The last game in the Blackwell series.
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Muy positivos (314 análisis) - El 98% de los 314 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 24 abr. 2014

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¡REBAJAS VERANIEGAS! La oferta finaliza el 4 de julio

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$9.99
$2.99
 

Críticas

“It’s pretty much the perfect ending, both wrapping up and nailing a series that’s been going from strength to strength since it first appeared way back in 2006.”
Rock Paper Shotgun

“The stakes are immense this time around. Rosa and Joey deal with more difficult cases and emotions than they’ve previously had to tackle. The game seems to be the longest yet and features a wide variety of locations to explore and characters to meet.”
Hardcore Gamer

“Its strong storytelling and solid puzzles will win you over.”
Adventure Gamers

Acerca de este juego

A dead man’s soul cries out against the force of a ferocious blizzard. He cries for help. He cries for answers. Then he screams as he is torn apart like damp tissue paper.

This wasn’t the first time, and it won’t be the last.

The police are powerless to stop it, so the duty falls to the only ones who can. What force could be so powerful – and so malevolent – that it would destroy the very core of a life in order to get what it wants? Rosa Blackwell and Joey Mallone mean to find out, even if it means risking themselves in the process.

Requisitos del sistema

    Mínimo:
    • SO: Windows ME or higher
    • Procesador: Pentium or higher
    • Memoria: 64 MB de RAM
    • Gráficos: 640x400, 32-bit colour: 700 Mhz system minimum
    • DirectX: Versión 5.2
    • Almacenamiento: 350 MB de espacio disponible
    • Tarjeta de sonido: All DirectX-compatible sound cards
    Recomendado:
    • SO: Windows ME or higher
    • Procesador: Pentium or higher
    • Memoria: 64 MB de RAM
    • Gráficos: 640x400, 32-bit colour: 700 Mhz system minimum
    • DirectX: Versión 5.2
    • Almacenamiento: 350 MB de espacio disponible
    • Tarjeta de sonido: All DirectX-compatible sound cards
Análisis de usuarios
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Global:
Muy positivos (314 análisis)
Publicados recientemente
Oozie-Doogee
( 8.6 h registradas )
Publicado el 26 de junio
Whew, the game is pretty damn long. Unexpectedly long. Tricky. Have to *cheat*
But it is worth it. Long gone the blackwell series. Fitting ending. Thanks :D
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Natsuhi Ushiromiya
( 9.8 h registradas )
Publicado el 26 de junio
The grande finale to a series I've been following for a while, and it's everything I ever hoped it to be. Obviously if you enjoyed the other games in the series, you should enjoy the conclusion. It wraps things up, explains all the mythos up to this point and... well. Saying anything else would be spoilers.
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Darkcloud
( 9.1 h registradas )
Publicado el 5 de junio
First of all, I enjoyed every bit second of it. This Game should be played as part (final part) of the whole Blackwell Series.

The Story is astonishing told and has all the ingredients of a really good story. It has emotions, tension, humor and seriousness. The story is really well told and that strong to put this series in a league of one of the best adventures I played the last few years.

About the different aspects of the this Games/Series:

Graphics:
The graphic is no highly polished, effectful 3D grahic, but it is always fitting to tell the story also in appropriate graphical way. The graphics get better with every part of the Blackwell series, but it never takess the attention away from the story.

Blackwell Epiphany: 6/10
Blackwell series: 5/10


Audio:
The Audio is great. Every bit line is sychronized and well played by the different voice actors. This one is really great and support the whole game/series and how emotionally the story is told. The music is atmospehric and is never nerve-racking.

Blackwell Epiphany: 10/10
Blackwell series: 10/10


Story:
I wrote it at the beginning of my review. This is one of the best told stories in an adventure / adventure series in the last few years. It has it all emotions, tension, humor and seriousness. It is well support through the graphic and even better by audio, meaning voice actors and music.

Blackwell Epiphany: 10/10
Blackwell series: 10/10



I can defintely recommend this game... WAIT... I insist I recommend the whole series to get the full experience out of the fantastic story.

This game / series is worth every dime of it. You wil not regret it!

