8/10 - explanation below.
A quick review of Dark Souls II.
As a Souls games fanboy (and From Software), I need to express my views on this game even after so time has passed since its release - mostly because of the last (?) upcoming DLC - Crown of the Ivory King.
Dark Souls II has everything a Souls game had to this date, a confusing story, hard difficulty, angering moments etc. These are the basics of a Souls game, after all. But like any other game, DS2 has some flaws, some, that in this game, ended up being fatal.
Bandai NAMCO advertisement on the game is one of these flaws. The trailers were so dark, so obscure, the lightning engine was SO dark and the use of torches seemed too damn cool. You can imagine the disappointment of millions when the game came out and there was no need for torches since they made the game totally bright from day to night. This fact alone killed my expectations to the game. And the slaughter continued when the game continuously threw at me more and more different skins of the same kind of NPC and a lot of bosses with almost no context, more like a gaping hole. At the end of the game, I had a lot of questions and no answers to be found. The DLCs are giving some answers, but at all, this game has no real difficult and yes an impression of difficult: throw ten npcs at you or a boss with a lot of NPCs around and that's their way of thinking this game is difficult. For who played Demon's Souls, Dark Souls, Dark Souls: Artorias of the Abyss and even (but necessarily) King's Field, this was no real challenge at all and just a lot of frustrating places. But as a real fanboy, I achieved to like the game. Even with his flaws, it has some great pros.
This game is a really good game to play, if you ignore it as a non direct sequel to Dark Souls. It's more like that weird cousin of your family, that you don't really have anything huge against but are not very happy to play with, even if you play. You can still learn a lot and have a lot of fun, so it is a must pick.