A hard-hitting simultaneous-turn-based tactical game from the creators of Frozen Synapse. Defeat your opponent’s plans on a randomly-generated playfield in this brutal futuresport.
Évaluations des utilisateurs : Très positive (181 évaluation(s))
Date de parution: 19 fév 2015

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Acheter Frozen Cortex

Includes a copy of Frozen Cortex for a friend

Acheter Frozen Cortex Soundtrack Tier

Everything in the Basic Tier and also MP3 and FLAC versions of the soundtrack

Acheter Frozen Cortex Mega Tier

Everything in the Basic and Soundtrack Tiers, a copy of Frozen Synapse, a big bundle of nervous_testpilot and chiptune music and some special in-game customisation items

Acheter Frozen Cortex Ultimate Tier

Everything in the Basic, Soundtrack and Mega tiers along with some more in-game customisation items and a special Frozen Synapse inspired team

 

Recommandé par les curateurs

"Understanding the nuances of Frozen Cortex reveals a deep strategic experience that stands shoulder-to-shoulder with Frozen Synapse."
Lire la critique complète ici.

Mises à jour récentes Tout voir (16)

14 mai

Controller Update

This is a small update to the game which adds support for game controllers. Currently the game only supports the Xbox 360 controller (and 3rd party compatible controllers) on Windows but on OS X and Linux it supports a wide variety of controllers including the PS3 and PS4 ones.

Controls
Xbox Style Game Controllers
  • Left Stick: Moves the cursor
  • Right Stick: (Iin-game) Moves the camera around
  • Triggers: (in-game) Zooms the camera in and out
  • A Button: Left mouse click/(in-game) places a waypoint
  • B Button: (in-game) Delete waypoint
  • X Button: (in-game) Rewind to start of turn
  • Y Button: (in-game) Play preview
  • Bumpers: (in-game) Switch between players
  • Start Button: (in-game) Prime turn
  • Dpad Up/Down: (in-game) Switch between waypoints
  • Dpad Left/Right: (in-game) Add/remove time from waypoint
PlayStation Style Game Controllers
  • Left Stick: Moves the cursor
  • Right Stick: (Iin-game) Moves the camera around
  • R2/L2 Buttons: (in-game) Zooms the camera in and out
  • ✖ Button: Left mouse click/(in-game) places a waypoint
  • ◯ Button: (in-game) Delete waypoint
  • ◼ Button: (in-game) Rewind to start of turn
  • ▲ Button: (in-game) Play preview
  • R1/L1 buttons: (in-game) Switch between players
  • Start/Options Button: (in-game) Prime turn
  • Dpad Up/Down: (in-game) Switch between waypoints
  • Dpad Left/Right: (in-game) Add/remove time from waypoint

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1 mai

Easy Mode and Older League Modes

Two important things to point out from the Manager Update:

- There's now an Easy Mode which lets you see the AI's plans before they are committed. This is a great way to help new players learn the game, so if you see anyone struggling to get started then point them in that direction.

- The previous League modes which were available from the Single Player Menu are STILL THERE! They're now available by clicking "Basic Leagues" on the right-hand side of the Single Player menu.

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Articles

“Frozen Cortex is one of the deepest strategic experiences on PC”
87% – PC Gamer

“Frozen Cortex’s distilled tension makes each match feel like the best bits of sport and strategy gaming”
RockPaperShotgun

“Adaptation, anticipation, creativity: this is what strategy is all about - and this is a game that really gets it”
Recommended – Eurogamer

Nouvelle mise à jour

Frozen Cortex Manager Mode Features

  • AI simulation mode for viewing matches around the league and when you don’t feel like playing a match yourself
  • Set strategic options for the AI and player positions on offense and defense
  • Comprehensive team management options and salary cap system
  • Full post-match and season stats for every individual player
  • Player injuries and mechanical failures
  • 90-team college league featuring draft and huge end-of-season tournament
  • Fill out your college tournament bracket and see how your predictions fare
  • More betting options: bet on both GCL and C.O.L.L.E.G.E. league matches
  • Use winnings to buy armour and customise your team
  • Full play-by-play summary of every match that happens in the game world

Free Copy For A Friend

Get a free Frozen Cortex: Basic Edition for a friend with every order.