Have fun with this adventure gem(s) :)
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Z Chrispian
( 5.5 h registradas )
Publicado el 26 de mayo
Satisfying end to a great little series of point and click games.
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Babumkin
( 6.8 h registradas )
Publicado el 21 de mayo
A great ending to the Blackwell series; great story, dialog, voice acting, and puzzles that are challenging but never too hard.

If you enjoy adventure point'n'click games, you'll love this one.
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monkeymadness
( 7.1 h registradas )
Publicado el 16 de mayo
It is finally finished! This beloved series that just keeps growing on ya! I'm extremely impressed by the way that Dave Gilbert developed this story. By the end of the whole series I felt very connected to Rosa, Joey, and the cast of characters from the entire series. It is also amazing to see the games improve as they progressed, getting rid of elements that detracted from the game and replacing them with elements that helped push the game along. I'm not much of a mystery/clue finding type of gamer, so if a game series is able to get me to enjoy something that I'm not that into then the game is pretty special. For this fifth and final installment here are some of the pro's and con's of the game.

Pro's: The storyline is marvelous in this game, lets just say everything wraps up rather nicely. I absolutely love Rosa and Joeys relationship and think that the actor who plays Joey does an amazing job and yes the hilarious banter is still there. The puzzles were fun, as usual. I was glad that this game had some different puzzles that the other four games had not done before and the continued ability to switch between Rosa/Joey. The length of the game was good, comparable to Convergence and Deception (Unbound and Legacy both seemed a little short).

Con's: One word, the art. Still hate it and always will! I also think it is funny that I love and hate the consistency issues. I think that making the necessary changes from game to game is a good thing to do, but it really makes you feel like they should have done that in the previous games and can be a little jarring when Joey is drawn different, the style of music changes, the mechanics change, or the voice acting is different.

As I've said in many of the other reviews, some of these games by themselves are not the greatest (cough...Blackwell Legacy), but if you can get through the first boring chapter in the book then you will find a pretty amazing series one that will not disappoint.

Blackwell Legacy: 6/10
Blackwell Unbound: 8/10
Blackwell Convergence: 7.6/10
Blackwell Deception: 8.2/10
Blackwell Epiphany: 8.5/10

Blackwell Series: 8.2/10

Check out my other point and click adventure reviews on my page!
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BrutolMotent
( 7.2 h registradas )
Publicado el 14 de mayo
Blackwell Epiphany is the epic conclusion to the Blackwell games and it does not disappoint. This is by far the longest (6+ hours) game out of the series and has the most cohesive story put together. The graphics also have been upgraded and look really sharp. The sound, voice acting and music are all outstanding once again in this finale. They did a really great job with this game, it's the best one out of the entire series and does a perfect job closing out the Blackwell series. The Blackwell series is a must play for any point and click gamer, this is a hidden gem and the whole series was a wonderful ride and great experience - I will definitely miss playing Rosa and Joey!
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alison
( 4.6 h registradas )
Publicado el 8 de mayo
Blackwell Epiphany is a very pleasant end to the saga, and a perfect lazy Sunday afternoon adventure game. If you've played the first ones you know what to expect here - decent voice acting, great jazz music, logical puzzles, a touch of fantasy and a splash of NYC. It wasn't my favorite in the series (for me that was the second game) but i enjoyed it about as much as episode four, which was a pretty solid point and click. Definitely worth it for fans of the series and adventure games in general.
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Lacie
( 12.8 h registradas )
Publicado el 3 de mayo
I love all their point and clicks, yet Blackwell is my favorite of them all. This is an amazing and sad ending to the series. I was kinda hoping Tomo would be explained in this one, but oh well.

This one I felt was a bit longer than the last one, but I could have just been slower to the uptake in this one. If you haven't played any of the Blackwell games, I would skip this one until you do. If you're in the mood for a good point and click that's not short, I definitely recommend this one!
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Dom
( 4.4 h registradas )
Publicado el 25 de abril
Really superb adventure game. I played the other 4 games in the series in it's bundle last year and hadn't realised there was a 5th. This is the best of an already great series - solid characters, unique premise and engaging story with solid puzzles and detective work. It's also a satisfying length and is longer than the other games in the series.

