Fulfill Your Quest For Global Domination Paradox Development Studio is back with the fourth installment of the award-winning Europa Universalis series. The empire building game Europa Universalis IV gives you control of a nation to guide through the years in order to create a dominant global empire.
User reviews:
Recent:
Very Positive (548 reviews) - 83% of the 548 user reviews in the last 30 days are positive.
Overall:
Very Positive (18,000 reviews) - 91% of the 18,000 user reviews for this game are positive.
Release Date: Aug 13, 2013

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Buy Europa Universalis IV Extreme Edition

Includes additional DLC:
- Horsemen of the Crescent Unit Pack
- Star and Crescent DLC
- Conquest of Constantinople Music pack
- Women in History

Packages that include this game

Buy Europa Universalis IV Collection (Sept 2014)

Includes 17 items: Europa Universalis IV, Europa Universalis IV: American Dream, Europa Universalis IV: Colonial British and French Unit pack, Europa Universalis IV: Conquest of Paradise, Europa Universalis IV: Conquistadors Unit pack, Europa Universalis IV: Indian Ships Unit Pack, Europa Universalis IV: Indian Subcontinent Unit Pack, Europa Universalis IV: Muslim Advisor Portraits, Europa Universalis IV: Muslim Ships Unit Pack, Europa Universalis IV: National Monuments II, Europa Universalis IV: Native Americans II Unit Pack, Europa Universalis IV: Native Americans Unit Pack, Europa Universalis IV: Republican Music Pack, Europa Universalis IV: Res Publica, Europa Universalis IV: Songs of the New World, Europa Universalis IV: Trade Nations Unit Pack, Europa Universalis IV: Wealth of Nations

Buy Paradox Grand Strategy Collection

Includes 4 items: Crusader Kings II, Europa Universalis IV, Hearts of Iron III, Victoria II

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Includes 6 items: Cities in Motion 2, Crusader Kings II, Europa Universalis IV, Knights of Pen and Paper +1 Edition, Magicka, Warlock 2: The Exiled

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Recent updates View all (88)

July 1

Development Diary - 30th of June 2016



The skies are blue, the sun is shining and Sweden is very nearly shut down for Summer. I'm not kidding, this whole country just turns off in July like you pulled out its batteries. None the less, before the great productivity purge we're here for one more development diary for Europa Universalis IV.

A fair few forumites were clairvoyant enough to predict this after we added Ruler Personalities. Indeed, as part of the upcoming expansion we will have Leader Traits



At the conclusion of any battle the leader involved has a chance to gain a trait. This trait will, unlike Ruler Personalities, always be a bonus. Current chance of gaining a trait is set to 2% multiplied by the Army Tradition gain from a battle (this, like most numbers during development, is subject to balance changes) which can be set in the defines.

Leaders are limited to one trait each and that trait will affect all units under their command. In battle, the trait of the commanding general (the one whose shock/fire pips are used) will affect all units on their side.

Some of the traits:
Goal Orientated:+10% Movement Speed
Hardy Warrior: -20% Attrition
Siege Specialist: +15% Siege Ability
Born to the Saddle: +50% Cavalry Flanking Range



Of course, Admirals can gain traits too. Same rules as generals except the chance is based on naval tradition from battles.

Buccaneer: +25% Privateering Efficiency
Prize hunter: +5% chance of capturing enemy ships
Ironside: +5% Ship Durability
Extortioner: + 15% Light Ship Trade Power



There are 22 traits in total, many with combat modifiers which have been added to the game for use in modding (and in National Idea changes which we will show later). It's worth noting that Heirs, Monarchs, Conquistadors and Explorers can also gain traits from combat.

Leader Traits are a paid feature in the upcoming [name removed] expansion. There are many more features and changes to come but you're going to have to hold out for 5 weeks on more news since as I mentioned, this country is going to shut down for a month. I'll be back with the next dev diary in the first week of August.



