Conquer the New world: In the 16th Century, Spanish explorers and soldiers reached the shores of America. The search for gold, fame, and adventure drove these travelers into a treacherous wilderness where they faced hunger, disease, and dangerous predators. In their wake, the Aztec Empires lay in ruins.
User reviews:
Overall:
Very Positive (780 reviews) - 84% of the 780 user reviews for this game are positive.
Release Date: May 30, 2013

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Buy Expeditions: Conquistador

 

Reviews

"The emotional investment in the game and its characters is impressive and the exceptional writing reinforces the connection to the world."
8/10 – http://www.popmatters.com/pm/review/168375-expeditions-conquistador

"For me personally, this is one of the best and most unique games that I’ve played this year."
9/10 - Hooked Gamers

"Expeditions: Conquistador is an entertaining and immersive experience from start to finish."
9/10 - http://www.entertainmentbuddha.com/expeditions-conquistadors-review-heaps-of-historical-enjoyment/

"Expeditions: Conquistador delivers a solid and engaging experience."
http://www.rpgcodex.net/content.php?id=8993

"When it comes down to the boiling point, Expeditions: Conquistador is a highly recommended tactical role playing game."
http://www.digitallydownloaded.net/2013/06/review-expeditions-conquistador-pc.html

About This Game

Conquer the New world: In the 16th Century, Spanish explorers and soldiers reached the shores of America. The search for gold, fame, and adventure drove these travelers into a treacherous wilderness where they faced hunger, disease, and dangerous predators. In their wake, the Aztec Empires lay in ruins.

Re-write the history of the Conquistadors: Forge diplomatic alliances with the natives... or crush the savages and bring civilization to the pagan tribes! Create an expedition of individual characters: Choose your followers wisely from over 30 characters, but be careful - they each have their own traits, opinions and moral standards.

Hunt for unimaginable riches and fight intense battles in the unforgiving jungle. In this turn based strategy RPG, a cunning plan is as vital as thoughtful resource management. Expeditions: Conquistador offers a rich storyline separated into two campaigns, challenging players throughout 25+ hours of gameplay. Strategy veterans as well as newbies will find their turn-based El Dorado!

Features

  • Discover the New World! Travel to legendary locations in America, roam the jungle on the hunt for mystical temples as well as ancient ruins.
  • Create your own party of followers! Choose from more than 30 characters, train your recruits and lead them to battle. Coach them as they will develop from untrained recruits to fierce battlefield veterans.
  • Four highly customisable difficulty levels will challenge pros and newbies alike. But be warned: The Iron Man mode is a real beast!
  • Choice & Consequence: Use your skills to avoid hostility or, when diplomacy breaks down, adapt your tactics to highly varied terrains across more than 70 battlefields.
  • Challenge your friends to tactical PvP combat in either Hot Seat mode or via TCP/ICP.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Processor:Dual Core 2.6 GHz or AMD64X2 2.6 GHz
    • Memory:2 GB RAM
    • Graphics:nVidia GeForce 8600 GT or higher, ATI Radeon X1800 or higher, min. 256 MB VideoRAM, Shader Model 3.0
    • DirectX®:9.0c
    Recommended:
    • Processor:Intel Core 2 Duo E8400 or higher, AMD Phenom X3 8750 or higher
    • Memory:4 GB RAM
    • Graphics:nVidia GeForce 280 GTX or higher, ATI Radeon HD4870 or higher, 512 MB VideoRAM, Shader Model 3.0
    • DirectX®:9.0c
    Minimum:
    • Processor:Dual Core 2.6 GHz or AMD64X2 2.6 GHz
    • Memory:2 GB RAM
    • Graphics:nVidia GeForce 8600 GT or higher, ATI Radeon X1800 or higher, min. 256 MB VideoRAM, Shader Model 3.0
    Recommended:
    • Processor:Intel Core 2 Duo E8400 or higher, AMD Phenom X3 8750 or higher
    • Memory:4 GB RAM
    • Graphics:nVidia GeForce 280 GTX or higher, ATI Radeon HD4870 or higher, 512 MB VideoRAM, Shader Model 3.0
    Minimum:
    • OS: Ubuntu 13.04
    • Processor: Dual Core 2,6 GHz or AMD64X2 2,6 GHz
    • Memory: 2 GB
    • Video Card: nVidia GeForce 8600 GT or higher, ATI Radeon X1800 or higher, at least 256mb VideoRAM, DirectX 9c, Shadermodel 3.0
    Recommended:
    • OS: Ubuntu 13.04
    • Processor: Dualcore CPU (Intel Core 2 Duo E8400 or higher, AMD Phenom X3 8750 or higher)
    • Memory: 4 GB
    • Video Card: nVidia GeForce 280 GTX or higher, ATI Radeon HD4870 or higher, 512mb VideoRAM, DirectX 9c, Shadermodel 3.0
Customer reviews
Customer Review system updated! Learn more
Overall:
Very Positive (780 reviews)
Recently Posted
privatejoh
( 62.3 hrs on record )
Posted: May 27
Good game.

