War Thunder is a next generation MMO combat game dedicated to World War II military aviation, armored vehicles, and fleets. You will take part in all of the major combat battles, fighting with real players all over the world.
User reviews: Very Positive (25,949 reviews)
Release Date: Aug 15, 2013

Sign in to add this game to your wishlist or mark as not interested

Play War Thunder

Free to Play

Buy War Thunder - Steam Pack

War Thunder Steam Pack includes premium airplanes, two single-player campaigns, one month of Premium account upgrades, and 1700 Golden Eagles!

 

Recommended By Curators

"War Thunder is a very good WWII tank/air combat game, it lacks the accuracy of a full featured simulator, but is fun nonetheless."

Recent updates View all (621)

December 17

[Events] War Thunder Conflicts Series: WW2 Chronicles

http://steamcommunity.com/sharedfiles/filedetails/?id=357433174&fileuploadsuccess=1
Click here to see the event calendar!

On December the 17th, War Thunder will be starting a series of historical events, step by step, it will recreate the historical episodes of World War II. Covering all theatres of war, the series invites participants to plunge themselves into the reconstruction of some of the major battles that took place during World War II and the years leading up to it.

"The Chronicle of the Second World War" invites players to participate in events that will involve all modes of difficulty. Historical Lineups, new scenarios and a description of each event will enable you to fully explore the possibility of a virtual reconstruction of a real battle in the sky and on the ground in War Thunder. In addition, the battles will reflect the new content that was added in Update 1.45 in the locations, missions and equipment.

Each week we will publish a schedule of gaming events, which you will be able to follow here. Throughout December and January War Thunder players can take part in the reconstruction of many of the important battles and conflicts of the 30s and 40s, starting with air skirmishes over Spain and ending with the storming of Berlin. In addition, we will not only be highlighting the European theatre of war, but players can also take part in battles in the Pacific and even Africa.

Discuss on the Forums

6 comments Read more

December 16

Update 1.45

http://steamcommunity.com/sharedfiles/filedetails/?id=356979755&fileuploadsuccess=1

Read the 1.45 Patchnotes here

"The moment you've all been waiting for is here! A big new update has come to our game, triumphantly escorted in by American ground vehicles. That's right, US tanks are the heroes of the 1.45 Steel Generals update. Sherman, Patton, Lee, Chaffee, Stuart, Walker – these are all legendary and heroic national generals, whose names were traditionally given to American tanks. Of course, this update also brings us some new aircraft. Apart from a new line of ground vehicles, the developers have introduced even more long-awaited updates."

51 comments Read more

Reviews

"War Thunder extremely easy to slip into"
Rock, Paper, Shotgun

"Most Historically Educational Way to Destroy Planes"
GameSpot

"With fun, exciting combat combined with plenty of customization and room for personal skill, this game is sure to be a fan favorite."
http://www.mmorpg.com/gamelist.cfm/game/623/view/reviews/loadReview/266/Gaijin-Strikes-Gold.html

About This Game

War Thunder is a next generation MMO combat game dedicated to World War II military aviation, armored vehicles, and fleets. You will take part in all of the major combat battles, fighting with real players all over the world.

War Thunder offers a highly detailed and personalized aviation experience, giving players access to hundreds models of planes with detailed cockpits, dozens of upgradeable weapons, and flying skills that can be honed and improved with each mission. Thanks to the game’s painstaking attention to detail, you’ll truly feel like a World War II fighter pilot as you plunge into battle.

The genuine World War II experience isn’t limited to the skies. The massive historical battles featured in War Thunder cannot be fought by aviation alone, so the game will also expose players to combat on land and at sea. Currently the game is in open beta stage and full functionality is yet to come.

