TAKEDOWN is a thinking-person’s shooter; brutal, hardcore and deadly - like the real thing. Not for the faint hearted, Takedown requires you to bring your 'A' game - FPS fans looking for an ultra hardcore experience only need apply!
ユーザーレビュー:
最近:
賛否両論 (45 件のレビュー) - 直近 30 日間のユーザーレビュー 45 件中 40% が好評です。
総合:
ほぼ不評 (5,231 件のレビュー) - このゲームのユーザーレビュー 5,231 件中 36% が好評です
リリース日: 2014年2月10日

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Takedown: Red Sabre を購入する

Takedown: Red Sabre Four Pack を購入する

 

このゲームについて

TAKEDOWN is a thinking-person’s shooter; brutal, hardcore and deadly - like the real thing. Not for the faint hearted, Takedown requires you to bring your 'A' game - FPS fans looking for an ultra hardcore experience only need apply!

The player that takes things slow, aims carefully, and plans their moves right will overcome the player who runs in with guns blazing. Close-quarters battle brings the fight inside, as you would see SWAT teams or SOF units taking down small numbers of dangerous adversaries. Non-linear environments allow for multiple routes and tactics and add replayability.

In recent years, shooters have become homogenized. There used to be a wide range of different games to choose, from run-and-gun action titles to slow-paced tactical shooters focusing on strategy and tactics, but now most shooters follow the same model of big set pieces, regenerating health, linear levels, and “cinematic experiences.” The realistic tactical shooters with in-depth planning have almost entirely disappeared in recent years.

This game focuses on realistic weapons modeling, squad based play, in a close-quarters battle setting. To succeed in this game you need to take things slow, study your environment, and execute flawlessly. If you get shot, there are consequences. You won’t be hiding behind a wall waiting for your health to regenerate. If a team member goes down, you will have to assess the situation and reallocate team members if necessary to complete the mission. Don’t expect all of the tools and plans to be forced fed to you – it is up to the player to ensure their team is equipped and ready for the tasks at hand. With features such as realistic bullet penetration, accuracy, and recoil, choosing the proper weapons, ammunition, armor, and gear for the mission is up to you, so choose carefully.

Gameplay modes include single player, co-op, and competitive multiplayer. If you are a fan of old school shooters where thinking meant more than running and gunning or perks, or if you are just looking for something different in your shooter games experience, this is the game for you.

Key Features:

  • Fight Smart in Deadly, Close Quarters Combat – Players must think and move tactically, stay alert, watch, listen and choose wisely while setting up their squad for the perfect shot.
  • Tackle Engagements That Are Different Every Time – Nonlinear maps allow for multiple tactics and approaches to both attack and defense. Gamers must choose their gear to best execute strategy.
  • Out Think The Enemy – Gamers need to work closely and communicate well with their team to not only attack the enemy but to coordinate to secure multiple objectives.

システム要件

    最低:
    • OS: Windows XP SP3 (32-bit only)
    • プロセッサー: 2GHz or better CPU
    • メモリー: 2 GB RAM
    • グラフィック: A graphics card with Shader Model 3.0 support
    • DirectX: Version 9.0
    • ネットワーク: ブロードバンドインターネット接続
    • ストレージ: 3 GB 利用可能
    推奨:
    • OS: Windows 7 64-bit
    • プロセッサー: Intel Core2Extreme Quad Core Processor - Q6800 - 2.93 GHz
    • メモリー: 4 GB RAM
    • グラフィック: nVidia GeForce 8800 (768 MB GDDR3)
    • DirectX: Version 9.0
    • ネットワーク: ブロードバンドインターネット接続
    • ストレージ: 3 GB 利用可能
カスタマーレビュー
カスタマーレビューシステムがアップデートされました! 詳細を見る
最近:
賛否両論 (45 件のレビュー)
総合:
ほぼ不評 (5,231 件のレビュー)
最近の投稿
Moosca
( 記録時間: 9.1 時間 )
投稿日: 7月22日
I see people hating on this game, but lets give actual reasons for why this game is bad okay?

I'll start off with the pros, then move to the cons.

The overall design direction is something that I honestly really liked.
You get one life, a multitude of weapons to choose from, and you can experience this with your friends through different missions that will test your skill, ability to communicate as a team, and planning. The maps feel rather well laid out, and don't really detract from what this game is.\
The difficulty that is presented with the AI also feels good, the enemies have very realistic bullet damage, so when going up against them, its quite based on if you can outsmart the AI.
There is also a map editor that got placed into the game, haven't used it myself, but thats pretty cool!

