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Captain your own space ship and roam the galaxy in 3D in this tactical space simulator with tons of RPG depth ! Space has never looked so inviting - but images can betray... It has been two years since the end of the second Gemini war, and the situation in the wartorn system is further from resolution than ever before.
发行日期: 2014年3月17日
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抢先体验游戏

立刻获取体验权限然后开始游戏,并随着游戏的发展参与其中。

注意:该抢先体验的游戏内容在开发进程中也许会发生大幅度的变化。如果您目前不是特别想玩这款游戏,那么您可以等待一段时间,直到游戏得到进一步开发。了解更多

开发者的话:

抢先体验有何好处?

“It’s easy to say We know best, we know what kind of game we want to make., but in the end, we’re not making the game for ourselves, but for YOU, the community, the players. Is there really any better way to tailor the game to players’ tastes than to ask them directly? And get awesome amount of feedback, suggestions and constructive criticism? We think there isn’t.”

这款游戏的抢先体验时期将持续多久?

“The initial plan was to stay in Early Access for a shorter period, but the overwhelming amount of feedback from the community was a good indicator it would be wise to change our plans and focus on the things the community suggested, either in the form of new unplanned features, or in the form of tweaking some existing game features. Our plan is to exit Early Access and reach for the final version is September 2014. We’re confident we can do it!”

计划中的完整版本和抢先体验版本到底有多少不同?

“Since we entered Early Access, we’ve released some 25-30 updates. We do it regularly, with each new update bringing something new: bug fixes, tweaks, new features, optimization… We will continue to do the exact same thing up until full version… and actually afterwards as well. No point in stopping, is there ;)? The full version will feature a complete campaign storyline, a bunch of side quests, more varied freelance (randomly generated) missions and a host of other features that will all add up to the gameplay experience.”

抢先体验版本的现状如何?

“The most prominent part is the freeroam mode, currently the only game mode available, but we should start implementing the campaign storyline piece by piece, and have it finalized for the full release. The game is still a WORK IN PROGRESS, which means bugs are a-plenty and we’re working every day to make the game more stable and play-worthy. Steam Workshop is also fully integrated so feel free to check out some of the great mods members of the community have created. Since we update the game regularly, the best way of getting a glimpse of the current state of the game is to have a look at the reviews section and the discussion board.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“Yes. The price was slowly incremented during the course of Early Access, and will continue to do so, reaching the full price on full release. We do our best to opt into various discounts and special promotional sales, so if the current price is too high, you can wait for one of those to appear :).”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“In any way possible. This is what Early Access is all about, in our opinion. We browse the discussion boards constantly, talk about features, on how to improve them, what else we can add… We cannot promise we’ll add EVERYTHING that is suggested, but we can certainly promise we’ll do our best. Every suggestion posted on the discussion board is carefully listed on our internal wish-list (it got pretty massive…) which we use as a source for new features and tweaks. That same wish-list will remain our focus even after the game hits full release, and we’ll simply continue working on the game, improving it, adding features etc.”
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购买 Starpoint Gemini 2 - Beta

最近更新 查看所有(40)

Update v0.7021 - 18th July, 2014 - Here's some optimization and a new camera mode

2014年7月18日

Update v0.7021

Here's a short one ladies and gentlemen. I suppose the biggest change is the mounted camera. Please check below on how to use it. This is the first iteration, so more work will be done based on Your feedback!

  • FIXED: Weapon battery bug. There was a mixup with system parameters. Thanks for the assistance Ryouchan!
  • ADDED: Mounted camera. You can cycle to with with the Switch camera button. IMPORTANT FOR MODDERS: Mod ships are now one version behind in the *.shp file. Check one of our ship files to see the new Mounted camera parameters. The game won't crash, but the camera won't be available in-game until this part is added to the file!
  • UPDATED: Nebulas slightly optimized
  • UPDATED: Flares optimized (ONLY on Low environment detail setup)
  • UPDATED: Game log now records more data used for hunting down mem-leaks and other issues

0 条评论 了解更多

Update v0.7019, 15th July, 2014 - Nebulas

2014年7月15日



Greetings captains! First an apology is in order for being late on the delivery of this update. We hit some bumps in the last days, so we needed to take care of those. It did give us time to put a few more things into the game, so we've got that going for us ;).

To cut a long story short, below is the latest change-list. Enjoy!

