A hard-hitting simultaneous-turn-based tactical game from the creators of Frozen Synapse. Defeat your opponent’s plans on a randomly-generated playfield in this brutal futuresport.
Évaluations des utilisateurs : Très positive (161 évaluation(s))
Date de parution: 19 fév 2015

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Acheter Frozen Cortex

Includes a copy of Frozen Cortex for a friend

Acheter Frozen Cortex Soundtrack Tier

Everything in the Basic Tier and also MP3 and FLAC versions of the soundtrack

Acheter Frozen Cortex Mega Tier

Everything in the Basic and Soundtrack Tiers, a copy of Frozen Synapse, a big bundle of nervous_testpilot and chiptune music and some special in-game customisation items

Acheter Frozen Cortex Ultimate Tier

Everything in the Basic, Soundtrack and Mega tiers along with some more in-game customisation items and a special Frozen Synapse inspired team

 

Recommandé par les curateurs

"Understanding the nuances of Frozen Cortex reveals a deep strategic experience that stands shoulder-to-shoulder with Frozen Synapse."
Lire la critique complète ici.

Mises à jour récentes Tout voir (13)

14 avril

Frozen Cortex Manager update in beta - please help

Here's a note from our Lead Designer and Programmer Ian...

Hey guys.

Our big single player update has been released on the "staging2" branch on Steam on Windows - (right click the game, properties, betas, then select staging2).

It's pretty big - it has full AI simming of other matches, a salary cap, player bidding, injuries, player stats, AI strategy stettings, a 90 team college league with players leaving for a GCL draft, and more.

Please play it and give lots of feedback so we can polish it up nicely for proper release.

To get there, choose the middle Single player option (Global Cortex League) and then either choose Manager Easy or Manager from the next menu. (Right now easy only allows you to see AI plans in matches.)

Thanks,
Ian

2 commentaires Lire la suite

23 février

Patch for frequent crashes on OS X and Knockout Easy Saves

We've put out a patch that will hopefully fix the crashes people have been experiencing on OS X.

We also put out another patch earlier today which fixed the issues some people had with their saves on Knockout Easy.

8 commentaires Lire la suite

Articles

“Frozen Cortex is one of the deepest strategic experiences on PC”
87% – PC Gamer

“Frozen Cortex’s distilled tension makes each match feel like the best bits of sport and strategy gaming”
RockPaperShotgun

“I am absolutely enamored with it”
Destructoid

Free Copy For A Friend

Get a free Frozen Cortex: Basic Edition for a friend with every order.

What's In The Tiers?

Basic

  • A full and unrestricted copy of the game for a friend

Soundtrack

  • Everything in the basic tier
  • FLAC and MP3 versions of the soundtrack

Mega

  • Everything in the soundtrack tier
  • In-Game customisation items
    • "Mega Helmet"
    • "Astonishing Trophy"
    • Special Celebration Animation
  • Steel and Glass EP
  • Chiptune Bundle
  • Determinance Soundtrack
  • Frozen Synapse Complete Pack
  • Behind-The-Scenes Music Production Video (coming soon)
  • Developer Video Interviews (coming soon)

Ultimate

  • Everything in the Mega tier
  • More In-Game customisation items
    • "Incredible Trophy"
    • "Ultimate Gloves"
    • "Ultimate Shoulder Pads"
    • Frozen Synapse Team

À propos de ce jeu

Frozen Cortex is a simultaneous turn-based strategy game from Mode 7, the creators of Frozen Synapse. Get a free key for a friend with every purchase!

Make a plan for your customised robots on a randomly-generated playfield. Positioning, timing and reading the terrain are all vital if you want to outwit your opponent.

Your moves, and those of your opponent, play out at the same time.

Taut, competitive multiplayer and a deep, complex single player with three different league modes (including large-scale randomly generated league) mean that you can experience your own brand of futuresporting glory!

