Newly updated with 7 singleplayer/co-op missions, a brand new multiplayer map and vastly improved hit detection! Interstellar Marines resurrects the old school tactical FPS, offering a unique blend of co-op, role-playing and nonlinear gameplay. Play co-op or multiplayer on dedicated servers around the world.
User reviews: Mostly Positive (2,472 reviews)
Release Date: Jul 2, 2013

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“We're a small team pouring our blood, sweat and tears into delivering an FPS that merges the best from tactical shooters with believable science fiction and role-playing-- think Half-Life meets System Shock, giving birth to Rainbow Six in space!

By purchasing Early Access to Interstellar Marines, you’re actively supporting the development of the game, and as we release frequent updates we invite you to give your feedback and suggestions to help us create the best game possible.”
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Early Access to Interstellar Marines, including all future updates and expansions.

Buy Interstellar Marines - Spearhead Edition

Early Access to Interstellar Marines including all future updates and expansions + Join the Spearhead unit (unique honorary game profile) + Your username in the Hall of Honor and your name in the credits of the game + Digital download of the Interstellar Marines: The Beginning soundtrack and all future soundtracks + Digital download of art book when it’s ready + Get 1 extra Interstellar Marines Steam Key to gift to a friend.

Buy Interstellar Marines 4-Pack

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Interstellar Marines - Spearhead Edition Upgrade

 

Recommended By Curators

"It's about a 9/10 on the "i'm going to wet my pants" scale. The co-op is pretty good!"
Read the full review here.

Recent updates View all (23)

January 9

Hotfix For Update 16

Hotfix For Update 16

Today we've released a hotfix for Update 16. This introduces some performance improvements, fixes some minor issues, brings back The NeuroGen Incident servers and fixes some issues with the stats system.

Update 16a - Assault On Starcrown Aerospace
Version: 0.5.16a
Released: 9th January 2015

Improvements

UPDATED: Physics performance enhancements
UPDATED: Revive time depends on mode and difficulty setting
UPDATED: Xmayhem game mode put back in Santa's Christmas box, and Mainline Winter reverted to original version

Fixes

FIXED: "Incorrect Unity build setting creating issues with resizing screens and vsync"
FIXED: "Issue in The NeuroGen Incident (NGI servers are back up)"
FIXED: "Not being able to find the last bot in Elimination game mode"
FIXED: "Online stats are now being recorded. Some further work to be done for edge cases. Stats will be reset in future"
FIXED: "Occlusion bugs on Starcrown and Mainline"
FIXED: "Blocker added to Mainline to ensure players cannot leave the map"
FIXED: "Crate occlusion on Stronghold"

Known Issues

-The HUD names and kill messages will be clipped on aspect ratios that are wider than 16:10
-The game will stop updating when switching out of fullscreen in Windows (known bug in Unity 4)
-View jittering may occur when jumping on lossy networks
-Audio may cut off partially/completely on weapon/helmet sounds
-Other players will seem to float above or interpenetrate while standing on a moving dynamic platforms (network smoothing will exaggerate this effect)
-Potential to fall through elevator when moving
-Sometimes bots will not appear in single player maps. Restart the game and they will appear
-Sometimes the first series of bots on Stronghold Elimination A will spawn mid-air
-Revive does not work on multiplayer maps except Dynacore
-Scoreboard sometimes goes out of alignment

FOR THE LOVE OF THE GAME,
Your team at Zero Point Software

15 comments Read more

December 17, 2014

Update 16: Assault On Starcrown Aerospace



Update 16: Assault On Starcrown Aerospace

2014 has been an incredible year for Interstellar Marines, and we want to say goodbye to it with a bang! So to make sure the holiday season is tons of fun, Update 16 includes a brand new campaign co-op map, a brand new multiplayer map AND something the community has been requesting for a long time: vastly improved hit detection. And last but not least, T-IM101 is back in Xmas Mayhem!

