Puzzle Kingdoms challenges players to plan out strategic attacks in order to defeat their opponents. Order troops across the map, conquering cities through innovative puzzle gameplay. Players build and manage armies led by heroic commanders to save the world of Etheria from the brink of destruction.
用户评测: 褒贬不一 (154 篇评测)
发行日期: 2009年4月16日
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关于这款游戏

Puzzle Kingdoms challenges players to plan out strategic attacks in order to defeat their opponents. Order troops across the map, conquering cities through innovative puzzle gameplay. Players build and manage armies led by heroic commanders to save the world of Etheria from the brink of destruction. By matching corresponding gems on the game board, players will both inflict damage on enemy forces while building mana that can be used to perform devastating attacks that will cripple their opponents.

系统需求

    • Supported OS: Microsoft® Windows® XP or Vista
    • Processor: Pentium 4, 1.5GHz or better CPU
    • Memory: 256 MB RAM
    • Graphics: ANVidia 5 series or better, ATI 8 series or better
    • Sound: DirectSound compatible sound card
    • Hard Drive: 500 MB Hard Drive space
    • DirectX Version: DirectX 9.0c (Nov 2007 edition)
有价值的用户评测
1 人中有 1 人(100%)觉得这篇评测有价值
26.9 小时(记录在案的)
发布于:2月14日
这款游戏评价似乎不太好。不过我个人还挺喜欢的,三消,奇幻设定,比起PUZZLE QUEST来还有策略的成分,兵种、资源、点数上限…玩的时候很轻松,游戏难度并不高。通关后地图全部开启,还可以随便重玩以前的战役。故事也很有寓意,尤其是打到最后一关。游戏平衡不太好,多个英雄没有培养的价值,只是作为输了后备用的。如果将来能出2代,希望能改进一下。把人物也画漂亮点。
这篇评测是否有价值? 欢乐
21 人中有 13 人(62%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
0.2 小时(记录在案的)
发布于:2月1日
Good clone. Underrated. In some shops for 0,70$, no glossy graphics, but better as some other.
Story, Quickbattle, nice battlesystem. Not perfect, but its okay. *7/10*
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40 人中有 26 人(65%)觉得这篇评测有价值
3.7 小时(记录在案的)
发布于:2014年9月19日
When I bought Puzzle Kingdoms, it was on a 90% Steam sale and costed me a buck and a half. Unfortunately, money isn't the biggest concern when it comes to a game's actual worth, the real valuable resource we truly pay when playing games is time.

Puzzle Kingdoms is a Bejeweled-like puzzle game with some strategy RPG elements thrown in. Now if you're not farmiliar with those match the shapes kind of games that's been flooding the web for the past several years, you're not missing much. The activity consists of endlessly and effortlessly moving shapes around in one way or another to group them together, and when you do a nice little sound effect plays and the shapes disappear to make room for new ones, manipulating your brain with constant small benefits to drive you to keep playing.
While doing a good job at cloaking itself from the fact, Puzzle Kingdoms is much like those games. The game provides you with "troops" you can buy and use which can attack and deal damage to enemy troops after you have matched the same shape enough times, and later on gives you more kinds of troops and different items which give you slight benefits. At first one may think the game has a neat twist to the formula, but soon enough one will discover that the game is just covering it's one boring mechanic- moving shapes around to group them- with much more distraction and brain manipulations than the other games of it's type, rather than adding any new interesting mechanics.
The game is insultingly easy, giving you a staggering amout of money to endlessly fill up your board with troops while the opposition never attacks you with anything bigger than what you already have. It forces you into painfully slow paced puzzles that makes you roll an invisible dice over and over again until you win, all for the sake of a story that is so obviously ment to manipulate you into giving any context to matching shapes it's laughable. The choices made in this game- the kind of troops you buy and the items you equip- have zero implication egainst an opponent that literally can't beat you as long as you deny him a specific shape to group together.