“Another brilliant slice of strategy from Mode 7” (Eurogamer)

“I’ve been looking forward to this as much as almost any other game this year.” (Adam Smith, RockPaperShotgun)

Features


  • Free key for a friend with every purchase
  • Three core single player modes: roguelike “Knockout” mode; Global Cortex League mode; Randomly Generated Season Mode
  • Experience the intrigues of the Global Cortex League with a compelling story that spans the various modes - play how you want and keep up with the narrative!
  • 7 unique AI teams each with their own coach who responds dynamically to the play
  • Multiplayer modes: Full Match and Duplicate; several variants of each; make your own custom mode!
  • Online rankings and fast matchmaking
  • Team Editor: name your players, customise their stats, armour, faces and more!
  • Further customisation options including Pitch Editor
  • Music from legendary indie game composer nervous_testpilot

This game was previously called Frozen Endzone and was renamed Frozen Cortex while in Early Access

Configuration requise

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 1.2GHz
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0 & at least 1GB VRAM
    • DirectX: Version 9.0c
    • Hard Drive: 3 GB available space
    • Additional Notes: Soundtrack Tier requires extra 1GB disk space, Mega & Ultimate Tiers require extra 4GB disk space.
    Recommended:
    • Memory: 8 GB RAM
    Minimum:
    • OS: OS X 10.9
    • Processor: 1.2GHz
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.1+ & 1GB VRAM
    • Hard Drive: 3 GB available space
    • Additional Notes: Soundtrack Tier requires extra 1GB disk space, Mega & Ultimate Tiers require extra 4GB disk space.
    Recommended:
    • Memory: 8 GB RAM
    Minimum:
    • OS: Kernel 2.6 or higher
    • Processor: 1.2GHz
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.1+ & at least 1GB VRAM
    • Hard Drive: 3 GB available space
    • Additional Notes: Soundtrack Tier requires extra 1GB disk space, Mega & Ultimate Tiers require extra 4GB disk space.
    Recommended:
    • Memory: 8 GB RAM
Évaluations intéressantes des utilisateurs
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
8.4 heures en tout
Posté le : 3 avril
Frozen Cortex c'est tout simplement Frozen Synapse en version light et avec un background sportif. Quand je dis light, il ne faut pas l'entendre de manière péjorative toutefois. C'est juste que le gameplay est allégé de toute la dimension militaire donc en un sens il y a moins d'options disponibles. Mais c'est tout aussi tactique et c'est ce qui fait sa force. En offrant simplement la possibilité de déplacer des joueurs, de courir avec la balle ou de faire une passe, une multitude de voies s'ouvre aux deux joueurs qui s'affrontent.

Le concept est basique puisqu'il suffit de se saisir d'une balle, et de la déposer dans une zone spécifique sans se la faire subtiliser par l'adversaire. Il y a également des zones bleues intermédiaires qui offrent des points supplémentaires si le porteur de la balle passe par ces checkpoints. On doit assigner des ordres aux robots formant notre équipe à chaque tour. Comme le jeu utilise un système de WeGo ou tour par tour avec résolution simultanée, l'aspect mind game est très développé. On essaye de lire la stratégie adverse pour agir en fonction. Et le jeu nous permet d'assigner fictivement des ordres adverses pour voir les limites de notre tactique et anticiper les ordres de l'adversaire.

Bref c'est fun et on peut passer 20 min à faire son tour si on est ultra minutieux. L'IA est compétente mais évidemment rien ne vaut le multijoueur sur ce genre de jeu.

J'ai juste été un peu déçu par les tutos qui ne sont pas assez clairs de mon point de vue alors que par essence le jeu est accessible. Quant au background spatio-futuristico-robotico-électronique, ça vous parle... ou non. Ce n'est pas l'intérêt du jeu mais je peux comprendre que ça ne séduise pas. Surtout que l'ambiance dans le "stade" est limitée. Ni pom-pom girl, ni fan qui vient courir sur le terrain pour saluer son robot favori, ça manque un tout petit peu d'âme (reste les commentateurs, mais c'est limité).

Ceci étant dit, c'est mon jeu préféré pour 2015 jusqu'à présent :)

http://steamcommunity.com/sharedfiles/filedetails/?id=414190424
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
23.9 heures en tout
Posté le : 31 mars
I wasn't sure about this game. I thought it may be very slow, basic and simple. How wrong was I.