What's In The Tiers?

Basic

  • A full and unrestricted copy of the game for a friend

Soundtrack

  • Everything in the basic tier
  • FLAC and MP3 versions of the soundtrack

Mega

  • Everything in the soundtrack tier
  • In-Game customisation items
    • "Mega Helmet"
    • "Astonishing Trophy"
    • Special Celebration Animation
  • Steel and Glass EP
  • Chiptune Bundle
  • Determinance Soundtrack
  • Frozen Synapse Complete Pack
  • Behind-The-Scenes Music Production Video (coming soon)
  • Developer Video Interviews (coming soon)

Ultimate

  • Everything in the Mega tier
  • More In-Game customisation items
    • "Incredible Trophy"
    • "Ultimate Gloves"
    • "Ultimate Shoulder Pads"
    • Frozen Synapse Team

À propos de ce jeu

Frozen Cortex is a simultaneous turn-based strategy game from Mode 7, the creators of Frozen Synapse. Get a free key for a friend with every purchase!

Make a plan for your customised robots on a randomly-generated playfield. Positioning, timing and reading the terrain are all vital if you want to outwit your opponent.

Your moves, and those of your opponent, play out at the same time.

Taut, competitive multiplayer and a deep, complex single player with three different league modes (including large-scale randomly generated league) mean that you can experience your own brand of futuresporting glory!

“Another brilliant slice of strategy from Mode 7” (Eurogamer)

“I’ve been looking forward to this as much as almost any other game this year.” (Adam Smith, RockPaperShotgun)

Features


  • Free key for a friend with every purchase
  • Four core single player modes: roguelike “Knockout” mode; Global Cortex League mode; Manager Mode; Randomly Generated Season Mode
  • Experience the intrigues of the Global Cortex League with a compelling story that spans the various modes - play how you want and keep up with the narrative!
  • 7 unique AI teams each with their own coach who responds dynamically to the play
  • Manager Mode - vast season mode featuring salary cap, roster management, free agent bidding, a college league, injuries and much more...
  • Multiplayer modes: Full Match and Duplicate; several variants of each; make your own custom mode!
  • Online rankings and fast matchmaking
  • Team Editor: name your players, customise their stats, armour, faces and more!
  • Further customisation options including Pitch Editor
  • Music from legendary indie game composer nervous_testpilot

This game was previously called Frozen Endzone and was renamed Frozen Cortex while in Early Access

Configuration requise

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 1.2GHz
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 & at least 1GB VRAM
    • DirectX: Version 9.0c
    • Hard Drive: 3 GB available space
    • Additional Notes: Soundtrack Tier requires extra 1GB disk space, Mega & Ultimate Tiers require extra 4GB disk space.
    Recommended:
    • Memory: 8 GB RAM
    Minimum:
    • OS: OS X 10.9
    • Processor: 1.2GHz
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.1+ & 1GB VRAM
    • Hard Drive: 3 GB available space
    • Additional Notes: Soundtrack Tier requires extra 1GB disk space, Mega & Ultimate Tiers require extra 4GB disk space.
    Recommended:
    • Memory: 8 GB RAM
    Minimum:
    • OS: Kernel 2.6 or higher
    • Processor: 1.2GHz
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.1+ & at least 1GB VRAM
    • Hard Drive: 3 GB available space
    • Additional Notes: Soundtrack Tier requires extra 1GB disk space, Mega & Ultimate Tiers require extra 4GB disk space.
    Recommended:
    • Memory: 8 GB RAM
Évaluations intéressantes des utilisateurs
4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
8.5 heures en tout
Posté le : 3 avril
Frozen Cortex c'est tout simplement Frozen Synapse en version light et avec un background sportif. Quand je dis light, il ne faut pas l'entendre de manière péjorative toutefois. C'est juste que le gameplay est allégé de toute la dimension militaire donc en un sens il y a moins d'options disponibles. Mais c'est tout aussi tactique et c'est ce qui fait sa force. En offrant simplement la possibilité de déplacer des joueurs, de courir avec la balle ou de faire une passe, une multitude de voies s'ouvre aux deux joueurs qui s'affrontent.