Great generals are like Swedish Summer, never lasting quite as long as you want.

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June 23

Development Diary - 23rd of June 2016



Hello and welcome to today's development diary for Europa Universalis IV. It's actually a well earned(?) day off for me but I'm doing a once unthinkable thing and working a bit from home. Last week I said we would take a look at a very influential dynasty of the time period. Sorry to disappoint all the Velikopermsky and Dandani fans out there, but I had the Osmanoglus on my mind.

It would be an understatement to say that the Ottomans gave the world a good shaking in this time period. Furthermore, they are one of the more commonly played nations in EUIV. We wanted to give them a little something to bring out their unique flavour since it was always a shame that they are a run-of-the-mill Sultanate. It has also been pointed out on numerous occasions the oddity of a situation where you have the Ottoman nation..without an Osmanoglu at the helm.

So to that end, in the still-unnamed upcoming expansion we have added a unique government type for them: The Ottoman Sultanate.

The Ottoman Sultanate does not generate heirs like normal monarchies do. The ruler of the Ottoman Sultanate will have their own Harem to ensure the dynasty lives on. At the age of 30, your ruler will select one of his sons to be the heir to the throne. They will, of course, be of your dynasty



So an Ottoman Sultanate shall always be blessed by the strong line of Osmanoglus. That is to say unless the Sultan dies without an heir. In that case, they'll still end up with an Osmanoglu. "Blessed" can be a relative term here.



There are a couple dozen events accompanying this unique government type to simulate the power struggle and intrigue of such a succession system and should add a couple of fangs to that already formidable Ottomans.

While this is unique to the Ottomans, any modders out there can easily allow this for other government types with the has_harem = yes line.

I feel like we're on a roll when it comes to governments and rulers so here's another thing for today's Development Diary. Abdication.

Yes, it has long been a requested feature in Europa Universalis. When Enrique or his low-stat kind just refuses to die you can abdicate and let your next in line take over. This requires you to have an of-age heir and to have either ruled for 25 years or be 60+ years old. It will come with a considerable hit to your legitimacy/unity and prestige but I think we've all had times where we wanted our monarch to Die Please Die.




Ottoman Sultanate and Abdication are both paid features in the upcoming expansion which we have magically managed to keep unleaked name-wise.

I've been mentioning a lot of paid features lately but it's good to remind ourselves that with all the paid expansions come free bugfixes and features from the accompanying patch. A small change that will be coming up in 1.18 that I want to share is to do with succession wars. I'm not to happy with how right now, they have two conclusions: Either the new overlord keeps their union or the nation fighting them over it take leadership over the union for themselves. Now, we will add a peace option which simply breaks the union for all parties involved.



Simple, sensible, and added free in 1.18 for those times where you just want to keep the status quo. Warscore cost scales with the junior partner's size.

Happy midsummer everyone, I'm off to....oh, right, I need to tease upcoming Diaries. Hrmm~ Well, we've touched a lot on rulers but would you believe it, we're not quite done with the changes in the throne room. We'll come to that in the future. As for next week, we'll switch it up on the battlefield. See you then!

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Reviews

“A hallmark of excellence.”
9,5/10 – Destructoid

“Europa Universalis IV is a masterwork of a strategy game.”
91/100 & Editors Choice – PC Gamer

“Complex and rewarding strategizing makes the fourth game in the Europa Universalis dynasty shine.”
9/10 & Editors Choice – Gamespot

About This Game

Fulfill Your Quest For Global Domination

Paradox Development Studio is back with the fourth installment of the award-winning Europa Universalis series. The empire building game Europa Universalis IV gives you control of a nation to guide through the years in order to create a dominant global empire. Rule your nation through the centuries, with unparalleled freedom, depth and historical accuracy. True exploration, trade, warfare and diplomacy will be brought to life in this epic title rife with rich strategic and tactical depth.

