The last game in the Blackwell series.
Análises de utilizadores: Muito positivas (188 análises)
Data de lançamento: 24 Abr, 2014

Inicia a sessão para adicionares este artigo à tua lista de desejos, seguí-lo ou dispensá-lo.

Comprar Blackwell Epiphany

 

Recomendações de Curadores

"The high-point of a consistently strong series, and a great showcase of adventure game design that fits the story's theme."
Vê a análise completa aqui.

Análises

“It’s pretty much the perfect ending, both wrapping up and nailing a series that’s been going from strength to strength since it first appeared way back in 2006.”
Rock Paper Shotgun

“The stakes are immense this time around. Rosa and Joey deal with more difficult cases and emotions than they’ve previously had to tackle. The game seems to be the longest yet and features a wide variety of locations to explore and characters to meet.”
Hardcore Gamer

“Its strong storytelling and solid puzzles will win you over.”
Adventure Gamers

Acerca deste jogo

A dead man’s soul cries out against the force of a ferocious blizzard. He cries for help. He cries for answers. Then he screams as he is torn apart like damp tissue paper.

This wasn’t the first time, and it won’t be the last.

The police are powerless to stop it, so the duty falls to the only ones who can. What force could be so powerful – and so malevolent – that it would destroy the very core of a life in order to get what it wants? Rosa Blackwell and Joey Mallone mean to find out, even if it means risking themselves in the process.

Requisitos do Sistema

    Minimum:
    • OS: Windows ME or higher
    • Processor: Pentium or higher
    • Memory: 64 MB RAM
    • Graphics: 640x400, 32-bit colour: 700 Mhz system minimum
    • DirectX: Version 5.2
    • Hard Drive: 350 MB available space
    • Sound Card: All DirectX-compatible sound cards
    Recommended:
    • OS: Windows ME or higher
    • Processor: Pentium or higher
    • Memory: 64 MB RAM
    • Graphics: 640x400, 32-bit colour: 700 Mhz system minimum
    • DirectX: Version 5.2
    • Hard Drive: 350 MB available space
    • Sound Card: All DirectX-compatible sound cards
Análises úteis de clientes
14 de 16 pessoas (88%) acharam esta análise útil
35.3 hrs em registo
Publicada: 8 Janeiro
Rosangela Blackwell is a struggling author living in New York, and a medium. Enter Joey Mallone, a ghost and spirit guide tied to the female members of the Blackwell family. When Rosa's aunt, Lauren Blackwell, passes after being in a coma for decades, Joey is 'released' from Lauren and enters Rosa's life. Details are revealed throughout the five installments of the Blackwell series regarding the female members of the Blackwell family, how Joey came to be, what happened to Aunt Lauren to trap her in a comatose state, etc. Together, Rosa and Joey seek out and help tormented ghosts trapped in the physical world cross over to "the other side" throughout the series.

In BLACKWELL EPIPHANY, the fifth and final installment of the game series.
Rosa’s now fully embraced her quest to find trapped spirits in New York and help them to move on. We finally discover the origins of the two most prominent characters of the series, and learn a little more about a shadowy organization that is the antithesis of everything Rosa and Joey stand for. Many answers to things will be brought to light which have been hanging over the series since it's inception. The Blackwell series has always been focused on human stories, which has made this series so special. It definitely stands strong on its own merits with the incredible writing of Dave Gilbert.

EPIPHANY begins and immediately takes a serious dark turn when people's souls are ripped apart right in front of Rosa and Joey's eyes. And there's the ghost of a little girl which hits Rosa and Joey harder than others -- but, for the most part, not treated as all that different or special than the others along their journey. Death is unfair. Rosa and Joey know and accept that. It's the race to get the little girl's ghost ‘safe’ before whatever is destroying souls can take her death as easily as it took her life. There are other ghosts to be dealt with, too. From the TV news anchor desperate to leave her past behind, to the brother and sister striving to deal with childhood abuse.

How does one end such a phenomenal series? When you get to the last act, everything kicks into high gear heading for the finish line ... the grand finale. And, wow! What a finale! The very last scene is ... dare I say ... perfect!
Thanks, Dave, for such a wonderful experience over the past decade with the Blackwell series. Kudos!!!

