Battle World: Kronos is a classic turn-based strategy game in the tradition of Battle Isle, Advance Wars and Panzer General. Have you ever wondered what games like that would look like today? Well, we did. As a result, we decided to develope Battle Worlds: Kronos.
User reviews: Mostly Positive (114 reviews)
Release Date: Nov 4, 2013

Sign in to add this game to your wishlist or mark as not interested

Buy Battle Worlds: Kronos

Buy Battle Worlds: Kronos - Digital Deluxe Edition

 

Digital Deluxe Edition

The Digital Deluxe Edition features:
- Digital 40 page "Extended Manual" with advanced tactics and background info (PDF)
- Digital 80 page "Weapon's manual" with "tips & tricks" for every unit (PDF)
- Digital soundtrack, featuring 10 tracks (all original compositions)

Steam Greenlight

Thanks to everybody who helped us getting the Greenlight in less than 14 days!

About This Game

Battle World: Kronos is a classic turn-based strategy game in the tradition of Battle Isle, Advance Wars and Panzer General. Have you ever wondered what games like that would look like today? Well, we did. As a result, we decided to develope Battle Worlds: Kronos.

Key Features:


  • Two Single Player Campaigns (~50 hours of gameplay)
  • Single Player Challenge Maps - Test your skills in different combat scenarios and keep track of your progress.
  • Live Multiplayer - Battle your friends live on the internet (cross-platform) or via hot-seat.
  • Asynchronous Multiplayer - Take all the time you need and consider your moves. Similar to "play-by-mail", your round is stored on our server and turned over to your opponent. The system allows you to continue the match anytime and anywhere you want (cross-platform).
  • Online Features - Leagues, chat and - in early 2014 - tournaments.
  • Strong AI - A clever AI that will challenge even experienced commanders.
  • Map Editor - A powerful editor to create your own maps and missions (Windows only).
  • Includes "Trains" DLC - Additional ~15 hours campaign, new units and new multiplayer maps

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista, 7 or 8
    • Processor: 2.0 Ghz Dual-Core
    • Memory: 2 GB RAM
    • Graphics: DirectX 9c compatible with 256 MB RAM, Pixelshader 2.0
    • DirectX: Version 9.0c
    • Hard Drive: 3 GB available space
    • Sound Card: Integrated audio interface
    Minimum:
    • OS: Mac OS 10.6 (Snow Leopard) or newer
    • Processor: 2.0 Ghz Dual-Core
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.1, Intel HD Graphics 4000 or better
    • Hard Drive: 3 GB available space
    • Sound Card: Integrated audio interface
    Minimum:
    • OS: Ubuntu 12.04 LTS or newer
    • Processor: 2.0 Ghz Dual-Core
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.1, GeForce GTX 260 or better, proprietary driver recommended
    • Hard Drive: 3 GB available space
    • Sound Card: Integrated audio interface
    • Additional Notes: Might work on other Linux distributions as well (see Forum)
Helpful customer reviews
7 of 10 people (70%) found this review helpful
46.3 hrs on record
Posted: November 11
Uninspired turn based grind. This game has almost nothing new to offer the genre and I quickly became bored by scenario 6. The AI is also fairly poor with enemy units often stationary until triggered into action by your own units proximity. Graphics average at best, minimal lightwight story, cliche sound effects. Avoid.
Was this review helpful? Yes No
2 of 3 people (67%) found this review helpful
48.7 hrs on record
Posted: October 28
Well worth the effort to learn a very challenging game. From the reviews it seems many people are put off by the difficulty level. It is difficult, but if you stick with it you will learn strategies that will let you win, even without reinforcements. I'm not that great at games like this but I"ve managed to win the first eight scenarios without ever using reinforcements.

However, I do make liberal use of frequent game saving. Every turn or two I save the game and if things don't work out I'll try a different strategy. On a couple of scenarios I've had to go back 20+ turns to make another attempt. All the more rewarding when I figure out what to do.
Was this review helpful? Yes No
10 of 12 people (83%) found this review helpful
26.5 hrs on record
Posted: October 15
Truly Brilliant colorful version of Panzer General.

+ Easy to learn, hard to master.
+ Asynchronous Multiplayer.
+ Level editor.
+ Challenging campaigns.