Main Features


  • Make your own decisions: Nation building is completely flexible and the possibilities are endless.
  • Use your Monarch Power: Experience the new system of monarch power where your choices are influenced by the caliber of the man or woman you have at the top and will direct the ebb and flow of gameplay.
  • Experience history coming to life: The great personalities of the past are on hand to support you as you make your mark on thousands of historical events.
  • Turn the world into your playground: Enjoy hundreds of years of gameplay in a lush topographical map complete with dynamic seasonal effects.
  • Experience the all new trade system: The trade system adds a new dimension to the great trade empires of the period. Gain control of vital trade routes and make the wealth of the world flow to your coffers.
  • Bring out your negotiating skills in a deeper diplomatic system: Use coalitions, royal marriages and support for rebels and explore the possibilities of the new unilateral opinion system.
  • Engage in Cross-platform Multiplayer: Battle against your friends or try the co-operative multiplayer mode that allows several players to work together to control a single nation with up to 32 players. Featuring improved chat and new matchmaking servers.
  • Create your own history & customize your game: Europa Universalis IV gives you the chance to customize and mod practically anything your heart may desire and uses Steam Workshop.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Vista/Windows 7/Windows 8
    • Processor:Intel® Pentium® IV 2.4 GHz eller AMD 3500+
    • Memory:2 GB RAM
    • Graphics:NVIDIA® GeForce 8800 or ATI Radeon® X1900, 512mb video memory required
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:Direct X- compatible soundcard
    • Other Requirements:Broadband Internet connection
    • Additional:Controller support: 3-button mouse, keyboard and speakers. Internet Connection or LAN for multiplayer
    Recommended:
    • OS:Vista/Windows 7/Windows 8
    • Processor:Intel® Pentium® IV 2.4 GHz or AMD 3500+
    • Memory:2 GB RAM
    • Graphics:NVIDIA® GeForce 8800 or ATI Radeon® X1900, 1024mb video memory recommended
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Sound:Direct X-compatible soundcard
    • Other Requirements:Broadband Internet connection
    • Additional:Controller support: 3-button mouse, keyboard and speakers. Internet Connection or LAN for multiplayer
    Minimum:
    • OS:Mac OS X 10.6.8 or better
    • Processor:Intel Core Duo Processor (2GHz or better)
    • Memory:2 GB RAM
    • Graphics:ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600 or higher, 1024MB graphics memory required
    • Hard Drive:2 GB HD space
    • Other Requirements:Broadband Internet connection
    • Additional:GLSL 1.3, OpenGL 2.1. Controller support: 3-button mouse, keyboard and speakers. Internet Connection or LAN for multiplayer
    Recommended:
    • OS:Mac OS X 10.6.8 or better
    • Processor:Intel Core Duo Processor (2GHz or better)
    • Memory:2 GB RAM
    • Graphics:ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600 or higher, 1024MB graphics memory required
    • Hard Drive:2 GB HD space
    • Other Requirements:Broadband Internet connection
    • Additional:GLSL 1.3, OpenGL 2.1. Controller support: 3-button mouse, keyboard and speakers. Internet Connection or LAN for multiplayer
    Minimum:
    • OS:Ubuntu 14.04 LTS
    • Processor:Intel Core Duo Processor (2GHz or better)
    • Memory:2 GB RAM
    • Graphics:ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600 or higher, 1024MB graphics memory required
    • Hard Drive:2 GB HD space
    • Other Requirements:Broadband Internet connection
    • Additional:GLSL 1.3, OpenGL 2.1. Controller support: 3-button mouse, keyboard and speakers. Internet Connection or LAN for multiplayer
    Recommended:
    • OS:Ubuntu 14.04 LTS
    • Processor:Intel Core Duo Processor (2GHz or better)
    • Memory:2 GB RAM
    • Graphics:ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600 or higher, 1024MB graphics memory required
    • Hard Drive:2 GB HD space
    • Other Requirements:Broadband Internet connection
    • Additional:GLSL 1.3, OpenGL 2.1. Controller support: 3-button mouse, keyboard and speakers. Internet Connection or LAN for multiplayer
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (548 reviews)
Overall:
Very Positive (18,000 reviews)
Recently Posted
The Jimster
( 47.0 hrs on record )
Posted: July 27
very good game, i would suggest getting the el dorado expansion at the very least, it is very fun indeed!