(To enjoy the story at it's best, the games should be played in order of creation. 1st 'LEGACY' -- 2nd 'UNBOUND' which explores the events and time that Lauren Blackwell and Joey were working together in the 1970s (while Unbound turned out, unintentionally, to be a prequel to Legacy, it should be played after Legacy to not only help enlighten the player as to what happened in the first installment, but also gives the player clues as to what is coming in future installments) -- 3rd 'CONVERGENCE' which takes place about six months after the events in Legacy -- 4th 'DECEPTION' which takes place some time after Convergence -- and 5th 'EPIPHANY', which is the final installment in the Blackwell game series.)
Achaste esta análise útil? Sim Não Engraçada
6 de 6 pessoas (100%) acharam esta análise útil
16.7 hrs em registo
Publicada: 12 Janeiro
Epiphany really nails the final and most ambitious chapter to a charming and engaging supernatural detective series. The production quality has taken an obvious step up with Ben Chandler stepping in as lead artist, and Dave Gilbert honing his writing skills and puzzle design to near perfection. We get further backstory, a tying together of previous story threads, and closure.

I have more to say about the unique strengths & weaknesses of the series, but I'll put them into my 'The Blackwell Legacy' review. The above is a simple thumbs up for those who've completed previous installments.
Achaste esta análise útil? Sim Não Engraçada
7 de 9 pessoas (78%) acharam esta análise útil
12.7 hrs em registo
Publicada: 8 Janeiro
Overview: Blackwell Epiphany is the fifth and final installment in my favorite point-and-click adventure series in this century. The Blackwell series definitely has a special place in my heart. Epiphany tells the story of Rosangela Blackwell, an experienced medium (aka Bestower), and Joey, a spirit stuck with the Blackwell family, and they both go about solving mysteries in NYC and investigating cases related to ghosts who couldn't move on to the afterlife.

Pros:
  • Despite having ghosts and all, characters are very realistic, well-developed, deep, interesting, funny, and loveable
  • The story is interesting and solving the mysteries is really fun (despite the whole game being really on the depressive side)
  • Great and unpredictable ending to the series--I've read some bad reviews about it, but I thought it was awesome
  • Everything you've ever wanted to know about the series will probably be answered
  • The puzzles are kept to a sober level of difficulty, but there's no handholding, either--if you're used to the series, you shouldn't get stuck or need any guides
  • The dialogues and the voice acting are really outstanding, I can't stress it enough.
  • Has a very interesting mechanic in which you combine clues instead of items to solve puzzles, and that works really well with the investigation theme. This feature is even improved in this game, as good as in Deception or probably slightly better.
  • Once again, you get to control both Rosa and Joey (whose roll is even bigger then in Deception), adding a lot to the puzzles
  • Like in Deception, having the smartphone to do research and calls makes the game flow even better than the first three games
  • Really gorgeous retro graphics, always going up in quality throughout the games
  • BGM is awesome

Cons:
  • No in-game way to change the resolution
  • Alt+tabbing and alt+escing kinda screw the game (keyboard stops being recognized, some dialogues get cut down in a split second and you can't listen to/read them anymore), so you'll probably have to quit it and load it again to solve this issue
  • A few minor inconsistencies, like characters not reaching the conclusion at the right time, or combining clues not working until after it was reasonable for it to work and stuff like that (most of those were indirectly justified in the commentaries, like "this was added in the last week of production" or something like that)
  • IT'S OVER!!! =(

Bought on: Steam Store for R$ 11,19 (US$ 5.99 in the US at that time). I would've bought it last holiday sales even if it had no discount (and I wouldn't be disappointed).

Verdict: This is the last game in the series. Epiphany is considerably better, deeper, longer, more clever and more emotional than its prequels. Definitely the most serious, depressing (in a good way) and enjoyable game in the series. It's really fun and brings you back to old-school adventure games, while still bringing fresh elements to the table. Epiphany also imerses you in this intricate plot in a way like no other Blackwell game does (and they were already good at that). If you're into classic point-and-click games, you most definitely have to try it! Don't forget to play the other titles first! While you could play Epiphany as a standalone game, you'll miss a lot if you haven't played the other games. So don't do it! Start at the beginning. One thousand thumbs up!
Achaste esta análise útil? Sim Não Engraçada
3 de 3 pessoas (100%) acharam esta análise útil
7.9 hrs em registo
Publicada: 9 Março
This game has achieved something I would not have thought possible: It made me cry! The last time that happened was somewhere around the release of the movie 'The Green Mile' (the killing of that mouse just hit me hard).