I'm really impressed at this Indie studio that makes games that are as good or better than some of the classics, and the retro pixel-art style is beautiful. If you like adventure games you will like this one.
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Análisis más útiles  En los últimos 30 días
A 2 de 2 personas (100%) les ha sido útil este análisis
Recomendado
9.1 h registradas
Publicado el 5 de junio
First of all, I enjoyed every bit second of it. This Game should be played as part (final part) of the whole Blackwell Series.

The Story is astonishing told and has all the ingredients of a really good story. It has emotions, tension, humor and seriousness. The story is really well told and that strong to put this series in a league of one of the best adventures I played the last few years.

About the different aspects of the this Games/Series:

Graphics:
The graphic is no highly polished, effectful 3D grahic, but it is always fitting to tell the story also in appropriate graphical way. The graphics get better with every part of the Blackwell series, but it never takess the attention away from the story.

Blackwell Epiphany: 6/10
Blackwell series: 5/10


Audio:
The Audio is great. Every bit line is sychronized and well played by the different voice actors. This one is really great and support the whole game/series and how emotionally the story is told. The music is atmospehric and is never nerve-racking.

Blackwell Epiphany: 10/10
Blackwell series: 10/10


Story:
I wrote it at the beginning of my review. This is one of the best told stories in an adventure / adventure series in the last few years. It has it all emotions, tension, humor and seriousness. It is well support through the graphic and even better by audio, meaning voice actors and music.

Blackwell Epiphany: 10/10
Blackwell series: 10/10



I can defintely recommend this game... WAIT... I insist I recommend the whole series to get the full experience out of the fantastic story.

This game / series is worth every dime of it. You wil not regret it!

Have fun with this adventure gem(s) :)
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Análisis más útiles  Global
A 7 de 7 personas (100%) les ha sido útil este análisis
Recomendado
18.2 h registradas
Publicado el 25 de abril de 2014
The Blackwell Epiphany pone el broche de oro a estas historias fantasmales. Con un menor presupuesto que otras aventuras gráficas, las supera y deja un recuerdo imborrable.
Joey y Rosa son una pareja que desprende carisma, se compenetran, nos regalan diálogos divertidos, tristes y apasionados. Los personajes secundarios dan fuerza a la trama y los flashbacks nos traen recuerdos olvidados.
Una aventura y saga imprescindible que todo aventurero debería jugar.

Análisis completo en La Fortaleza de LeChuck
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A 4 de 4 personas (100%) les ha sido útil este análisis
Recomendado
6.1 h registradas
Publicado el 20 de junio de 2015
Nunca, pero NUNCA me ha dejado tan satisfacho una saga como la saga Blackwell.

Si ven mi perfil he comprado el bundle en oferta y me he jugado TODOS, lei varias reviews sobre lo controvertido del final, y sinceramente, tengo que decir que, es uno de los finales en la historia de los videojuegos que me ha dejado MAS SATISFECHO como jugador, y vamos que no soy un rookie, tengo 30 años y juego desde los 4, desde que mi madre me regaló una atar 2600, asi que finales vi muchos.

Toda la saga blackwell tiene esa NOSTALGIA retro encima. Conocí esta empresa, Wadjeteye por su gran Juego Gemini Rue y me enmoré al instante de su estilo retro (bueno, por mi edad no me costo mucho) y me decidi a comprar el bound blackwell y vaya, me enganché como nunca. La carisma de los personajes, el diseño tradicional de los escenarios (me hace acordar mucho a la saga broken sword especialmetne los 2 primeros), las historias crudas y penetrantes, los puzzles (algunos faciles, otros rompecocos), realmente lo tuvo todo, fue una experiencia única y divertida.

realmente recomiendo toda la saga a quienes sean gustosos de las aventuras point & click con trama profunda, personajes desarollados y a su vez divertidos.

Me parece que este capitulo le da un cierre perfecto a la serie y no deja casi ningun enigma sin resolver
Salvo, quizas, el de los "VAMPIROS", pero bueno, quien sabe si no hay algun spinoff en el futuro =)
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A 2 de 2 personas (100%) les ha sido útil este análisis
Recomendado
7.4 h registradas
Publicado el 11 de enero de 2015
Puede que la mejor entrega de la saga. Buen juego y buen final.
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A 76 de 79 personas (96%) les ha sido útil este análisis
Recomendado
6.1 h registradas
Publicado el 24 de abril de 2014
It's not very common for a video game to have a totally satisfying and conclusive ending, even more so if it’s a series. The Blackwell games managed to stick the landing completely and Epiphany makes for one of the best conclusions I've ever seen in a video game.