CHANGE-LIST
  • FIXED: Game configuration file is now properly saved in the default game folder instead of a mod folder, if a mod was active.
  • FIXED: A problem with Bounty spotted title being separated into two lines on the Station->News panel
  • FIXED: Engine sound volume is now affected with the appropriate Options slider
  • FIXED: An issue with only one fighter craft in a wing firing, while the others were just flying about like nothing important is taking place
  • FIXED: An error where ship markers would not change color to red even if they became hostile to the player
  • FIXED: A bug where a ship would turn back to friendly after the player left its vicinity
  • FIXED: Material editor -> Ambient editor Save and Load buttons are displayed correctly
  • FIXED: A problem where fighters would not acquire targets on-the-fly, but only on launch
  • FIXED: An instance where not all fighters would return to their carrier when recalled
  • FIXED: An issue where ships would first turn hostile when attacking them, but then they turned back to neutral/allied after you destroyed one of their ships
  • FIXED: A bug in the Material editor where flares and lights from an old ambient remained in the new one, on loading the new ambient
  • FIXED: Planet icons now highlight properly on the Starchart
  • FIXED: Slow rate of firing at allied NPCs will no longer make them revert from hostile back to allied
  • FIXED: A text overlap issue when smuggling onto planets fails
  • FIXED: An issue where the Planetary customs panel would overlap some other opened panel
  • FIXED: An issue where the Loot panel would overlap some other opened panel
  • FIXED: Ship system prices are now displayed as intended on both the Drydock->Systems tab as well as the Drydock->Loadout tab
  • FIXED: PTE temporarily disrupted notification is now properly displayed when the disruptor hits and NPC
  • FIXED: An error with Engineer skill Hack, more specifically the modifier Immunity. It now works as intended.
  • FIXED: Deleting models and particles from an assembly via the Material Editor now works as intended
  • FIXED: Last seen info for bounties now shows appropriate info instead of the place-holder value
  • FIXED: An issue regarding physics engine that caused problems in calculating collisions with large objects like stations
  • FIXED: A memory leak occurring when hitting a ship, that could potentially cause the game to crash
  • FIXED: F2 no longer activates the Phaseshift effect on the player's ship
  • FIXED: anomaly SetPosition function now works as intended
  • FIXED: Add turret button is now greyed out and unusable when a hangar slot is selected
  • FIXED: A physics error where a derelict created when a ship explodes would push the ship faaaaaaaar away
  • ADDED: SSAO (ambient occlusion) is now unlocked in the Video options and can be activated. Be careful though; remember the game isn't optimized yet ;). The options is OFF BY DEFAULT!.
  • ADDED: TDrive effect in the Video options is now added and unlocked and can be activated. Try it out, and if you don't like it, turn it back off. The options is OFF BY DEFAULT!.
  • ADDED: Camera now shakes while in Power to Engines
  • ADDED: Best Buy/Sell panel is now introduced into the game in its first form
    • You can access it via the starchart. A new button on the upper-right panel
    • This is the first iteration, and it will be further improved, mainly accessing it will be made easier and we'll make it easily and quickly accessible in numerous places, so you don't have to open the Starchart every time ;).
  • ADDED: All Nebulas are now added to the game map
    • Gas pockets that can be found inside nebulas can be Scanned and then Collected as loot
    • Nebula collector equipment can be used on the gas pockets for increased collecting yield
    • Nebulas are visible on the Starchart, but can be toggled with the button on the top-right panel
  • ADDED: You can now enter Area effects that can cause various detrimental effects
    • For now, Area effects are only linked to nebulas, but in time, other objects will also be able to have them
  • ADDED: Junkyard is now visible on the Starchart
  • ADDED: Phaseshift equipment is now available for purchase on numerous stations
  • ADDED: Scavenger nanobots equipment is now fully operational
  • ADDED: There is a chance that you will jump into the wrong location when passing through a wormhole
  • ADDED: If you have the Free scientist license, you will now get paid for each anomaly you scan
  • ADDED: Some Experience is rewarded when trading
  • ADDED: Ship markers on the radar now fade-in when they appear
  • ADDED: Depending on cargo value and other region-based parameters, it is possible for you to get ambushed by outlaws trying to get your cargo
  • ADDED: VO warning is now heard when your Troopers are in trouble
  • ADDED: More situations now affect player Reputation change, governed by a new database
  • ADDED: Soft-particles make nebulas blend better with other objects
  • ADDED: Camera shake slider in the Options
  • ADDED: You can now encounter various battle encounters while flying about. Warzones have higher chance of appearance, but still... be careful ;).
  • ADDED: Several new micro-events that can happen when you're undocking from a station. A lot more will be added over time.
  • UPDATED: Station equipment stock no longer replenishes each time player undocks
  • UPDATED: Stations will now also turn hostile if you start attacking its friends in the vicinity
  • UPDATED: Cloaking no longer reverts attacking ships back to neutral/allied
  • UPDATED: There is a chance that cloak is deactivated when colliding
  • UPDATED: Cloak is automatically deactivated when grappling a target
  • UPDATED: Contest bounties now have proper OnSeen and OnKilled news texts
  • UPDATED: Numerous tooltips to display useful information
  • UPDATED: Skill hint tooltip to be properly displayed in all versions
  • UPDATED: Chase camera shortcut transferred from Boarding into Views section in the Options->Controls panel
  • UPDATED: Heroes/bounties are now always hostile towards the player
  • UPDATED: PTE no longer remains active after passing through a wormhole
  • UPDATED: Cloak no longer remains active after passing through a wormhole
  • UPDATED: Saved games list is now sorted by date instead of alphabetically
  • UPDATED: Numerous typos and errors in both German and Russian localizations
  • UPDATED: Derelict cool-off shader effect
  • UPDATED: Outlaws that appear to claim a derelict, will no longer attack you if you're on good terms with them
  • UPDATED: Structures now have increased Hull
  • UPDATED: SETH activation now has its own animation as intended
  • UPDATED: Additional in-script checks are made to prevent continuous spawning of ships near derelicts, stations and structures that was possible in some instances, eventually leading to the game crashing
  • UPDATED: Numerous ship textures and materials for improved visuals