I started playing the Blackwell series because the first game was on sale and I really enjoy the 'adventure' games with great stories. After I finished the first one I couldn't stop and played through all of the other ones as well. The grand finale of the series, Blackwell Epiphany, is in my opinion the best of them all.
The ending was just overwhelming and beautiful. These games had, no pun intended, soul!
Dave Gilbert, thank you.
Achaste esta análise útil? Sim Não Engraçada
2 de 2 pessoas (100%) acharam esta análise útil
5.4 hrs em registo
Publicada: 16 Março
If you liked the first 4 games, you'll probably enjoy this finale. Play the first 4 though! The final installment has the best graphics and the most gameplay time. I enjoyed the story and I think most of the loose ends were tied up satisfactorily.
Achaste esta análise útil? Sim Não Engraçada
2 de 2 pessoas (100%) acharam esta análise útil
9.8 hrs em registo
Publicada: 4 Fevereiro
The following is my opinion on the Blackwell series (and not just this fifth and final installment

Though the design, length and quality of these games vary from one another (the production span is 8 years), it is nearly impossible to take them apart. Sure, the gameplay can change drastically, the tone may shift from giddy to utter dark but it never feels wrong. That's hard to explain but Dave Gilbert sure did great.

The writing is excellent, the voice acting is great, the puzzles are logic (which is not a given in adventure games) and the overall feel of the series is spot-on.

If you're a fan of point n' click you cannot miss those games. For the others, it may rest on your ability to enjoy a game under 480p with a slow pace. But it is absolutely worth it.

Oh, and Ben Chandler, the God-on-Earth-of-AGS-community has worked on the penultimate game as well as this one here. Just so you know.
Achaste esta análise útil? Sim Não Engraçada
2 de 2 pessoas (100%) acharam esta análise útil
8.6 hrs em registo
Publicada: 1 Fevereiro
A fantastic and emotional conclusion to a wonderful series.
Achaste esta análise útil? Sim Não Engraçada
2 de 2 pessoas (100%) acharam esta análise útil
9.6 hrs em registo
Publicada: 9 de Novembro de 2014
A nice sendoff for this adventure game series,

I strongly recommend playing the other Blackwell games first, as this one wraps up the overall story.
It's a classic style point and click adventure game, that avoids most of the more frustrating missteps of the genre like pixelhunting, mazes, illogical puzzles, etc.
This one probably has the best production values out of the Blackwell games, it's neat to see how they've gotten better in that sense, the commentary tracks they all have provide some interesting insight into the production as well.

One of the better modern point and click adventure games,

Recommended.
Achaste esta análise útil? Sim Não Engraçada
1 de 1 pessoas (100%) acharam esta análise útil
6.6 hrs em registo
Publicada: 10 de Dezembro de 2014
Blackwell Epiphany may not be the best ending of the Blackwell series, but it’s totally worth playing.It takes you inside the story by introducing fantastic music and dialogue. With plenty of well thought puzzles and cases to crack, the game is worth spending time and money on, especially for those who have been with this series for years. Full Review.
Achaste esta análise útil? Sim Não Engraçada
1 de 1 pessoas (100%) acharam esta análise útil
7.4 hrs em registo
Publicada: 2 Janeiro
The whole serie of Blackwell is pretty much must have for adventure fans. Something about those games, just gets you from first screen of Legacy to a final conclusion of Epiphany... What else to say? Blackwell franchise tells a story about Rosa Blackwell and her ghost friend Joey, their work is to help spirits accept their death and help them to move on to the other side. Anyone can recall another game about medium job? That would actually includ just that, been a medium? As far as I know, Blackwell uniq in that matter. It kinda blurs in final installment, but nevertheless stays true to it's origins. Charecter development is amazing! Voice acting is cheesy at first and second games, but overwhelmengly great at later instalments. Gameplay is easy and relaxing, for adventure game it doesn't have too difficult puzzles or even pixel hunting, it based around dialogues mostly. Also all games are releatively short, but entertaining.