Update 16
Version: 0.5.16
Released: 17th December, 2014

What's New

ADDED: New Co-Op Mission Map: Starcrown
ADDED: New Dynamic Multiplayer Map based on the Astrodome framework: Dynacore
ADDED: Revive 2.0 to Multiplayer and Co-op
ADDED: First iteration of Stats viewable through the Profile tab. Note, we will need to reset this several times as we develop
ADDED: New hit detection system
ADDED: Ability for players to be admins with the ability to kick or ban
ADDED: LoD for crates
ADDED: Several AI game events
ADDED: Physics-based performance improvements

Improvements

UPDATED: Revive now has a timer
UPDATED: Xmayhem game mode to accomodate changes during the last 12 months
UPDATED: Crates and other props across several existing levels
UPDATED: TPs are now shared between players who are capturing a capture zone in Deadlock

Known Issues

- The HUD names and kill messages will be clipped on aspect ratios that are less wide than 16:10
- The game will stop updating when switching out of fullscreen in Windows (known bug in Unity 4)
- View jittering may occur when jumping on lossy networks
- Audio may cut off partially/completely on weapon/helmet sounds
- Other players will seem to float above or interpenetrate while standing on a moving dynamic platforms (network smoothing will exaggerate this effect)
- Potential to fall through elevator when moving
- Sometimes bots will not appear in single player maps. Restart the game and they will appear

Fixes

FIXED: "Remove Team Kill penalty in co-op"
FIXED: "#1 Clan logo now shows"
FIXED: "Difficulty now shows in Get Killed By Bots"
FIXED: "Chat and kill messages now show when suit HUD down"
FIXED: "After suiciding, spawn as a spectator in the next round"
FIXED: "Railings in each map to ensure they have colliders and do not double-cast shadows"
FIXED: "Reload sound continues to play when cancelled by silencer animation"
FIXED: "Dynamic platforms in Elevation now work"
FIXED: "Numerous additional bug and performance fixes and updates"

FOR THE LOVE OF THE GAME,
Your team at Zero Point Software

45 comments Read more
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Interstellar Marines - Regular Edition

Purchase Interstellar Marines and receive the following:

  • Early Access – be part of the development of Interstellar Marines and provide your feedback and suggestions as we expand the game update after update.
  • All In – receive all future updates and expansions completely free of charge.

Interstellar Marines - Spearhead Edition

In addition to Early Access to Interstellar Marines (including all future updates and expansions), the Spearhead Edition includes:

  • Access to Beta Builds of New Updates – Spearhead owners receive access to early beta builds of new updates before they're released publicly, allowing you to test out new content in advance.
  • Spearhead identity – A unique honorary game profile that with time will grant you access to special skins, helmets, weapons etc. (does not alter gameplay).*
  • Hall of Honor & Credits – Your name will be acknowledged in a special in-game Hall of Honor and you’ll also get your name in the credits.*
  • Digital Soundtracks – Download the Interstellar Marines: The Beginning soundtrack as well as all future soundtracks as they are released.
  • Digital Art Books – Download digital PDFs released periodically, filled with high resolution concept art, screenshots and behind the scenes information.*
  • Extra Steam Key – You’ll receive an additional copy of Interstellar Marines to trade or gift to a friend.
  • Digital Concept Art – You’ll receive early copies of concept art and other images in a special Spearhead folder on your hard drive.
*Not available yet

Steam Greenlight

About This Game

7 Singleplayer/Co-op Missions and 9 Unique Multiplayer Maps Available!

We now have seven singleplayer/co-op missions available to play, including the new Assault on Starcrown Aerospace and The NeuroGen Incident campaigns, which propels you into the middle of two pivotal missions inside the Interstellar Marines universe. Play singleplayer or co-op with up to three friends in intense action with more co-op, singleplayer and multiplayer missions coming soon!

Interstellar Marines resurrects the old school tactical FPS, offering a unique blend of co-op, role-playing and non-linear gameplay. Set in a believable future, you take on the role of an elite soldier handpicked to join Project IM, a top secret military program being assembled to protect mankind from all dangers outside our solar system.

Interstellar Marines is inspired by Half-Life, System Shock 2 and Rainbow Six 3: Raven Shield. Our game is all about evolving the FPS recipe with all the inspirations we've assimilated since the birth of the genre. Our goal is an evolutionary leap forward driven by our compulsive interest in science fiction, role-playing, military realism, and respect for first person immersion.