Basically, this is a game in which you are trying to get the ball to one side of the 'field' to the other, while your opponent is trying to stop you and get the ball to the opposite side. Sounds simple enough. The way you do this is quite unique. The game is split into turns. Every turn, you tell your robots (which look stunning, just like the rest of the game) to run or throw the ball. Your opponent does the same. When both are finished, you hit the 'play' button and see what happens. This is a great way to structure a game. Personally, I am a big fan of having a more chilled out, relaxed approach to the game.
But there is more to the game.
When it comes down to it, this is a strategy game. You need to work out where you think your opponent will move, try to intercept their throws, tackle them, and just generally get in their way. There is an extrordinary depth to the game, and is very easy to spend hours at a time trying to fine tune your tactic.

There is only one very small ♥♥♥♥le I have with this game, and that is that even when you are playing against the computer, you have to wait for it to complete its turn. I don't know whether this is just to make the game seem like you are actually playing against another person or what, but I personally would prefer to not to have to wait. I want to see what happens next!

It is a game which is very easy to get into, but very hard to master.

A sports game on the surface, a strategy game at heart, an overall package that is, for me, very hard to beat. There is nothing like it, in a very good way.

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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
12.6 heures en tout
Posté le : 7 avril
On my 4th game ever I played the 3rd ranked player in the globe. It came down to the final play and as I committed my turn I thought I had it in the bag. As the play unfolded and I watched my enemy's robots effortlessly swat the ball from my runner, I realized there was a complexity here I hadn't appreciated. While the game came down to the final play, it wasn't really ever that close - my opponent had boxed me in and there was simply no way out.

I love a game that makes you believe you can win until the final instant, only to realize that the depth of tactics ran far deeper than you had anticipated. Is this game for everyone? No, probably not. But it deserves more folks playing online and giving it some life online. It could use a bit more polish, but I'd rather have a great idea with good polish than a good idea with great polish.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
2.2 heures en tout
Posté le : 11 avril
Okay who isn't a sucker for Robots in ANYTHING? Seriously?
Frozen Cortex explores this with a slight twist on American Football. You control all the robotic players on the field in this turned based strategy game. Never knowing what your enemies move will be. You must guide your robots to dominance over many turns. What makes Frozen Cortex really riveting is developing a strategy and seeing it unfold. Rather that be success or devastating failure. While the rules are simple as is the playing the game. Planning the right formation or pass takes mastery over time. With a plethora of customization options, from teams to map editors. Frozen Cortex has everything one would want in a sports game. The only issue I ran into while playing the game was excited clicking through some replays and missing them. Did I mention the friggin robots?

I made a video review to show off some of the features and gameplay of this game!
https://youtu.be/Q1U_ebI3Yr8
I hope you enjoy!
Martyr
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
4.8 heures en tout
Posté le : 21 mars
So good. So incredibly good.

All the tactical goodness of Frozen Synapse, but with clearer goals and a direction of play. Unbelievably satisfying for the tinkerer in all of us.

Don't be swayed by the singleplayer game, beating AI never felt so shallow. Go multi, learn, cry, huddle yourself into a ball, keep learning.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
7.9 heures en tout
Posté le : 12 avril
This game had a huge start. There was over 100 people online at the same time. Now when the time has passed, there's barely 10 players online at the same time. I hope this game would get more active players.

Well, it's still a great game to play offline and especially if you have a friend to play with in multiplayer.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
2.2 heures en tout
Posté le : 21 février
Mode 7 est de retour !
Ceux d'entre vous qui ont détesté Frozen Synapse peuvent tout de suite passer leur chemin ! Sans être une redite de leur création d'origine, Frozen Cortex repose sur des concepts similaires, et un principe de gameplay fondamental : le tour par tour simultané.

Sauf que cette fois, oubliez le côté flingues et terroristes, on troque tout ça pour des arènes sportives futuristes qui feront penser deux minutes à un mélange de Blood bowl, de football américain et de Tron avant de s'apercevoir que ce jeu n'a rien d'une simulation sportive. C'est du jeu de tactique 100% pur jus, avec une emphase particulièrement marquée sur l'anticipation des déplacements de l'adversaire.