Kind of a King's Bounty with a bit more bite to it.

A classic turn-based mechanic, mixed with a good amount of RPG. It is interesting how you have to balance your decissions in order to get the approval of your party members, each one with his/her own personality and function.

The story is interesting, with a couple of (admittedly expected) plot twists. A bit stereotyped though.

All-and-all, a good buy specially when discounted.
Helpful? Yes No Funny
Mimer
( 33.7 hrs on record )
Posted: May 5
Let me start by stating that this is not an action game. Focus is not on combat. If you want a turn-based tactical game, this is not it. If you want a game where your choises (based on text) makes a difference, then this is it. I'd say it's a RPG-manager game more than a strategy game.

There are a few things that could have been more polished, but overall the game is very entertaining and has a decent replay value. 20 Euro is a bit steep IMO, some features feels more basic/older than that, but I still recommend it.
Helpful? Yes No Funny
Xenrathe
( 28.6 hrs on record )
Posted: April 17
I harbored no illusions about what it meant for us to explore the New World. Exploration is first and foremost a conquerer's act - over nature herself, if not the natives who inevitably resist the tides of change. I was a soldier, with senses long inured to the stench of blood, and I chose my companions accordingly. I needed grim warriors. None pious. We were not missionaries. I wanted the aggressive sorts, those fueled by bloodlust and goldlust. Nevermind I found their racism and greed distasteful. They were exactly what would be necessary in the heart of the jungle.

My choices proved apt, as Mexico was as treacherous as I feared. In those wild lands, we were alone. My predecessor, a man commanding a force of hundreds, had come here and vanished. He had made mistakes. I knew I could afford none.

When my servants rebelled, I slew them to a man. I would not have them slitting our throats as we slept. After defeating a native patrol, I might have spared them. These young men and women were only defending their lands from strangers in shining armor. I left none alive, none to report back to their village about our arms, numbers, and tactics.

Again and again, I had to face the hard choice between surrendering my tactical advantage and attempting a diplomatic solution. Always I chose to strike swiftly and decisively. Yes I killed where peace might have availed me. But what if it had not? What if those peaceful overtures had led to ambush? I had a duty to my soldiers. They looked to me to keep them alive. That is what I did.

Yet the land soon began to work its magic on me. There was a vivacity here that could not be found in Spain's stone streets. The people possessed an earthly wisdom and a refreshingly naive curiosity. Many welcomed us openly, asking about our ways and our lands. They were, it turns out, not so different from us, finding joy in a good meal and a bountiful harvest.

We found common ground with the Totonac peoples, and sided with them in their rebellion against the Aztecs, true barbarians whose temples ran slick with the blood of pagan sacrifice. I allowed the Totonac Chieftain's teenage daughter, Anacaona, into my group to serve as translator. She stayed by my side throughout. I taught her to wield sword, spear, and musket. I shared our language and our ways. She was ever eager to listen to my stories, and each night as we camped in the swamps and jungles, I told her of past battles. Her eyes shone with the fires of these remembered glories, and a hope for her own.

Of all of us, she was the truest and best adventurer. It was she who translated the glyphs on a golden gateway and led us into the legendary El Dorado, that shining City of Gold. It was she who manuevered through the temple of death's diabolical traps, braving a pit of snakes to uncover mounds of treasure. Without her, we would never have found the Fountain of Eternal Youth, which spring must have originated in Heaven itself.

Ah, Anacaona. She became the daughter I had always wanted.

It must have broke her heart when, following our triumphant battle over the Aztec Empire, I turned on her father and slew him in the same garden I had killed the Emperor. I know it broke mine when she chose him over me.

I buried her with mine own hands, outside Tenochtitlan, its plundered temples and palaces alit with devilish infernos.

I had been given a duty and an obligation, and I had fulfilled it to my utmost. I returned home with every companion but she still alive. Our ship held such treasure that it bobbed low in the water, our hold bursting with plundered gems. The king welcomed me home a hero, bestowing upon me lands and titles. My ambitions fulfilled.