Le concept est basique puisqu'il suffit de se saisir d'une balle, et de la déposer dans une zone spécifique sans se la faire subtiliser par l'adversaire. Il y a également des zones bleues intermédiaires qui offrent des points supplémentaires si le porteur de la balle passe par ces checkpoints. On doit assigner des ordres aux robots formant notre équipe à chaque tour. Comme le jeu utilise un système de WeGo ou tour par tour avec résolution simultanée, l'aspect mind game est très développé. On essaye de lire la stratégie adverse pour agir en fonction. Et le jeu nous permet d'assigner fictivement des ordres adverses pour voir les limites de notre tactique et anticiper les ordres de l'adversaire.

Bref c'est fun et on peut passer 20 min à faire son tour si on est ultra minutieux. L'IA est compétente mais évidemment rien ne vaut le multijoueur sur ce genre de jeu.

J'ai juste été un peu déçu par les tutos qui ne sont pas assez clairs de mon point de vue alors que par essence le jeu est accessible. Quant au background spatio-futuristico-robotico-électronique, ça vous parle... ou non. Ce n'est pas l'intérêt du jeu mais je peux comprendre que ça ne séduise pas. Surtout que l'ambiance dans le "stade" est limitée. Ni pom-pom girl, ni fan qui vient courir sur le terrain pour saluer son robot favori, ça manque un tout petit peu d'âme (reste les commentateurs, mais c'est limité).

Ceci étant dit, c'est mon jeu préféré pour 2015 jusqu'à présent :)

http://steamcommunity.com/sharedfiles/filedetails/?id=414190424
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
2.2 heures en tout
Posté le : 21 février
Mode 7 est de retour !
Ceux d'entre vous qui ont détesté Frozen Synapse peuvent tout de suite passer leur chemin ! Sans être une redite de leur création d'origine, Frozen Cortex repose sur des concepts similaires, et un principe de gameplay fondamental : le tour par tour simultané.

Sauf que cette fois, oubliez le côté flingues et terroristes, on troque tout ça pour des arènes sportives futuristes qui feront penser deux minutes à un mélange de Blood bowl, de football américain et de Tron avant de s'apercevoir que ce jeu n'a rien d'une simulation sportive. C'est du jeu de tactique 100% pur jus, avec une emphase particulièrement marquée sur l'anticipation des déplacements de l'adversaire.

Le solo est au rendez-vous et cela fera bien plaisir à ceux que le multi (pourtant assez fondamental sur un jeu de ce genre) n'attire pas. Il y a une campagne solo en permadeath, ainsi que la possibilité de jouer une saison complète, ou encore de jouer une partie complètement au hasard.
Le multi est classique, on appréciera l'option "find me a game" qui permet de laisser faire le programme pour lancer une partie en multi.

Les règles du jeu sont hyper simples et pourtant, maîtriser ce qu'on fait demandera un apprentissage bien réel. C'est la force des productions Mode 7 : des jeux faciles à apprendre mais difficiles à maîtriser.
J'apprécie particulièrement la possibilité de pouvoir customiser complètement mon équipe dans le mode campagne, avec beaucoup de paramètres à prendre en compte, et le rendu visuel est agréable à l'oeil, on y retrouve même une certaine patte graphique qui faisait la particularité de Frozen Synapse, surtout dans le rendu des couleurs.

C'est évidemment un jeu assez particulier qui laissera beaucoup de gens complètement indifférents, je pense, mais qui passionnera les autres, et pour longtemps.
Pour vous aider à y voir plus clair, je vous ai préparé une petite vidéo découverte :
https://www.youtube.com/watch?v=UgTmbjZsHSE

Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
124 personne(s) sur 134 (93%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
20.2 heures en tout
Posté le : 19 février
If you look at this game and think "Oh, a sports game, sorry, not interested" then I have some fantastic news! You couldnt be further removed from reality. This is a strategy game, a balls to the wall, suspenseful strategy game with 2 incredibly rare and unique elements!