Le solo est au rendez-vous et cela fera bien plaisir à ceux que le multi (pourtant assez fondamental sur un jeu de ce genre) n'attire pas. Il y a une campagne solo en permadeath, ainsi que la possibilité de jouer une saison complète, ou encore de jouer une partie complètement au hasard.
Le multi est classique, on appréciera l'option "find me a game" qui permet de laisser faire le programme pour lancer une partie en multi.

Les règles du jeu sont hyper simples et pourtant, maîtriser ce qu'on fait demandera un apprentissage bien réel. C'est la force des productions Mode 7 : des jeux faciles à apprendre mais difficiles à maîtriser.
J'apprécie particulièrement la possibilité de pouvoir customiser complètement mon équipe dans le mode campagne, avec beaucoup de paramètres à prendre en compte, et le rendu visuel est agréable à l'oeil, on y retrouve même une certaine patte graphique qui faisait la particularité de Frozen Synapse, surtout dans le rendu des couleurs.

C'est évidemment un jeu assez particulier qui laissera beaucoup de gens complètement indifférents, je pense, mais qui passionnera les autres, et pour longtemps.
Pour vous aider à y voir plus clair, je vous ai préparé une petite vidéo découverte :
https://www.youtube.com/watch?v=UgTmbjZsHSE

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88 personne(s) sur 94 (94%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
20.2 heures en tout
Posté le : 19 février
If you look at this game and think "Oh, a sports game, sorry, not interested" then I have some fantastic news! You couldnt be further removed from reality. This is a strategy game, a balls to the wall, suspenseful strategy game with 2 incredibly rare and unique elements!

First and foremost is the fact that this game features exactly ZERO RNG. This game is about rules. And there arent many to learn, making it fast to pick up and play. Learn these rules, embrace them and victory will soon be yours.

The other unique feature is that this game is a simultaneous turn based strategy. That means you and your opponent plan what will happen during the next few seconds and once both of you have prepared your strategy, it plays out in real time.

If you were to combine the behavioural analysis of a game like Poker with the incredible forethought and planning of a game of Chess, then layer a visually stunning robo-handegg skin over the top combined with a robust and reliable netcode spine... well then you would have the glorious achievement that is Frozen Cortex. If you are a strategy fan and want to test the limits of your brainpower, this would be a fantastic place to start.

Oh, did I mention that the games do not require both opponents to be present at the same time? Turns can be planned at any time, which allows all of those with busy lifestyles to play a turn or 2 when they can, with no penalties for being unable to commit to longer timeframes.

All in all, this game is a triumphant follow up to the incredibly well received Frozen Synapse, and I could not recommend it more highly
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72 personne(s) sur 84 (86%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
3.7 heures en tout
Posté le : 21 février
Its like SpeedBall with robots at a rave, But British so everyone waits their turn.
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29 personne(s) sur 32 (91%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
52.6 heures en tout
Posté le : 26 novembre 2014
Being a football (American) fan and a Madden player for 20 years I wanted a different type of football game. I couldn't find anything outside of an emulator for a football type game. I researched Blood Bowl and while it seems cool, it just doesn't suit my style of strategy and sport simulation.
I bought Frozen Synapse a year ago and had a lot of fun playing that title, so I felt this game could be a great mix of tactics and sports feel.
With this game, I am able to release my inner coach mind into my team of 5....robot athletes. The visuals are really good, and the gameplay is good, for an early access title.
The game modes for single player are AI skirmishes which are fun, and challenging but limited.
No story or career mode, but I am sure there is one to tie in sooner or later.
The multiplayer is way off....line?. No one on the servers.Correction: one player was on and invited me to a game, played 1 turn and went offline. I was so excited to play against a human, but never got the full blooded chance, yet.
The best thing about this game is the strategy to fully control every robots pattern, without the Madden dogsheetery to come along with it. I am happy with the purchase, and will put in well over 17 hours (1$ an hr) to make this game worth my money and time.
At it's current state it's a 7/10. With a story mode and more customization options it can easily be a 10/10 title.
If you like Madden and/or FS you will enjoy this game.
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31 personne(s) sur 38 (82%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
7.3 heures en tout
Posté le : 19 février
Super fun, super addictive. Graphics are enchanting, and the commentators are absolutely hilarious. Gameplay rules are pretty simple but lead to deep matches. Highly recommended for anyone who loves strategy or turn-based games or just having a good time.
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52 personne(s) sur 74 (70%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
48.2 heures en tout
Posté le : 22 février
I would really like to recommend Frozen Cortex (FC) to everyone, but sadly I cannot. The game still feels as if it's still in Early Access, or at the very least missing some main features. People who enjoy strategy games, don't really care about graphics. Frozen Synapse (FS) would be a prime example of that; the graphics are very simple, so Mode7 spent most of their resource on the gameplay and mechanics; which turned out great. However, for this one they spent more time on graphics, effect, and cinematic camera. The 3D view at the end of a turn is terrible; half the time it's facing some weird direction, and you'll end up watching the results again almost always, there is also no way to turn it off.