Helpful? Yes No Funny
NavyTexan
( 8.4 hrs on record )
Posted: July 27
I started out as the leader of spain in 1758.
Portugal was nice to me but, they were easy to take over, and no one else would've attacked me if i went to war with them.
It was decided i would annex them.
The month i went to war with them i won easily.
I now owned all of portugal.
I then focused on making an impeccable fleet.
After many years (about 12 to be exact, which made it 1770) i had the 2nd biggest fleet in europe.
While i was building my fleet i also made a huge army, which was REALLY expensive.
I thought to myself "damn if i put spain in debt it's game over"
But i then realized that with my new fleet i can go to the new world, so i can find riches!
So then i made half of my fleet (which was pretty damn big) to the new world in hope of riches.
While the fleet was away i noticed that the british has a vassel that owns all of canada.
I knew that if i went to war with England it would be a long war, so i needed allies.
I sent one diplomat to france, and the other to the american colonists, so i can have them both as allies against england.
By the time my half-fleet reached the new world i began taking as much land as i can. Eventually i owned 3/4 of what we now know today as the U.S.A.
My relations with france and the colonists was really good, so i went to war with England, with both the colonists and france at my side.
It was 2 campaigns, 1 with half of my full land army on my half-fleet, with france against, England.
The other campaign was my half-fleet that went on land, with the colonists, aganst the british vassal, Newfounland, in the lands that we know today as canada.
The campain against newfoundland was really easy, within a month we got newfoundland, so i brought my half-fleet and the colonsists to england, which was were we were really struggling.
It was bloody, and we lost alot of people. (when i mean "we" i mean france and the colonists)
After 6 years we finally took England, now making it 1776.
I paid extra gold to get all the land.
That really did put spain in debt, but after winning the war, we got ALOT of gold (I forgot the exact number) and england had ALOT of trade routes so we now have the biggest economy.
After the war france and the colonists were week and had a fairly week economy, also the people of england did not revolt.
I decided to attack france and the colonists, which made austria also attack me.
I easily got rid of all 3 countries.
It is now the year 1777.
I made everyone happy so no one would revolt.
I decided i should not focus on war for now, and help my realationships with everyone.
Fast foward to the year 1785, I know am a realy good friend to all countres except the ottoman empire.
I was called to war......
The ottoman Empire and Moscav, are going to war with everyone and i was called to war against them.
I accepted....
2 years into the war (year 1787) we are easily beating moscav, but TOE(which stands for The Ottoman Empire) is pushing into europe.
I was helping europe with the Moscav campain.
I knew that my army was 3 times bigger than TOE.
I pushed my army towards TOE easily taking land.
After 4 months which made it the year 1788, I beat TOE.
We finally one what we call, World War 1 (mostly because it was all of the world against 2 countries)
Our Soldiers were finnally coming hm for peace.
Every country including, including spain(which was us) didnt want to anex TOE, or Moscav.
Fast foward to the year 1799.
Norway, Denmark, and Prussia, go to war with me, since everyone else doesnt believe in war anymore, im on my own.
Lets just say that Spain now controls all of Prussia, Denmark, and Norway.
I figure that if i won against 3 countries, i think can take on the world.
Oh and if y'all are whondering what happened to the new world, well its fourishing with many people :D
I go to war with everyone, which surprisingly i won within a month since my army is big as heck.
I now own the world i thought.....
Helpful? Yes No Funny
mario8639
( 326.0 hrs on record )
Posted: July 27
Product received for free
10/10 would start world coalition again
Helpful? Yes No Funny
Wow Ethan
( 34.8 hrs on record )
Posted: July 27
Best world domination strategy game you can find today. Totally worth it.
Helpful? Yes No Funny
Zhang Ren
( 737.0 hrs on record )
Posted: July 27
Pros:
- Singleplayer
- Long term playability

Cons
- DLC Policy (pricy as hell for little extras)
- Multiplayer problems (botched since it came out, and they still push out DLCs before fixing it.)