Do yourself a favor and buy the whole series right now and start from the beginning. The series grows and gets better with each installment. Epiphany is just a great culmination of everything that came before it mixing great writing and logical puzzles into an overall fantastic game.

Epiphany has quickly become one of my new favorite games. I also would say that The Blackwell Series as a whole easily rivals the adventure game classics. Fans of the series should buy this game ASAP and for those who haven't played them I reiterate to just buy the whole series now if you're interested, you’re in for a memorable ride. I definitely won't be forgetting it anytime soon.
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A 48 de 57 personas (84%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
Recomendado
9.6 h registradas
Publicado el 25 de agosto de 2015
God, I haven't seen a movie in forever... - Rosangela Blackwell

Blackwell Epiphany is... or was... - gosh, I cannot believe that I'm putting this fact in words, my heart literally breaks - is the final installment in Blackwell series. You've been prepared for this final act throughout the whole series, and when you face it... you will know there could be no better ending. It is not the ending you want. It is not the ending you asked for. You keep whispering to yourself, even screaming in your head that this shouldn't happen! Yet you know that there is no better ending that this title deserves. We go out with a bang. It leaves you with a bittersweet sensation. We have to acknowledge that it is our time to say goodbye.

A couple months after the events of Blackwell Deception, we learn that Rosa has established a symbiotic relationship with Detective Durkin. She has become a silent informant for Durkin, as he helps Rosa to reach inside information on cases that she works on. Durkin doesn't ask questions, Rosa doesn't impose answers. We catch up on this partnership when Rosa is sent to investigate a rundown hotel by Durkin. A casual enough "ghost whispering" case occurs and finds resolution by Rosa and Joey's already tried abilities. Just as Rosa was leaving the scene, she witnesses a dreadful murder! The next day, not a word is spoken on the news about the said murder and Rosa's suspicions do raise by the minute. Does the police cover up the story? Why? It is time for us to chase another mystery... Maybe our last.

In this final game, we encounter many old friends, enemies and familiar bystanders. Sometimes we smile, sometimes we pout, other times we wish that we'd be capable of throwing a punch through our screen. We live through our saddest, happiest, weirdest, cruelest encounters yet. But in the end, what rests with us the most are no other than Rosa and Joey. We witnessed their growth, both in character and relationship step by step. Now we are able to see that Rosa has fulfilled her potential, and we can finally claim that we know who Joey Mallone is. They are the kind of characters that you'll keep carrying with you long after their stories are told. Rest is "a tale told by an idiot, full of sound and fury, signifying nothing".

Gameplay wise, the game contains the longest playtime compared to all other installments as you can expect. There are many things to reveal, explore or dabble with. I'd say one play through would take around 8-10 hours, which would completely worth the full price. We are already familiar with all options and controls that the game has in store for us. Nothing changed. If I were to complain about one thing, I'd say there was some relevantly periodic backtracking which concerns casual visits to police station. Aside, I am silent on the complaint department.

There are thousands of words that I wish to write about this masterpiece of an adventure game, but sadly the contents elude me as I ponder on. This was it. The one big finale. The grand exit. Literally no more Blackwell games to wait for. I found myself holding my breath as the story unwraps its countless unexplained mysteries one by one. Each crisp of information blew my mind. Each answer that I have been given, I anticipated for more. Flashbacks, metaphors, oddly exchanged dialogues, the gravity of choice and the collective unconscious; they all came back to present us the finale that we were waiting for. And that finale, was excellent!

Just as I realized "what the hell was happening", the credits started to roll. I felt tears filling my eyes, and I cannot say this for a lot of games. Well done, Dave Gilbert. Well done and well played! I bow before you! I'll be missing everything about this game.

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
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A 37 de 40 personas (93%) les ha sido útil este análisis
Recomendado
5.6 h registradas
Publicado el 24 de abril de 2014
Oh, where to start?! If you've never played a Blackwell game before you really should start with The Blackwell Legacy (or even The Shivah, which ties-in) because this is the fifth and final part of a story arc, and it just won't mean anything to you unless you've done the others. It is a fairly typical Wadjet Eye game - good characters, a deep, rich plot, great music and some lovely art that mixes modern with retro styles - and it comes with the flaws you expect from adventure games, i.e. moon logic and a rigid progression structure... ah, whatever. It doesn't matter.

