Conquer the New world: In the 16th Century, Spanish explorers and soldiers reached the shores of America. The search for gold, fame, and adventure drove these travelers into a treacherous wilderness where they faced hunger, disease, and dangerous predators. In their wake, the Aztec Empires lay in ruins.
Análises de usuários:
Últimas:
Muito positivas (10 análises) - 80% das 10 análises de usuários dos últimos 30 dias são positivas.
Todas:
Muito positivas (789 análises) - 84% das 789 análises de usuários deste jogo são positivas.
Data de lançamento: 30/mai/2013

Inicie a sessão para adicionar este item à sua lista de desejos, segui-lo ou dispensá-lo

Comprar Expeditions: Conquistador

PROMOÇÃO DE FÉRIAS! A oferta acaba em 4 de julho

-75%
$19.99
$4.99
 

Análises

"The emotional investment in the game and its characters is impressive and the exceptional writing reinforces the connection to the world."
8/10 – http://www.popmatters.com/pm/review/168375-expeditions-conquistador

"For me personally, this is one of the best and most unique games that I’ve played this year."
9/10 - Hooked Gamers

"Expeditions: Conquistador is an entertaining and immersive experience from start to finish."
9/10 - http://www.entertainmentbuddha.com/expeditions-conquistadors-review-heaps-of-historical-enjoyment/

"Expeditions: Conquistador delivers a solid and engaging experience."
http://www.rpgcodex.net/content.php?id=8993

"When it comes down to the boiling point, Expeditions: Conquistador is a highly recommended tactical role playing game."
http://www.digitallydownloaded.net/2013/06/review-expeditions-conquistador-pc.html

Sobre este jogo

Conquer the New world: In the 16th Century, Spanish explorers and soldiers reached the shores of America. The search for gold, fame, and adventure drove these travelers into a treacherous wilderness where they faced hunger, disease, and dangerous predators. In their wake, the Aztec Empires lay in ruins.

Re-write the history of the Conquistadors: Forge diplomatic alliances with the natives... or crush the savages and bring civilization to the pagan tribes! Create an expedition of individual characters: Choose your followers wisely from over 30 characters, but be careful - they each have their own traits, opinions and moral standards.

Hunt for unimaginable riches and fight intense battles in the unforgiving jungle. In this turn based strategy RPG, a cunning plan is as vital as thoughtful resource management. Expeditions: Conquistador offers a rich storyline separated into two campaigns, challenging players throughout 25+ hours of gameplay. Strategy veterans as well as newbies will find their turn-based El Dorado!

Features

  • Discover the New World! Travel to legendary locations in America, roam the jungle on the hunt for mystical temples as well as ancient ruins.
  • Create your own party of followers! Choose from more than 30 characters, train your recruits and lead them to battle. Coach them as they will develop from untrained recruits to fierce battlefield veterans.
  • Four highly customisable difficulty levels will challenge pros and newbies alike. But be warned: The Iron Man mode is a real beast!
  • Choice & Consequence: Use your skills to avoid hostility or, when diplomacy breaks down, adapt your tactics to highly varied terrains across more than 70 battlefields.
  • Challenge your friends to tactical PvP combat in either Hot Seat mode or via TCP/ICP.