- Weak AI.
- No skirmish.
- Excluded from Steam's Family Sharing service.

★★★☆☆
Was this review helpful? Yes No
11 of 14 people (79%) found this review helpful
197.7 hrs on record
Posted: June 28
Not really a Battle Isle successor but a solid turn-based tactics game.

Positive:
- Long campaign (20-40h)
- Good graphic and sound for a strategy game
- Excellent Multiplayer System with leagues
- Map-Editor

Negative:
- Really bad AI
- Boring campaign story and some of the missions are bad
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
193.1 hrs on record
Posted: June 19
The core campaign is excellent, and offers many hours of solo play. The reinforcements option is a nice way to help with a level you may find difficult. Unfortunately, the game has little replayability. The Trains DLC is poorly designed and can be ignored.
Was this review helpful? Yes No
1 of 6 people (17%) found this review helpful
467.5 hrs on record
Posted: September 30
Lov this game reminds me if battle isle 2200 which i also liked. Only wish people would make more scenareos. I would but i'm not a techno i'm a a tech nada.lol
Was this review helpful? Yes No
3 of 12 people (25%) found this review helpful
18.9 hrs on record
Posted: June 26
Nice setup, but meh AI kinda ruins it. You might enjoy it if you are a fan of advance wars kinda games, or maybe not, because AI is severely meh.
Was this review helpful? Yes No
0 of 6 people (0%) found this review helpful
12.7 hrs on record
Posted: June 22
please game devs if there is one, my map builder does not work it just stays at a white screen. pls help me ty.
Was this review helpful? Yes No
2 of 11 people (18%) found this review helpful
0.1 hrs on record
Posted: May 30
This game is a very challenging game and is very addicting.When i started Battle Worlds Kronos,i thought it was going to be boring,but as soon as you start playing it for a while,you will feel that this game is very addicting.For those who are not sure if you want to buy this game,take my advice:do get this game.That is all i have to say about this game.
Was this review helpful? Yes No
6 of 21 people (29%) found this review helpful
6.1 hrs on record
Posted: October 9
Just for the statistics: I'm a passionate player of turn based strategy games, I've played a lot of them and I was never fearing a tough challenge.

I really wanted to love this game, but like many others, all I found was frustration. The reasons were dicussed well enough. I will not repeat them.

The Dev's response related to this critism suggests, that they do not see any (design) failures on their side and that they are not willing to intoduce corresponding changes. Well, that's ok - its their game and there seems to exist a certain fan base which favours b]their approach . But hence, this will be my conclusion: Deinstall BW:K and discourage my friends from buying/playing it.

Best regards,
paxSeb
Was this review helpful? Yes No
84 of 105 people (80%) found this review helpful
35.8 hrs on record
Posted: November 26, 2013
I backed this game when showed up on Kickstarter so I very much knew what I was going to get along the way reading the updates and discussions going on during development. It tries to be in a way a throwback to the Battle Isle series and such games like that, on that level it feels some what similar but for me does not quite hit the sweet spot that those titles hit from an enjoyment factor.

The game itself I found to be at times hard but only if held off using the reinforcement system but other than a few missions where I feel they might have pushed the difficulty up a bit too high...the rest I considered to be about right for me. Gameplay mechanics they tried to add a few twists to the format that Battle Isle series used and while pulled it off just about I never felt it blew my mind or felt that was much better than the simpler older systems used in the past. Maybe that's more to do with my age than the mechanics themselves though...hard to tell from my own perspective since I am biased.

The story is predictable and generic but it's adequate though like with most strategy games the gameplay is the major factor in deciding to purchase these type of games rather than the storyline, the cinematic sequences felt low quality but I kind of expected that given how much funding the game got so I can't hold it against them too much. It does it's job and I have seen far worse animation quality in other more popular games. I did not like having to log in to their servers all the time though, the autosave is not great but since you can save anytime you want manually it does not detract from the quality of the game too much.

Music I felt was nice enough overall or more specifically some tracks were very nice while the rest was okay. The game feels about the right length from a story perspective given you play first one faction then the other follows right after but it could of been longer, the padding of 'cinematics' shown as segments within the campaign were it felt to me a way to disguise how few missions in the campaign there was but if they had hidden the segments (all of them from view) then I would not have noticed if I am honest. It was their visability that made it blatent to me. That has a slight negative effect much like knowing there is only x amount of chapters in a book prior to starting reading page 1 or knowing that your reaching the end of the game which I feel detracts from the experience. Not many people want to know the day the world will end for example, yet games that list every mission or sequence of the game in the campaign menu feels like someone waving a 'the end is nigh' banner in your face all the time.