31 条评论 了解更多
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在讨论版中为这款游戏汇报 BUG,并留下反馈

评测

“I enjoyed my time with Starpoint Gemini 2 as a starship captain. If a blend of space combat and RPG elements is your thing, then I’m sure you will too.”
Games On Smash

“Starpoint Gemini 2 has taken over my life and stands ready to keep me from going outside for many weeks to come.”
n3rdabl3

“So good job there Little Green Men Games. I’m very impressed already, and I haven’t even really talked about the game yet. ... I recommend this game to anyone who loves 4x style space sims, action flight games, and/or science fiction.”
Left Stick Down

IMPORTANT FOR VISTA USERS

We do NOT officially support Vista, as is shown in the minimum requirements section (Win7 is minimum), but we do our best to keep it compatible nonetheless. PLEASE keep this in mind when considering a purchase. The current version does run on Vista though, but there is a special procedure for it (you need to opt into a special product branch) which is described in detail on the game discussion board.

Steam Workshop and game modding

Starpoint Gemini 2 is as mod-friendly as we can make it (although we constantly work on opening it up even more). Sharing your modded content through Steam Workshop is done easily via our Mod Manager that is supplied with the game. Check out the Workshop section to see what mods are already available!

关于游戏

Captain your own space ship and roam the galaxy in 3D in this tactical space simulator with tons of RPG depth ! Space has never looked so inviting - but images can betray...



It has been two years since the end of the second Gemini war, and the situation in the wartorn system is further from resolution than ever before. The collection of freedom fighters named Gemini League is now reduced to a small group, with no power or influence, after losing their leaders. The Empire meanwhile, has used the re-opened Starpoint to occupy the once renegade Gemini sector - and beyond.

A multitude of Imperial warship fleets and mammoth motherships have crushed every trace of opposition. The situation was looking bleak, when they suddenly halted their armada and re-shifted their focus on fortifying Starpoint with staggering numbers. Rumours soon spread that they were afraid of something coming after them through the T-gate, from what was supposed to be the core of the Empire. What are they running from that makes even the mighty Empire tremble?



Starpoint Gemini 2 will take players on a breath taking journey, with dark secrets and unimaginable twists that will finally unveil the incredible truth...