Features Currently Available

  • Singleplayer and co-op stealth campaign called Assault on Starcrown Aerospace with sandbox gameplay, randomised locations and multiple difficulty levels.
  • Massive singleplayer and co-op level titled The NeuroGen Incident.
  • 5 additional co-op and single-player challenge missions against our unscripted AI for you and your friends to test your abilities.
  • 9 unique indoor and outdoor maps featuring dynamic environment configurations such as time of day, rain, thunder and lightning, emergency lighting, fire alarms, movable platforms etc.
  • 100% dynamic lighting and real-time shadows as well as destructible light fixtures.
  • Full-body first person character simulation (no more floating hands!) with a physics-based dynamic character controller.
  • Advanced and intuitive crouch and cover system.
  • Physically present combat helmet with futuristic HUD projected onto the inside of the visor glass and affected by light and rain.
  • Deadlock game mode (5vs5 and 8vs8) in highly dynamic environments.
  • Full spectator and movie mode with freecam, first and third person views. Record movies, livestream, and cast matches.
  • Experience various maps and prototypes in “Playground” mode (singleplayer).
  • Play on high capacity dedicated servers in the US, Europe, Australia, Russia and Brazil.
  • Submachine Gun (CE6) and Assault Rifle (AR-3) with full-auto fire.
  • Shoot from hip or look through the Red Dot scope for increased accuracy.
  • Toggleable tactical flashlight for when it’s pitch black.
  • Toggleable laser to assist your aim (no crosshairs)
  • Smooth network play even on high latency connections with packet loss.
  • Realistically simulated ragdolls with momentum transfer.
  • Multiple Steam Achievements.

Vision of Interstellar Marines


  • First Person Simulation
    A razor-sharp focus on creating a truly immersive First Person Simulator via distinct graphics, audio and gameplay.
  • Tactical Co-op
    The entire game experience designed from the ground up to support up to 4 players in co-op, with true cooperative interaction.
  • Progressive Role-Playing
    Flat and classless progressive character development and skill system that is not dumbed down for consoles.
  • Nonlinear Game Design
    Open and dynamic game world that always presents a multitude of tactical options for navigating the environment.
  • Customizable Arsenal
    A comprehensive selection of weapon models and types, extension upgrades and equipment options, allowing on-the-fly choice in each tactical situation.
  • Thinking AI
    Enemies that react to input from you and the surrounding game world. We would rather have one smart thinking enemy than five stupid ones.
  • Believable Science Fiction
    Realistic and rich sci-fi environments, ranging from claustrophobic space stations to large outdoor worlds.
  • Interactive Storyline
    A cinematic narrative centered around first contact with another sentient species, where your choices and actions will have consequences.

    Roadmap (Near Future)

    These are the features we are planning on adding fairly soon, and are in no particular order. Many of them have already been partially completed:
    • Steam features (stats, achievements, friends).*
    • Advanced character movement (sprint to be added).*
    • Tactical gameplay (fatigue and adrenaline).*
    • Co-op features (multiplayer).*
    • Weapon features (rate-of-fire, extensions, reload types).
    • Extend general game UI and HUD system.
    • In-game profiles.*
    • More weapon types and models.*
    • New multiplayer maps.*
    • Environment variations, theme and context.
    • Shooting range (singleplayer).
    • Developer Commentary mode.
    • Oculus Rift support.
    • Server / LAN support.*
    • Artificial Intelligence (AI).*
    *This is already partially completed and in Interstellar Marines

    FOR THE LOVE OF THE GAME,
    Your team at Zero Point Software

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP SP3 or Windows Vista
    • Processor:2.4 GHz Dual Core
    • Memory:2 GB GB RAM
    • Graphics:Nvidia Geforce 8800 GT / ATI Radeon HD 4770
    • DirectX®:9.0c
    • Hard Drive:1 GB HD space
    • Sound:DirectX 9.0c Compatible
    Recommended:
    • OS:Win 7 or later
    • Processor:2.4 GHz Quad Core
    • Memory:4 GB GB RAM
    • Graphics:Nvidia Geforce GTX 280 / ATI Radeon HD 5830
    • DirectX®:9.0c
    • Hard Drive:1 GB HD space
    • Sound:DirectX 9.0c Compatible
    • Other Requirements:Broadband Internet connection
    Minimum:
    • OS:10.7.5 (Lion)
    • Processor:2.2 GHz Intel Core 2 Duo
    • Memory:2 GB RAM
    • Graphics:Nvidia Geforce 8800 / ATI Radeon HD 3850
    • Hard Drive:1 GB HD space
    Recommended:
    • OS:10.8.2 (Mountain Lion)
    • Processor:2.4 GHz Intel Quad Core
    • Memory:4 GB RAM
    • Graphics:Nvidia Geforce GT 120 / ATI Radeon HD 4870
    • Hard Drive:1 GB HD space
    • Other Requirements:Broadband Internet connection
    Minimum:
    • OS:Linux
    • Processor:2.4 GHz Dual Core
    • Memory:2 GB GB RAM
    • Graphics:Nvidia Geforce 8800 GT / ATI Radeon HD 4770
    • Hard Drive:1 GB HD space
    Recommended:
    • OS:Latest version of Ubuntu (14.04)
    • Processor:2.4 GHz Quad Core
    • Memory:4 GB GB RAM
    • Graphics:Nvidia Geforce GTX 280 / ATI Radeon HD 5830
    • Hard Drive:1 GB HD space
    • Other Requirements:Broadband Internet connection
Helpful customer reviews
62 of 64 people (97%) found this review helpful
3 people found this review funny
10.4 hrs on record
Posted: January 6
Early Access Review
I played Slender without jumping. I played Amesia without flinching. I sat through Five Nights at Freddies and only jumped once.