Yet as I sit on my estate, watching the sun plunge beneath my tamed fields, I discover that somewhere along the way, my ambitions had changed. The jungle had transmuted them. The glory, the riches, the titles: all hollow now. I would give them all in order to go back and make a different decision. To choose the path of peace, so that Anacaona might have lived.

As a child, I thought the title Conquistador a grand one and never imagined I would hold it. As an old man, I carry it with a heavy heart. I will take it with me to the grave. Murderer. Betrayer. Conquistador.
Helpful? Yes No Funny
Filthydelphia
( 8.7 hrs on record )
Posted: April 10
One part Oregon Trail, one part XCOM: Enemy Unknown, and one part decision-based narrative RPG, Expeditions Conquistador is an intriguing mix of genres in a unique setting understandably avoided by both game and film media. You play as a conquistador in 16th century Hispaniola then Mexico with the power to be either an oppressive, slaving, genocidal warmongerer or an easy-going humanitarian.

You begin by selecting a backstory and a retinue of party members with different attributes and attitudes chosen from multiple classes. Each of these potential compatriots has a well-developed backstory which emerges throughout the game and informs or explains their attitudes to the world around them. Depending on these attitudes and the dialogue-based decisions you make throughout the game, party members may follow you to the ends of the Earth or grow to hate you. Gentle and humanitarian characters will not like your genocidal warmongerering ways, after all.

Most of the game is spent on a strategic map. As an explorer, you choose where to go on these fairly large maps which take dozens of turns to traverse, Along the way, you pitch camp every night, deciding on the allocation of limited resources such as food, medicine, and manpower for scouting, defending, and forging.

The turn-based squad combat resembles XCOM: Enemy Unknown's cover and dice-roll based system but with pikes and arquebuses on maps depicting open-pit mines, Mayan ruins, or other areas expected of the time and place. As would be expected in a party-based RPG, you can change weapons and allocate experience points to your party members and each class has unique abilities. Combat is challenging and the strategic use of abilities and flanking is necessary for victory.

Despite the unique setting and mix of successfully implemented borrowings from other games, Expeditions Conquistador does wear its welcome and feels repetitive after a few hours. The historical setting likely inhibited the developers from introducing exciting mid and end game enemies and mechanics that would be possible in a Wasteland or Baldur's Gate. Enemies are obviously always humans and while you do fight against both American Indians and Spanish, the expected different feel of fighting two vastly different cultures with different armaments never materializes. The decision-making is shallow because it is not nuanced; it is always very obvious when you are going down the path of oppressor or humanitarian.

Overall, Expeditions Conquistador is an intriguing game worth checking out if you are a fan of squad-based tactical RPGs and interested in the Spanish Conquest of the Americas. Let your inner Cortez or Pizarro reign free for at least a few hours, as long as you can find this game on sale.
Helpful? Yes No Funny
Diablo Neruda
( 9.6 hrs on record )
Posted: April 9
+ The writting and attention to setting make this game worthwhile. A unique strategy/rpg experience.

- Kind of a clunker in terms of polish which makes it seem like an older title than it is. Very repetitive.
Helpful? Yes No Funny
B a l l a g e
( 2.3 hrs on record )
Posted: April 9
Not bad game but I didn't like.
The gameplay is good so you can play with this game. Unfortunately this game is too expensive so wait a good deal. And the game is not short so you have to play a lot to see end of the game. And you can play multi-player not only single-player.
And you can get trading cards.
Helpful? Yes No Funny
Smerdyakov
( 7.7 hrs on record )
Posted: April 5
This game is severely underpolished--the combat lacks variety and is highly unbalanced, the overworld map and camping mechanic are boring and repetitive, the quest system and main storyline are stilted, and the characters are so interchangable (right down to the graphics) that you don't care if they live or die. It's a game that could've been good with more development time, but they didn't have it for whatever reason, and it really shows.

I'm surprised the team behind this game hasn't made any attempts at updating or finishing their product, and the price point of twenty dollars is borderline ridiculous for a game that's technically complete, but clearly not feature-complete. I can see there were some interesting ideas here, but they just didn't have the time or money to develop them, and the result is an incomplete game that's basically the indie version of shovelware.

Helpful? Yes No Funny
Marcher Lord
( 2.9 hrs on record )
Posted: April 2
I was really looking forward to this game as I enjoy tactical RPGs and am always intersted in games with rich settings, espeically historical ones. Unfortunately this games doesn't do justice to the historical setting it's placed in. It takes the complexity of the Spanish exploration, colonization, and conquest of the New World and reduces it to a politically correct misrepresentation of the era. Feminism is endemic in the game and, if my first interaction with natives is any indication of how the game treats religion, you're either stuck making live and let live decisions or you're oppressing and murdering people in the name of God, Church, and country. There was no middle-ground. I guess I should have expected this given this line from the game's description: "Re-write the history of the Conquistadors: Forge diplomatic alliances with the natives... or crush the savages and bring civilization to the pagan tribes!" It's still disapointing to see such a fascinating and rich piece of history represented so poorly.