If I was to rate the overall experience however, despite it's flaws...it was a positive experience and worth backing on Kickstarter or buying on Steam if I had not backed. But like all games it does have flaws. I would consider this an okay turn based strategy game that tried to recapture the older turn based titles some of us TBS fans loved back in the day but while enjoyable it does fall short on reaching those lofty heights set before it. If I was going to buy a game like this I would still pick Battle Isle Shadow of the Empire over this game and maybe couple others but if like turn based strategy games and was a fan of the Battle Isle series then you will probably enjoy this game. It may not be my favorite game in this style of turn based games but it is worthy of picking up if like that sort of game.
Was this review helpful? Yes No
117 of 162 people (72%) found this review helpful
10.1 hrs on record
Posted: November 25, 2013
The game indeed looks nice. But once the first impression fades away, you realize that it plays worse than Battle Isle 1 or Battalion: Nemesis or even Advanced Strategic Command (these games are either significantly less expensive or even free), The biggest downside of this game for me is that the UI is sluggish and not as assistive as it could be. As you play the game, you realize that it takes quite long, because you wait for something all the time (UI to respond, animation to finish, CPU to make a move). Note that I have a 2.9GHz Haswell i5, so the sluggishness is not about weak HW.
The story is not great, in-game popup story dialogs are not something you look forward to.
The AI is OK, sometimes stupid, ignoring you while you move around and take an advantageous position, but you are going to be grateful for that.
I don't recommend buying the game for more than $10 unless there is a significant patch fixing the issues above. The authors had such great examples to learn from, but they probably didn't play the game much. Otherwise they would have concentrated more on gameplay than on visuals.

Patch 1.1 update:
The developers have addressed some of the most painful issues, and the gameplay experience has improved considerably, but there is still room for improvements. What now stands out is the passivity of the AI The enemy has much more units at its disposal, but they basically just react to you when you start your offensive. Very sad when you compare it to Battle Isle 1.
The game is IMO worth $15 after the patch and the Battle Isle series is well recommended prior to Battle worlds: Kronos
Was this review helpful? Yes No
37 of 50 people (74%) found this review helpful
8.8 hrs on record
Posted: November 10, 2013
A solid game, but multiplayer is an absolute ghost town. If you're mainly considering the game for online multiplayer - stay away. I've been trying every day since I got the game last week and I'm yet to complete a game online.Very disappointing.
Was this review helpful? Yes No
24 of 35 people (69%) found this review helpful
13.2 hrs on record
Posted: December 4, 2013
Played already about 14 Hours of it on the DRM-free version of the developer until i got a steam key.
Its a very complex turn-based strategy game with great mission design. Playing the campagne will take a good amount of time. But its not an easy game and has no option for changing the difficulty, but you can make it easier by dropping a few additional troops every ten rounds. Eventhough the game is not 100%ly polished in terms of comfort, the core gameplay mechanics are brilliant. Also the multiplayer - that was buggy after release but works good these days - is extremly fun and it will hopefully create a long lasting multiplayer community with intense battles.
Was this review helpful? Yes No
20 of 29 people (69%) found this review helpful
5.9 hrs on record
Posted: May 26
It is very difficult, perhaps to the point of being unfair in some missions.

This is exactly the way it should be, Battle Worlds delivers exactly what I wanted out of a Battle Isle inspired game. For the new lower price with the extra content? It is a great buy.

Just be aware that there is a steep learning curve with this game. And when I say steep, I mean you will fail the first mission over and over until you "get it".

A few tips:
* save often
* You can call for reinforcements, once every 10 turns. Use this until you get the hang of the game.
* Capturing buildings will often get you new units. You are probably doing better than you think.
* Move your units first, then attack. You get a bonus for having multiple attackers "flanking" an enemy.
* In the first mission, move North as quick as you can, taking the left path and ignoring the South East base. Once you take the North East base, the rest of the mission is easy.