Features Include


  • Varied PvP-experiences set in full-scale combat missions
  • Multiple settings options allow advanced virtual pilots and beginners to enjoy playing the game together
  • Rich PvE content: dynamic campaigns, solo missions, mission editor, and much more for single-player and cooperative gameplay
  • Impressive diversity includes detailed models of planes and their cockpits, as well as tanks and ships
  • Astonishing graphics, authentic sound effects, and beautiful music

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP2, Windows Vista SP1, Windows 7, Windows 8
    • Processor: 2,2 GHz
    • Memory: 1 GB RAM
    • Graphics: Radeon X26XX / GeForce 7800 GT
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    Recommended:
    • OS: Windows Vista/7/8
    • Processor: Dual-Core 2,4 GHz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce 460 or higher, AMD Radeon 55XX series or higher
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 11 GB available space
    Minimum:
    • OS: 10.9 Mavericks
    • Processor: Dual-Core 2,4 GHz
    • Memory: 4 GB RAM
    • Graphics: AMD/Nvidia/Intel HD 4600
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    Recommended:
    • OS: 10.9.2 Mavericks
    • Processor: Intel Core i7
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce GTX 680M or higher
    • Network: Broadband Internet connection
    • Hard Drive: 11 GB available space
    Minimum:
    • OS: Most modern 64bit Linux distributions, SteamOS
    • Processor: Dual-Core 2,4 GHz
    • Memory: 4 GB RAM
    • Graphics: AMD/Nvidia
    • Network: Broadband Internet connection
    • Hard Drive: 11 GB available space
    Recommended:
    • OS: Ubuntu 14.04 64bit, SteamOS
    • Processor: Intel Core i7
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce 660+ or similar AMD
    • Network: Broadband Internet connection
    • Hard Drive: 11 GB available space
Helpful customer reviews
1,030 of 1,281 people (80%) found this review helpful
952.3 hrs on record
Posted: August 4
Gather round children, and I shall tell you about... War Thunder.

Once upon a time, there was a flying game. Unlike other flying games of the time, this flying game could actually be played with a mouse and keyboard. The controls were really tight, amazing, even, for those that always wanted to play a flight game without dropping money on a good flight stick. It was a beautiful game, not just visually, but it was amazingly fun. It ran well. Everything could be bought quite cheaply. All in all, it was everything a free to play should be, and there was much rejoicing.

At some point in time, Gaijin decided it wasn't just enough to have a fun game that everyone loved to mess around in. They had to have a meta-game. So they started messing with the flight models in arcade mode, where nobody really wanted realism. They took away the massive bomb-blasts that everyone loved, and made it so you had to hit every ground target dead center with a 250kg bomb or bigger in order to kill it. Maybe people were farming too much. Maybe people ground through the aircraft trees too fast. Nobody knows the reason, but we all know we don't like it.

But they weren't done ruining the fun. They implemented new mechanics in arcade that made it revolve around dive-bombing B-17s that could end the game in the first five minutes. You can't dogfight anymore. You can't. If you do, bombers will end the game before you get more than a handful of kills. They expect you to do nothing but chase bombers that dive as fast as your fighters can, and even if you kill them all, the bombers on your team will probably end the game anyways. Oh boy. It's been like this for six months.

A number of the flight models are broken. They just don't work. Planes are put into the game with flight models that make them virtually unplayable, but players are expected to use them and progress through them to the next plane. The F-82 Twin Mustang, the Mosquito, and a number of other aircraft are just broken. They've been in the game for months, and there is no telling when they're actually going to get fixed. Some of the planes ( Like the XP-38 ) were ones you paid money for, and they were STILL broken. They took money for a plane you could barely fly, and only fixed it around five months after it was put on sale. Good times.

The ground forces is fun, initially, but that wears off quick when you realize it's an alpha masquerading as a beta. Tanks flip over if you take some turns just a little too fast. Some tanks don't have damage models. You can shoot through the ground. You can fall through the ground on some maps. Just straight up 'fall through the earth' clip mode. I feel really bad for the people that paid sixty dollars for a ground forces tank package 6 months ago, because they're going to be waiting another year for a functional game.

The grind at tier 5 becomes some sort of Sisyphean task that no sane person should do. To unlock the first module on a tier 5 jet, you're looking at around 18-24k per module. Without premium game time, you'll make around 2k experience per module. To unlock enough modules to make your plane as good as the people you fight, you're looking at hundreds of thousands of experience points. To unlock new jets, you'll need anywhere between 200-350 thousand experience points, and a 1.5 million credits. This is a lot.

Repairing some planes can cost between 40-80k PER DEATH. This means you can spend months grinding your way to late game planes that you can't even fly because you quite literally can't afford it. Oh, and Korean War era jets end up fighting WW-2 era planes and jets somewhat regularly, so don't go into this hoping for some historic WW-2 jet action. You won't get it.