What does detract from it?
Number one thing for me, is how clunky the controls feel, I can work around everything else, but controls feeling weird are honestly just a no go from me.
The way everything handles just doesn't feel smooth in the slightest, so honestly most of the times I died honestly felt like they could be chocked up to how poorly it felt like it controlled. If you want to make a game difficult and challenging, go for it, but combine difficulty with poor handling and all you manage to create frustration. If difficulty is done right it can make players strive to beat the challenge.

The game also makes a few missteps in how enemies and objectives are spawned. The objective and replayability of the game comes into play with how the arena should change, because the missions you're engaging in are as quick reaction to situations, so you wouldn't be going in knowing anything besides Maaaybe the floor plan of the buildings.
But this gets negated when objectives spawn in the same places no matter what.
Here's a place where a system like what Payday 2 has, where buildings have certain features that get randomized every time you load up a new match, would be amazingly beneficial and would go miles for replayability.

I also praised the enemies a little earlier, however I should mention they're honestly very stupid, the designers managed to get around this slightly by placing all the enemies facing towards where the player would most likely appear in front of them, but still, there were situations where I managed to go behind an enemy and just follow them for a little while, so yeah, enemies are very unintelligent from my experience.

Finally, the UI is fairly clunky and not very easy to manage, choosing a loadout honestly feels very weird, its been a long time since I played it, but it feels very unwieldy and hard to work with.

I think the core idea of this game is definitely saveable, can this game be patched and fixed? If the controls could be made to be tighter, I would invest more time in this game, since I would honestly be able to enjoy the game. If there was more replayability through map randomization, then I think this could be a very competitive game instead of what it is in its current state.
But as I was saying, the core idea is good, but the overall package doesn't really deliver since its not really a polished package. Stay away unless some of these things get fixed.
参考になりましたか? はい いいえ 面白い
Bonescripter
( 記録時間: 6.8 時間 )
投稿日: 7月21日
-Not updated for years
-Few hours of content
-If it was free still would be S*** and i bought it for 50 cents during a sale
-AI are all 360 no scope instant headshoters
-Missions Are predictible and easy to memorize with how few of them there are

参考になりましたか? はい いいえ 面白い
Ayy Lmao
( 記録時間: 1.1 時間 )
投稿日: 7月18日
Alright, so I'm gonna start with the AI. This masterpiece is one of the best AI I've ever seen, not to mention that it's not meant for peasants. For example, the "Easy" mode is comparable to the "Veteran" mode from Call of Duty, and CoD is a game with an extremely high skill cap, mind you. Basically, the "Hard" difficulty can be compared to the hideous amount of rekt you get when you achieve a ♥♥♥♥ grade in school. Yeah, it's so hard you don't even want to play it.

Pros:
- best AI available on the market;
- a 9mm bullet deals 95dmg to heavy armor, being an accurate military simulation at its roots;
- the terrorists are ISIS counterparts;
- SWAT is as dumb as it is in real life;
- you can pick up Asian girls with ease;

Cons:
-Asian girls don't know what this game truly is
参考になりましたか? はい いいえ 面白い
BTK-Dani*
( 記録時間: 1.8 時間 )
投稿日: 7月16日
stay away!
参考になりましたか? はい いいえ 面白い
Acc0rd
( 記録時間: 2.1 時間 )
投稿日: 7月15日
Nice game!
参考になりましたか? はい いいえ 面白い
Wave
( 記録時間: 1.2 時間 )
リリース前のレビュー
投稿日: 7月14日
Definitely unfinished, doesn't do anything that SWAT 4 or R6LV or R6LV2 didn't do better.
参考になりましたか? はい いいえ 面白い
Gary the Pedo Janny
( 記録時間: 0.2 時間 )
投稿日: 7月13日
無料で入手した製品
♥♥♥♥ the person that gave me this.
参考になりましたか? はい いいえ 面白い
Rampew
( 記録時間: 1.7 時間 )
投稿日: 7月13日
What did i get myself into?
参考になりましたか? はい いいえ 面白い
Vexefly
( 記録時間: 0.9 時間 )
投稿日: 7月12日
This is the worst game ever to be sold for less than 1 dollar in the history of all games, bad ai, bad contolls, graphics from Daggerfall its awful, and the trailer is ♥♥♥♥ing joke, right?
参考になりましたか? はい いいえ 面白い
PRIEST
( 記録時間: 1.4 時間 )
投稿日: 7月10日
I will survive all bad things, but no voice chat option in the tactical game nooooo.
参考になりましたか? はい いいえ 面白い
最も参考になったレビュー  過去 30 日以内
37 人中 29 人 (78%) がこのレビューが参考になったと投票しました
19 人がこのレビューが面白いと投票しました
おすすめしません
記録時間: 3.2 時間
投稿日: 6月29日
My opinion

