A la fin d'Hexen le vrai cauchemar commence. Deathkings of the Dark Citadel est la seule extension officielle d'HeXen. Ce pack comporte 20 nouveaux niveaux et permet le jeu en multijoueurs. Deathkings of the Dark Citadel est la première extension que Raven Software ait produit.
Évaluations des utilisateurs : variables (30 évaluation(s)) - 66% des 30 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 1 jan 1996

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Acheter HeXen: Deathkings of the Dark Citadel

Packages qui comprennent ce jeu

Acheter Heretic + Hexen Collection

Inclut les 4 articles suivants : Heretic: Shadow of the Serpent Riders, HeXen II, HeXen: Beyond Heretic, HeXen: Deathkings of the Dark Citadel

 

À propos de ce jeu

A la fin d'Hexen le vrai cauchemar commence. Deathkings of the Dark Citadel est la seule extension officielle d'HeXen. Ce pack comporte 20 nouveaux niveaux et permet le jeu en multijoueurs.

Deathkings of the Dark Citadel est la première extension que Raven Software ait produit. L'extension Deathkings est la première qui permis à 8 joueurs de pourvoir jouer simultanément.

Configuration requise

    Minimum : Ordinateur équipé et 100% compatible Windows XP/Vista

Évaluations intéressantes des utilisateurs
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
0.3 heures en tout
Posté le : 27 décembre 2015
Fantastic! I love playing this on Doomseeker with others.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
11.2 heures en tout
Posté le : 29 novembre 2015
For those who played Hexen: Beyond Heretic and wanted to play more, Hexen: Deathkings of the Dark Citadel is right up your alley.

Deathkings of the Dark Citadel is an expansion pack that contains 3 new sizable hub worlds and increased challenge compared to that of Hexen: Beyond Heretic.

Much else can't really be said than what I already said about Hexen: Beyond Heretic.

You can use GZDoom to play this expansion pack, although before doing so, it would be wise to read one of the guides that tell you how to fix the "no music" issue through a patch. Other than that, you should have no huge problems.

I thoroughly enjoyed this expansion pack and, as I previously mentioned, would recommend it to people who enjoyed Hexen: Beyond Heretic.
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15 personne(s) sur 15 (100%) ont trouvé cette évaluation utile
13.8 heures en tout
Posté le : 25 août 2014
Completed: 8/25/14 in 13 hrs on Cardinal (Hard) Diffculty.

I decided to up the difficulty for the playthough of this expansion and let me tell you it was much more difficult then expected. The worst enemies are those damn Swamp Stalkers. They hide in the water and in doing so they are untargetable and likely to ambush you. One map also had 4 Death Wyverns in it and the first game had it was a boss. They really tried to up the difficulty this time around.

Deathkings as well as the original Hexen included an inventory system and character selection. They should have added some new mobs or a new playable character in the expansion as they did with Hexen II but I forgive you guys. :)

Deathkings is a fun game if you don't mind the retro PC graphics and gameplay. It tells you how far we have come in the genre, why some newer titles have failed. Because you don't need high resolution textures for a game it just needs to be fun and Deathkings does that. Incredibly difficult.

I fear the art of Hexen will never again be replicated. The 90s are over.
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15 personne(s) sur 16 (94%) ont trouvé cette évaluation utile
Posté le : 20 décembre 2011
Good old Hexen and its Add Ons. Me and my friends played this for hours and hours killing each other, playing COOP ect. I think the atmosphere survived the ages, but for some reason the gameplay/graphics feel so poor I cannot bring myself to go back and play it again... yet Duke Nukem and DOOM I can easily play again.

This game was not made for those faint at heart. It was difficult, dark, and strange. You can get stuck on some level for hours that would normally only take 10 minutes because they would hide buttons, hidden triggers, or just the requirement of killing a monster hidden behind a glass window you can only shoot from a distance.

The three chars to choose from are very very different and add a interesting element to the game that old school games really didn't have. I would only get it for Nastagia, for those that never played it... you will not like this game.
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10 personne(s) sur 10 (100%) ont trouvé cette évaluation utile
7.2 heures en tout
Posté le : 22 décembre 2014
At first, it seemed like a sloppy mod rather than an expansion, but over time it grew on me as I noticed everything it had to offer. This is more of what the first game offered, but I have to say that the level design here is a lot more impressive, with tons of subtle details. The moving floors, the earthquakes, the objects that talk back, the way the ground has a more natural flow, such as the ice in the caves merging with the rock, all are good creative steps forward from the original and seem genuinely inspired.
My only complaint is that most of the time, it only uses assets from the original game. Same textures, same enemies, same classes, same items. It's still really fun, but I can't see why the only new things here are the levels. I would have loved to at least fight a new final boss, rather than an endurance run of monsters and all the classes. Oh well.
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