I lost all hope and fun trying to play online. Singleplayer is the only things thats working and even that breaks down when loading a saves. Great game without a working support structure. A tasty cake tastes bad when covered in fecalmatter.
Multiplayer 1/10 would not recommend
Singleplayer 5/10 would recommend (lots of points lost to inaptitude regarding DLCs and lack of stability on the games side)
Helpful? Yes No Funny
Cruzbones
( 741.4 hrs on record )
Posted: July 27
I need more time for a good review
Helpful? Yes No Funny
Wake me up inside
( 0.5 hrs on record )
Posted: July 27
How do i play this?
Helpful? Yes No Funny
Kattjevel
( 3,164.1 hrs on record )
Posted: July 27
Not sure what i should write about this game. Maybe if i play it for a few more hours, i will know?
Helpful? Yes No Funny
Xots
( 182.5 hrs on record )
Posted: July 26
Avoid this game if:
- You dislike buying DLC
- You don't have much time to play in the week
- You dislike just sitting there, waiting for something to happen

The reason I say "You don't have much time to play," is because the game will sometimes update and break your saves. This is normally no problame, because you can opt back to a beta build. However, if you use mods (as most do), then you have to manually download and backdate your mods, for they will not work with the steam workshop. This, mixed with the sometimes forced DLC (Common Sense), makes this game one I cannot forgive, especially at the price they ask with all core DLC.
Helpful? Yes No Funny
Brodin
( 0.1 hrs on record )
Posted: July 26
i played this game for around 3 seconds but other people seem to like it so go for it my ♥♥♥♥♥♥
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
232 of 283 people (82%) found this review helpful
4 people found this review funny
Not Recommended
1,230.8 hrs on record
Posted: June 29
Listen to a person who loved this game and played it for over 1200 hours so far... This game is really amazing BUT... Paradox's DLC policy has ruined it because it continues updating a game which was perfect right from the start. Now the DLC policy consists of giving a free patch along with a new DLC almost every two months, forcing us to invest more and more money to have a complete game, because THE FREE PATCH BREAKS THE GAME AND MAKES IT UNPLAYABLE IN SOME AREAS OR TOTALLY BREAKS SOME MECHANICS UNLESS YOU BUY THE DLC COMING WITH IT wich costs 15 to 20 Euros. I'm really getting sick of this since the developers announced that they "have a lot of ideas" for at least the upcoming two years and they want to release more DLCs". Really, I spent around 40 Euros simply to buy the game with 3 DLCs and I am truly convinced that it was not worth it. 20 Euros for a DLC that adds so few content is really a shame and I hope that the developers will make a step back selling those DLCs for 5 Euros (I'm not saying free, because I want to evaluate their job, but 20 or 15 Euros are seriously an insult) because they are doing a scam towards the people who are trying to have the complete game that they like and played a lot.
Was this review helpful? Yes No Funny
83 of 104 people (80%) found this review helpful
2 people found this review funny
Not Recommended
663.1 hrs on record
Posted: July 1
Honestly, givein half a year or so, I would have most deffinatly reccomended this game. I have quite literaly sunk weeks and weeks into this game, and thats because it was Fun! , however its slowely turned into a massive waste of money. With almost each and every single minor or major patch a 15$ or more DLC comes in store, and while I woulden't complain if it was, say, a optional little add-on to just amplify the fun of the game, yet its almost anything BUT THAT . Its become nothing but a long Scam , and its gonna so far to include essentail parts of the game that make it either unplayable, or downright garbage without it, Paradox may say EUIV is a 45$ game, but in reality its a 45$ game with an extra 65$ to make it fun. And its getting even worse, for the last 2 update were hardly a month between each other (both of which came with DLC, incase you coulden't tell)

Now that is outa the way, the next is about the Patch(es) itself, ever since Paradox went full con-artist with the half-♥♥♥♥♥ "patches" and non-optional DLC's, the patches are either insignigificent, or simply ruin and/or downgrade the gaming experince. This is starting to become a Serious problem because you dread when the next horrible broken update will come to destory all of your hard work and make you re-learn a worse and worse game.