But this game regularly makes me actually scream, and flinch badly enough I can't aim properly. I can't place exactly what does it, or why it does it so well, but holy ♥♥♥♥ does it ever. The noises the bots make, the way they lunge for you, the absolutely jawdropping immersion. This game isn't billed as a horror, and in reality, it shouldn't be. You play a fully armored, trained Marine, with unlimited ammo, flashlights, lasers, and the most advanced weapons in the entire armed forces. It couldn't be a survival horror, or even really a horror at this rate.

What it is is a very tense, tight, amazing shooter. Controls are absolutely tight (With the exception of stairwalking) weapons feel good, the lighting is top notch, and the sound is literally eargasmic. Everything combines to make a game that takes a badass fighter, and makes them seem like a very human fighter. The Marines say nothing, but you feel like you're actually there, fighting in their boots, sweating around the grips of their weapons. It's barely alpha even now, with many features missing and planned, and many bugs and issues.

And yet, it's still the best first person shooter I've played. It may not be the funnest, nor the fastest, nor even the most well polished. But it's a true first person experience, injecting you into the game in a way that I've wished for in many others.
Was this review helpful? Yes No Funny
66 of 76 people (87%) found this review helpful
4 people found this review funny
20.2 hrs on record
Posted: January 4
Early Access Review
The A.I isn't stupid.
Was this review helpful? Yes No Funny
24 of 27 people (89%) found this review helpful
9.5 hrs on record
Posted: January 7
Early Access Review
I must say I have been pleasantly surprised by IM's creators. They have recently churned out quite a bit of content for all modes and it's enough to give the non-deathmatch loving supporters something else to do. The shooting mechanics are improved with stealth aspects to the game, solo is very difficult and Co-Op a challenge worth playing. Better be in top form or you won't make it.

Don't get me wrong, IM still is missing a ton of content, most notably the actual sharks, but they've produced enough content they should be given the benefit of the doubt that it's coming. v If you own this and walked away, dust it off and try again.

If you don't own it just know IM is a twitch shooter with tons of potential and great backstory/atmosphere. The developers seem very involved with the community and have been producing lots of updates in the last year or so. I recommend trying it when comes into your price range.
Was this review helpful? Yes No Funny
17 of 19 people (89%) found this review helpful
2 people found this review funny
17.7 hrs on record
Posted: January 2
Early Access Review
-Recommended Title-

Interstellar Marines is a good honest, great looking, grunty (great performer) early access, FPS game. Plenty of tactical elements and challenges to keep this ol boys pacermaker functioning. Graphics are fluid and clean - along with the "I no complain" sounds....I'm immersed immediately into the futuristic setting where I am god with a gun. Fear me.

At 13.5 hours of gameplay, Im still loving the game, and no complaints. Don't tell the old sod down the local dairy (convenience store), cause, I complain at him all the time.

This game does need some sort of sync tool for pacemakers, otherwise, a two thumbs up from me.

