Puzzle Kingdoms challenges players to plan out strategic attacks in order to defeat their opponents. Order troops across the map, conquering cities through innovative puzzle gameplay. Players build and manage armies led by heroic commanders to save the world of Etheria from the brink of destruction.
Κριτικές: Ανάμεικτες (165 κριτικές)
Ημερομηνία κυκλοφορίας: 16 Απρ, 2009
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Αγορά Puzzle Kingdoms

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Puzzle Kingdoms challenges players to plan out strategic attacks in order to defeat their opponents. Order troops across the map, conquering cities through innovative puzzle gameplay. Players build and manage armies led by heroic commanders to save the world of Etheria from the brink of destruction. By matching corresponding gems on the game board, players will both inflict damage on enemy forces while building mana that can be used to perform devastating attacks that will cripple their opponents.

Απαιτήσεις συστήματος

    • Supported OS: Microsoft® Windows® XP or Vista
    • Processor: Pentium 4, 1.5GHz or better CPU
    • Memory: 256 MB RAM
    • Graphics: ANVidia 5 series or better, ATI 8 series or better
    • Sound: DirectSound compatible sound card
    • Hard Drive: 500 MB Hard Drive space
    • DirectX Version: DirectX 9.0c (Nov 2007 edition)
Χρήσιμες κριτικές χρηστών
1 από 1 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
5.7 ώρες στο μητρώο
Αναρτήθηκε: 17 Μαρτίου
It's as addictive as any combine-3 puzzle game... But the whole campaign aspect of it makes it even immersive. Overall, a very fun game, I'll definitely spend more hours on it.
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14 από 22 άτομα (64%) βρήκαν αυτή την κριτική χρήσιμη
1 άτομο βρήκε αυτή την κριτική αστεία
0.2 ώρες στο μητρώο
Αναρτήθηκε: 1 Φεβρουαρίου
Good clone. Underrated. In some shops for 0,70$, no glossy graphics, but better as some other.
Story, Quickbattle, nice battlesystem. Not perfect, but its okay. *7/10*
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2 από 2 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
6.0 ώρες στο μητρώο
Αναρτήθηκε: 2 Ιουλίου
A review from heart, for all those who need to decide if they want that game or not.
I am really supprised that this game has "Mixed" reviews. I don't understand why people
can possibly give any negative feedback about this game. Yes! I do know it's old. Yes!
I know graphics aren't the best, but back then nobody cared about graphics. I miss times
when You could spend days on one game, and be sad that it ended. I only did 5.2 hours so far,
and I think I'm not even close to the end. It is a bit hard to start the game, because it's so much
different than Puzzle Quest.

If You THINK it's Puzzle Quest game, then don't buy it.
IF You are open for a different experience, then buy it, because it's worth it.

Let me explain why this is not Puzzle Quest game. Mainly because Puzzle Quest was like Candy Crush game with RPG elements. This game has totally different mechanics, and in my opinion its harder than Puzzle Quest.

I gave this game to my friend, and he rejected to play it, because he didn't like the way You need to pull or push the lines. For me these mechanics are exciting, and I really love the way this game works.

I couldn't find any game that I could possibly compere it with, that's how different it is.

So, short version:
Do buy it if You are ready for a new experience, and You will be happy to try something "NEW".
I promise You that this game is interesting, and You will spend a lot of time in it.

Enjoy! :)
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22 από 32 άτομα (69%) βρήκαν αυτή την κριτική χρήσιμη
17.8 ώρες στο μητρώο
Αναρτήθηκε: 28 Φεβρουαρίου, 2014
A fun matching puzzle game with a twist of RPG thrown in. It actually turned out pretty well and you can unlock a variety of heroes, battle units, and relics to support you in your quest as you fight your way through the different kingdoms. Your heroes level up through battles to learn new spells to support you. If you ever wondered what a matching game like Bejeweled would be like with fantasy elements and more of a story/goal to it then here it is.
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34 από 58 άτομα (59%) βρήκαν αυτή την κριτική χρήσιμη
1 άτομο βρήκε αυτή την κριτική αστεία
3.7 ώρες στο μητρώο
Αναρτήθηκε: 19 Σεπτεμβρίου, 2014
When I bought Puzzle Kingdoms, it was on a 90% Steam sale and costed me a buck and a half. Unfortunately, money isn't the biggest concern when it comes to a game's actual worth, the real valuable resource we truly pay when playing games is time.

Puzzle Kingdoms is a Bejeweled-like puzzle game with some strategy RPG elements thrown in. Now if you're not farmiliar with those match the shapes kind of games that's been flooding the web for the past several years, you're not missing much. The activity consists of endlessly and effortlessly moving shapes around in one way or another to group them together, and when you do a nice little sound effect plays and the shapes disappear to make room for new ones, manipulating your brain with constant small benefits to drive you to keep playing.
While doing a good job at cloaking itself from the fact, Puzzle Kingdoms is much like those games. The game provides you with "troops" you can buy and use which can attack and deal damage to enemy troops after you have matched the same shape enough times, and later on gives you more kinds of troops and different items which give you slight benefits. At first one may think the game has a neat twist to the formula, but soon enough one will discover that the game is just covering it's one boring mechanic- moving shapes around to group them- with much more distraction and brain manipulations than the other games of it's type, rather than adding any new interesting mechanics.
The game is insultingly easy, giving you a staggering amout of money to endlessly fill up your board with troops while the opposition never attacks you with anything bigger than what you already have. It forces you into painfully slow paced puzzles that makes you roll an invisible dice over and over again until you win, all for the sake of a story that is so obviously ment to manipulate you into giving any context to matching shapes it's laughable. The choices made in this game- the kind of troops you buy and the items you equip- have zero implication egainst an opponent that literally can't beat you as long as you deny him a specific shape to group together.

The game as a whole can pretty much last forever, and that is a pretty big part of the problem- it manipulates you to play it endlessly and effortlessly and in turn do nothing but waste your precious time. If a game does that it should at least have a strong point (Prime examples are Allan Blomquist and Kyle Gabler's "Little Inferno" or Edmund Mcmillen's "AVGM") or have some really solid mechanics to go with it so the player will have to [god forbid] think about the game.
As much the gaming industry wants to dany it, "time spent divided by money spent" is not a healthy way to measure a game's value, because that implies your time is a bad thing you want to throw as much of it away as possible. This game is just not worth your time even if it costed you zero dollars.
Please, do something and play something meaningful and fulfilling with that time, because your time is limited and it is worth much more than this.
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