First and foremost is the fact that this game features exactly ZERO RNG. This game is about rules. And there arent many to learn, making it fast to pick up and play. Learn these rules, embrace them and victory will soon be yours.

The other unique feature is that this game is a simultaneous turn based strategy. That means you and your opponent plan what will happen during the next few seconds and once both of you have prepared your strategy, it plays out in real time.

If you were to combine the behavioural analysis of a game like Poker with the incredible forethought and planning of a game of Chess, then layer a visually stunning robo-handegg skin over the top combined with a robust and reliable netcode spine... well then you would have the glorious achievement that is Frozen Cortex. If you are a strategy fan and want to test the limits of your brainpower, this would be a fantastic place to start.

Oh, did I mention that the games do not require both opponents to be present at the same time? Turns can be planned at any time, which allows all of those with busy lifestyles to play a turn or 2 when they can, with no penalties for being unable to commit to longer timeframes.

All in all, this game is a triumphant follow up to the incredibly well received Frozen Synapse, and I could not recommend it more highly
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101 personne(s) sur 129 (78%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
3.7 heures en tout
Posté le : 21 février
Its like SpeedBall with robots at a rave, But British so everyone waits their turn.
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93 personne(s) sur 120 (78%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
49.8 heures en tout
Posté le : 22 février
I would really like to recommend Frozen Cortex (FC) to everyone, but sadly I cannot. The game still feels as if it's still in Early Access, or at the very least missing some main features. People who enjoy strategy games, don't really care about graphics. Frozen Synapse (FS) would be a prime example of that; the graphics are very simple, so Mode7 spent most of their resource on the gameplay and mechanics; which turned out great. However, for this one they spent more time on graphics, effect, and cinematic camera. The 3D view at the end of a turn is terrible; half the time it's facing some weird direction, and you'll end up watching the results again almost always, there is also no way to turn it off.

The gameplay is pretty decent, there aren't as many options as FS, so it's more newbie friendly; rules are few and straightforward, within few games you'll get them all. Although, it's missing basic options like, ability to wait a few secs and then throw, or ignore the ball so some other unit could pick it up. Which can be so annoying, because it can be so useful deriving a better strategy and it would also deepen the complexity. Also if you are familiar with the FS's clocks feature, then you'll dislike FC's, it's very inaccurate, and basic. There are also some odd incidents where game doesn't play as expected. I’ve also had times where units would just let an other team’s player pass right through, or not do what I tell them to. Sometimes the turn wouldn’t end even if the ball carrier’s plan is finished, then he would just go straight to score, and get tackled. The procedurally generated maps can be faulty at times. I've had few times, where the offence would be closer to the ball, but they would have to go around some block as their path is blocked, so defence can easily get to the ball earlier and score.

Single player campaign is well done, and different AI do play differently, hence it's not repetitive. The good thing about the multiplayer system is that it's the same as in FS, but that's the bad thing too because it's lacking features it was in FS. Even though they may not be that important, but you would think that Mode7 would learn something from their previous games. Mode7 is quite famous for their terrible community involvement, so that was kinda expected and I won't hold that against them. I have never seen them actively respond on the forums.

Sound wise, nervous_testpilot did it again, it's fantastic. I'm sure you've heard in the trailer, and don't need any convincing. I do notice it breaking when I try out my turns, but that’s probably a bug and might not be the case for everyone.

To wrap it up in a pretty bow or whatever, it is a good game but it's not a complete game. You'll probably enjoy it, if you like the idea, or this genre. If you enjoyed Frozen Synapse, and can live with the bugs, then it’s your game. But if you cannot decide just yet, I'd wait it out and see how Mode7 responds. Hopefully, these issues are solved in the future, I wouldn't hold my breath though seeing Mode7's track record.
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