I found the gameplay to be less egregious but not terribly entertaining. The camera in the game's traveling mode was maddening in how limited it's field of view was and the tactical battles were boring.

I think the game had a very promising concept. Certainly one that really hooked me into buying it. It also has some interesting features and mechanics, but nothing so great that I was motivated to keep playing after experiencing the above.
Helpful? Yes No Funny
Talio
( 0.8 hrs on record )
Posted: April 1
Crash on startupp and im being told i need to fix it myself. What a shame. really wanted to play this game 8/10
Helpful? Yes No Funny
Broguts
( 21.9 hrs on record )
Posted: March 23
This game makes you feel like a ♥♥♥♥♥♥♥. There are dilemmas that stretch from the plot to the game's mechanics themselves. This game doesn't have "Moral Choices" this is the new world, there is no morality, only survival. You constantly have to be making decisions in this game that kill people, and most of the time it's up to you if those people are part of your party, or the locals. You're gonna feel like an ♥♥♥♥♥♥♥ by this game's conclusion, because being nice is just not pragmatic. Many of the hardest hitting moments in this game are non-scripted events, you may lose your best soldier to disease or desertion. You may have several random conversations with another soldier under your command, learn about their life, their family back in Spain, and then lose them to a native ambush. Maybe you really wanted to tend to everyone's wounds but you have three wounded men and only enough medicine for two.

In most other games, the moral choices are usually nothing more than fodder for repeat playthroughs, they might effect the plot or maybe your character's appearance, but the moral choices in this game always tie directly into the game's mechanics, maybe you really do want to be the generous savior of all the people, but if you gave that starving village some food you would be left with none of your own. I always felt like each choice actually mattered, but not in some telltale games way where characters react to me differently, each choice mattered because it was the difference between being alive and guilty, or dead and innocent.
Helpful? Yes No Funny
michalooo
( 59.4 hrs on record )
Posted: March 21
Great game with solid turn based fights and decent writing. Totally worth it.
Helpful? Yes No Funny
jarcionek
( 1.0 hrs on record )
Posted: March 15
Not a bad game, but as for me there is too much talking and too little fighting. After an hour the only fight I had was the tutorial fight, otherwise all the time is spent on reading the dialogues.

Also, after resting for the night, the game displays what happened during the night (e.g. resources stolen, someone got sick etc.), however all these information disappear within a few seconds. There is not enough time to read them, neither there is any log where they can be seen.
Helpful? Yes No Funny
Pocky
( 26.2 hrs on record )
Posted: March 13
I recommend this game to anyone who enjoys turn based strategy games. There are RPG elements, but I would say that it is primarily a turn based strategy game.

My only gripe with the game is that some elements are a bit confusing. The overworld map is unique and takes some getting used to. The game is also more difficult than much of what is currently out on the market, it is very possible to get to a point in the game where you cannot complete it due to choices you made or battles you lost previous. Not necissarily a bad thing, but will turn some people off.

Overall, I loved it and look forward to future games in this style.
Helpful? Yes No Funny
Anthony
( 29.6 hrs on record )
Posted: March 7
First review on here. Wanted to say this game is amazing.
Helpful? Yes No Funny
tieio
( 3.9 hrs on record )
Posted: March 6
This game starts a litle bit slowly but once you get into it, it really has a good feel about it. It is simple and straight forward but there is just enough depth and customization to keep you wanting to play more. The battles lack a lot of actual tactics until higher levels. In all, this is a fine game.
Helpful? Yes No Funny
Hot Mojito
( 15.7 hrs on record )
Posted: March 4
its tiring,u will not have fun.
i will recommend it only to those
old people who have nothingelse
to do than playing this game
completely waste of time
boring boring boring......
Helpful? Yes No Funny
peter.d.wray
( 43.8 hrs on record )
Posted: February 18
Interesting new idea. Entertaining.
Helpful? Yes No Funny
Reap
( 22.9 hrs on record )
Posted: February 17
Awesome game! I had to restart it after the first 6 hours though due to not quite getting some of its importance. But still, its a slow burner of a game with a very slow power build up. I liked the ending to it too.