The gameplay is pretty decent, there aren't as many options as FS, so it's more newbie friendly; rules are few and straightforward, within few games you'll get them all. Although, it's missing basic options like, ability to wait a few secs and then throw, or ignore the ball so some other unit could pick it up. Which can be so annoying, because it can be so useful deriving a better strategy and it would also deepen the complexity. Also if you are familiar with the FS's clocks feature, then you'll dislike FC's, it's very inaccurate, and basic. There are also some odd incidents where game doesn't play as expected. I’ve also had times where units would just let an other team’s player pass right through, or not do what I tell them to. Sometimes the turn wouldn’t end even if the ball carrier’s plan is finished, then he would just go straight to score, and get tackled. The procedurally generated maps can be faulty at times. I've had few times, where the offence would be closer to the ball, but they would have to go around some block as their path is blocked, so defence can easily get to the ball earlier and score.

Single player campaign is well done, and different AI do play differently, hence it's not repetitive. The good thing about the multiplayer system is that it's the same as in FS, but that's the bad thing too because it's lacking features it was in FS. Even though they may not be that important, but you would think that Mode7 would learn something from their previous games. Mode7 is quite famous for their terrible community involvement, so that was kinda expected and I won't hold that against them. I have never seen them actively respond on the forums.

Sound wise, nervous_testpilot did it again, it's fantastic. I'm sure you've heard in the trailer, and don't need any convincing. I do notice it breaking when I try out my turns, but that’s probably a bug and might not be the case for everyone.

To wrap it up in a pretty bow or whatever, it is a good game but it's not a complete game. You'll probably enjoy it, if you like the idea, or this genre. If you enjoyed Frozen Synapse, and can live with the bugs, then it’s your game. But if you cannot decide just yet, I'd wait it out and see how Mode7 responds. Hopefully, these issues are solved in the future, I wouldn't hold my breath though seeing Mode7's track record.
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16 personne(s) sur 18 (89%) ont trouvé cette évaluation utile
8.9 heures en tout
Posté le : 20 février
I greatly reccomend this game.
Its very accesable with tonnes of replayability. Customization of leagues, purchase op robots, smart AI. This game has many features that you'd certainly enjoy.

I bought this game without having a clue as to what i spent my money on. I got in, and played the toturial which, i must add, was very intuative and helpful. After completing the toturial i went onto knockout mode adn chose the easy AI. At first I couldn't beat them. But after 30mins of playing I was able to enjoy the thrill of murdering robots. The smell of oil is good.

This game is NOT about sports. Its strictly strategy. So if you like strategy, you'll love this.

Give it a go. :D
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19 personne(s) sur 27 (70%) ont trouvé cette évaluation utile
9 personnes ont trouvé cette évaluation amusante
6.0 heures en tout
Posté le : 29 novembre 2014
Avis donné pendant l'accès anticipé
I really don't understand why I like it. It's buggy, it's strange. It isn't a popular sport in my country.
Futuristic colourful robots trying to make a touchdown. Meh.
But I have a one little thought about why I like it. It's a game by Mode 7. It means a complexity, tactical turn-based gameplay and perfectly tuned random level generation and nervous_testpilot's soundtrack. It's a quality mark.
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13 personne(s) sur 16 (81%) ont trouvé cette évaluation utile
13.6 heures en tout
Posté le : 21 février
I may have found the game I was looking for. A turn-based tactical game, with an element of sports (gridiron). I love how you always have to be on guard, and you can never be too careful when making a play. It's incredibly frustrating yet equally as fun.


