TAKEDOWN is a thinking-person’s shooter; brutal, hardcore and deadly - like the real thing. Not for the faint hearted, Takedown requires you to bring your 'A' game - FPS fans looking for an ultra hardcore experience only need apply!
User reviews:
Recent:
Mostly Negative (44 reviews) - 38% of the 44 user reviews in the last 30 days are positive.
Overall:
Mostly Negative (5,235 reviews) - 36% of the 5,235 user reviews for this game are positive.
Release Date: Feb 10, 2014

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About This Game

TAKEDOWN is a thinking-person’s shooter; brutal, hardcore and deadly - like the real thing. Not for the faint hearted, Takedown requires you to bring your 'A' game - FPS fans looking for an ultra hardcore experience only need apply!

The player that takes things slow, aims carefully, and plans their moves right will overcome the player who runs in with guns blazing. Close-quarters battle brings the fight inside, as you would see SWAT teams or SOF units taking down small numbers of dangerous adversaries. Non-linear environments allow for multiple routes and tactics and add replayability.

In recent years, shooters have become homogenized. There used to be a wide range of different games to choose, from run-and-gun action titles to slow-paced tactical shooters focusing on strategy and tactics, but now most shooters follow the same model of big set pieces, regenerating health, linear levels, and “cinematic experiences.” The realistic tactical shooters with in-depth planning have almost entirely disappeared in recent years.

This game focuses on realistic weapons modeling, squad based play, in a close-quarters battle setting. To succeed in this game you need to take things slow, study your environment, and execute flawlessly. If you get shot, there are consequences. You won’t be hiding behind a wall waiting for your health to regenerate. If a team member goes down, you will have to assess the situation and reallocate team members if necessary to complete the mission. Don’t expect all of the tools and plans to be forced fed to you – it is up to the player to ensure their team is equipped and ready for the tasks at hand. With features such as realistic bullet penetration, accuracy, and recoil, choosing the proper weapons, ammunition, armor, and gear for the mission is up to you, so choose carefully.

Gameplay modes include single player, co-op, and competitive multiplayer. If you are a fan of old school shooters where thinking meant more than running and gunning or perks, or if you are just looking for something different in your shooter games experience, this is the game for you.

Key Features:

  • Fight Smart in Deadly, Close Quarters Combat – Players must think and move tactically, stay alert, watch, listen and choose wisely while setting up their squad for the perfect shot.
  • Tackle Engagements That Are Different Every Time – Nonlinear maps allow for multiple tactics and approaches to both attack and defense. Gamers must choose their gear to best execute strategy.
  • Out Think The Enemy – Gamers need to work closely and communicate well with their team to not only attack the enemy but to coordinate to secure multiple objectives.

System Requirements

    Minimum:
    • OS: Windows XP SP3 (32-bit only)
    • Processor: 2GHz or better CPU
    • Memory: 2 GB RAM
    • Graphics: A graphics card with Shader Model 3.0 support
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    Recommended:
    • OS: Windows 7 64-bit
    • Processor: Intel Core2Extreme Quad Core Processor - Q6800 - 2.93 GHz
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 8800 (768 MB GDDR3)
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Negative (44 reviews)
Overall:
Mostly Negative (5,235 reviews)
Recently Posted
rob
( 0.1 hrs on record )
Posted: July 27
fun to cheat in
Helpful? Yes No Funny
Apothic
( 0.7 hrs on record )
Pre-Release Review
Posted: July 27
I bought this game back in during the pre-order. Durning launch day the dev's posted saying the pre-order rewards would be coming out soon for the people who backed the game early via steam pre-order. I was excited and launched it on day one. It didn't work, servers never worked. So I said to my self. "That's ok! I'll give single player a try!" I died as soon as I spawned in to gun fire from the hijackers who could see me through the level. This game at the time I bought it cost me 25.00 dollars. I never saw my pre-order rewards. I never saw really any fixes the last two times I was brave enough to try this game a year later. It's a piece of worthless garbage. In my opinion Digital Homicide produces better games and if anyone knows who that is and the crap they produce. I don't need to say anymore... Skip this game! Don't give the dev's any funds! They don't deserve it!
Helpful? Yes No Funny
ThePacifist
( 0.3 hrs on record )
Pre-Release Review
Posted: July 25
Product received for free
This game supports ISIS... it's that terrible. I was given this for free.. and it was still too expensive... I wouldn't wish this game on a blind kid with no hands to play it with even... It made me contemplate becoming a priest that emphasized pacifism...

Horrible... I really hope the game studio is bankrupt and working at McDonalds.
Helpful? Yes No Funny
Moosca
( 9.1 hrs on record )
Posted: July 22
I see people hating on this game, but lets give actual reasons for why this game is bad okay?

I'll start off with the pros, then move to the cons.

The overall design direction is something that I honestly really liked.
You get one life, a multitude of weapons to choose from, and you can experience this with your friends through different missions that will test your skill, ability to communicate as a team, and planning. The maps feel rather well laid out, and don't really detract from what this game is.\
The difficulty that is presented with the AI also feels good, the enemies have very realistic bullet damage, so when going up against them, its quite based on if you can outsmart the AI.
There is also a map editor that got placed into the game, haven't used it myself, but thats pretty cool!

