The last game in the Blackwell series.
Évaluations des utilisateurs : très positives (282 évaluation(s)) - 98% des 282 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 24 avr 2014

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Acheter Blackwell Epiphany

 

Articles

“It’s pretty much the perfect ending, both wrapping up and nailing a series that’s been going from strength to strength since it first appeared way back in 2006.”
Rock Paper Shotgun

“The stakes are immense this time around. Rosa and Joey deal with more difficult cases and emotions than they’ve previously had to tackle. The game seems to be the longest yet and features a wide variety of locations to explore and characters to meet.”
Hardcore Gamer

“Its strong storytelling and solid puzzles will win you over.”
Adventure Gamers

À propos de ce jeu

A dead man’s soul cries out against the force of a ferocious blizzard. He cries for help. He cries for answers. Then he screams as he is torn apart like damp tissue paper.

This wasn’t the first time, and it won’t be the last.

The police are powerless to stop it, so the duty falls to the only ones who can. What force could be so powerful – and so malevolent – that it would destroy the very core of a life in order to get what it wants? Rosa Blackwell and Joey Mallone mean to find out, even if it means risking themselves in the process.

Configuration requise

    Minimum:
    • Système d'exploitation : Windows ME or higher
    • Processeur : Pentium or higher
    • Mémoire vive : 64 MB de mémoire
    • Graphiques : 640x400, 32-bit colour: 700 Mhz system minimum
    • DirectX : Version 5.2
    • Espace disque : 350 MB d'espace disque disponible
    • Carte son : All DirectX-compatible sound cards
    Recommandée:
    • Système d'exploitation : Windows ME or higher
    • Processeur : Pentium or higher
    • Mémoire vive : 64 MB de mémoire
    • Graphiques : 640x400, 32-bit colour: 700 Mhz system minimum
    • DirectX : Version 5.2
    • Espace disque : 350 MB d'espace disque disponible
    • Carte son : All DirectX-compatible sound cards
Évaluations intéressantes des utilisateurs
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
5.4 heures en tout
Posté le : 2 octobre 2015
Encore un peu sous le choc de la fin de ce dernier volet des jeux Blackwell mais je ne peux m'empêcher d'en parler à chaud.

Déjà car les Blackwell sont des jeux à conseiller d'urgence pour les amateurs de point n' click par leur histoire simple à l'échelle d'un jeu mais à la mythologie fouillée, leurs énigmes agréables de logique (à quelques exceptions près) ou encore leur galerie de personnages aux profils crédibles.

Mais si cette série est surtout bluffante sur sa globalité, c'est par cette montée en puissance qu'on ressent en y jouant du début à la fin. Ainsi, le premier jeu pourra sembler mignon mais un peu trop léger à qui s'arrêtera là. Il fait en fait partie d'un récit plus large, jouant de plus en plus avec nos sentiments jusqu'à un dernier chapitre noir, amer et plus d'une fois surprenant.

Les jeux blackwell tournent autour de la mort, du deuil et arrivent à donner à ces thèmes rebattus une portée qui fait mouche, non pas par des concepts novateurs, des interprétations philosophiques poussées, mais des morceaux de vie de personnes rencontrées avant ou après leur trépas. Simplement une question de qualité d'écriture et de mise en scène. Mieux qu'un discours, des émotions. Et ça fonctionne.
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
8.0 heures en tout
Posté le : 18 août 2015
Le meilleur épisode de la série, tout les secrets sont révélés, tout est expliqué !
Les énigmes sont moins tordues, ça bouge pas mal au niveau du scénario, les textes toujours aussi bien travaillés.
Du tout bon : )
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42 personne(s) sur 50 (84%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
9.6 heures en tout
Posté le : 25 août 2015
Blackwell Epiphany is... or was... - gosh, I cannot believe that I'm putting this fact in words; my heart literally breaks - is the final installment of Blackwell series. You've been prepared for this final act throughout the whole Blackwell series, and when you face it... you will know there could be no better ending. It is not the ending you want. It is not the ending you asked for. You keep whispering to yourself, even screaming in your head that this shouldn't happen! Yet you know that there is no better ending that this title deserves. We go out with a bang. It leaves you with a bittersweet sensation. We have to acknowledge that it is our time to say goodbye.