If I had to say something negative was it was a little stressful at times due to the random encounters and not getting ambushed out of nowhere.
Helpful? Yes No Funny
AsidMjolnir
( 18.8 hrs on record )
Posted: February 15
While not always the most challenging of games, Expeditions: Conquistador is fairly fun and entertaining.
Helpful? Yes No Funny
Cantor
( 33.0 hrs on record )
Posted: February 15
Great game and I really love every aspect of it for sure. But the point of this review is to say one thing....

The soundtrack.....

THE SOUNDTRACK!!!!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
4 of 5 people (80%) found this review helpful
Recommended
33.7 hrs on record
Posted: May 5
Let me start by stating that this is not an action game. Focus is not on combat. If you want a turn-based tactical game, this is not it. If you want a game where your choises (based on text) makes a difference, then this is it. I'd say it's a RPG-manager game more than a strategy game.

There are a few things that could have been more polished, but overall the game is very entertaining and has a decent replay value. 20 Euro is a bit steep IMO, some features feels more basic/older than that, but I still recommend it.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
Recommended
62.3 hrs on record
Posted: May 27
Good game.

Kind of a King's Bounty with a bit more bite to it.

A classic turn-based mechanic, mixed with a good amount of RPG. It is interesting how you have to balance your decissions in order to get the approval of your party members, each one with his/her own personality and function.

The story is interesting, with a couple of (admittedly expected) plot twists. A bit stereotyped though.

All-and-all, a good buy specially when discounted.
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
26 of 28 people (93%) found this review helpful
2 people found this review funny
Recommended
28.6 hrs on record
Posted: April 17
I harbored no illusions about what it meant for us to explore the New World. Exploration is first and foremost a conquerer's act - over nature herself, if not the natives who inevitably resist the tides of change. I was a soldier, with senses long inured to the stench of blood, and I chose my companions accordingly. I needed grim warriors. None pious. We were not missionaries. I wanted the aggressive sorts, those fueled by bloodlust and goldlust. Nevermind I found their racism and greed distasteful. They were exactly what would be necessary in the heart of the jungle.

My choices proved apt, as Mexico was as treacherous as I feared. In those wild lands, we were alone. My predecessor, a man commanding a force of hundreds, had come here and vanished. He had made mistakes. I knew I could afford none.

When my servants rebelled, I slew them to a man. I would not have them slitting our throats as we slept. After defeating a native patrol, I might have spared them. These young men and women were only defending their lands from strangers in shining armor. I left none alive, none to report back to their village about our arms, numbers, and tactics.

Again and again, I had to face the hard choice between surrendering my tactical advantage and attempting a diplomatic solution. Always I chose to strike swiftly and decisively. Yes I killed where peace might have availed me. But what if it had not? What if those peaceful overtures had led to ambush? I had a duty to my soldiers. They looked to me to keep them alive. That is what I did.

Yet the land soon began to work its magic on me. There was a vivacity here that could not be found in Spain's stone streets. The people possessed an earthly wisdom and a refreshingly naive curiosity. Many welcomed us openly, asking about our ways and our lands. They were, it turns out, not so different from us, finding joy in a good meal and a bountiful harvest.

We found common ground with the Totonac peoples, and sided with them in their rebellion against the Aztecs, true barbarians whose temples ran slick with the blood of pagan sacrifice. I allowed the Totonac Chieftain's teenage daughter, Anacaona, into my group to serve as translator. She stayed by my side throughout. I taught her to wield sword, spear, and musket. I shared our language and our ways. She was ever eager to listen to my stories, and each night as we camped in the swamps and jungles, I told her of past battles. Her eyes shone with the fires of these remembered glories, and a hope for her own.

Of all of us, she was the truest and best adventurer. It was she who translated the glyphs on a golden gateway and led us into the legendary El Dorado, that shining City of Gold. It was she who manuevered through the temple of death's diabolical traps, braving a pit of snakes to uncover mounds of treasure. Without her, we would never have found the Fountain of Eternal Youth, which spring must have originated in Heaven itself.

Ah, Anacaona. She became the daughter I had always wanted.

It must have broke her heart when, following our triumphant battle over the Aztec Empire, I turned on her father and slew him in the same garden I had killed the Emperor. I know it broke mine when she chose him over me.

I buried her with mine own hands, outside Tenochtitlan, its plundered temples and palaces alit with devilish infernos.

I had been given a duty and an obligation, and I had fulfilled it to my utmost. I returned home with every companion but she still alive. Our ship held such treasure that it bobbed low in the water, our hold bursting with plundered gems. The king welcomed me home a hero, bestowing upon me lands and titles. My ambitions fulfilled.