So to give a summary, a Really Good concept and okayish game, screw'd over by a greedy and downright awful money-grabing company, using awful practices and ♥♥♥♥♥♥♥ reasoning to mess with the product. 4.5/10 without DLC (which will change with more and more updates, most likely for the worse) and a 6.5/10 with DLC, at the cost of my wallet
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68 of 89 people (76%) found this review helpful
14 people found this review funny
Not Recommended
211.6 hrs on record
Posted: June 28
DLC Universalis IV
Was this review helpful? Yes No Funny
41 of 53 people (77%) found this review helpful
4 people found this review funny
Not Recommended
96.5 hrs on record
Posted: July 5
Europa Universalis IV WAS an awesome game!



...
Until the development team started adding and changing unneeded and unplayable changes to how the ♥♥♥♥ing game WORKS! I BOUGHT EUROPA UNIVERSALIS IV! NOT TO HAVE YOU CHANGE HOW THE ♥♥♥♥ING GAME WORKS EVERY YEAR! THIS ISN'T AN EARLY ACCESS GAME! QUIT ♥♥♥♥ING TRYING TO SHOVE DLC DOWN OUR THROATS PARADOX AND JUST LET EUROPA UNIVERSALIS IV BE THE WAY IT IS!!! IT'S LIKE YOU GUYS DON'T EVEN KNOW WHAT THE ♥♥♥♥ YOUR EVEN DOING WITH THIS GAME ANYMORE!