Aw shucks. Dunno what else to say... Just that I guess: You love adventures? Get Blackwell!
Achaste esta análise útil? Sim Não Engraçada
2 de 3 pessoas (67%) acharam esta análise útil
10.7 hrs em registo
Publicada: 23 de Dezembro de 2014
If you enjoyed the previous Blackwell games, pick this up. Wraps up the series well, with even better production values than the last game.
Achaste esta análise útil? Sim Não Engraçada
2 de 3 pessoas (67%) acharam esta análise útil
12.7 hrs em registo
Publicada: 18 de Dezembro de 2014
Uhh, what even to say. If you're here it's probably because you played the other games in series, or at least one of them. It's not the best in the series plot-wise but it's still good in that regard, and it's great in terms of game design. People complaining about the ending are 100% in the right to do so, though I'm not especially bothered by it. But yeah. If you liked 1-4 then 5 will be enjoyable too.
Achaste esta análise útil? Sim Não Engraçada
2 de 4 pessoas (50%) acharam esta análise útil
5.6 hrs em registo
Publicada: 27 de Dezembro de 2014
Great end to a great series.
Achaste esta análise útil? Sim Não Engraçada
1 de 2 pessoas (50%) acharam esta análise útil
5.1 hrs em registo
Publicada: 21 de Dezembro de 2014
Fantastic conclusion to the series on a character and emotional level. Some of the plot stuff is a bit out there for a series that started off relatively grounded. But still, it wraps up pretty much every dangling thread of the series, touching on various past antagonists and even giving closure the characters in the prequel game (the second one) and ends with a closed book for the most part, which is pretty rare for video games in their constant bid for sequels. Game is a bit meatier than the rest of series, lasting me about 5 hours when the rest lasted about 3, and continues the trend of the series refining as it went along when it came to its' mechanics. Most of the puzzles are pretty well done save for a couple pixel hunt moment. Snag it if you like adventure games, and if you haven't played the series at all, they're a great little run of games that know when to not overstay their welcome.
Achaste esta análise útil? Sim Não Engraçada
74 de 76 pessoas (97%) acharam esta análise útil
6.1 hrs em registo
Publicada: 24 de Abril de 2014
It's not very common for a video game to have a totally satisfying and conclusive ending, even more so if it’s a series. The Blackwell games managed to stick the landing completely and Epiphany makes for one of the best conclusions I've ever seen in a video game.

Do yourself a favor and buy the whole series right now and start from the beginning. The series grows and gets better with each installment. Epiphany is just a great culmination of everything that came before it mixing great writing and logical puzzles into an overall fantastic game.

Epiphany has quickly become one of my new favorite games. I also would say that The Blackwell Series as a whole easily rivals the adventure game classics. Fans of the series should buy this game ASAP and for those who haven't played them I reiterate to just buy the whole series now if you're interested, you’re in for a memorable ride. I definitely won't be forgetting it anytime soon.
Achaste esta análise útil? Sim Não Engraçada
36 de 39 pessoas (92%) acharam esta análise útil
5.6 hrs em registo
Publicada: 24 de Abril de 2014
Oh, where to start?! If you've never played a Blackwell game before you really should start with The Blackwell Legacy (or even The Shivah, which ties-in) because this is the fifth and final part of a story arc, and it just won't mean anything to you unless you've done the others. It is a fairly typical Wadjet Eye game - good characters, a deep, rich plot, great music and some lovely art that mixes modern with retro styles - and it comes with the flaws you expect from adventure games, i.e. moon logic and a rigid progression structure... ah, whatever. It doesn't matter.

If you liked the earlier Blackwell titles, this will cap the story for you and you just... have to. Seriously. BUY IT.
Achaste esta análise útil? Sim Não Engraçada
29 de 30 pessoas (97%) acharam esta análise útil
17.5 hrs em registo
Publicada: 27 de Outubro de 2014
111 reviews, only 15 bucks, published way back in April... how unfortunate.