Requisitos de sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Processor:Dual Core 2.6 GHz or AMD64X2 2.6 GHz
    • Memory:2 GB RAM
    • Graphics:nVidia GeForce 8600 GT or higher, ATI Radeon X1800 or higher, min. 256 MB VideoRAM, Shader Model 3.0
    • DirectX®:9.0c
    Recommended:
    • Processor:Intel Core 2 Duo E8400 or higher, AMD Phenom X3 8750 or higher
    • Memory:4 GB RAM
    • Graphics:nVidia GeForce 280 GTX or higher, ATI Radeon HD4870 or higher, 512 MB VideoRAM, Shader Model 3.0
    • DirectX®:9.0c
    Minimum:
    • Processor:Dual Core 2.6 GHz or AMD64X2 2.6 GHz
    • Memory:2 GB RAM
    • Graphics:nVidia GeForce 8600 GT or higher, ATI Radeon X1800 or higher, min. 256 MB VideoRAM, Shader Model 3.0
    Recommended:
    • Processor:Intel Core 2 Duo E8400 or higher, AMD Phenom X3 8750 or higher
    • Memory:4 GB RAM
    • Graphics:nVidia GeForce 280 GTX or higher, ATI Radeon HD4870 or higher, 512 MB VideoRAM, Shader Model 3.0
    Minimum:
    • OS: Ubuntu 13.04
    • Processor: Dual Core 2,6 GHz or AMD64X2 2,6 GHz
    • Memory: 2 GB
    • Video Card: nVidia GeForce 8600 GT or higher, ATI Radeon X1800 or higher, at least 256mb VideoRAM, DirectX 9c, Shadermodel 3.0
    Recommended:
    • OS: Ubuntu 13.04
    • Processor: Dualcore CPU (Intel Core 2 Duo E8400 or higher, AMD Phenom X3 8750 or higher)
    • Memory: 4 GB
    • Video Card: nVidia GeForce 280 GTX or higher, ATI Radeon HD4870 or higher, 512mb VideoRAM, DirectX 9c, Shadermodel 3.0
Análises de usuários
Sistema de análises de usuários atualizado! Saiba mais
Últimas:
Muito positivas (10 análises)
Todas:
Muito positivas (789 análises)
Últimas análises
Cisneté
( 28.4 horas registradas )
Publicada: 1 de julho
It is super fun!
PBM
( 21.6 horas registradas )
Publicada: 26 de junho
One of my favorite games of 2013. Let's you be quite a ♥♥♥♥♥♥♥ and do horrible things to the locals if that's what you're into.
Bonder
( 38.7 horas registradas )
Publicada: 26 de junho
Admittedly It's been a year at least since I played this game.

But this is one of the best games I played that year! I love it. Basically what you have is Kings Bounty / HoMM style daily movement with nights for rest, where you have to divvy up jobs like hunting for food, guarding the camp, researching new tech, and so on with the people you have amassed. Then there are story-driven elements that can happen randomly or on certain events. Most of it is really good writing, and the characters have some depth and don't usually follow corny tropes, though you have a few that are like that... just like in life. The story elelments are a big part of the game, and you can gain or lose followers, resources, food, weapons, based on the choices you make.

The combat is hex grid, turn based tactics style, and it's one of the best tactics games I've seen. It's pretty easy to get into and plays like you would expect, and the encounters are usually quite good - a challenge to keep eveyone from getting hurt too much, but not too frustrating, although there are a few difficult hurdles along the way. If you let your troops get hurt, they will take time to get over their wounds, and designating one of your healers to tend them during nights will improve their condition.
Your characters gain exp and progress and you can name captains, lieutenants etc which increase their stats further - you can only name 1 lieutenant and so on. You can select their class and some skills.


Honestly I'm rusty remembering a lot about this game bc it's been so long since I played. But I keep putting off reviewing it, so here it is. This game is really excellently done!! Totally recommend it for any fans of tactics games or Kings Bounty Heroes of Might & Magic type army management (not in the stacks of armies, but in exploring a map and discovering encounters and events), and some cool elements thrown in which make this game pretty unique all in all.

I got about 40 hours out of it, and I could easily double that the next time I pick it up. On sale this is a great buy.
nightside187
( 65.2 horas registradas )
Publicada: 19 de junho
Hidden gem, one of the best game i played in the last 10 years.
anarchistica
( 22.2 horas registradas )
Publicada: 16 de junho
Overview

Expeditions: Conquistador is an interesting concept that is sadly crippled by poor design choices.