A couple months after the events of Blackwell Deception, we learn that Rosa has established a symbiotic relationship with Detective Durkin. She has become a silent informant for Durkin, as he helps Rosa to reach inside information on cases that she works on. Durkin doesn't ask questions, Rosa doesn't impose answers. We catch up on this partnership when Rosa is sent to investigate a rundown hotel by Durkin. A casual enough "ghost whispering" case occurs and finds resolution by Rosa and Joey's already tried abilities. Just as Rosa was leaving the scene, she witnesses a dreadful murder! The next day, not a word is spoken on the news about the said murder and Rosa's suspicions do raise by the minute. Does the police cover up the story? Why? It is time for us to chase another mystery... Maybe our last.

In this final game, we encounter many old friends, enemies and familiar bystanders. Sometimes we smile, sometimes we pout, other times we wish that we'd be capable of throwing a punch through our screen. We live through our saddest, happiest, weirdest, cruelest encounters yet. But in the end, what rests with us the most are no other than Rosa and Joey. We witnessed their growth, both in character and relationship step by step. Now we are able to see that Rosa has fulfilled her potential, and we can finally claim that we know who Joey Mallone is. They are the kind of characters that you'll keep carrying with you long after their stories are told. Rest is "a tale told by an idiot, full of sound and fury, signifying nothing".

Gameplay wise, the game contains the longest playtime compared to all other installments as you can expect. There are many things to reveal, explore or dabble with. I'd say one play through would take around 8-10 hours, which would completely worth the full price. We are already familiar with all options and controls that the game has in store for us. Nothing changed. If I were to complain about one thing, I'd say there was some relevantly periodic backtracking which concerns casual visits to police station. Aside, I am silent on the complaint department.

There are thousands of words that I wish to write about this masterpiece of an adventure game, but sadly the contents elude me as I ponder on. This was it. The one big finale. The grand exit. Literally no more Blackwell games to wait for. I found myself holding my breath as the story unwraps its countless unexplained mysteries one by one. Each crisp of information blew my mind. Each answer that I have been given, I anticipated for more. Flashbacks, metaphors, oddly exchanged dialogues, the gravity of choice and the collective unconscious; they all came back to present us the finale that we were waiting for. And that finale, was excellent!

Just as I realized "what the hell was happening", the credits started to roll. I felt tears filling my eyes, and I cannot say this for a lot of games. Well done, Dave Gilbert. Well done and well played! I bow before you! I'll be missing everything about this game.

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
8.9 heures en tout
Posté le : 7 janvier
You want ending? Blackwell will give you ENDING. The Blackwell Epiphany is the final round of Blackwell adventuring, and they make a point of going out with one, if not several, bangs.

Rosa and Joey are back once more, even more dedicated to their cause following the events of Blackwell Deception and tracking a case that feels a bit heavier than their earlier workload. Things quickly spin into an even more grim situation, where bad times seem contagious and things are steadily getting less and less good, both for our plucky protagonist and, eventually, all of New York City.

Of the entire Blackwell series, I'd say this round's change of sprite art is my favorite, and the portraits are up there in the ranking as well. Puzzles felt a bit easier this time around, but it could just be having gotten used to Blackwell logic after already finishing four other games in the series. There's not much I can say beyond that without spoiling, though I will say you might expect at least one twist if you've been paying attention thus far.
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
8.2 heures en tout
Posté le : 8 janvier
Possibly the best adventure game I have ever played? Nearly all Wadjet Eye games are brilliant. Really poignant end to the Blackwell series which I think is an absolute must for any adventure game fan.

-Puzzles are of perfect difficulty
-Voice acting great
-Art beautiful
-Writing wonderful
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