Only one guide for this game. One. The only one that I could find anyway. I only really looked for it because I had a slight difficulty with something I missed. I'd seen what I needed to do earlier, I just didn't remember, probably because I'd run out of coffee quite a while ago.

Anything I could rag on this game would pretty much be nitpicking. In all honesty, if this game made any screw-ups, they are no worse than certain AAA titles that get stupidly enormous amounts of undeserved praise. The ending wasn't perfect, I kinda saw it coming, but it gripped me and it didn't ♥♥♥♥ me off. Granted, yes, a few holes were left unfilled, but ultimately they can somewhat be ignored due to the way things were wrapped up being quite final. It did seem a tad abrupt, though, but I've seen far worse endings, believe me.

The gameplay tries to draw elements from all the previous titles and succeeds rather well. I felt it was a bit of a challenge without being completely convoluted and irrational as torturing your neighbor's dog for no reason, so I'm happy. At no point did I really need a guide, but nothing was excessively easy. This and the last game both did this pretty well, unlike Convergence which felt rather too straightforward to me.

Maybe the series could have kept going, wrapped a few more loose-ends up, but overall I think this was a fine conclusion to an excellent series. It's a shining light at the end of it all.
Achaste esta análise útil? Sim Não Engraçada
22 de 23 pessoas (96%) acharam esta análise útil
6.3 hrs em registo
Publicada: 25 de Abril de 2014
This review stands as a full review of the entire Blackwell series. I was introduced to this series a meager four days ago. I was intrigued by the old-school point and click "talkies" I had grown up with on old CD-ROMs from Fate of Atlantis through the Monkey Island series all the way to the newer Telltale Games products. I hardly knew what I was getting myself into.

The Blackwell series stars the Blackwell family, mainly Rosa and introducing her Aunt, Lauren, in Unbound. At some point in the past, their Grandmother suddenly became saddled with a ghost, Joey, who was her spirit guide. Unable to take the pressure (limiting plot spoilers), she died and Joey passed onto the aunt. It turned out he is a spirit guide, destined to guide Mediums like the series protaganist Rose to lead lost spirits to the final destination.

This is where the puzzle element comes into play. Like most adventure games, you interact with the environment through investigation, item manipulation and conversing with other characters. The first game in the series, Legacy, is fairly light on puzzles and is easily completed, but the series quickly grows into a satisfying old-school adventure title as the series progresses. Epiphany is the masterstroke of the series in this regard, with multi-threaded and complex puzzle threads that still fit well within the realm of logic.

However, where the series truly shines is in the storytelling. The writing, character development and accompanying voice acting is near perfection. The series easily hooks you into the characters and makes you care about them. The slow reveal of the history, feelings, pain and emotion of each character over each of the five games easily drew me into the Blackwell world. With Epiphany, the entire series wrapped up in a way few games, movies or even television shows could ever hope - satisfying, even if bittersweet.

There are a couple of hiccups in the game, primarily in code bugs in Unbound that cause voice tracks to trigger improperly, one being an ugly spoiler mid-way through that gave away part of a conversation from the game's finale, but otherwise is solidly coded and well designed. The graphics may also be a bit of a put-off to more modern gamers since it is intentionally created in a low resolution, non-widescreen format to mimic the old CRT monitors some of us older gamers were stuck with nearly two decades ago. But the artwork presented in close-ups, photos, desktop backrounts, and other areas is fantastic and feels alive.

I whole heartedly recommend the entire five game series. Go back to the Blackwell Legacy and pick it up from there and don't stop until you finish up Epiphany. The game is a well build emotional ride with solid puzzle mechanics fit for a good old school adventure game. From someone used to adventure games being the high-energy comedy like Day of the Tentacle, The Blackwell series was a huge surprise. Though the surprise was pleasant and I believe it will be so for everyone else who gives this a try.
Achaste esta análise útil? Sim Não Engraçada
20 de 21 pessoas (95%) acharam esta análise útil
15.7 hrs em registo
Publicada: 27 de Abril de 2014
The biggest and best game of the Blackwell series. If you've played other games in the series you'll know what you're getting into, but to put it simply this is Wadjet Eye's finest work to date - a point and click game that I can easily recommend alongside classics in the genre.