Positive (good features)
  • Unique setting. I can't think of any other game set in this time and place (+1,5).
  • Women are 99% equal to men which sadly makes E:C stand out (+0,5).
  • Serious themes are implemented in a mature way (+0,5)
  • There are no "noble savages" and not every Spaniard is a goatee-stroking baddy (+1,5).
  • Offers more 'real' choices with consequences than most games (+0,7).
  • Multiple solutions to problems (0,6).
  • They tried to make combat different from other games (+0,5).
  • You can be really cruel to your party members (+0,5).
  • With Montoya as last name you get 'Iñigo' as first name (+0,1).
  • Occasionally touching (+0,3).
Neutral (average/expected features)
  • The guitar music is nice and soothing but there doesn't seem to be much variation in music.
  • I like that the narration is done by someone Spanish but he makes too many mistakes which makes it seem a bit comical.
  • Adequate graphics.
  • Some party members develop as characters, most don't.
Negative (bad features)
  • Tedious, awful, boring, pointless camping menu (-2).
  • In the rations menu you can't sort by morale and the buttons are unresponsive (-1).
  • You get the same events too many times (-0,5).
  • No quicktravel (-0,5).
  • At the end of every day you have to ensure you don't camp on the road (-0,5).
  • Higher party survival skill doesn't translate into more food (-1).
  • Trading is boring and poorly implemented (-0,1).
  • Unequal starting skills (-0,3).
  • You can easily cripple yourself during character creation/party selection (-1).
  • Unless you have a high Tactics skill, traps are mostly useless (-0,5).
  • Equipment is 100% generic (-0,7).
  • Boring skills system (-1).
  • You have to travel back to your fortress over half a dozen times to order a new construction (-0,2).
Conclusion
I waited a long time to play this game and i really wanted to like it. E:C has elements from some of my favourite games; Party skills like Mount & Blade, role-playing like Baldur's Gate and turn-based combat like X-Com. On top of that the setting is unique and implemented nicely, morality isn't black and white and it treats the player as an adult.

Unfortunately, it seems they wanted to implement so many elements that many of them turned out badly. Normally in a RPG you find increasingly superior equipment with a variety of traits. Here equipment is just a generic "x" in someone's profile. There's a variety of traps to use in combat, but you can't place them very far and they take up slots that can be used for cannonballs and the like. Every character including the player has 6 skills, but especially on party members these don't seem to help much.

The absolute worst part of the game is camping. First you have to make sure to not camp on the road so you won't get robbed. Then you have to distribute food in a poorly designed menu with buttons that don't always respond when clicked. There's a handful of tasks but most of them have little effect on the game. And no matter how much you improve your party members' skills, the end result is still so random that it becomes a frustration. I almost quit several times because of this nonsense. It's incredibly annoying and adds nothing to the game and you have to sit through it over a 100 times at least.

Obviously they wanted to make you feel you have to survive in the jungle, but they managed to implement it in a way that completely takes you out of the experience.

Details
  • Experience with genre: Since the 90s.
  • Experience with game: Completed.
  • Rating: 3,2
  • Recommended to: People who like having conversations in games and have the patience & willpower to deal with its severe flaws.
1l4n1sb34st
( 2.3 horas registradas )
Publicada: 15 de junho
Absolutely brilliant game. One of my favorite of all time. Beautifully written and diversly fantastical. This game has terrific character developement and lingering personalities. I actually grew attached to one of my hunters. It was very romantic. Anyways. I suggest genuinely, buy this game, it is truly worth it.
alsonot
( 70.9 horas registradas )
Publicada: 4 de junho
Great game, really stands out even months after paying it. Story, Stragegy, Sim, tripple A! :)
privatejoh
( 62.3 horas registradas )
Publicada: 27 de maio
Good game.

Kind of a King's Bounty with a bit more bite to it.

A classic turn-based mechanic, mixed with a good amount of RPG. It is interesting how you have to balance your decissions in order to get the approval of your party members, each one with his/her own personality and function.

The story is interesting, with a couple of (admittedly expected) plot twists. A bit stereotyped though.

All-and-all, a good buy specially when discounted.
Mimer
( 33.7 horas registradas )
Publicada: 5 de maio
Let me start by stating that this is not an action game. Focus is not on combat. If you want a turn-based tactical game, this is not it. If you want a game where your choises (based on text) makes a difference, then this is it. I'd say it's a RPG-manager game more than a strategy game.