Yet as I sit on my estate, watching the sun plunge beneath my tamed fields, I discover that somewhere along the way, my ambitions had changed. The jungle had transmuted them. The glory, the riches, the titles: all hollow now. I would give them all in order to go back and make a different decision. To choose the path of peace, so that Anacaona might have lived.

As a child, I thought the title Conquistador a grand one and never imagined I would hold it. As an old man, I carry it with a heavy heart. I will take it with me to the grave. Murderer. Betrayer. Conquistador.
Was this review helpful? Yes No Funny
8 of 9 people (89%) found this review helpful
Recommended
3.9 hrs on record
Posted: March 6
This game starts a litle bit slowly but once you get into it, it really has a good feel about it. It is simple and straight forward but there is just enough depth and customization to keep you wanting to play more. The battles lack a lot of actual tactics until higher levels. In all, this is a fine game.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
9.6 hrs on record
Posted: April 9
+ The writting and attention to setting make this game worthwhile. A unique strategy/rpg experience.

- Kind of a clunker in terms of polish which makes it seem like an older title than it is. Very repetitive.
Was this review helpful? Yes No Funny
14 of 26 people (54%) found this review helpful
Not Recommended
2.9 hrs on record
Posted: April 2
I was really looking forward to this game as I enjoy tactical RPGs and am always intersted in games with rich settings, espeically historical ones. Unfortunately this games doesn't do justice to the historical setting it's placed in. It takes the complexity of the Spanish exploration, colonization, and conquest of the New World and reduces it to a politically correct misrepresentation of the era. Feminism is endemic in the game and, if my first interaction with natives is any indication of how the game treats religion, you're either stuck making live and let live decisions or you're oppressing and murdering people in the name of God, Church, and country. There was no middle-ground. I guess I should have expected this given this line from the game's description: "Re-write the history of the Conquistadors: Forge diplomatic alliances with the natives... or crush the savages and bring civilization to the pagan tribes!" It's still disapointing to see such a fascinating and rich piece of history represented so poorly.

I found the gameplay to be less egregious but not terribly entertaining. The camera in the game's traveling mode was maddening in how limited it's field of view was and the tactical battles were boring.

I think the game had a very promising concept. Certainly one that really hooked me into buying it. It also has some interesting features and mechanics, but nothing so great that I was motivated to keep playing after experiencing the above.
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 180 days
16 of 21 people (76%) found this review helpful
Recommended
61.2 hrs on record
Posted: January 16
Many thanks to the developers from Denmark. They really created a good game with a good dialogue and combat systems in a unique setting. (I do not remember RPG about the Spanish conquest of America).
Playing Expeditions: Conquistador really feel like a pioneer of new worlds. Excellent writing descriptions of events and locations, quests (sometimes feel like the game is not a the video game - this is dungeon and dragons game). Battle system very similar to the combat system of dungeon and dragons.
   Among the shortcomings can be identified too passive protagonist actually does become de facto "talking head". In the battle protagonist did not participate too.
   It is also unclear why developers decided to limit the battle by only 6 members, while the game has 5 classes in battle using only a maximum of 2-3. One could for instance with the passage game, expand battle map and add the number of soldiers in the combat.
   While in the game use a historical setting, for the sake of balance developers equalized all parameters in classes, for example Aztec and Spanish fighters has no distinction. Dont be surprised when you see same damage from iron and oak swords, or the same protection from iron and leather armor. As the de facto all the basic classes same as Spain and the natives, victory in battle will bring correct command, upgrades and the choice of classes in combat.
   In the battle conquistadors do not use horses and pistols (probably forgotten them in Spain :)))

  7.5/10
Was this review helpful? Yes No Funny
12 of 21 people (57%) found this review helpful
19 people found this review funny
Recommended
27.0 hrs on record
Posted: December 29, 2015
Really helps me mend my white guilt.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
1 person found this review funny
Recommended
34.2 hrs on record
Posted: December 31, 2015
Its a turn based game, you get 3 types of units soldier, hunters, doctors, but you can pick who it is that joins you, if you are friendly to natives some might be willing to join you ;)
Its basicly 2 choices conquer them and destroy all they got, or be friendly and nice the the natives.
Game has NO VOICE ACTING so be ready with ur reading glasses.
Random events when you make camp, you get to assign duties like guarding, hunting.
The natives might be deadly but u might die from starvation, diseases and wounds if not treated, mutinys if everyone hates you.
Still a fun game with a nice story, i just wish they had voice acting :(
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2 of 3 people (67%) found this review helpful
Recommended
10.3 hrs on record
Posted: January 1
The balance in this game looks to be just right to be both challenging and interesting enough to make you want to press on.