Well, I got this game for free (well, 1 cent) in a trade.
At the first, the guy wanted to sell it to me for 3$, of course I said no, so he then selled it to me for the 1 cent final price.
I didn't know why he would sell a game of 5$ for a cent.
NOW I KNOW WHY, HE WANTED TO FREE HIMSELF OF THIS CURSE.

The ♥♥♥♥♥♥♥♥ terrorists kill you with one shot. ONE ♥♥♥♥ING SINGLE SHOT. Where's the tactic here if you can't even get close to them because if somebody sees you calls his mates and then you are in a ♥♥♥♥♥♥ gangbang surrounded by 839347389274380947032198040731029847329 bots.

Seriously, this game is so ♥♥♥♥♥♥ awesome... if you are ♥♥♥♥♥♥♥♥.

11/10
Would uninstall again

Btw:
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このレビューは参考になりましたか? はい いいえ 面白い
20 人中 17 人 (85%) がこのレビューが参考になったと投票しました
3 人がこのレビューが面白いと投票しました
おすすめしません
記録時間: 2.6 時間
投稿日: 6月29日
I bought this game for $1 and I still think it wasn't worth it.
If this was free, I still wouldn't download it.
This game is unfinished and the developers gave up on it.

I want my $1 back so I can go buy something I can enjoy.
このレビューは参考になりましたか? はい いいえ 面白い
9 人中 6 人 (67%) がこのレビューが参考になったと投票しました
4 人がこのレビューが面白いと投票しました
おすすめしません
記録時間: 0.9 時間
投稿日: 7月2日
The people who made this game should stab themselves with a red sabre.
このレビューは参考になりましたか? はい いいえ 面白い
4 人中 3 人 (75%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
8 人中 5 人 (63%) がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
おすすめしません
記録時間: 7.8 時間
投稿日: 7月3日
i have nothing to say, atleast i have three words for this game F&%K this game. this is stupid.
このレビューは参考になりましたか? はい いいえ 面白い
14 人中 8 人 (57%) がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
おすすめしません
記録時間: 0.1 時間
投稿日: 6月27日
Graphics = bad
story = bad
Don't waste your time and money
このレビューは参考になりましたか? はい いいえ 面白い
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 9.1 時間
投稿日: 7月22日
I see people hating on this game, but lets give actual reasons for why this game is bad okay?

I'll start off with the pros, then move to the cons.

The overall design direction is something that I honestly really liked.
You get one life, a multitude of weapons to choose from, and you can experience this with your friends through different missions that will test your skill, ability to communicate as a team, and planning. The maps feel rather well laid out, and don't really detract from what this game is.\
The difficulty that is presented with the AI also feels good, the enemies have very realistic bullet damage, so when going up against them, its quite based on if you can outsmart the AI.
There is also a map editor that got placed into the game, haven't used it myself, but thats pretty cool!

What does detract from it?
Number one thing for me, is how clunky the controls feel, I can work around everything else, but controls feeling weird are honestly just a no go from me.
The way everything handles just doesn't feel smooth in the slightest, so honestly most of the times I died honestly felt like they could be chocked up to how poorly it felt like it controlled. If you want to make a game difficult and challenging, go for it, but combine difficulty with poor handling and all you manage to create frustration. If difficulty is done right it can make players strive to beat the challenge.

The game also makes a few missteps in how enemies and objectives are spawned. The objective and replayability of the game comes into play with how the arena should change, because the missions you're engaging in are as quick reaction to situations, so you wouldn't be going in knowing anything besides Maaaybe the floor plan of the buildings.
But this gets negated when objectives spawn in the same places no matter what.
Here's a place where a system like what Payday 2 has, where buildings have certain features that get randomized every time you load up a new match, would be amazingly beneficial and would go miles for replayability.

I also praised the enemies a little earlier, however I should mention they're honestly very stupid, the designers managed to get around this slightly by placing all the enemies facing towards where the player would most likely appear in front of them, but still, there were situations where I managed to go behind an enemy and just follow them for a little while, so yeah, enemies are very unintelligent from my experience.