Key features:

  • Complex, but easy-to-use RPG system, now coupled with dynamic real-time 3D combat.
  • Explore the dynamic game world as a whole, rather than through individual maps.
  • Use T-Gates, wormholes and riftways to travel faster around the Gemini system .
  • Fifty diverse factions ranging from states and companies to outlaws, locked in a powerstruggle, with over 100 commodities to trade or plunder.
  • Special revocable licenses acquired from factions offer various bonuses and unlock new options.
  • Hire mercenary captains to follow you on your travels and share your fate, and employ officers to fill key positions on your ship (engineering, navigation, tactical).
  • Random missions get generated depending on the player’s actions and allegiances.
  • Over 70 unique ships, fully upgradeable with various ship systems, with a.o. visible turrets, and a large arsenal of destructive weapons to blast enemies to pieces.
  • Direct ship controls create complete immersion.
  • Advanced physics provided by NVIDIA PhysX technology

系统需求

    Minimum:
    • OS: Microsoft Windows 7, 8
    • Processor: 2.2 GHz Dual core or equivalent
    • Memory: 2 GB RAM
    • Graphics: DirectX 10 compliant graphics card with 512MB RAM
    • DirectX: Version 10
    • Hard Drive: 8 GB available space
    • Sound Card: DirectX compatible sound card
    Recommended:
    • OS: Microsoft Windows 7, 8
    • Processor: 3.0 GHz Dual core or equivalent
    • Memory: 4 GB RAM
    • Graphics: DirectX 11 compliant graphics card with 1GB RAM
    • DirectX: Version 11
    • Hard Drive: 8 GB available space
    • Sound Card: DirectX compatible sound card
有价值的用户评测
31 人中的 30 人(97%)觉得这篇评测有价值
帐号内拥有 116 项产品
8 篇评测
8.3 小时(记录在案的)
抢先体验时期的评测
总结:属于比较传统的太空题材RPG+射击游戏,各方面都中规中矩,没什么太大亮点和突破。目前是beta版,还只有自由模式可以玩,所以作为RPG游戏最重要元素的剧情究竟如何,目前还不知道。

具体:

1、可能游戏最大的亮点就是无缝地图,飞船有类似跃迁引擎的功能,可以尽情地逛地图。但是整个星图看起来非常不科学,只能说比较偏重于娱乐性;探索的时候,飞船传感器除了能看到范围内的敌人之外,对探索地图似乎没什么太大帮助,因为最小的星区组成都是一个六边形地图,只要进入其范围,就可以看到整个六边形当中存在的物体,似乎一下子就没有什么探索欲望了……
而目前看来,每个星区可探索的元素也不多,贸易功能可以看作是等于没有,所以等到正式版,剧情完成之后,是否还有继续玩下去的欲望非常令人担忧。但是不排除正式版有更多丰富内容的可能性,只是个人不抱太大希望……

2、自由模式除了探索,其他主要就是接随机任务,但是整个游戏框架基本没有跳出自由枪骑兵的模式,归根结底无非就是根据玩家跟各个派系之间的关系而生成的;不过总是这样接任务攒钱,非常容易厌倦。游戏有很多RPG元素,包括职业、技能、可以雇佣船员和雇佣兵等,倒是还有点代入感。

3、飞船的装备设定比较传统,槽位主要分轻武器和重武器,就是炮台和导弹/鱼雷之分。武器和引擎、护盾之类的几乎所有装备都可以升级,可以换船,大船火力更大、也更耐久,也就是说,整个游戏流程基本上还是小船换大船的节奏。可能我要求太高,EVE里面二级科技舰船这个概念实在太吸引人了……

4、画面方面很优秀,对配置要求也不高,飞船都很有质感,虽然飞船数量不多,但是设计还算可以。至于操作,可能一开始不太习惯,但是上手也不难,而且炮台是可以自动开火的,所以很多时候只需要操作船的方向即可。我经常使用的就是炮台视角,键盘操作飞船,鼠标控制视角,因为船身上每个炮位都有射击范围(细节处理很不错),所以需要经常调节姿态,颇有一番太空战舰近身格斗战的紧张感。

如果喜欢太空RPG游戏,不妨可以等打折的时候考虑一下。(因为还是测试版,所以以上写的将来都可能会有变动)
发布于:2014年3月27日
这篇评测是否有价值?
102 人中的 98 人(96%)觉得这篇评测有价值
帐号内拥有 225 项产品
12 篇评测
22.0 小时(记录在案的)
抢先体验时期的评测
First Impressions:
For an early access game this game is already really playable as the sandbox mode works just fine. See this game as EVE offline. You fly your own ship (which you can upgrade or just buy a bigger one) around a HUGE universe that has highway like wormholes and natural wormholes. You can also move around anywhere under your own power so just traveling on highways or through wormholes isn't a must. There are hints of fleets in thwere but haven't been able to start one, although you can already by extra ships and leave them in your garage.