Early Access Score: 9.0/10
Was this review helpful? Yes No Funny
16 of 18 people (89%) found this review helpful
4 people found this review funny
7.4 hrs on record
Posted: January 2
Early Access Review
Best co-op tactical shooter.
+You can see your feet!
+Dynamic lights
+ Great sounds
+ Horror
+ Steep marines
(10/10)
Was this review helpful? Yes No Funny
16 of 20 people (80%) found this review helpful
2 people found this review funny
2.1 hrs on record
Posted: January 10
Early Access Review
I went in thinking "robots? scary? lul" I came out crying from the thought of those red ligths and robots killing me. 11/10 would die again from spook act again.
Was this review helpful? Yes No Funny
7 of 7 people (100%) found this review helpful
3.7 hrs on record
Posted: January 13
Early Access Review
PROS
-I like the innovative mechanics of stealth and the classic action of an FPS.
-Really supportive community.

CONS
-Needs more weapons.

OVERALL
-I recommend this game, it combines stealth and action in an FPS unlike others; I recommend it.
Was this review helpful? Yes No Funny
8 of 9 people (89%) found this review helpful
1 person found this review funny
4.7 hrs on record
Posted: December 31, 2014
Early Access Review
I ♥♥♥♥ myself on my first playthrough solo. Need More Underwear/10

In all honesty the game is awesome. I have been eyeing this game for awhile, and I saw it on sale for $15. I told myself "Now is my chance." I am glad I purchased it. Its challenging, and it forces you to take things slow. The first mission I did took me just over an hour. I was playing solo though. The game could use some optimization or at least let me turn shadows off completely. I am in the Army and live in the barracks, so I don't really have room for my desktop. I am playing on a decent laptop. It can run BF3/BF4 on Ultra no problem. I get a steady 30-40fps (@1280x720) when inside buildings, but sometimes when I am outside it drops to about 20-25. I honestly didn't care because I felt it added to the overall tension and anxiety. I can usually never handle below 30fps, but this game has just got me hooked.

Rig Specs:
Nvidia GT740m (Running 1280x720)
i7 4700MQ @ 2.44GHz
8GB DDR3 RAM

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8 of 10 people (80%) found this review helpful
1 person found this review funny
3.9 hrs on record
Posted: December 30, 2014
Early Access Review
This game is so ready to make you poop it places you in a game the second you start it; while you try to frantically mess with your visual settings.

10/10 would get mulled by robots again.

Also; the devs are really close to their community, and even respond to every comment on their facebook page.
Was this review helpful? Yes No Funny
8 of 10 people (80%) found this review helpful
1 person found this review funny
0.3 hrs on record
Posted: December 31, 2014
Early Access Review
All I can say about this game is that I feel that it'll be one of the games that revolutionizes the way developers define "in-depth" features. The level of detail present - even in the game's current Alpha state - is astonishing. Additionally, the planned features are going to make this game beautiful and exciting.

Pros:
- Dedicated, independent developers that are committed to making the game as atmospheric and detailed as possible
- /\ That's really all you need

Cons:
- While the development is in-depth, they test the stable branches excessively before release - long time between updates
Was this review helpful? Yes No Funny
8 of 11 people (73%) found this review helpful
2 people found this review funny
6.7 hrs on record
Posted: January 4
Early Access Review
So much potential!

And sharks with legs, which is enough to buy the game four times, one for each leg.
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
10.4 hrs on record
Posted: January 11
Early Access Review
Awesome game with a bright future ahead of it
I have been following this game since it launched its kick starter, and i can clearly say this is one of the only games out there that dont do it for the money, the do it because they want to make the game they have alklways wanted and they need our help to fund it. Had it since the first days it was released and the game itself is growing quite quick for the time its been on steam. The bots in this game are very responsive and realistic, the player HUD is imersive and the only two weapons feel great. For now it has two coop missions with some lore and a few more that are just challenges, and it also contains some team pvp. This is my first real review so it might be pretty bad but all i want to say is that I have extremely high hopes for this amazing game.
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3 of 3 people (100%) found this review helpful
5.3 hrs on record
Posted: January 26
Early Access Review
THE GOOD
Interstellar Marines is a very good game with multiple modes to play on. I haven't complete any missions, however I was very close on the Starcrown mission. I found the community to be pretty nice in the fact that they give nice tips. The game's servers are empty but there are usually 2-5 full/ partly full of players.
+ guns are good
+ missions
+ controls
+ community
+ no game breaking crashing
THE BAD
The flashlights don't seem to work for me, and i can't see in some of the mission during the night times and pitch black stations. I also found that some of the maps are spawn killer haven. This isn't really a bad point, but i hope they add capture the flag, team death match, and king of the hill. I would also like a game mode where its the bots verus 8-16 players.
- flashlight doesn't work (for me)
- more game modes
- more missions
-a campaign for single player?
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4 of 5 people (80%) found this review helpful
154.2 hrs on record
Posted: January 14
Early Access Review
As a long time follower and more recently an intern working on the game, any review I post would probably be a bit biased, but I can say that I am really looking forward to what the future holds for First Contact and the Trilogy!
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
5.3 hrs on record
Posted: January 24
Early Access Review
The game that aliens colonial marines never was.

