STOP, DO NOT BUY THIS GAME, BEWARE.
Takedown: Red Sabre was the single bigest dissapointment of the past 2 years for me. As a huge fan of games like Swat, Rainbow Six, and Counter Strike I was looking forward to this the moment I saw it. A revival of the Tactical Shooter genre? Oh wow, count me in! With devs who worked on Tom Clancy games and freaking HALO?! WHAT! Count me in, this has GOT to be good...right?
Boy were we suckered. Promises of being the revival of a long dead genre turned into not just a bad game, but beyond that. This is simply one of the worst products I have ever bought, and it pains me to say that. On release it was a buggy mess with features not working left and right. What we saw in demo's and videos couldn't possibly be the same thing as this released final game, but it was.
Controls are clunky. The AI is terrible. The guns shoot and feel even worse. The maps are nice but that's all irrelevant when the mechanics of the game are awful. Steamcharts says the game has an average of 16 people online at peak times in the past 30 days, with an all time peak of 1,071 on release, which was only September 20, 2013, about 2 months exactly ago. The game is already dead.
I seriously felt suckered and swindled out of $15, prying on peoples hope for a revival of the genre. This game was such a disaster and as a result of it, I will never blindly give money to people (kickstarter), or pre-order a game again. Instead of this, spend $10 for Rainbow Six 3 Gold, and use the extra $5 to go buy a cheeseburger
[Edit, and of my 3 hours played, probably about 2 and a half of those hours were trying to get the game to work period.]
Publicada: 25 novembro 2013