Put it this way: I keep losing, and yet I keep coming back. Mode 7 are obviously doing something right if that's the case.
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10 personne(s) sur 12 (83%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
4.4 heures en tout
Posté le : 3 février
Évaluation avant sortie
Great tactics game. The best "turn-based" system available (also featured in Frozen Synapse).
While it lacks weapons, it is still on-par with Frozen Synapse from a tactical point of view.
The different stats for each player introduce a lot of diversity.

Also very nice multiplayer community.
In which other game do you meet opponents who congratulate you for your winning move, instead of flaming you? :)

Now out of early access :)
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9 personne(s) sur 11 (82%) ont trouvé cette évaluation utile
25.4 heures en tout
Posté le : 20 février
I just picked this game up yesterday, and Ill say its pretty cool. I am a sports guy, and I love strat games, so this was a no brainer for me. The game is fun and with more time, Im sure I will become fairly good at it. However, that is IF I get to play more. The game crashes on me at various points in the match. I have only played one full game out of a dozen or so trys.

Once they figure out this crash bug, Im sure Ill log plenty of hours on this would be gem.

I recommend with the caviat that the bug is fixed (obviously)
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7 personne(s) sur 8 (88%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
10.3 heures en tout
Posté le : 5 février
Avis donné pendant l'accès anticipé
Simultaneous ("WEGO") turn-based games create a very specific kind of tension; you lock in a plan, and then have to sit back and watch the poop hit the fan, hoping that you guessed correctly about your opponent's moves. Frozen Cortex offers that tension in a digestible, clear-cut format without a lot of the fuzziness of more complex simulations.

Your available actions at any given point break down into just a few reasonable decisions, so there's less temptation to agonize forever than with something like Combat Mission, or mode7's own Frozen Synapse. The sports mileu makes for a good pretense to have a rigid set of comprehensible rules. (Ironically, while Synapse was much like a more modern and fatal take on the Maxis classic RoboSport, Frozen Cortex, which is ostensibly about robots playing sports, is a different beast with its lack of ordnance.)

That great tension can get to be too much for me in multiplayer, so the recent addition of more robust singleplayer content has been a boon.
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7 personne(s) sur 8 (88%) ont trouvé cette évaluation utile
3.5 heures en tout
Posté le : 17 février
Avis donné pendant l'accès anticipé
Frozen Cortex is simple, clear, and yet infinitely complex. With the fantastic artificial intelligence system and randomized playing fields, even single player games are constantly keeping me on my toes and learning more and more about the game systems.

As someone who did not get very much into Frozen Synapse due to its complexity (facing / direction being vital elements), Cortex has instantly captured me by providing the same level of depth with simplified mechanics. As Ian Hardingham explained in a recent video, Cortex is based off a simple premise - "If you are standing still, you control the space around you. If you are moving, you are vulnerable." Mode 7 has done a fantastic job in creating a modern, fast-paced strategy game that keeps you guessing with every play.

In addition, the music is fantastic. But I'm pretty sure everyone on this page knew that already.

I would highly recommend this game to strategy lovers. It's an excellent take on the genre that provides a breath of clarity many modern strategy games seem to lack. Frozen Cortex is clearly a labor of love from all involved, and in my opinion, surpasses and improves upon Frozen Synapse in every way.
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6 personne(s) sur 7 (86%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
2.7 heures en tout
Posté le : 25 février
Gaemplay video & thoughts below:

http://youtu.be/2rv8mWfNN54

Frozen Cortex is a surprisingly engaging and complex strategy game. Based in a sort of future sport you have to work out a way out play your opponent. When your players are moving they are not able to attack other players but they can tackle the ball carrier for example. So you need to watch the lay out of the map to try an position key players to just block access. Set up points to intercept any potential passes and of course set up so get the ball to the goal area. Each turn starts in a planning phase you plan you move and keep adjusting it accordingly until you are happy then lock in your move. The game then shows this is nice action sequences until an event of import happens such as the ball being picked up. There's a lot to think about every turn which makes each plan critical. Trying to read the map to work out areas the ball cannot be thrown too because of obstacles or players, trying to control area on the map while also attacking and defending. It's pretty great and I'm really enjoying it!
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