What does detract from it?
Number one thing for me, is how clunky the controls feel, I can work around everything else, but controls feeling weird are honestly just a no go from me.
The way everything handles just doesn't feel smooth in the slightest, so honestly most of the times I died honestly felt like they could be chocked up to how poorly it felt like it controlled. If you want to make a game difficult and challenging, go for it, but combine difficulty with poor handling and all you manage to create frustration. If difficulty is done right it can make players strive to beat the challenge.

The game also makes a few missteps in how enemies and objectives are spawned. The objective and replayability of the game comes into play with how the arena should change, because the missions you're engaging in are as quick reaction to situations, so you wouldn't be going in knowing anything besides Maaaybe the floor plan of the buildings.
But this gets negated when objectives spawn in the same places no matter what.
Here's a place where a system like what Payday 2 has, where buildings have certain features that get randomized every time you load up a new match, would be amazingly beneficial and would go miles for replayability.

I also praised the enemies a little earlier, however I should mention they're honestly very stupid, the designers managed to get around this slightly by placing all the enemies facing towards where the player would most likely appear in front of them, but still, there were situations where I managed to go behind an enemy and just follow them for a little while, so yeah, enemies are very unintelligent from my experience.

Finally, the UI is fairly clunky and not very easy to manage, choosing a loadout honestly feels very weird, its been a long time since I played it, but it feels very unwieldy and hard to work with.

I think the core idea of this game is definitely saveable, can this game be patched and fixed? If the controls could be made to be tighter, I would invest more time in this game, since I would honestly be able to enjoy the game. If there was more replayability through map randomization, then I think this could be a very competitive game instead of what it is in its current state.
But as I was saying, the core idea is good, but the overall package doesn't really deliver since its not really a polished package. Stay away unless some of these things get fixed.
Helpful? Yes No Funny
Bonescripter
( 6.8 hrs on record )
Posted: July 21
-Not updated for years
-Few hours of content
-If it was free still would be S*** and i bought it for 50 cents during a sale
-AI are all 360 no scope instant headshoters
-Missions Are predictible and easy to memorize with how few of them there are

Helpful? Yes No Funny
Ayy Lmao
( 1.1 hrs on record )
Posted: July 18
Alright, so I'm gonna start with the AI. This masterpiece is one of the best AI I've ever seen, not to mention that it's not meant for peasants. For example, the "Easy" mode is comparable to the "Veteran" mode from Call of Duty, and CoD is a game with an extremely high skill cap, mind you. Basically, the "Hard" difficulty can be compared to the hideous amount of rekt you get when you achieve a ♥♥♥♥ grade in school. Yeah, it's so hard you don't even want to play it.

Pros:
- best AI available on the market;
- a 9mm bullet deals 95dmg to heavy armor, being an accurate military simulation at its roots;
- the terrorists are ISIS counterparts;
- SWAT is as dumb as it is in real life;
- you can pick up Asian girls with ease;

Cons:
-Asian girls don't know what this game truly is
Helpful? Yes No Funny
BTK-Dani*
( 1.8 hrs on record )
Posted: July 16
stay away!
Helpful? Yes No Funny
Acc0rd
( 2.1 hrs on record )
Posted: July 15
Nice game!
Helpful? Yes No Funny
Wave
( 1.2 hrs on record )
Pre-Release Review
Posted: July 14
Definitely unfinished, doesn't do anything that SWAT 4 or R6LV or R6LV2 didn't do better.
Helpful? Yes No Funny
Gary the Pedo Janny
( 0.2 hrs on record )
Posted: July 13
Product received for free
♥♥♥♥ the person that gave me this.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
31 of 39 people (79%) found this review helpful
20 people found this review funny
Not Recommended
3.2 hrs on record
Posted: June 29
My opinion

Well, I got this game for free (well, 1 cent) in a trade.
At the first, the guy wanted to sell it to me for 3$, of course I said no, so he then selled it to me for the 1 cent final price.
I didn't know why he would sell a game of 5$ for a cent.
NOW I KNOW WHY, HE WANTED TO FREE HIMSELF OF THIS CURSE.

The ♥♥♥♥♥♥♥♥ terrorists kill you with one shot. ONE ♥♥♥♥ING SINGLE SHOT. Where's the tactic here if you can't even get close to them because if somebody sees you calls his mates and then you are in a ♥♥♥♥♥♥ gangbang surrounded by 839347389274380947032198040731029847329 bots.

Seriously, this game is so ♥♥♥♥♥♥ awesome... if you are ♥♥♥♥♥♥♥♥.

11/10
Would uninstall again

Btw:
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Was this review helpful? Yes No Funny
18 of 21 people (86%) found this review helpful
3 people found this review funny
Not Recommended
2.6 hrs on record
Posted: June 29
I bought this game for $1 and I still think it wasn't worth it.
If this was free, I still wouldn't download it.
This game is unfinished and the developers gave up on it.