Once again, players take on the roles of both Rosa Blackwell and Joey Mallone, their job is, as always to help lost souls move on, and as before there are a large number of ghosts that need saving, each with a different story to tell. Unlike previous games, all the ghosts in this game tie directly into the primary overarching narrative, adding considerable gravitas to proceedings and helping to shake things up. There is some assumption of prior knowledge of the series, the game doesn't waste time retreading how Rosa and Joey do their jobs but instead dives right into the main course. In terms of gameplay. The dual characters mechanic returns once again and players must make use of both Rosa's and Joey's different abilities to solve puzzles and overcome dialogue based obstacles throughout the game. Puzzles are for the most part fairly simple, there's no hair tearing moments and bizarre solutions to impede your progress - for the most part everything is pretty logical. The clue system from previous games returns, requiring players to combine topics/clues from their in game notes page to determine links and hypothesise potential solutions to problems. This works well for the most part, with Joey again serving as an in-game hints system that the player can utilise as much or as little as they desire. The focus here is very much on the story, there are also plenty of references to previous games for fans yet the game is also strong enough to stand on its own.

In terms of game length, the game feels longer than previous entries, I think Wadjet has finally hit upon the optimal length for its games with Epiphany after previous entries were criticised for their short length. The narrative and writing quality are consistent throughout, Wadjet Eye have been going from strength to strength with this series and Epiphany is no exception. I did notice a new mechanic in play early in the game, where the two leads would spontaneously begin short, unprompted banters discussing their current location, etc, not unlike the party banter systems employed in several rpgs. Sadly this fizzled out quite quickly and is only seen in the first third of the game.

The artwork in Epiphany is fantastic throughout, it's building on a similar aesthetic to Blackwell Deception but everything is more detailed and beautifully rendered in pixel art. They've found a really great style to use (and artist to bring it to life) and they neatly sidestep the animation issues that many other modern point and clicks exhibit because of it. Hoping to see future games maintain the same style and level of quality.

The music is nice and fits well with the tone of the game for the most part, it did seem to be a little on the quiet side this time around and is very much in the background for most of game. In terms of other audio - Wadjet's voice acting on the technical side of things has come a long way now, there's none of the issues the plagued earlier entries to be found here which is great. All series regulars reprise their roles in Epiphany and they all give solid performances.

In terms of story, this being the final game in the series, Epiphany wraps up the Blackwell series and answers most of the questions you might have had. I won't lie though, I wish we'd have seen some more entries to the series before the finale.

Sadly there is one significant dropped plot arc which occurs (or rather should have occurred) between Deception and Epiphany that I felt hurt the continuity between those two games somewhat. Based on the ending of Deception and where Epiphany picks up it felt that we'd skipped a step in the story of Rosa and Joey and just leapt from there to the series finale, which is an unusual and unfortunate misstep. Aside from this one issue the series as a whole flows nicely from one game to the next. I won't talk about the ending here as I think that's something best experienced and I don't want to colour anyone's view on it, suffice it to say I felt it was a fitting ending but it's not the one I would have gone with.

There's always been a certain sense of familiarity with the Blackwell series and the protagonists thankless task of helping the dead move on all the while the hustle and bustle of New York. There's something that's quite grounded in reality about the series that makes it quite endearing and relaxing to play, this is underlined through Dave Gilbert's commentaries that are embedded within each game you really get a sense that you're experiencing these locations through his memories and the series as a whole just really has a sort of personal touch that's difficult to describe and I don't often see/feel in most games. That, married with the real world setting really heightened the experience for me across the Blackwell series.

Ultimately, Blackwell Epiphany is highly recommended, as a fan of the series this was a deeply satisfying game to play. If you've never played the Blackwell series before, or if it's sat in your Steam backlog, start with Legacy and work forwards from there - if you're a fan of the genre, you won't regret it.
Achaste esta análise útil? Sim Não Engraçada
17 de 17 pessoas (100%) acharam esta análise útil
4.5 hrs em registo
Publicada: 31 de Outubro de 2014
Incredible ending to a great series.
Cried like a baby at the end lol
If you like great writing, dialogue and characters, this series would be right up your street.

Sad that it's over but glad that I got to experience it.
Achaste esta análise útil? Sim Não Engraçada