There are a few things that could have been more polished, but overall the game is very entertaining and has a decent replay value. 20 Euro is a bit steep IMO, some features feels more basic/older than that, but I still recommend it.
Xenrathe
( 28.6 horas registradas )
Publicada: 17 de abril
I harbored no illusions about what it meant for us to explore the New World. Exploration is first and foremost a conquerer's act - over nature herself, if not the natives who inevitably resist the tides of change. I was a soldier, with senses long inured to the stench of blood, and I chose my companions accordingly. I needed grim warriors. None pious. We were not missionaries. I wanted the aggressive sorts, those fueled by bloodlust and goldlust. Nevermind I found their racism and greed distasteful. They were exactly what would be necessary in the heart of the jungle.

My choices proved apt, as Mexico was as treacherous as I feared. In those wild lands, we were alone. My predecessor, a man commanding a force of hundreds, had come here and vanished. He had made mistakes. I knew I could afford none.

When my servants rebelled, I slew them to a man. I would not have them slitting our throats as we slept. After defeating a native patrol, I might have spared them. These young men and women were only defending their lands from strangers in shining armor. I left none alive, none to report back to their village about our arms, numbers, and tactics.

Again and again, I had to face the hard choice between surrendering my tactical advantage and attempting a diplomatic solution. Always I chose to strike swiftly and decisively. Yes I killed where peace might have availed me. But what if it had not? What if those peaceful overtures had led to ambush? I had a duty to my soldiers. They looked to me to keep them alive. That is what I did.

Yet the land soon began to work its magic on me. There was a vivacity here that could not be found in Spain's stone streets. The people possessed an earthly wisdom and a refreshingly naive curiosity. Many welcomed us openly, asking about our ways and our lands. They were, it turns out, not so different from us, finding joy in a good meal and a bountiful harvest.

We found common ground with the Totonac peoples, and sided with them in their rebellion against the Aztecs, true barbarians whose temples ran slick with the blood of pagan sacrifice. I allowed the Totonac Chieftain's teenage daughter, Anacaona, into my group to serve as translator. She stayed by my side throughout. I taught her to wield sword, spear, and musket. I shared our language and our ways. She was ever eager to listen to my stories, and each night as we camped in the swamps and jungles, I told her of past battles. Her eyes shone with the fires of these remembered glories, and a hope for her own.

Of all of us, she was the truest and best adventurer. It was she who translated the glyphs on a golden gateway and led us into the legendary El Dorado, that shining City of Gold. It was she who manuevered through the temple of death's diabolical traps, braving a pit of snakes to uncover mounds of treasure. Without her, we would never have found the Fountain of Eternal Youth, which spring must have originated in Heaven itself.

Ah, Anacaona. She became the daughter I had always wanted.

It must have broke her heart when, following our triumphant battle over the Aztec Empire, I turned on her father and slew him in the same garden I had killed the Emperor. I know it broke mine when she chose him over me.

I buried her with mine own hands, outside Tenochtitlan, its plundered temples and palaces alit with devilish infernos.

I had been given a duty and an obligation, and I had fulfilled it to my utmost. I returned home with every companion but she still alive. Our ship held such treasure that it bobbed low in the water, our hold bursting with plundered gems. The king welcomed me home a hero, bestowing upon me lands and titles. My ambitions fulfilled.

Yet as I sit on my estate, watching the sun plunge beneath my tamed fields, I discover that somewhere along the way, my ambitions had changed. The jungle had transmuted them. The glory, the riches, the titles: all hollow now. I would give them all in order to go back and make a different decision. To choose the path of peace, so that Anacaona might have lived.

As a child, I thought the title Conquistador a grand one and never imagined I would hold it. As an old man, I carry it with a heavy heart. I will take it with me to the grave. Murderer. Betrayer. Conquistador.
Análises mais úteis  Nos últimos 30 dias
7 de 7 pessoas (100%) acharam esta análise útil
Recomendado
38.7 horas registradas
Publicada: 26 de junho
Admittedly It's been a year at least since I played this game.

But this is one of the best games I played that year! I love it. Basically what you have is Kings Bounty / HoMM style daily movement with nights for rest, where you have to divvy up jobs like hunting for food, guarding the camp, researching new tech, and so on with the people you have amassed. Then there are story-driven elements that can happen randomly or on certain events. Most of it is really good writing, and the characters have some depth and don't usually follow corny tropes, though you have a few that are like that... just like in life. The story elelments are a big part of the game, and you can gain or lose followers, resources, food, weapons, based on the choices you make.