this game is insane, at first it appears to be the standard fps senario where your invincible and you fight off a stupid amount of enemies. if thats want you want from this game then your going to get a suprise because this game is so freaking scary. i completed alien isolation, and yes that was very scary, but this so much more terrifying 10/10
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8 of 14 people (57%) found this review helpful
1 person found this review funny
5.8 hrs on record
Posted: January 2
Early Access Review
"It's like Insurgency in space with ro-bots."
420/360 -TetisTiger
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1 of 1 people (100%) found this review helpful
1.9 hrs on record
Posted: January 20
Early Access Review
Gave up on this game three different times and now it's playable to my standards so I'm capable of writing this short review. At the stage it's in right now, I'd give it maybe a 7/10 if not an 8. I will be playing it constantly and I've actually let a few of my friends and my cousin whom I've told not to buy this game to reconsider and actually get it so we can co-op our way through these missions.

I'm sure in the future if not before hand by the time this game get's released I'll give it a 10/10. And no if I start seeing the activity of this game become like starforge then I will take this review down and change the recommendation to a "kill it with fire review" but we aren't there so hopefully that won't happen.

Enjoy friends.
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1 of 1 people (100%) found this review helpful
1.6 hrs on record
Posted: January 21
Early Access Review
ok. I LOVE this game. now, don't let me make you think that it's a good game, it can only appeal to certain people.
If you're a person like me, who loves immersion (mostly the fact that your helmet is ACTUALLY right there in front of you) mixed with action (shooting insane robots in the face) with a touch of survival horror (being afraid, because damage is realistic), then you'll love this game. HOWEVER, if you like cod's gameplay over what I listed, then you probably won't like this.
Now, watch some trailers, gameplay, look at some images, do whatever you have to do, but in my opinion, this game is amazing.
Now, I do not play this game a lot, I actually played it twice so far, and I don't usually play the robo missions, I play multiplayer versus. The robots are too damn spooky. Some people love the robots, and I do too, just I can't find what reason I like playing multiplayer versus more than robo missionsI guess it's because I don't like having to restart, but even then, I also don't like waiting to respawn (cuz revenge).
the gameplay? awesome
the mechanics? awesome
the bugs? only a few, and sometimes it said "press space to spawn" presses space, jack ♥♥♥♥ happens
keep in mind, this review is posted while it is still in early access, however, there aren't really any gamebreaking bugs
finding a server? this is the one that I had semi- trouble with, because there was at least 100 servers, and there were literally 4 servers with pleople in it. FORGET about finding a specific map on a specific difficulty with people in it. that's almost impossible.
fun? depends on you
if you have any more questions about the game, comment on this review
P.S. there are only 2 weps atm (at the moment)

P.P.S.: ♥♥♥♥ my pants probably 7 times at this point

My rating: 9 dead + 1 decapitated scary ♥♥♥ robots/10
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1 of 1 people (100%) found this review helpful
7.9 hrs on record
Posted: January 18
Early Access Review
Great game with fun gameplay and beatiful sounds. The coop is probably the best gamemode at the moment. I recommend playing this game with a virtual surround sound headset or something like that for the best experience.
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1 of 1 people (100%) found this review helpful
5.0 hrs on record
Posted: January 18
Early Access Review
I love this game. Its a nice solid shooter base, with incredible immersion. The atmosphere that the game creates in the basic stealth missions turns it into a slight horror game! The training bots that the Singleplayer puts you up against, make some really nice sounds which makes it easy to tell where they are; but this just makes the stealth more tense! I play quite a lot of horror games, and this was making me jump on a regular basis. There is nothing "Scary" about the game. Its a standard FPS. But the atmosphere that the game makes caused me to get rather scared just walking around the stealth mission!

Most definatley reccomended. Fast paced FPS, great engine, runs well (Maxed on GTX 780 getting 160FPS Avg)

I see this becoming a very popular FPS. Cant wait for more modes and features!!!
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