Oh umm... Sorry... I'm just really ♥♥♥♥♥♥ off how this game turned out. The game was great a year ago, but has SERIOUSLY fallen downhill. Alot of people say they welcome these changes because it changes up the gameplay n' ♥♥♥♥... Just go play another ♥♥♥♥ing strategy game if you want different gameplay, or more challenge...
And oh sure... People say that I should just go to older versions... Well maybe I want to ♥♥♥♥ing play with mods? Can't play with ♥♥♥♥ing mods unless I have the up-to-date version, now can't I?
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34 of 42 people (81%) found this review helpful
2 people found this review funny
Not Recommended
627.2 hrs on record
Posted: June 30
Take a fairly solid grand strategy game, filled to the brim with unique mechanics and indepth ricing strategies to get the highest score as fast as possible. The game has a steep learning curve, but learning it is rewarding. You never feel cheated; every loss in battle is on you and every wrong move is your fault.
Now, take that same grand strat, but remove the more selective unique mechanics and lock them behind a paywall. Remove the "cheese" strats that reflected knowledge of the games inner mechanics by means of arbitrary checks that only serve to prevent any ricing at all. Keep the learning curve, but make it far less steep and remove any reward for learning at all. Make sure the player feels cheated on the sole principal that they rolled a lower number than their opponent when it came to their battles and hit them with a random -1 stability every twenty-or-so years. You now have Europa Universalis IV.
At one point, I had abandoned this game and forgotten why I did so. 2016 Summer Sale rolls around, and I find numerous DLCs on my wishlist to be about five bucks a piece, even if they were 66% off. After dropping twenty seven dollars on features that should be in the base game, I open a Pandora's Box that I forgot I had closed for good reason.
My first wall came to enabling Ironman Mode, an option in the game that allows achievements. The mode would refuse to allow me any achievements, claiming that I was running mods or playing with an altered savestate (neither of which were true). The only fix I found after searching through Paradox Forum posts involved manually deleting all files, reinstalling all files, and verifying that all files are accounted for, as the game would occasionally choose checksums that it did not "like". Whatever; I fixed that problem eventually. Maybe finally I could play my game.
My second issue is pretty nitpicky, I have to admit. The fact that the game will remove a current instance and relaunch the game if the player presses the "Main Menu" button is nothing short of annoying. To my understanding, Paradox implemented this feature to save time for those who crashed regularly from clicking the previously mentioned button instead of actually fixing the problem at hand--the fact that there are people crashing because they press a button. This fix is lazy and something of maybe an indie developer's method, not a professional company such as Paradox.
My next complaint is about something that nearly everyone complains about: game balance. Historically speaking, France and England and the like completely dominated the time period, leaving other nations in the dust. In other Paradox games, such as Crusader Kings 2, the player can throw history out the window and make some sort of ♥♥♥♥♥♥♥ized nation of Viking Muslims and declare Jihad on Charlemagne if they're lucky. This is not true for EUIV in the slightest, as the game regularly limits the activities of One Province Minors and smaller nations and even grants bonuses to the "Lucky Nations" of the time period. It's fairly annoying, because if you even try to play a minor nation next to one of the grand blobs of history, you will most likely die if you do not form an alliance (based on RNG if they like you or not) immediately.
Over time, Paradox has also had the need to add arbitrary and outright stupid features to make the game more difficult that usually don't make any sense while ignoring features that need to be fixed. Shattered Retreat, for example, will still lead your army from one end of North America to the other instead of to a safe province away from the enemy. It's also unavoidable; a Shattered Retreat will always happen unless if there are no troops to fortify or if the troops have no morale left. Instead of maybe fixing this feature, they add other unnecessary blockades to play, such as the argument between states and territories and the god-forsaken diceroll mechanic that sweeps early game with an arbitrary fist.
I tried to like this game. I really did. I just can't bring myself to play it past all the lazy mechanics and excuses that are already in play. I cannot recommend this game to anyone in it's current state on 6/30/2016.
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28 of 35 people (80%) found this review helpful
Not Recommended
713.1 hrs on record
Posted: June 29
I would have recomended this game greatly a couple of months ago, but the dlc model that paradox has adopted will ruin it for anyone who wants to get into the game now. To get the experience of Europa Universalis IV new players must now pay the low low price of around 150$ for dlc as the game will be basicly broken without them.

Rating : 9 dlcs out of 11
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22 of 30 people (73%) found this review helpful
2 people found this review funny
Recommended
794.6 hrs on record
Posted: July 9
This game transform me into a child over and over again, repeatedly pushing my history and geography sweet spots. I played Svea Rike 1 through 3 when I was a kid. The game that led Paradox Interactive to being the dominant Grand-Strategy masterminds they are today. I grew up and changed course - I found it much more hilarious to run people over in Grand Theft Auto: San Andreas or explore Black Mesa in Half-Life again. Deep down though, I am Strategy. Put me in any war in any time and I would DIE horribly day 1, but put me in front of Europa Universalis IV, remove France and I will crush my foes with never seen ruthlessness. The ground trembles as every great nation falls beneath my feet and.. gotta pee brb.

Europa Universalis IV deliver near unlimited sandbox strategy gameplay during the time period 1444-1819. Covering the times where the nations of Earth changed the most, whether that be through violent colonization or peaceful spread of a religion. Pick any nation out of hundreds and start your great adventure. In the beginning your "great adventure" will end within a few years with your entire great empire crumbled under whatever pathetic nation is next to you. The learning curve seem Immensely steep when you start up the game for the first time. Getting into Grand Strategy might be the Hardest thing I have ever done. It's easy to just don't play it. That's what I did, for 2 years. Scrolling past it in the Library list, mentally putting a check-mark over it, telling yourself "I will play this soon™, no rush", as I have with So many great games.