If you liked the earlier Blackwell titles, this will cap the story for you and you just... have to. Seriously. BUY IT.
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A 32 de 33 personas (97%) les ha sido útil este análisis
Recomendado
17.5 h registradas
Publicado el 27 de octubre de 2014
111 reviews, only 15 bucks, published way back in April... how unfortunate.

Only one guide for this game. One. The only one that I could find anyway. I only really looked for it because I had a slight difficulty with something I missed. I'd seen what I needed to do earlier, I just didn't remember, probably because I'd run out of coffee quite a while ago.

Anything I could rag on this game would pretty much be nitpicking. In all honesty, if this game made any screw-ups, they are no worse than certain AAA titles that get stupidly enormous amounts of undeserved praise. The ending wasn't perfect, I kinda saw it coming, but it gripped me and it didn't ♥♥♥♥ me off. Granted, yes, a few holes were left unfilled, but ultimately they can somewhat be ignored due to the way things were wrapped up being quite final. It did seem a tad abrupt, though, but I've seen far worse endings, believe me.

The gameplay tries to draw elements from all the previous titles and succeeds rather well. I felt it was a bit of a challenge without being completely convoluted and irrational as torturing your neighbor's dog for no reason, so I'm happy. At no point did I really need a guide, but nothing was excessively easy. This and the last game both did this pretty well, unlike Convergence which felt rather too straightforward to me.

Maybe the series could have kept going, wrapped a few more loose-ends up, but overall I think this was a fine conclusion to an excellent series. It's a shining light at the end of it all.
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A 24 de 25 personas (96%) les ha sido útil este análisis
Recomendado
6.3 h registradas
Publicado el 25 de abril de 2014
This review stands as a full review of the entire Blackwell series. I was introduced to this series a meager four days ago. I was intrigued by the old-school point and click "talkies" I had grown up with on old CD-ROMs from Fate of Atlantis through the Monkey Island series all the way to the newer Telltale Games products. I hardly knew what I was getting myself into.

The Blackwell series stars the Blackwell family, mainly Rosa and introducing her Aunt, Lauren, in Unbound. At some point in the past, their Grandmother suddenly became saddled with a ghost, Joey, who was her spirit guide. Unable to take the pressure (limiting plot spoilers), she died and Joey passed onto the aunt. It turned out he is a spirit guide, destined to guide Mediums like the series protaganist Rose to lead lost spirits to the final destination.

This is where the puzzle element comes into play. Like most adventure games, you interact with the environment through investigation, item manipulation and conversing with other characters. The first game in the series, Legacy, is fairly light on puzzles and is easily completed, but the series quickly grows into a satisfying old-school adventure title as the series progresses. Epiphany is the masterstroke of the series in this regard, with multi-threaded and complex puzzle threads that still fit well within the realm of logic.

However, where the series truly shines is in the storytelling. The writing, character development and accompanying voice acting is near perfection. The series easily hooks you into the characters and makes you care about them. The slow reveal of the history, feelings, pain and emotion of each character over each of the five games easily drew me into the Blackwell world. With Epiphany, the entire series wrapped up in a way few games, movies or even television shows could ever hope - satisfying, even if bittersweet.

There are a couple of hiccups in the game, primarily in code bugs in Unbound that cause voice tracks to trigger improperly, one being an ugly spoiler mid-way through that gave away part of a conversation from the game's finale, but otherwise is solidly coded and well designed. The graphics may also be a bit of a put-off to more modern gamers since it is intentionally created in a low resolution, non-widescreen format to mimic the old CRT monitors some of us older gamers were stuck with nearly two decades ago. But the artwork presented in close-ups, photos, desktop backrounts, and other areas is fantastic and feels alive.

