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Includes additional DLC:
- Horsemen of the Crescent Unit Pack
- Star and Crescent DLC
- Conquest of Constantinople Music pack
- Women in History
Includes 17 items: Europa Universalis IV, Europa Universalis IV: American Dream, Europa Universalis IV: Colonial British and French Unit pack, Europa Universalis IV: Conquest of Paradise, Europa Universalis IV: Conquistadors Unit pack, Europa Universalis IV: Indian Ships Unit Pack, Europa Universalis IV: Indian Subcontinent Unit Pack, Europa Universalis IV: Muslim Advisor Portraits, Europa Universalis IV: Muslim Ships Unit Pack, Europa Universalis IV: National Monuments II, Europa Universalis IV: Native Americans II Unit Pack, Europa Universalis IV: Native Americans Unit Pack, Europa Universalis IV: Republican Music Pack, Europa Universalis IV: Res Publica, Europa Universalis IV: Songs of the New World, Europa Universalis IV: Trade Nations Unit Pack, Europa Universalis IV: Wealth of Nations
Hello everyone. Tuesday has crept up on us once again which means it's time to armour up, grab my sword and jump back into the Thunderdome that is the Developer multiplayer, but before that, we've got a new Dev Diary!
Today we'll take a closer look at the much speculated Tributary States mechanic from the upcoming expansion. It's been fun reading the comments of this thread and see what the community has been suspecting we've put in the game. I'll be tackling that here
Getting straight to the meat of it, Tributary is a new subject type in Europa Universalis IV available for Nations in the Eastern Religion Group. Tributaries can be established both through warfare and through diplomacy and, while large nations are certainly not going to want to become your tributary willingly, through winning war you can force a nation of any size to bend the knee and pay up.
When you have established a nation as your Tributary, you will receive and annual tribute from them. You as their overlord are able to instruct them what to send, from Money, Administrative Power, Diplo Power, Military Power and Manpower. each year of successful tribute mutually raises trust between the nations. If you are the benevolent type of player, you can even tell them that no tribute is necessary. I am not a benevolent Overlord.
Here is Ming with their mighty collection of Tributaries. Along with demanding annual tribute, there are some new interactions available exclusively for nations with tributaries (artwork for them not yet in, so don't mind the placeholders):
Europa Universalis IV Wiki
Europa Universalis IV Development Diary Archive
Hello everyone, and welcome to another Europa Universalis IV development diary. This time we dig into the states.
First of all, we have now improved the province interface to have a separate tab for all things related to a state, as the province interface started to become really cluttered.
This tab now gives you information of the entire state at once, making it possible to determine if the state is profitable or not, what provinces belong to it, and details about them.
In the new expansion, we are introducing a new concept to states though, something we call State Edicts. Edicts can be enacted at any time, but once set they can not be revoked until at least one year has passed, and while an Edict is active, the maintenance for that state triples.
Edicts gives bonus to all provinces you own in the state, and which edicts you have active can also be seen in the ledger and in a new mapmode.
So what edicts do we have then?
“A hallmark of excellence.”
9,5/10 – Destructoid
“Europa Universalis IV is a masterwork of a strategy game.”
91/100 & Editors Choice – PC Gamer
“Complex and rewarding strategizing makes the fourth game in the Europa Universalis dynasty shine.”
9/10 & Editors Choice – Gamespot
Unit packs have now been repackaged as content packs, but can still be purchased individually. They can be found under the expansion they were released with.
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