Gaijin says they want critique, and that they welcome player feedback. They don't. They moderate their forums quite heavily, and delete, lock, and edit every post that critiques the game. Disagree with a moderator about game balance? You might get banned from the forums. It doesn't matter if you're polite or not. It doesn't matter if you're right, or not. All that matters is that you disagreed with Gaijin, and you disagreed with their staff. God help you if you tell a joke.

The Russian devs tell us basically nothing. Half of what we find out comes from players going onto the Russian forums and using Google-translate to figure out what's up or why something's broken. They just don't care about communicating with the Western European and American playerbase at all, or pretty much anyone else, for that matter.

If you play this game, don't put money into it. Just don't. They're killing the playerbase slowly but surely, and the only reason I'm playing ( after putting a few hundred bucks into it ) is because I already have almost all the planes I want. If you play, stick to the early tiers. You can unlock a fair number of early prop planes for free, and the early tiers are the most fun. Just don't be tricked into thinking that early fun is present in the higher tiers.
Was this review helpful? Yes No
441 of 551 people (80%) found this review helpful
1,342.6 hrs on record
Posted: July 21
I bet you're wondering what a person who has this much time spent playing the game is doing by not recommending it. Well, in short, it goes a little like this:

Pre-patch 1.37, the game was making incremental, but still positive steps forward. In general, the game's biggest downfall back then was simply lack of proper flight models for a lot of the aircraft. The economy woes from patch 1.29 had mostly been completely fixed by 1.33-1.35, and the game was just a pleasure to play and I couldn't get enough of it. I even decided to devote my semi-successful YouTube channel completely to War Thunder. A mistake that I'm now regretting.

After patch 1.37, the game simply went to ♥♥♥♥. While the game's flight models are now in probably their best state yet (but still not even anywhere close to perfect), nearly every other aspect of the game is has gotten 10 times worse. The issues that I have with the game in its current state can be a bit hard to count, but I'll give it a try:


Non-existant in-game economy

Nearly impossible grind (mostly the top two tiers, 4 and 5) for both unlocking aircraft/tanks and the aircraft/tank modules. Forget progressing at any decent pace without a premium account, and even with a premium account, tier 5 vehicles are near impossible to upgrade without dumping money into the game. This "grindy" element adds a pay to win mechanic.

Horribly F'd up matchmaker system that is based solely upon player statistics. For a game that prides itself on historical accuracy and authenticity, it's a bit odd to me that it doesn't even take history into account when creating matchups for the vehicles. This in addition to the fact that Gaijin's system also does a horrible job at creating balanced matchups, so we now have a game that's neither historical, nor is it balanced .

A completely broken and unfinished ground forces. It wasn't ready to be released in open beta, and none of the closed beta testers were pushing for a release. Yet they did it anyway, and now we have this broken bug-fest filled with wonky damage models, invisible tanks, tiny maps, and useless terrain.

The horrible damage models is not unique to the tanks. War Thunder now has heavy bombers flying around and taking damage as if they were the Starship Enterprise. Not to mention the flight models of these bombers also resemble the Enterprise as well.

The development team is prioritizing prototype and failure aircraft over some of the real iconic workhorse aircraft of WW2. In addition to this, development has now made it clear that they have plans to add certain paper planes (aka blueprint planes - Stuff that was never even built).

A development team that often lies to their customer base and doesn't take constructive critisism from those customers seriously. They have a very "The customer is always wrong" kind of attitude, one could say.

The community management team in general does a bad job of running the forums. A lot of them are truly passionate about the game and what they do, but they don't understand the roles of a moderator/administrator. Then again, a lot of them are just immature children (some of them literally are children) that will delete your post, put you on a mod queue, or ban you simply because they feel like it.


Alright, I know those last two weren't necessesarily complaints about the actual game, but I still feel like they needed mentioning. The consumer has to know what they're getting into before downloading a game and cetainly before spending money on that game. That being said, I've finally thrown in the towel with this game. I can't recommend playing it in its current state, and I would definitly advise against spending any money on it.

People come for the pretty graphics, but they stay for good gameplay.
As of now, War Thunder only has one of those two. I wish Gaijin luck in the long run, as they'll truly need it.

