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TAKEDOWN is a thinking-person’s shooter; brutal, hardcore and deadly - like the real thing. Not for the faint hearted, Takedown requires you to bring your 'A' game - FPS fans looking for an ultra hardcore experience only need apply!
Data wydania: 10 Lut 2014
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Kup Takedown: Red Sabre

CENA PROMOCYJNA! Koniec oferty: 28 Sierpień

-75%
$4.99
$1.24

Kup Takedown: Red Sabre Four Pack

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NEW TOOL LIVE! - Takedown Red Sabre Level Editor (beta)

6 Marzec 2014

With approval from Epic Games, we have released a beta version of the Takedown Level Editor. Content includes all the environment assets, Killhouse maps, and HQ map (as reference to make your own TD maps, and hook up the game types/modes).

Due to time constraints, no official documentation is available yet. We'll do our best to answer questions and build documentation organically with the community. Anyone well versed in UDK/Unreal should be able find their way around just fine.

Please direct your questions / editor discussion to the new Forum: Level Editor Discussion

Good luck! We can't wait to see the first community Killhouse map!

How to install:

Filter Steam Library > Tools > Search Takedown > Install Takedown Red Sabre Level Editor (beta).

Don't see it listed? You must own a Steam copy of Takedown: Red Sabre to utilize this beta editor. This is for the purpose of using the editor in conjunction with the shipping build of Takedown, and to test your custom maps properly in the game.

Komentarzy: 15 Więcej

Informacje o grze

TAKEDOWN is a thinking-person’s shooter; brutal, hardcore and deadly - like the real thing. Not for the faint hearted, Takedown requires you to bring your 'A' game - FPS fans looking for an ultra hardcore experience only need apply!

The player that takes things slow, aims carefully, and plans their moves right will overcome the player who runs in with guns blazing. Close-quarters battle brings the fight inside, as you would see SWAT teams or SOF units taking down small numbers of dangerous adversaries. Non-linear environments allow for multiple routes and tactics and add replayability.

In recent years, shooters have become homogenized. There used to be a wide range of different games to choose, from run-and-gun action titles to slow-paced tactical shooters focusing on strategy and tactics, but now most shooters follow the same model of big set pieces, regenerating health, linear levels, and “cinematic experiences.” The realistic tactical shooters with in-depth planning have almost entirely disappeared in recent years.

This game focuses on realistic weapons modeling, squad based play, in a close-quarters battle setting. To succeed in this game you need to take things slow, study your environment, and execute flawlessly. If you get shot, there are consequences. You won’t be hiding behind a wall waiting for your health to regenerate. If a team member goes down, you will have to assess the situation and reallocate team members if necessary to complete the mission. Don’t expect all of the tools and plans to be forced fed to you – it is up to the player to ensure their team is equipped and ready for the tasks at hand. With features such as realistic bullet penetration, accuracy, and recoil, choosing the proper weapons, ammunition, armor, and gear for the mission is up to you, so choose carefully.

Gameplay modes include single player, co-op, and competitive multiplayer. If you are a fan of old school shooters where thinking meant more than running and gunning or perks, or if you are just looking for something different in your shooter games experience, this is the game for you.

Key Features:

  • Fight Smart in Deadly, Close Quarters Combat – Players must think and move tactically, stay alert, watch, listen and choose wisely while setting up their squad for the perfect shot.
  • Tackle Engagements That Are Different Every Time – Nonlinear maps allow for multiple tactics and approaches to both attack and defense. Gamers must choose their gear to best execute strategy.
  • Out Think The Enemy – Gamers need to work closely and communicate well with their team to not only attack the enemy but to coordinate to secure multiple objectives.

Wymagania systemowe

    Minimum:
    • OS: Windows XP SP3 (32-bit only)
    • Processor: 2GHz or better CPU
    • Memory: 2 GB RAM
    • Graphics: A graphics card with Shader Model 3.0 support
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    Recommended:
    • OS: Windows 7 64-bit
    • Processor: Intel Core2Extreme Quad Core Processor - Q6800 - 2.93 GHz
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 8800 (768 MB GDDR3)
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
Pomocne recenzje klientów
16 z 17 osób (94%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 403
Recenzji: 11
4.5 godz. łącznie
If You find it for a dollar on some sale/bundle, buy a beer instead.
Zamieszczono: 22 Marzec 2014
Czy ta recenzja była pomocna? Tak Nie
13 z 13 osób (100%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 350
Recenzji: 5
11.6 godz. łącznie
http://youtu.be/l2TF4svoOH0

Miała wyjść prawdziwie hardkorowa taktyczna strzelanka w stylu Rainbow Sixa i SWAT, a wyszedł zbiorowy gwałt na tych produkcjach. Niesamowicie koszmarna sztuczna inteligencja, brak mapy czy nawet samych rozkazów pomagających opracować jakąś strategię oraz misje, które są niekiedy frustrujące. Nie polecam.
Zamieszczono: 9 Sierpień 2014
Czy ta recenzja była pomocna? Tak Nie
3 z 3 osób (100%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 68
Recenzji: 34
1.2 godz. łącznie
Crap totalny wszystko jest spierdolone, poruszanie się, inteligencja naszych towarzyszów jak i przeciwników oraz grafa. Gra zachowuje oczywiście realizm: giniemy od jednego strzału, a naszą klamą trzepie jak cholera.
Jedyne co zasługuje na plus to karty kolekcjonerskie.
Zamieszczono: 21 Czerwiec 2014
Czy ta recenzja była pomocna? Tak Nie
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 17
Recenzji: 8
2.0 godz. łącznie
Dno.może w przyszłości to będzie dobre.na chwile obecną DNO
Zamieszczono: 26 Luty 2014
Czy ta recenzja była pomocna? Tak Nie
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 80
Recenzji: 2
0.7 godz. łącznie
This game sucks.
Zamieszczono: 21 Marzec 2014
Czy ta recenzja była pomocna? Tak Nie
25 z 31 osób (81%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 170
Recenzji: 8
0.8 godz. łącznie
Liczyłem na coś w rodzaju SWAT 4, niestety pomyliłem się bardzo. Gra jest beznadziejna. Fatalne sterowanie, brak możliwości wyboru uzbrojenia (można wybirać pomiędzy czterema klasami, które mają już z góry ustaloną broń), brak możliwości dowodzenia drużyną. Ogólnie nie polecam tej gry. Zrobiona "na odwal się".
Zamieszczono: 11 Grudzień 2013
Czy ta recenzja była pomocna? Tak Nie

Nagrody

FPS Guru - Pax Prime'13 Most Innovative
The Most Innovative award is yet another indie title. One of the great things about indie games is they always manage to be unique and bring something new to the table. They're able to take the risks that triple A companies aren't. This is a company that has made the decision to skip following the generic shooter genre, let's get rid of levels, noob tubing, and throw in tactics and strategy instead. Serellan LLC certainly deserves this award for their tactical shooter, Takedown: Red Sabre. Takedown: Red Sabre encourages the player to communicate with their team mates and take on each mission differently, in their hope to survive. Don't expect to be running and gunning down the hallways, because there's no respawning. It's a pleasure to see a return to the tactical shooter and what appears to be a successful return. Once I got my hands on Takedown: Red Sabre it was difficult to stop.