The biggest issues I have come across are:
- Achievements not saving. (Is being worked on by the devs.)
- The map elements sometimes hiding things from sight. (Like overhanging trees. I'm sure I just ignored some "rotate view" option somewhere... right?)
- I can't seem to figure out how to level myself up. My crew, yes, but not myself.
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2 of 3 people (67%) found this review helpful
Recommended
45.0 hrs on record
Posted: February 7
My friend recommended this game to me; I now recommend it to you.

This is a turn based strategy game with you leading a party of Conquistadors on a mission to explore Mexico. On your way you get delayed and presented with many choices on how to proceed.

Battles are enjoyable. There are multiple ways to come out on top. You can make use of your RPG skills to scout the terrain, or deploy scouts to get an idea of the enemy party. You also select your party for each battle. The makeup of the party, their equipment, rank, and skills, all affect your success. Several difficulty levels allow the game to range from pretty easy, to quite a challenge.

I didn’t have any trouble with the game. Some previous reviews mentioned crashing and the need for patches, so maybe waiting two years before playing is a good strategy! With all of the text in the game I expcted many typos, but only found one. (Someone wrote seize instead of cease, if anyone wants to fix it)

The story is great and remains interesting until the end. Several reviews mention historical inaccuracies, and freak out because there are too many women in the game… Just pretend the game is based on events which took place on Earth, but in an alternate dimension.

There is a lot going on in this game, and if you want to fully enjoy it, read the guides so you’ll better understand the interface, and mechanics before starting. You may also fail your first mission and call it a learning curve. Your second party will make it much further. I couldn't figure out how to equip or use the special equipment (traps, barricades, lenterns, torches...etc.) on my first mission.
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3 of 5 people (60%) found this review helpful
Recommended
2.3 hrs on record
Posted: December 9, 2015
In game diaglogue...

Talking to a Male
You: Robert! What in gods name are you doing?!
Robert: Sir?
You: Let the slaves fetch the wine! Muahahahahahahahahahahahahahahahaha!
Robert: Muhahahahahahahahahahahahaha!

Result: SLAVE UPRISING!

Talking to a Female
Rosa: I would like to speak with you about my father.. he's sick..
You: Show me your t***!

Result: Your party morale has increased by 8.
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2 of 4 people (50%) found this review helpful
Recommended
33.0 hrs on record
Posted: February 15
Great game and I really love every aspect of it for sure. But the point of this review is to say one thing....

The soundtrack.....

THE SOUNDTRACK!!!!
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1 of 2 people (50%) found this review helpful
Recommended
25.3 hrs on record
Posted: December 3, 2015
An immensely enjoyable game that makes you really care about the people and the story. The combat is satisfying to think through and a lot of swearing helps to ward off the inevitable frustration at the combat rolls and produces a similiar feeling to playing old AD&D combat. Great game and price. Really looking forward to the Vikings!
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1 of 2 people (50%) found this review helpful
Recommended
42.8 hrs on record
Posted: January 1
This was a very fun game, although, it has many minor flaws. I definately recommend it to turn-based fans. The richness of the story, challenging camp management and engaging dialog more than make up for the so-so combat, which can be very frustrating at times, espcially when the game seems to cheat openly. ie. when every ranged attack seems to fails for you, but the AI lands all their lower probability ranged attacks, on a regular basis, I call that cheating...
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1 of 2 people (50%) found this review helpful
Recommended
75.0 hrs on record
Posted: February 8
I love this game! Definite buy!

This feels like how a PC game should feel. Good RPG and squad level tactics. It is not real-time and is turn based, which is great for gamers like me who like strategy and thought vs. twitch.

The story is really interesting and really feels like a Choose Your Own Adventure book. Replayability is there with the many options. My only real criticism is sometimes navigating the world map can get a bit clunky (like for example trying to find a mountain pass). I can't wait for an expansion or the planned Expeditions: Viking.
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2 of 4 people (50%) found this review helpful
1 person found this review funny
Recommended
233.0 hrs on record
Posted: January 19
The best game on steam.
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Most Helpful Reviews  Overall
276 of 288 people (96%) found this review helpful
44 people found this review funny
Recommended
34.4 hrs on record
Posted: October 1, 2014
Never before has a game made me so thoroughly enjoy my entirely voluntary descent into being an incredibly horrible person.

I am the very picture of the RPG player that cannot help but pick the nicest choice whenever given the chance, but over the course of this game, I razed an innocent village, torched farmland, looted temples and historic sites, instigated civil war, committed murder for my own convenience, all so that I might amass as much gold as possible.

I could have stopped. I could have turned away. I could have done differently. I didn't have to do it.