Thanks for reading.
Was this review helpful? Yes No
317 of 435 people (73%) found this review helpful
12.8 hrs on record
Posted: October 20
-
Click for Gameplay Trailer - Review
-
Graphics:
+ detailed airplanes and tanks
+ nice light effects
+ good ground textures
+ realistic clouds and smoke
- pilots look like dolls

Balance:
+ every tank and airplane has pros and cons
+ good balance between air and ground fights
+ tutorial is okay

Sound:
+ authentic sounds
+ atmospheric soundtrack
+ great engine and gun sound
+ voicemail in national language

Control:
+ oculus rift support
+ arcade mode is easy to learn
+ realistic heavy to play
- Unwieldy interface

Game Size:
+ over 300 airplanes and 70 tanks (more come with updates)
+ complexe simulation mode
+ mission editor
+ many maps
+ upgrades for crew, tanks and airplanes
+ arcade, simulation and realistic mode
- some tanks only with real money
- currently only 2 factions with tanks
+/- 60 solo missions (most with dlc)

Game Physics:
+ each airplane and tank feel different
+ g-forces important for air fights
+ environmental effect like wind, clouds and gravity

Teamplay:
+ play in groups and create clans
+ teamplay very important
+ solo action is deadly
+ every vehicle has a individual use

War Thunder is a popular MMO combat game focusing on the world war 2. Fleets on the sea, air to air combat with fighter planes and fierce fighting on the ground involving armored vehicles.
Whether in the sky or on the ground, the 16v16 matches are filled with beautiful vehicle models.

With War Thunders a lot of people will compare this to World of Tanks. Both share the same weapons/vehicles and on some maps have similar objectives, but they are different enough that playing will give two different experiences. World of Tanks is more like a team death match, while War Thunder plays like game of King of the Hill. The most obvious difference is that in World of Tanks you only get one tank per match, while in War Thunder as long as you have spare tanks and crews you can keep respawning. As soon as a player respawns in War Thunder their previous tank disappears. This is really disappointing and breaks the realism of the game having a tank suddenly disappear in front of you. It also means that you can’t use the destroyed tanks as cover.

You start off with a some (reserve) planes from the games five playable nations (US, USSR, Germany, Britain and Japan). Only two nations currently have tanks: Germany and the Soviet Union
There are 3 Modes. Arcade mode, where vehicle damage isn’t as severe and you have unlimited ammo and multiple respawns. The two other modes for the more hardcore gamers. Realism mode increases the difficulty by adding limited ammo and harder damage penalties. Simulation is very hard, where a single mistake can spell doom, and you’re given no extra planes to respawn with. i tried the simulation... i never finished the tutorial...
The control designed around using a mouse. Point an on-screen cursor where you want to go and the plane follows, rather you controlling it directly. That might work okay for a mouse but it’s horribly imprecise for a controller. I just used the mouse to handle tanks and airplanes. Still using this basic keys, its very easy, in the arcade mode...

One of the best features about War Thunder is the upgrade system. Over a hundred planes and tanks are included in the game, but they have to be unlocked by research
Each battle give you XP and Silver Lions, which, alongside research, will allow you to buy new planes/tanks, new modifications and train your crew. Improve your cannons, engines, bullets, crew member skills etc.
Golden Eagles, the in-game currency you purchase with real money allows you to buy months of Premium status which, like many F2P titles, gives you certain bonuses. It also allows you to buy premium vehicles which come pre-packaged with a locked set of modifications. Which is nice if you just want to have something with all the fixings to go into battle with but does not give you any tangible advantage given how many other factors are always at play. The best planes in the game are NOT premium vehicles.
There are lots of “starter packs” which will be very familiar if you’ve played a F2P game in the last years. For a F2P game War Thunder is not in constantly asking for your money. The biggest incentive I found for spending real money revolves around how long you have to !!wait to research!! things.

Crew upgrades are dictated by their role. Operator gunner, tank commander, loader, gunner, and driver. Expanding into these are keen vision, field repair, leadership targeting, machine gun reloading, gun fire, communication, and a short selection more.