I want my $1 back so I can go buy something I can enjoy.
Was this review helpful? Yes No Funny
6 of 6 people (100%) found this review helpful
Not Recommended
9.1 hrs on record
Posted: July 22
I see people hating on this game, but lets give actual reasons for why this game is bad okay?

I'll start off with the pros, then move to the cons.

The overall design direction is something that I honestly really liked.
You get one life, a multitude of weapons to choose from, and you can experience this with your friends through different missions that will test your skill, ability to communicate as a team, and planning. The maps feel rather well laid out, and don't really detract from what this game is.\
The difficulty that is presented with the AI also feels good, the enemies have very realistic bullet damage, so when going up against them, its quite based on if you can outsmart the AI.
There is also a map editor that got placed into the game, haven't used it myself, but thats pretty cool!

What does detract from it?
Number one thing for me, is how clunky the controls feel, I can work around everything else, but controls feeling weird are honestly just a no go from me.
The way everything handles just doesn't feel smooth in the slightest, so honestly most of the times I died honestly felt like they could be chocked up to how poorly it felt like it controlled. If you want to make a game difficult and challenging, go for it, but combine difficulty with poor handling and all you manage to create frustration. If difficulty is done right it can make players strive to beat the challenge.

The game also makes a few missteps in how enemies and objectives are spawned. The objective and replayability of the game comes into play with how the arena should change, because the missions you're engaging in are as quick reaction to situations, so you wouldn't be going in knowing anything besides Maaaybe the floor plan of the buildings.
But this gets negated when objectives spawn in the same places no matter what.
Here's a place where a system like what Payday 2 has, where buildings have certain features that get randomized every time you load up a new match, would be amazingly beneficial and would go miles for replayability.

I also praised the enemies a little earlier, however I should mention they're honestly very stupid, the designers managed to get around this slightly by placing all the enemies facing towards where the player would most likely appear in front of them, but still, there were situations where I managed to go behind an enemy and just follow them for a little while, so yeah, enemies are very unintelligent from my experience.

Finally, the UI is fairly clunky and not very easy to manage, choosing a loadout honestly feels very weird, its been a long time since I played it, but it feels very unwieldy and hard to work with.

I think the core idea of this game is definitely saveable, can this game be patched and fixed? If the controls could be made to be tighter, I would invest more time in this game, since I would honestly be able to enjoy the game. If there was more replayability through map randomization, then I think this could be a very competitive game instead of what it is in its current state.
But as I was saying, the core idea is good, but the overall package doesn't really deliver since its not really a polished package. Stay away unless some of these things get fixed.
Was this review helpful? Yes No Funny
7 of 11 people (64%) found this review helpful
6 people found this review funny
Not Recommended
0.9 hrs on record
Posted: July 2
The people who made this game should stab themselves with a red sabre.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
1 person found this review funny
5 of 8 people (63%) found this review helpful
2 people found this review funny
Not Recommended
7.8 hrs on record
Posted: July 3
i have nothing to say, atleast i have three words for this game F&%K this game. this is stupid.
Was this review helpful? Yes No Funny
2 of 4 people (50%) found this review helpful
Not Recommended
5.9 hrs on record
Posted: July 8
This pretty much sums up my opinion of this game after i wasted 5€ and 6 hours of my life on this game:
https://www.youtube.com/watch?v=pa9_TVpOXrI


3/10 - Could have been so much more. RIP kickstarter money
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
942 of 1,021 people (92%) found this review helpful
1,006 people found this review funny
Not Recommended
1.2 hrs on record
Posted: June 30, 2015
10% skill
20% luck
15% concentrated power of will
50% rage
5% pain
& 0% reason to purchase this game..
Was this review helpful? Yes No Funny
642 of 702 people (91%) found this review helpful
130 people found this review funny
Not Recommended
4.4 hrs on record
Posted: October 13, 2014
"Meet the game that brings back the tactical FPS shooter"...

When in development this game promised to bring back the tactical shooter. It brought it back but not in a good way. There are so many problems with this game. It is a buggy mess. Gameplay is: Peak around corner, shoot dumb enemy. Move to next room. Peak around another corner, shoot enemy. Move to next room, peak around corner and get shot. Take control of team mate. Move to next room, crash due to game ruining bug... Haha fun isn't it?

Good stuff:
-Made me excited when seeing for first time.

Bad stuff:
-Made me cry when playing for the first time.
-Customisation doesn't work.
-Bad A.I.
-Glitchy mess.
-Boring.
-Overpriced (devs should pay you to play).
-Doesn't work.
- I could go on for an hour about how bad this is. -

2/10
Was this review helpful? Yes No Funny
1,377 of 1,572 people (88%) found this review helpful
1,373 people found this review funny
Not Recommended
89.4 hrs on record
Pre-Release Review
Posted: November 4, 2014
Says I've played for 89 hours because it wouldn't close.
9.5/10

- IGN
Was this review helpful? Yes No Funny