Good luck!
Was this review helpful? Yes No
29 of 50 people (58%) found this review helpful
15.4 hrs on record
Posted: December 11, 2013
(24/02/2014, v1.2.1) With the improvements to the UI, I think this game IS getting better. But for its price, I still feel a little bit ripped off. Not as much as before, this patch really eased the pain in the form of £22.99.

I was really looking forward to getting this game, only to find that Advance Wars was much better.
Battle Worlds: Kronos gives no help whatsoever towards the UI, not explaining most buttons and symbols, or even supplying an overlay to tell what it is. It's ridiculous UI is made even more useless by making unit info in a pop-up tab. Most games of this genre would give even the slightest bit of extra capability when it comes to playing, or even explaining their game, and at a lower price.
Was this review helpful? Yes No
12 of 18 people (67%) found this review helpful
16.4 hrs on record
Posted: January 1
A very content dense, and well thought out TBS. Classical in the sense that it borrows a ton of concepts from the games that came before it, while sprucing them up with a modern graphics set and extremely streamlined UI. If you're looking for a game to satisfy your strategy urges and enjoyed titles like Advance Wars, Battle for Wesnoth, etc. then BW : K will be right up your alley. The campaign alone will get you 40-50 hours of gameplay if you hustle. Definitely a purchase worth having for any TBS fan. Also, DAT SOUNDTRACK. 8.5/10
Was this review helpful? Yes No
17 of 30 people (57%) found this review helpful
3.8 hrs on record
Posted: December 7, 2013
I'm really liking this game. It's fresh, with a good story line. It uses turn-based combat, but in a quick and efficient style, and not at all clunky like other games. It's challenging, but not impossible.

Overall, I'm having fun with it!
Was this review helpful? Yes No
7 of 11 people (64%) found this review helpful
2.5 hrs on record
Posted: January 27
First Impressions: http://www.cublikefoot.com/video/battle-worlds-kronos-first-impressions/

Battle Worlds: Kronos is a turn-based strategy game developed by King Art Games. It’s got plenty of gameplay, online features, and quite a learning curve.

I started off the game immediately by playing a live multiplayer match with a friend of mine, as that’s what I do with most strategy games. This may have been a bad idea, as we both had trouble figuring out what to do for the first hour or so of our game. The game plays a lot differently than what I’m used to in any strategy game, with a lot of interesting mechanics that I’ve never seen before in a strategy game.

The game plays extremely slow in multiplayer. On top of the fact that the game is turn-based, there’s lack of a turn timer for each player, so, basically, each turn can last an infinite amount of time. Each turn is saved server-side, so one can even leave their current game while another player takes their turn. It took us roughly two and a half hours to complete a single game, partly due to the fact that we both were figuring out the game as we played.

The game looks great, reminded me of Starcraft, the way some of the units and buildings appeared. There’s also a wide array of available units, including my favorite, the hoverboat (which had a proper name, I just cannot recall it. I believe it was “alligator” or “crocodile”).

A few of the game’s mechanics were a bit difficult to grasp, especially the resource collection. It took me quite some time to figure that one out, and this is coming from someone who plays strategy games on an almost-daily basis. Aside from the slight learning curve, the game was quite fun, even more so in singleplayer, due to the length of each skirmish. I do recommend learning more about the game before jumping right in, however.
Was this review helpful? Yes No
13 of 23 people (57%) found this review helpful
1.8 hrs on record
Posted: February 6
This game might be for you but it certainly wasn't for me. The game is very challenging, and while this isn't a bad thing, it makes it feel as if there aren't any options. I am a huge fan of turn based strategy games. My favorite is XCOM ('94) which is definitely a very difficult game. It can be cruel but it's never boring.

Battle World feels like there's only one solution to each problem and if you don't know the right strategy then you're going to lose. It doesn't give you a lot of options. You have very basic units, a basic leveling system and a map. There isn't much you can do to modify your army or change the way of the game. It's more like a puzzle game with the UI of battle isle.

I strongly suggest playing through th demo before buying this game. I didn't have the chance as it was a gift. Also, if you're looking to play online it is a ghost town. Even though ASYNC play is incorporated it's still difficult to get a game going. I have been in several open games and haven't had much luck getting them filled.

Play the demo before you buy this and make sure you're ready to play it alone.
Was this review helpful? Yes No