The game as a whole can pretty much last forever, and that is a pretty big part of the problem- it manipulates you to play it endlessly and effortlessly and in turn do nothing but waste your precious time. If a game does that it should at least have a strong point (Prime examples are Allan Blomquist and Kyle Gabler's "Little Inferno" or Edmund Mcmillen's "AVGM") or have some really solid mechanics to go with it so the player will have to [god forbid] think about the game.
As much the gaming industry wants to dany it, "time spent divided by money spent" is not a healthy way to measure a game's value, because that implies your time is a bad thing you want to throw as much of it away as possible. This game is just not worth your time even if it costed you zero dollars.
Please, do something and play something meaningful and fulfilling with that time, because your time is limited and it is worth much more than this.
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28 人中有 18 人(64%)觉得这篇评测有价值
17.8 小时(记录在案的)
发布于:2014年2月28日
A fun matching puzzle game with a twist of RPG thrown in. It actually turned out pretty well and you can unlock a variety of heroes, battle units, and relics to support you in your quest as you fight your way through the different kingdoms. Your heroes level up through battles to learn new spells to support you. If you ever wondered what a matching game like Bejeweled would be like with fantasy elements and more of a story/goal to it then here it is.
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22 人中有 13 人(59%)觉得这篇评测有价值
0.2 小时(记录在案的)
发布于:2013年12月21日
I bought this game on the premise "from makers of puzzle quest".
But it is worse that pq galactrix. In puzzle quest you play to match 3.
Here you must play so that your opponent dont match it. And even so it is completly
random because of the tiles that comes from the borders.
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22 人中有 13 人(59%)觉得这篇评测有价值
25.8 小时(记录在案的)
发布于:2014年4月18日
What an addictive game! I wasn't expecting much, to be honest, but I installed it, played a bit, and here we are, 25 hours later. Yes, 25 hours for a single playthrough. Okay, yeah, I started over a few times early on, but once I got the hang of it I just kept going. The primary gameplay is match 3, with a slider rather than a swap mechanism. Each kingdom you conquer opens up a tavern and a ruin where you can find new relics, spells and items, and recruit new troops. To do this, you use some of the gold you've gotten in your warmongering, and then play a minigame. Higher level items and troops have a higher gold cost and a tougher minigame to play.

You can customize your newly acquired kingdoms with your chosen hero(s), troops, and relics, and use them in battles against kingdoms that you haven't conquered yet. You can outfit your hero with the items and spells you've gotten. All of these items have a color value and a points value, and each kingdom has either discounts or increased costs for using these items. (Ie, a kingdom might have lower point cost for blue and red items and troops, and higher point cost for red and yellow items and troops. Your hero's total cost is affected by his color and the combination of items and spells he or she has assigned.)

It's relaxing, but it can also be challenging, especially if you have trouble with the recruitment minigames.
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28 人中有 16 人(57%)觉得这篇评测有价值
8.4 小时(记录在案的)
发布于:2013年12月8日
Very interesting game. Requires thinking and concentration. So much of rpg through simply brained design. Pure 9 of 10 for puzzle.
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22 人中有 12 人(55%)觉得这篇评测有价值
0.6 小时(记录在案的)
发布于:2014年7月13日
Puzzles. Kingdoms. Heroes. Battles. Pure Win.


I've never been a fan of puzzle games, so when I saw this one's premise I thought that maybe this was a puzzle game for me: think of Bejeweled meets Heroes of Might and Magic and you'll be close of what this is.

You're a hero, and have hero stuff to do. In order to kick some ♥♥♥, you'll need to build an army. To do it, you'll engage on mighty battle against various villains, taking turns on a bewejeled-like game made to simulate battle... And works like a charm! I know how it sounds, I have to experience it to believe it.

Engaging gameplay, good art and a delicious twist to two well-known game mechanics make this one an instant thumbs up. I have a really long pending game list to go through, but I’ll play this one again for sure. If all this picked your interest, grab a couple of bucks and buy it, you'll get nice value for your money.
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7 人中有 4 人(57%)觉得这篇评测有价值
0.9 小时(记录在案的)
发布于:2014年10月28日
An example of why you shouldn't mess with a successful formula. The dynamic match-3 battles of previous versions have somehow become dour, static matches which too often drift into tedious stalemates. The only good thing about this game is the music.
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69 人中有 35 人(51%)觉得这篇评测有价值
9.9 小时(记录在案的)
发布于:2013年12月25日
I'd probably play the crap out of this on my phone or something but it's pretty basic and gets old fast. Puzzle Quest and Puzzle Quest 2 are way better, since they've touted this game as being "from the creators of Puzzle Quest." I guess if you're looking for a fairly mindless game to blow time on it's okay but wait for a super cheap deal.
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10 人中有 5 人(50%)觉得这篇评测有价值
19.3 小时(记录在案的)
发布于:2014年6月19日
I want to like this game, but it seems unbalanced and unfinished. The story is forgettable but that's no big deal. The battles are far too easy for the most part. I find the time-based puzzles (to unlock troops) frustrating. There are elements in the game (some of the kingdom stuff) that don't really do anything leading me to wonder if it was released undone. I'm a completionist so I'll probably try to finish it but I find the altar puzzles (which need to be completed to unlock the next kingdom) kinda boring so who knows.