The combat is hex grid, turn based tactics style, and it's one of the best tactics games I've seen. It's pretty easy to get into and plays like you would expect, and the encounters are usually quite good - a challenge to keep eveyone from getting hurt too much, but not too frustrating, although there are a few difficult hurdles along the way. If you let your troops get hurt, they will take time to get over their wounds, and designating one of your healers to tend them during nights will improve their condition.
Your characters gain exp and progress and you can name captains, lieutenants etc which increase their stats further - you can only name 1 lieutenant and so on. You can select their class and some skills.


Honestly I'm rusty remembering a lot about this game bc it's been so long since I played. But I keep putting off reviewing it, so here it is. This game is really excellently done!! Totally recommend it for any fans of tactics games or Kings Bounty Heroes of Might & Magic type army management (not in the stacks of armies, but in exploring a map and discovering encounters and events), and some cool elements thrown in which make this game pretty unique all in all.

I got about 40 hours out of it, and I could easily double that the next time I pick it up. On sale this is a great buy.
Você achou esta análise útil? Sim Não Engraçada
19 de 31 pessoas (61%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Não recomendado
22.2 horas registradas
Publicada: 16 de junho
Overview

Expeditions: Conquistador is an interesting concept that is sadly crippled by poor design choices.

Positive (good features)
  • Unique setting. I can't think of any other game set in this time and place (+1,5).
  • Women are 99% equal to men which sadly makes E:C stand out (+0,5).
  • Serious themes are implemented in a mature way (+0,5)
  • There are no "noble savages" and not every Spaniard is a goatee-stroking baddy (+1,5).
  • Offers more 'real' choices with consequences than most games (+0,7).
  • Multiple solutions to problems (0,6).
  • They tried to make combat different from other games (+0,5).
  • You can be really cruel to your party members (+0,5).
  • With Montoya as last name you get 'Iñigo' as first name (+0,1).
  • Occasionally touching (+0,3).
Neutral (average/expected features)
  • The guitar music is nice and soothing but there doesn't seem to be much variation in music.
  • I like that the narration is done by someone Spanish but he makes too many mistakes which makes it seem a bit comical.
  • Adequate graphics.
  • Some party members develop as characters, most don't.
Negative (bad features)
  • Tedious, awful, boring, pointless camping menu (-2).
  • In the rations menu you can't sort by morale and the buttons are unresponsive (-1).
  • You get the same events too many times (-0,5).
  • No quicktravel (-0,5).
  • At the end of every day you have to ensure you don't camp on the road (-0,5).
  • Higher party survival skill doesn't translate into more food (-1).
  • Trading is boring and poorly implemented (-0,1).
  • Unequal starting skills (-0,3).
  • You can easily cripple yourself during character creation/party selection (-1).
  • Unless you have a high Tactics skill, traps are mostly useless (-0,5).
  • Equipment is 100% generic (-0,7).
  • Boring skills system (-1).
  • You have to travel back to your fortress over half a dozen times to order a new construction (-0,2).
Conclusion
I waited a long time to play this game and i really wanted to like it. E:C has elements from some of my favourite games; Party skills like Mount & Blade, role-playing like Baldur's Gate and turn-based combat like X-Com. On top of that the setting is unique and implemented nicely, morality isn't black and white and it treats the player as an adult.

Unfortunately, it seems they wanted to implement so many elements that many of them turned out badly. Normally in a RPG you find increasingly superior equipment with a variety of traits. Here equipment is just a generic "x" in someone's profile. There's a variety of traps to use in combat, but you can't place them very far and they take up slots that can be used for cannonballs and the like. Every character including the player has 6 skills, but especially on party members these don't seem to help much.

The absolute worst part of the game is camping. First you have to make sure to not camp on the road so you won't get robbed. Then you have to distribute food in a poorly designed menu with buttons that don't always respond when clicked. There's a handful of tasks but most of them have little effect on the game. And no matter how much you improve your party members' skills, the end result is still so random that it becomes a frustration. I almost quit several times because of this nonsense. It's incredibly annoying and adds nothing to the game and you have to sit through it over a 100 times at least.