Finally, the UI is fairly clunky and not very easy to manage, choosing a loadout honestly feels very weird, its been a long time since I played it, but it feels very unwieldy and hard to work with.

I think the core idea of this game is definitely saveable, can this game be patched and fixed? If the controls could be made to be tighter, I would invest more time in this game, since I would honestly be able to enjoy the game. If there was more replayability through map randomization, then I think this could be a very competitive game instead of what it is in its current state.
But as I was saying, the core idea is good, but the overall package doesn't really deliver since its not really a polished package. Stay away unless some of these things get fixed.
このレビューは参考になりましたか? はい いいえ 面白い
4 人中 2 人 (50%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 5.9 時間
投稿日: 7月8日
This pretty much sums up my opinion of this game after i wasted 5€ and 6 hours of my life on this game:
https://www.youtube.com/watch?v=pa9_TVpOXrI


3/10 - Could have been so much more. RIP kickstarter money
このレビューは参考になりましたか? はい いいえ 面白い
最も参考になったレビュー  全て
111 人中 104 人 (94%) がこのレビューが参考になったと投票しました
8 人がこのレビューが面白いと投票しました
おすすめしません
記録時間: 4.0 時間
投稿日: 2013年11月30日
TAKEDOWN:Red Sabreのここがすごい!

・全体的にのったりとしてもどかしいキャラ操作
もうWASDを巧みに駆使して機敏に動く必要はありません!
極限までゆとりを持たせた操作性により、他のFPSでは考えられないもどかしさを実現しました!

・自キャラは体力が皆無、ほぼオワタ式
戦闘は一撃がすべてだ!というロマンチストのあなた!
TAKEDOWN:Red Sabreでは、まさに理想的なリアル性を追求しています。

・見た目の変わらないただ一つの敵キャラ
敵味方をわかりやすく区別するため、あえて敵は外見を統一しています。
これでFFに悩まされることはなくなるでしょう!

・全く意味を成さないリーン動作など斬新なギミック面
システム面も細部までこだわり抜いています!
FPS熟練プレイヤーにも新鮮なゲームプレイが楽しめるでしょう。

・貧弱という表現すら生温い味方AI
最後に頼れるのは自分の腕。味方がいつも自分についてきてくれるとは限りません。
常に譲り合いの精神を持ち、しかるべき行動を取る高知能AIを搭載!


さあ、ここまで聞いてもTAKEDOWN:Red Sabreを購入したいですか?
そうですか!おめでとうございます!
貴方もこれで立派なクソゲープレイヤーです!
このレビューは参考になりましたか? はい いいえ 面白い
80 人中 71 人 (89%) がこのレビューが参考になったと投票しました
6 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 23.4 時間
リリース前のレビュー
投稿日: 2014年2月8日
その昔、タクティカルシューターと呼ばれるジャンルがあった。
敵も味方も胴体に拳銃一発で容易に戦闘不能になり、
たとえ負傷ですんでもその作戦中には回復もしないし継戦能力は残らない。
死んでしまえばごく自然に隊員名簿から名前が消えてそれっきり。
そろりそろりと角を曲がり、じわりじわりとドアを開け、
不意な足音に背筋を凍らせる。そういうシビアなゲームだ。

Rainbow Six 3: Raven Shield や SWAT 4 といったそんな
かつての名作たちの精神的続編を標榜し、いまのグラフィックで
あの灼けつくような緊張感をもう一度! という大風呂敷を広げて
KickStarterで見事22万ドルを集めて制作された本作ですが、
その10年も前の名作たちを超えた部分はグラフィックを除けば
AIの頭の悪さだけという大変すばらしいゲームでした。

ブリーフィング? ありません。マップ画面? ありません。
ミニマップも味方の位置を表示する機能もありません。
ドアの隙間から入れるカメラも心拍センサーもありません。
それどころかこいつらナイトビジョンすら持ってません。

銃器はそれなりに数があるように見えますが
5.56mmのM4、.40S&WのM4、9x19のM4、.308のM4と
カラバリみたいなのが一杯あるだけで実質3~4種類です。

Rainbow Six 3 は拡張パックのAthena Sword も入った
Gold Edition が Steam でもまだ9.99ドルでお求めいただけるので
そっちを遊べばTom爺さんも浮かばれると思います。
ほんとに面白いんですよ、Rainbow Six 3 は。オススメ!
このレビューは参考になりましたか? はい いいえ 面白い