I got it for a couple of bucks on sale. It was worth it I suppose for the time I've spent on it but the initial enjoyment gave way to disappointment so I can't really recommend it.
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6 人中有 3 人(50%)觉得这篇评测有价值
0.2 小时(记录在案的)
发布于:2014年5月15日
Puzzle Kingdoms tries to mix a tile matching puzzle game with rpg and strategy elements. The puzzle mechanics are worse than other similar puzzle games. And the rpg and strategy elements are also lack lustering. You are better off playing either a good puzzle game or a good rpg/strategy game instead of this.
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20 人中有 10 人(50%)觉得这篇评测有价值
5.9 小时(记录在案的)
发布于:2014年5月1日
Too much randomness, too little skill, and frequent stalemates where the best move is to deny your opponent play. Boring except when it's frustrating. Get the original Puzzle Quest, or Gyromancer, but not this.
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27 人中有 13 人(48%)觉得这篇评测有价值
62.2 小时(记录在案的)
发布于:2012年11月16日
Puzzle Kingdoms is a game that tries to fool you into thinking it can do more than you think. Reading about about it or looking at screenshots might make you think it's a game of conquest, of gathering artifacts, of strategy and magic. I am here to tell you, don't be fooled.

Puzzle Kingdoms is a fairly poor Bejeweled clone with a metagame tacked on. You do "conquer" new lands but it's really just series of Bejeweled games. You do find new items and artifacts but it requires you to play through series of Bejeweled games. You do cast spells to improve your Bejeweled games and there is strategy involved but what it all comes down to, is just grind.

The problem, besides the fact that the version of Bejeweled they chose to use for this game is horrific, is that your first 20 minutes of play and your last 20 minutes of play are exactly the same. There is no sense of challenge or adventure, you just grind through game after game and eventually you're done. It's mindnumbingly boring and I wouldn't recommend it to anyone.
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19 人中有 9 人(47%)觉得这篇评测有价值
38.2 小时(记录在案的)
发布于:2014年1月1日
simultaneously soothing and infuriating. basically a flash puzzle game but with many many hours more content
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15 人中有 7 人(47%)觉得这篇评测有价值
23.5 小时(记录在案的)
发布于:2013年11月25日
soooo much fun, a lot like Puzzle Quest.
这篇评测是否有价值? 欢乐
15 人中有 7 人(47%)觉得这篇评测有价值
18.7 小时(记录在案的)
发布于:2013年11月27日
great game mix of puzzle and rpg
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13 人中有 6 人(46%)觉得这篇评测有价值
20.3 小时(记录在案的)
发布于:2013年12月25日
Rewarding game with depth and a lot of fun...
Obviously, if you think Graphics = Fun, look elsewhere...
This is a rewarding experience like those games:
O_N_E_ M_O_R_E_ T_U_R_N... just one more... :)
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13 人中有 6 人(46%)觉得这篇评测有价值
0.5 小时(记录在案的)
发布于:2014年9月20日
Pick up the great Puzzle Quest or even the mediocre Puzzle Quest 2, rather than this. The puzzle system is very boring and dull, based on luck and the AI has lots of "luck". Not recommended.
3/10
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11 人中有 5 人(45%)觉得这篇评测有价值
23.7 小时(记录在案的)
发布于:2014年11月12日
预发行版本评测
NOTE: I paid 90p for this game during a 90% sale a few years back, and my review is based on a price around that region. £10.99 is too steep, but 75% off or above is reasonable.

Puzzle Kingdoms takes a familiar match-three base and adds a little spin on it to make it feel fresh. Basic gameplay involves pushing tiles onto a grid of blocks, making the rest of the row or coloumn move along by one tile and hopefully making a line of 3. The spin comes from the player-built armies you take into each match.

From swordsmen up to dragons, you can take up to four units into a battle with you, and your opponent does the same. Each unit is “fuelled” by a different colour of tile on the game grid. Clearing a line of three adds one point of fuel to your unit, and combos add more. Once your unit is fully powered up you can unleash their attack on your opponent or wait for other units to be ready to attack which grants additional damage.

The added layer of strategy in building an efficient army changes Puzzle Kingdoms from a well made match-three into something much more interesting. You may have a powerful Green unit, but stacking your army full of only those not only means the other colours go to waste when you match them, but also you need to clear a lot of Green tiles to get any combo bonuses. You also need to pay attention to what colours your opponent is going for so you can try to get those lines yourself and prevent them attacking.

The story is kinda dull. There's a pretty interesting twist in the tail, but little reason to really care about it- so you should grab this for the Puzzle more than the Kingdoms. It's well worth sinking some time into if you can get it cheap.
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