As I ordered my men to shoot down fleeing civilians, shaking in terror, I began to appreciate the magnitude of my own awfulness. A sense of guilt settled over me. Certain choices became harder to make. I did not, in the end, descend fully into brutality. I remembered mercy. I acted as kindly as I could manage.

And yet it was too late. The bodies of the fallen littered the streets. The blood of the Aztec dyed the earth of Mexico. Upon my return to Spain, I was hailed as a hero.

Yet even now, I cannot help but feel that in the end I was the villain.

Truly a marvellous game. I cannot recommend it enough.
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123 of 130 people (95%) found this review helpful
Recommended
32.2 hrs on record
Posted: October 1, 2013
I was surprised by this indie offering. It's like a combination of X-COM combat, Oregan trail challenges and exploration, with the writing and personaltiy of earlier RPGs like Fallout. This makes for a unique mix.

One of the core features of this game is selecting your party not just for their abilities but for their personality. The various personalities will adjust encounters and inform your game play. You can feel the difference when two other wise identical hunters are seen from the lens of which is more annoyingly pious.

The game also includes an Iron Man mode to keep you honest from save scumming. Which isn't necessary any ways because the designers actually plan for failure. They know you might lose an important or trivial battle and it isn't always lights out or game over like in many other games. For example I actually failed to finish one of the major plot points for the 1st half of the game and things just kept on rolling. Success and deafeat are in equal measures here.

I have three negative points for the game. First while exploring is fun the camera is just too close and so constantly using the map and it's way points is a must for quick travel. My second complaint concerns a small aspect of the combat. Melee combat is much stronger than ranged combat and the guns you brought from Spain have weak damage and a chance to miss. The random encounters on the trail can be very harsh and given enough time you'll get a nasty surprise- also some times the consequences of a choice are not even remotely made clear and so there can be some crazy sticker shock (like instagibs).

Even still this is a good game. I actually think it's worth the $19.99 at full retail and it's very impressive they put this much depth in to a game that pulled in only $77,000 on kickstarter. I finished my first play around 25 - 28 hours doing most of the content in the game. This game has replayability in many of the events and even multiple endings that acknowledge the things that you did during the game and not just at the very end.
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97 of 103 people (94%) found this review helpful
1 person found this review funny
Recommended
37.8 hrs on record
Posted: October 31, 2014
Expeditions: Conquistador is an explorative, somewhat open world, turn-based combat game. You play as a Spanish "capitan" of a ship requisitioned by the governor of Santo Domingo while trying to explore the mainland of the New World. For those of you who enjoy games like Heroes of Might and Magic, and the Princess Bounty series, this game will feel right at home to you--with a large emphasis of Oregon Trail (remember that game in the 90's?).

As captain of a ship (that you don't have anymore), you start by handpicking followers for your expedition, judging by roles, personality types, and equipment that they bring with them. There are five roles in the game--soldiers, hunters, scouts, doctors, and scholars--each with their own strengths and weaknesses. Personality types can range anywhere from aggressive to peacefulness, to racism to openmindedness, and many more. Will this person fit into your group of misfits? Will Fernando get along with Teresa? And what will Pedro bring to your crew? Is he worth the extra ration per night? With a well-balanced crew, your chances of survival increase tenfold.

Expeditions: Conquistador leaves a lot of questions you will be asking yourself, and gives you a great sense of adventure you long for in many games. While travelling through the mainland, you find points of interests, complete quests for people, and explore, explore, explore. When you are out of movement points, which happens oh-so-often, and can get very tedious, you set up camp for the night and set tasks for your followers to complete throughout the night. Perhaps some followers will guard the camp from thieves/animals, while others hunt for food, while one person preserves food, or makes medicines. And if and when you get into combat, it's a very challenging, risk+reward style of turn-based combat.

When I say very challenging, I mean it. This game is very difficult--but in a fun way. Every decision you make in the open world can and WILL affect your expedition. Injuries, and even deaths, will most certainly happen. And if you do not treat an injured follower with a doctor, the follower will eventually get worse, and possibly perish. If you succeed with quests, you gain experience and equipment, which you can use to eventually promote recruits to veterans and leaders, and upgrading their outdated equipment.

Expeditions: Conquistador is a fantastic game for its money, and will keep you playing for a very long time (the main campaign will take OVER 20-30 hours on average), and also has decent replayability. As a captain, it is a lot of work to keep your group in good spirits as you fend off natives and other Spaniards as you search for the treasures of the New World. Although at times the game can get a little monotonous with camping, it throws you for loops as the quest advances.

I strongly recommend this game. 8.4/10
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