Your Ship:
Upgrades for your ships are plenty and the weapon systems include, lasers, plasma cannons, railguns, missiles, and much more which you can freely add to any supporting hardpoint on your ship (light for guns, heavy for ammo consuming launchers). All upgrades and repairs happen on the station and I've noticed you really need to shop around the stations to get the best stuff.

Your Crew:
Yes, this game has crews as even your starting ship is more then the usual fighters you get in other games. There are 3 shipstations which you can hire crew for. The crew gives you boosts on weapons or ship systems like engines, shields and cloaks depending on their skills. Again every station/planet offers different crews with different skills.

Gameplay:
Random missions are generated all the time wich includes simple "go there and shoot.." missions, scan anomalies and bringing around cargo and passengers. You can visit many many stations (and planets) to upgrade, repair, hire crew, trade and lots more. The universe is very much alive as you encounter friendly and non friendly ships all over the place. Some sectors and stations really don't like you and can form a real challange when fighting in those sectors (enemy reinforcemants and stations blasting you). Fighting is mouse controlled, aim and shoot your light weapons by clicking the right mouse button and fire your heavy ammo consuming weapons with X. Also you can give the command "Fire at will" which will basically unleash all weapons on all in range enemies (this can be very much fun to watch while you just fly around avoiding damage with guns blazing).

Trade is already present in the game but is still in it's first stages so you get very little info on prices except for a news scroller that is viewable on every planet and station.

Development:
Patches are rolling out in a steady pace and the devs are very active on the forums (Post a question, suggestion or comment and you'll likely get a reply within the hour). This just gives you extra confidence to buy this game in early access and help in it's development.

Current Verdict July 18 2014:
Highly recommended early access game that is only getting better with each update.

*My above opinion still hasen't changed, latest update is again full of content. Recommend to pick up on current sale :)
发布于:2014年4月25日
这篇评测是否有价值?
66 人中的 62 人(94%)觉得这篇评测有价值
帐号内拥有 188 项产品
1 篇评测
19.3 小时(记录在案的)
抢先体验时期的评测
So, you've played Freelancer, Wing Commander or Privateer. Its been years since these games were released and perhaps, for you, just like me, they left behind a massive void. I've leapt at EVERY space sim/rpg that been released in the hopes, that one day, they'll replace what I lost with Freelancer. Sadly they never did. So I saw this on the front page of Steam and thought, heres another disapointment. Well Starpoint Gemini 2...blew me away. This game is THE best space sim I've ever played and its in beta!!

Beta will always be beta, that said, this game is solid. When you read the description and see theres only a dozen planets, don't be fooled. The galaxy is ♥♥♥♥ing huge. Absolutely enormous. Open world to boot. No loading screens. Just you, your ship and the stars. There are some absolutely amazing locations, zipping through asteroids, cruising the nebulas...its awesome.

Theres a diverse choice of ships for you to cruise the stars with. Gunships, Corvettes, Frigates, Destroyers, Cruisers, Battleships, Dreadnaughts, Carriers, Freighters and freightliners. Each ship category has multiple choices and each of those choices allows you to build your ship in the fashion you want. Do you want a ship decked with heavy batteries, rain missiles and torpedos down on people. Do you want a majority of light batterries, decking your ship with railguns, beams or plasma cannons? Perhaps a ship that can deploy a large number of soldiers to board the enemy ship and take it over. Yea, you read that right. You can board an enemy ship, take it over and either destroy, loot it or sell it.

Perhaps the trade life is for you, with a vast hold and fast engines to shoot you away from the pesky gunships. Trade hasn't been completely implemented atm. In Freelancer if you remember, you could see what planets were buying what for what price etc etc. That hasn't been implemented yet so you have to find them yourself. Perhaps your a miner at heart and want to reap the profits from those floating rocks. Go right ahead, blast away. If you want a huge yield you can buy missiles especially dedicated to obtaining larger yields.