You can create your own squadrons and clans with other players, although it be at the cost of Golden Eagles. While Golden Eagles can used for purposes involving the earnings of Silver Lions, it’s best to think of Golden Eagles as the premium account.
The audio is great. Engines rumble, the sound of gunfire is hard and satisfying. Bombs crash into fortified emplacements.
Inspiring music gets you into the game from the first moment. Choral and martial tunes trumpet away as if War Thunder were a epic movie.
The game supports !!purchasable!! single player campaigns complete with WWII-era footage of real battles in the mission briefings. They are a nice change of pace from the multiplayer experience. They serve as a good place to master the basics and enjoy a bit of history. There’s a number of scenarios and dynamic campaigns you can play with your friends.

War Thunder is a WWII simulation that you can lose yourself in intense combat, hundreds of vehicles, casual and challenging difficulty settings and huge upgrade paths. The game is permanent growing. New Airplanes, tanks, maps, modes and the promise of naval forces.


Sorry for my bad english. This is my review account, because the low playtime.
Thanks for reading! If you Like my Review, give me a Thumbs up in Steam.
Your help is greatly appreciated :)

My Curator Page:Sub
My Steam Group:GameTrailers and Reviews
My YouTube Channel:Steam Reviews
Was this review helpful? Yes No
295 of 407 people (72%) found this review helpful
708.0 hrs on record
Posted: November 15
Do like having russian potatoes shoved up your anal passage? Then this is a game for you. Overwhelming bias and terr- DO NOT LISTEN TO HIM COMRADE (or go to gulag in sibera)! THIS IS GREATEST GAME TO EVER BLESS EARTH! WATCH AS HAND OF STALIN REACHES DOWN FROM HEAVEN TO GUIDE YOUR SHELL FOR VICTORY! FLY CONCRETE WALLS AND DRIVE BUNKERS IN ORDER TO KILL FACISTS AND AMERICAN PIGS! ARE YOU FACING TROUBLE AT HANDS OF FACIST OPPRESSORS? DO NOT FEAR COMRADE, STALINWOOD WILL NOT BURN! YOU MUST GET THIS GAME FOR GLORY OF MOTHER RUSSIA! (or die at hands of NKVD for crimes against the state)
Was this review helpful? Yes No
170 of 230 people (74%) found this review helpful
330.2 hrs on record
Posted: October 24
I was a hardcore fan of this game. Initially when I acquired the hours on this game it was amazing. The aircraft where historically accurate and amazingly detailed. The gameplay was fun and teams were developing nicely. Now it’s a piece of trash. Everything has been nerved except anything Stalin would get sexually aroused by. The gameplay has become so unbalanced that the USSR team win realistic battles 90% of the time!! The combat ratings are so broken my tier 2 FW will be put against tier 4 aircraft which outperform it in every way other than fire power. The game has become unplayable and this is my 2nd and hoefully final rage quit.Finally I will say that this game has great allure, because of the detail and effort Gaijin put into the game. I cannot understand why they are ruining it with stupid issues such as a biased combat rating and buffing a particular team. You want to play as the USSR this game is 10/10. Play as any other team prepare to crash and burn. Enjoy!
Was this review helpful? Yes No
305 of 433 people (70%) found this review helpful
101.7 hrs on record
Posted: July 26
Welcome to War Thunder where every problem is solved by nerfing the Germans.
Was this review helpful? Yes No
165 of 227 people (73%) found this review helpful
165.6 hrs on record
Posted: October 30
Game used to be very fun, but it has turned into a monster grind. As others have stated, I don't mind them encouraging payment, but the prices are too high. I'm just glad I unlocked quite a few planes before it became this grind fest.
Was this review helpful? Yes No
139 of 193 people (72%) found this review helpful
129.0 hrs on record
Posted: October 20
I have way more hours than Steam says, simply because I started playing before it was even on Steam. But thats not my point really.
I have probably put a thousand hours and several hundred dollars into this game, and if you had asked me 6 months ago if I recommneded it, I wouldve said yes, all the way. But now, the game is a broken mess that infuriates me more than it entertains me.
Where do I even begin?
Country bias is strong, being a Russian game, the Russian planes are incredibly overpowered, and dont even think about getting within a kilometer of a Russian tank.
The customer support base is terrible. Instead of rolling out tweaks and fixes that players have been asking for for over a year, they simply add more planes to the Russian tree and maybe a few to the others and further mess up the system that is so badly in need of balancing.
To do anything above tier 3 in anything short of a human life time you will need to pay for a premium account, and even then, you better play realistic battles (which in my opinion are not nearly as fun as Arcade), AND EVEN THEN you better have paid $20+ for a Premium Aircraft.
No, this game has just become too much of a "Pay to Win" cash cow for Gaijin, rather than focusing on making it a fun experience for everyone, no matter what country or game type someone wants to play.
I think the best line I've seen that descibes this game now is,
"Grind 'till you die...
or pay up."
After my Premium Accout expires in a week or so, I'm gone for good.
Was this review helpful? Yes No
137 of 198 people (69%) found this review helpful
124.5 hrs on record
Posted: October 28
Only play this game in short bursts. It is fun, but the game is unbalanced and frustrating to play.
Was this review helpful? Yes No
228 of 351 people (65%) found this review helpful
444.0 hrs on record
Posted: October 17
I hate to play the same tune as so many others, but unlike them I am taking my review and going a step further.