I whole heartedly recommend the entire five game series. Go back to the Blackwell Legacy and pick it up from there and don't stop until you finish up Epiphany. The game is a well build emotional ride with solid puzzle mechanics fit for a good old school adventure game. From someone used to adventure games being the high-energy comedy like Day of the Tentacle, The Blackwell series was a huge surprise. Though the surprise was pleasant and I believe it will be so for everyone else who gives this a try.
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A 22 de 23 personas (96%) les ha sido útil este análisis
Recomendado
15.7 h registradas
Publicado el 27 de abril de 2014
The biggest and best game of the Blackwell series. If you've played other games in the series you'll know what you're getting into, but to put it simply this is Wadjet Eye's finest work to date - a point and click game that I can easily recommend alongside classics in the genre.

Once again, players take on the roles of both Rosa Blackwell and Joey Mallone, their job is, as always to help lost souls move on, and as before there are a large number of ghosts that need saving, each with a different story to tell. Unlike previous games, all the ghosts in this game tie directly into the primary overarching narrative, adding considerable gravitas to proceedings and helping to shake things up. There is some assumption of prior knowledge of the series, the game doesn't waste time retreading how Rosa and Joey do their jobs but instead dives right into the main course. In terms of gameplay. The dual characters mechanic returns once again and players must make use of both Rosa's and Joey's different abilities to solve puzzles and overcome dialogue based obstacles throughout the game. Puzzles are for the most part fairly simple, there's no hair tearing moments and bizarre solutions to impede your progress - for the most part everything is pretty logical. The clue system from previous games returns, requiring players to combine topics/clues from their in game notes page to determine links and hypothesise potential solutions to problems. This works well for the most part, with Joey again serving as an in-game hints system that the player can utilise as much or as little as they desire. The focus here is very much on the story, there are also plenty of references to previous games for fans yet the game is also strong enough to stand on its own.

In terms of game length, the game feels longer than previous entries, I think Wadjet has finally hit upon the optimal length for its games with Epiphany after previous entries were criticised for their short length. The narrative and writing quality are consistent throughout, Wadjet Eye have been going from strength to strength with this series and Epiphany is no exception. I did notice a new mechanic in play early in the game, where the two leads would spontaneously begin short, unprompted banters discussing their current location, etc, not unlike the party banter systems employed in several rpgs. Sadly this fizzled out quite quickly and is only seen in the first third of the game.

The artwork in Epiphany is fantastic throughout, it's building on a similar aesthetic to Blackwell Deception but everything is more detailed and beautifully rendered in pixel art. They've found a really great style to use (and artist to bring it to life) and they neatly sidestep the animation issues that many other modern point and clicks exhibit because of it. Hoping to see future games maintain the same style and level of quality.

The music is nice and fits well with the tone of the game for the most part, it did seem to be a little on the quiet side this time around and is very much in the background for most of game. In terms of other audio - Wadjet's voice acting on the technical side of things has come a long way now, there's none of the issues the plagued earlier entries to be found here which is great. All series regulars reprise their roles in Epiphany and they all give solid performances.

In terms of story, this being the final game in the series, Epiphany wraps up the Blackwell series and answers most of the questions you might have had. I won't lie though, I wish we'd have seen some more entries to the series before the finale.

Sadly there is one significant dropped plot arc which occurs (or rather should have occurred) between Deception and Epiphany that I felt hurt the continuity between those two games somewhat. Based on the ending of Deception and where Epiphany picks up it felt that we'd skipped a step in the story of Rosa and Joey and just leapt from there to the series finale, which is an unusual and unfortunate misstep. Aside from this one issue the series as a whole flows nicely from one game to the next. I won't talk about the ending here as I think that's something best experienced and I don't want to colour anyone's view on it, suffice it to say I felt it was a fitting ending but it's not the one I would have gone with.

There's always been a certain sense of familiarity with the Blackwell series and the protagonists thankless task of helping the dead move on all the while the hustle and bustle of New York. There's something that's quite grounded in reality about the series that makes it quite endearing and relaxing to play, this is underlined through Dave Gilbert's commentaries that are embedded within each game you really get a sense that you're experiencing these locations through his memories and the series as a whole just really has a sort of personal touch that's difficult to describe and I don't often see/feel in most games. That, married with the real world setting really heightened the experience for me across the Blackwell series.

Ultimately, Blackwell Epiphany is highly recommended, as a fan of the series this was a deeply satisfying game to play. If you've never played the Blackwell series before, or if it's sat in your Steam backlog, start with Legacy and work forwards from there - if you're a fan of the genre, you won't regret it.
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