Obviously they wanted to make you feel you have to survive in the jungle, but they managed to implement it in a way that completely takes you out of the experience.

Details
  • Experience with genre: Since the 90s.
  • Experience with game: Completed.
  • Rating: 3,2
  • Recommended to: People who like having conversations in games and have the patience & willpower to deal with its severe flaws.
Você achou esta análise útil? Sim Não Engraçada
7 de 10 pessoas (70%) acharam esta análise útil
Recomendado
65.2 horas registradas
Publicada: 19 de junho
Hidden gem, one of the best game i played in the last 10 years.
Você achou esta análise útil? Sim Não Engraçada
2 de 3 pessoas (67%) acharam esta análise útil
Recomendado
70.9 horas registradas
Publicada: 4 de junho
Great game, really stands out even months after paying it. Story, Stragegy, Sim, tripple A! :)
Você achou esta análise útil? Sim Não Engraçada
2 de 3 pessoas (67%) acharam esta análise útil
Recomendado
2.3 horas registradas
Publicada: 15 de junho
Absolutely brilliant game. One of my favorite of all time. Beautifully written and diversly fantastical. This game has terrific character developement and lingering personalities. I actually grew attached to one of my hunters. It was very romantic. Anyways. I suggest genuinely, buy this game, it is truly worth it.
Você achou esta análise útil? Sim Não Engraçada
Análises mais úteis  No geral
10 de 10 pessoas (100%) acharam esta análise útil
Recomendado
32.3 horas registradas
Publicada: 22 de janeiro de 2014
Recomendo sem restrições esse jogo a todos os que gostam de RPGs com combate de turnos baseado em equipes. A história é bem escrita, ainda que muitas das decisões tenham um caráter maniqueísta. Mas lidar com a sua equipe de seguidores e suas respectivas personalidades é uma mecânica bem bacana. Gostei muito da maneira como a exploração é feita. O mapa é bem genérico e serve apenas para mostrar a direção na qual você pode explorar. O uso da bússola é essencial e uma mecânica bem feita, assim como a administração dos seus recursos: o jogo permite que você ande apenas uma quantidade pré-determinada de quadrículas antes de acampar. Neste momento, é necessário assinalar tarefas aos seus seguidores, que podem caçar, preservar comidas ou ervas medicinais, construir armadilhas, etc.

O combate parece o de XCOM: EU. Você move na ordem que desejar todos os elementos do seu time e aguarda a vez do adversário. As classes possuem funções bem específicas em combate. Os mapas variam e permitem estratégias distintas. Algumas batalhas permitem um momento de preparação, quando você pode mudar o posicionamento inicial de seus soldados e por algumas armadilhas no cenário. Existem algumas batalhas com objetivos diferentes do tradicional matar todos os adversários, como chegar a um ponto de fuga, impedir inimigos de fugir, ou resistir a ondas de ataque por um determinado número de rodadas.

É um jogo que chamou pouca atenção da mídia especializada, mas que vale a pena conferir.
Você achou esta análise útil? Sim Não Engraçada
2 de 2 pessoas (100%) acharam esta análise útil
Recomendado
38.0 horas registradas
Publicada: 13 de dezembro de 2014
A awesome game, but still have so many bugs. And it make you stop play it. Lots of errors, crash's etc. But the first part of game is ok. And it is awesome.
Você achou esta análise útil? Sim Não Engraçada
2 de 2 pessoas (100%) acharam esta análise útil
Recomendado
29.9 horas registradas
Publicada: 15 de dezembro de 2014
Excelente jogo para quem gosta de RPG e de História. Não consegui largar até o concluir!
Você achou esta análise útil? Sim Não Engraçada
1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
58.0 horas registradas
Publicada: 6 de novembro de 2014
Ótimo enredo, rico em detalhes, jogabilidade simples e (pra quem entende inglês) uma ótima forma de construir uma história diferente da que ocorreu nas américas.
Você achou esta análise útil? Sim Não Engraçada
1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
35.1 horas registradas
Publicada: 17 de abril de 2014
Great gameplay, interesting story, good soundtrack...I really was surprised of how good this game is. 9/10.
Você achou esta análise útil? Sim Não Engraçada