Once that learning curve is mastered though - A miracle, an eye-opener and a mind-blower appears, tearing apart your very Existence as a human being. "I want to play the Iroquois and colonize Americas centuries before the Europeans come". "I want to play Navarra and conquer entire Europe". "I want to play Brunei and unify Indonesia, colonize Australia and dominate the seas". I had some insane ideas, sadly the first attempts didn't succeed, but I just restarted and tried over and over again until it succeed. Looking up guides and let's plays helped a lot. I always try to stay "pure" when I play a new game, not looking up information in case it will ruin the experience. A stupid rule.

I will say though, that this game is not for Everyone, you have to; like history and alternative history, have a lot of spare time, be obsessed with painting as much of the map in your color. Being a real-time/turn-based strategy fan might not be enough to enjoy grand strategy. Although Europa Universalis IV is in real-time, you don't build any barracks and train individual units, workers or collect any resources as fast as possible to outplay your opponent. Europa Universalis is relatively historically correct which means it's unfair. Whatever France, Ottomans or Ming wants and it will happen. Luckily the game gives you the tools to change that. It comes down to choosing a path out of Military, Diplomacy or Trade and arguably; Religion. Combine whichever is necessary to end the infidels.

Europa Universalis IV will offer many late nights and work daydreams for the ones who meet the criteria and are ready to climb the stairs. Many hours will be spent on what, at the time might feel like a waste but you will emerge as a glorious Emperor

Note: There are a bunch of DLC's that add, not only new nations but also very improved gameplay mechanics that changes the game in a big way. The latest DLC's have received some negative critique regarding the lack of content compared to what is expected. Personally I think this game has given me enough for what I paid.
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19 of 26 people (73%) found this review helpful
16 people found this review funny
Recommended
553.1 hrs on record
Posted: July 8
>Armys: gone
>Manpower: 0
>Ships: burned
>Money: almost bankrupt
>Enemy: All of Europe, their colonies, and half of Asia
>Situation: dire
>Realization: Im France
>Peace: Annex everything
>Rating: 10/10 Would have whole world in coalition against me again
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18 of 27 people (67%) found this review helpful
Not Recommended
684.3 hrs on record
Posted: June 28
Be prepared to spend several hundred dollars on DLC, which is released roughly every other month, and locks major gameplay content behind it. This used to be one of my favorite games, but the content which is being produced now simply isn't worth the price.
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5 of 5 people (100%) found this review helpful
1 person found this review funny
Recommended
611.3 hrs on record
Posted: July 21
I did not buy this game as it was just released, but far later. For a reasonable price i could get EU4 with the following DLCs: Women in History, Wealth of Nations, Res Puplica, Conquest of paradise, Art of war. These DLCs makes a game with a lot of strategic options, and a fun gameplay when you play the game in version 1.11.4. Thanks to steams "Beta" tab in the properties of the game it is possible to play this version and disregard everything Paradox has made since. In ironman mode in the game it is still possible to get the achivements that existed at the time 1.11.4 was released.

By reverting the game to the old version i have played many hours and never needed to rush to finish the games i was playing. It has been fun, and slightly educational. If you play this game, you will learn something about history in the period 1444-1821, and you will learn a lot of geography while having fun.

And this game is fun for anyone who can appreciate the management of a nation. The strategic choises you make regarding allies, expansion, religion, technology and the tactical deployment of your armies have such huge impact on your game, that you get to understand the importance of almost every desicion you make.

For me, i quikly startet playing in Ironman mode. This means that the game saves often, and you cannot revert any decisions you make. You have to live with the consequences of your actions. This has given a lot of retrys, but when you start a game, hunting an achivement, and you succeed, the feeling is simply great. Especially if it was a hard one.

I have found this game very fun and very rewarding, and i like the ironmode idear: Bear the consequences of your actions. And this applies to the consequences you couldn't have predicted as well :) It is a usefull lesson thats apllicable to real life as well.
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