Expeditions: Conquistador is a difficult & story driven turn-based game!
-Easy to learn mechanics. Once you have them figured out, it's easy to use them, but you need to be smart with how you train your crew members
-Character personality. Although the characters don't get involved with story as much as i would like them to, you do get to know them pretty, especially when you read their backround.
-Build your own expedition team! Choose the characters YOU WANT.
-Decision making. Many of the decisions you make greatly effect the story as well as the situations you find yourself in.
Now about the negative stuff:
-Many enounters are roughly the same. THIS DOES NOT ruin the experience or make it less fun, but it would be a nice addition. Most of the battle maps that you fight in are small,. You cannot be very strategic without barricades & traps which are hard to come by BUUUUUUT, the same makes up for it with it's unique design and terrain. You can use rocks, buildings and other things to hide behind, and use for ambush points! Conclusion: The game doesn't offer the most strategy that it could, but it still offers a lot.
-If you lose ONE FLIPPING BATTLE, it greatly effects you to a huge extent. To the point that you will want to reload your last save. When you lose, all your troops get injured and you CANNOT use them in battle... So, all your weak guys are left, and the enemy you lost to will attack you again.
In the end, it is still a fun game so long as you play it correctly. I have played almost 20 hours, and am still not finished. That's $1 an hour... That's pretty good.