I'm a lover of history, from as ancient as Mayan and Aztec cultures to as modern as it can get when talking current news. I love to know why things happened, the reasons, the causes, the impacts upon how we see things today, and what it can mean for those who care to enjoy their history.

So, as I write this review, keep the words "Historical", "Accurate", and "Fair" in mind. Cause they'll be mentioned a lot.

Historical planes, tanks and ships, all clashing upon one battlefield that allows players to simultaneous and fairly enjoy how these various war machines of history would have performed under the accurate scrutiny of Gaijin's developers who no doubt have the best interest of this game at heart, right? But what game are we playing, if not War Thunder? A game advertised as historically accurate and fair to all countries in how they are represented historically to players? Knowing they're targetting both a large audience who -wants- a fun combat flight simulator game which boasts accuracy; and simultaneously knowing they're targetting the history buffs and adamant learners who want to gleefully roar through the skies as a P-47 Thunderbolt over 1940's Germany. Surely! They would want to represent the lives lost, the battles won, and the ingenuity of men and women of this war accurately, right?

Now, take every mention of those words I told you to notice before, and answer them with "No". This game was praised as the champion against other games like World of Tanks, where World of Tanks and it's corporate model is to force all players into mediocrity and a 50% win/loss range than to be fair (look up Greedy Goblin's World of Tanks article, then you will agree). Even I came in when War Thunder had almost one-quarter the number of planes is has now, and was boasted as being historically accurate.

Those days are long gone, I've put in well over 300 hours of my life trying to enjoy this game. The only times I authentically enjoyed this game is when I broke down and submitted to the mentality of my close friends who call this game by it's true name: "GLORIOUS SOVIET UNION COMRADE VICTORY SIMULATOR"*. By this, I mean, I started playing nothing but Soviet Russian planes, I watched in initial glee as my scores skyrocketted. I went from being the bottom 5 players to the top 5. Then the horror hit me. I was indoctrinated. I had spent cash to turn around from the planes I -wanted- to -desperately- enjoy, yet I can't due to the GSUCVS* and it's portrayal of Russian warplanes as nigh-unstoppable machines of complete devestation.

I spent cash to enjoy the best of the United States circa 1940's era planes I always wanted to fly; I spent cash and time to work up the German Luftwaffe planes, where I finally hit my peak into indoctrination. That is when I spent cash to play Soviet Russian planes like everyone else, just so my above-average flight skills aren't being held back because a single Russian plane can endure over 1000 rounds of .50 caliber anti-air machinegun fire. So my enjoyment and money spent on my "dud planes" with other factions was turned around and then I learned the "glory" of the GSUCVS*. It's taken me some time, it really has. But I can finally say, without the shadow of any doubt...

This game as made for Russians, by Russians, and most likely at gunpoint by Joseph Stalin himself, or at least by the specter of Stalin. The only hope to redeem this game would be to overhaul it, cut out the busywork of all the "prototype" and "testbed" planes that keep you from enjoying the plane you really want. Cut out the horribly overpowered and unbalaned and unfair Russian cheat engine for Russian planes. And lasty, to apologize to every player for their grievous wounds inflicted upon trying to represent "accurate" history.

Until then, I will not recommend this game unless you understand that it is NOT an accurate game, that it is a game made to pander towards old Soviet diehards who can't see Mother Russia as anything but completely indomitable and constantly producing instant-win scenarios. Play it, but do NOT spend your cash. Play it, but do NOT bother commenting on their EU/USA forums. They will simply mock you with sock puppets while they ban your forum account.
Was this review helpful? Yes No
53 of 71 people (75%) found this review helpful
196.2 hrs on record
Posted: October 19
this game... was good. at one point the game was mostly balenced and playable, mostly. it was one of my most loved games and now its just horrible, grindy, repetetive and all round boring gaming experiance, even at low tiers it is obvious what planes dominate the sky *cough* russians *cough* . and you cant really argue with planes such as the Yak 9 T/K exsisting, which have really only been made more overpowered after "nerf". The problem is that it appears that they have made the grind to long to keep interest in playing, and they have made it clear that they have a biased towards planes and nations. i do no t recomend playing this game untill one of either things happen.
1: Matchmaker redesigned
2:they listen to the players who are PLAYING the game and giving CONSTRUCTIVE CRITICISM to help move the game forward, but i highly doubt that this will happen...
Was this review helpful? Yes No
122 of 193 people (63%) found this review helpful
768.7 hrs on record
Posted: November 6
This game used to be fun but now i have to fight Canberras introduced in 1954 with my Ki-84 (1944). We don't need new maps, new features, new op planes or useless gamemodes - we need to get rid of the horrible BR system.
Was this review helpful? Yes No
56 of 81 people (69%) found this review helpful
173.9 hrs on record
Posted: October 19
This is an amazing game. Really! You will not find another game similar to this one. It is one based more on skill than anything else. No stupid reaction shots or super quick decision making. With one good shot, someone(Including you) can be killed. If not, it may take minutes to destroy a wing or light them on fire. But, then the downsides come in. Recently, they completely overhalled the matchmaking system. Maybe you've heard. They collapsed the 20 teir system into 5 teirs. And if that weren't bad enough, they changed the way of getting planes as well. Instead of leveling up a teir, which may give you 2-3 planes at once, they made it so that you "research" each plane at a time. This makes it unbelievably grindy. in the end, it seems like a cheap way to get more people to buy in game "golden eagles" to boost research. WIth true FTP, you will be spending hours and hours just to get a planes in low teir. If you love to grind for hours with the same planes and no real sign of progression, this is the perfect game for you. I continue to play just in hopes they change it. But as for 10-19-2014, they havn't.
Was this review helpful? Yes No
123 of 202 people (61%) found this review helpful
893.2 hrs on record
Posted: October 6
This game once was a very nice and good developed game, But slowly patch after patch it gets worse and worse, almost reaching WoWP level.
Worse is even that you get banned for speaking out on the forum, guess russians didnt forget the CCCP that quickly, free opinion not allowed.

Its a nice enough game if you start and know a bit about flying. if you dont, leave it be. Low tiers (which dont count as battle rating dictates match making) are hopelessly outclassed by professianal sealclubbers. up to high tiers which are a grindfest which make World of Tanks look like a breeze in the park...
see for yourself and you probably quit after a couple of weeks...
Was this review helpful? Yes No
121 of 199 people (61%) found this review helpful
723.0 hrs on record
Posted: October 6
Originally came for the great gameplay and amazing graphics, left when the gameplay went south and Gaijin blanket nerfed everything that wasn't made of Stalinwood.
Was this review helpful? Yes No
63 of 99 people (64%) found this review helpful
703.3 hrs on record
Posted: November 7
War Thunder is an interesting beast. Its closest competitors are both flight sims and the super-arcadey World of Tanks/Warplanes, with WT filling a niche in the center. It is for that reason that I enjoy it so much. However, the "base" game mode is the Arcade difficulty, which is where Gaijin is clearly targetting. A good majority of the game's balance is based around Arcade, and the most interesting mechanics abound there. Realistic is where the most involved players tend to congregate, however, and the split between developer and fan focus creates some "interesting" dynamics in balance and gameplay. And by interesting I mean horrible.

Though there are certain aspects of the game that *are* balanced, there are others that have gone from horrendously overpowered to nearly useless in successive patches. Most notably, bombers such as the B-17 were previously unstoppable death machines in all game modes, however as of patch 1.43 they have become almost paper in Realistic. Though marginally more effective in Arcade (as with many changes this points toward developer focus) they are no longer the research/currency printing machines they once were.

Of course, even with these issues, I have almost 600 hours in the game. How, if it's so poorly balanced? Well, simply, it's fun. WoT is much more arcadey and has very different mechanics than WT's ground forces, and I like the higher-risk feel of WT's more "realistic" damage modeling. The replacement of WoT/WoWP's hp system with internally modeled components and armor penetration (which is obfuscated in the other games) makes it feel like you get more information and feedback. The planes feel easier to control. You can one-shot people if you're skilled enough. There are dozens of vehicles to unlock and very few of them are pre-war no-name biplanes or tanks. The graphics engine is very very pretty.

I honestly don't know. I love the game, but also hate it. And here I am logging in again.
Was this review helpful? Yes No
28 of 38 people (74%) found this review helpful
233.3 hrs on record
Posted: August 15
I really enjoyed the game, clocking in countless hours a week, until......research points became a thing....
Was this review helpful? Yes No
26 of 37 people (70%) found this review helpful
7.9 hrs on record
Posted: July 15
GLORIOUS NIPPON STEEL
PLANE WINGS SHARP LIKE KATANA
FOLDED OVER 1000 TIMES
FILTHY GAIJIN GO HOME
Was this review helpful? Yes No
117 of 202 people (58%) found this review helpful
51.8 hrs on record
Posted: July 25
Plane Ramming Simulator 2014
Was this review helpful? Yes No
30 of 45 people (67%) found this review helpful
226.7 hrs on record
Posted: November 21
As World War II progressed, it was obvious the Allies were going to be defeated. The Axis had been establishing their technological superiority at every turn, Great Britain was occupied by the German forces, and Stalin had been assassinated by German spies. The Soviet Union was broken, it's people scattered and turned into slaves by the tyrannical Führer's orders. The Japanese Empire, having suceeded in it's conquest of the Pacific, now moved it's fleets closer and closer to America itself. As the last Allied nation remaining, it was up to the US to fight, Fight for freedom before surrendering to opression. The joint japanese and german attack on America was brutal and efficient. Most coastal defenses were easily destroyed and, before most people even noticed it, the war was already lost.

But, hope always remains. For a few brave people survived, daring to live for freedom, even under the combined oppression of the Reich and the Japanese Empire. Those few people would keep on preparing, preparing for when they would retake their lands. It was so that, in the mid 50s, news reached the Resistance. News of a Nazi weapon that would ensure the Reich would reign supreme for more than a thousand years. A time machine. A device that could supress a rebellion before it even began. If the world was to ever know freedom, such a machine should never be used by the nazis.

it was a costly operation, but the Resistance had no choice. I must spare you here of the details, but, after many sacrifices, the Resistance seized the schematics for this "Time machine". Some sought to destroy them, but a young scientist saw it's potentials. he made a copy of the schematics, and worked tirelessly day and night in secret. Moving around, on the run from both the opressors and his fellow resistance fighters who believed that machine would doom us all.

Finally, it was done. It was but a simple machine on the outside, and there was no knowing what would happen to one who used it. The young man gathered all his courage. This was something worth risking his life for. If he failed, the world would continue being opressed forever. The Resistance would never defeat the Reich. But this... This was the single hope for mankind's freedom. With a deep breath, he took a step inside the machine, carrying with him all his knowledges and schematics of his timeline's weapons of war.

As he opened his eyes, he saw himself on a familiar place. It was his beloved hometown, once so beautiful, but now destroyed by nazi opression. That man that walked over there with a baby on his arms... Why did it resemble his father so much? The young man ran through the streets, snatching a newspaper from a nearby seller, barely able to contain his happiness. The year was 1931. The war had yet to start. This was his chance. He had a single chance to correct that which went wrong. With his knowledge from the future, he would change the course of the upcoming war.

Through many troubles which I'll spare you, he reached the US Army and convinced it's high command to give him a chance. His knowledge helped the US beyond words could permit. Some schemati the young man drew ended up being stolen, and were years later found to be in the possession of communists, but that was a small price to pay for the advantages that single young man brought to the war effort.

With his knowledges, US and USSR technology were years ahead of their time. They could work on german technology before the technology was even invented in Germany. They could throw planes that would be invented only years after in the war to aid them. And thus, the German war effort of Me 262s was utterly crushed by Sabres. Freedom was achieved thanks to the brave acts of those brave people who dared to defy tiranny even at the risk of their lives.
Was this review helpful? Yes No