You can tailor your ship to fulfil what ever role you require. If you need more energy to fire you weapons, buy system attachments and upgrades to improve their energy reserves and recharge rates. Missing that little gunship too much, you can increase their accuracy or their damage against their shields. You can hack the enermy ship and disable their systems if thats the approach you like. You choose a career role. Each role has various abiliies for use that augment your fleet, turrets, shields, movement and various other cool things. Yea, thats right. You can build your own fleet to travel around the galaxy with you.
Sounds perfect for a bounty hunter right? Your going to need it to tackle the toughest bounties in the galaxy. You track the bounties yourself and take them down. Be warned though, they aren't alone and they're prepared to fight.

Seriously guys, I can't praise this game enough for what its doing. Yea, theres only free roam available atm but you can do WHAT EVER you want. Want to be a pirate, theres a huge array of choices for you and they're everywhere. You want to own your own carrier and deploy fighter wings, YOU ♥♥♥♥ING CAN!!! THIS GAME IS IN BETA and despite that, you can do soo damn much. I've crashed twice and that was in the first 2 hrs, since then, I haven't had a single problem. The galaxy is yours for that taking atm. I highly reccomend this game to all Freelancer, Privateer and Wing Commander fanatics. Even to those who are new to the scene. This game is so diverse and intricate in all its details...but god damn its so easy and simple to understand and master.
This game is in on-going development, if its this good already, I can't wait till its finished!!
发布于:2014年4月27日
这篇评测是否有价值?
31 人中的 30 人(97%)觉得这篇评测有价值
帐号内拥有 132 项产品
2 篇评测
13.0 小时(记录在案的)
抢先体验时期的评测
As a long-time fan of the great grandfathers of space trading, exploration and combat games, (Elite, Wing Commander, Privateer). I am always on the lookout for a game of this genre that has the feel and enjoyment these classics gave.

Starpoint Gemini 2 goes a long way to bringing back those days in a modern, eye pleasing, fun package that is not overly complex like some of the modern games ( later X Series, EVE Online) which although are great games and in many ways superior, probably due to much larger budgets, leave me feeling like I have just sat the final papers to a master’s degree.

Starpoint Gemini 2 which is still in beta at time of writing this review, shows great promise and I eagerly look forward to the future updates and release of this enjoyably challenging game.

I hope to add additional updates to this review as new releases come out and I explore the game further.


发布于:2014年4月24日
这篇评测是否有价值?
29 人中的 26 人(90%)觉得这篇评测有价值
帐号内拥有 63 项产品
2 篇评测
87.2 小时(记录在案的)
抢先体验时期的评测
(Still in Alpha stage)
Pick a style that you like to play, space sim wise, and go do it..lol Be a pirate/bounty hunter/merchant/miner..ect No story line ATM, but as it stands right now, it is still worth the money. You can easily get 20 buck worth of enjoyment out of it, plus some. When the game is done, you will be glad you did get in on early access. Fun ships and plenty to choose from, even now. Good fight and flight modes of flying. Great space eye-candy. No loading screens to get from one side of the map, to the other. Unless you are using the jump gates, then there is a small load. You want that ship the npc is flying? Just board it TAKE IT!!..lol Over all, I cant give much of any complaint. As a reference, its like a graphics smak down, with a upper cut in gameplay, to Freelancer!!..lol (only SP, no co-op multi..-1/2 star..lol)
I give it 4&1/2 stars out of five: with it, as it stands, in Alpha
发布于:2014年3月9日
这篇评测是否有价值?
31 人中的 30 人(97%)觉得这篇评测有价值
帐号内拥有 116 项产品
8 篇评测
8.3 小时(记录在案的)
抢先体验时期的评测
总结:属于比较传统的太空题材RPG+射击游戏,各方面都中规中矩,没什么太大亮点和突破。目前是beta版,还只有自由模式可以玩,所以作为RPG游戏最重要元素的剧情究竟如何,目前还不知道。

具体:

1、可能游戏最大的亮点就是无缝地图,飞船有类似跃迁引擎的功能,可以尽情地逛地图。但是整个星图看起来非常不科学,只能说比较偏重于娱乐性;探索的时候,飞船传感器除了能看到范围内的敌人之外,对探索地图似乎没什么太大帮助,因为最小的星区组成都是一个六边形地图,只要进入其范围,就可以看到整个六边形当中存在的物体,似乎一下子就没有什么探索欲望了……
而目前看来,每个星区可探索的元素也不多,贸易功能可以看作是等于没有,所以等到正式版,剧情完成之后,是否还有继续玩下去的欲望非常令人担忧。但是不排除正式版有更多丰富内容的可能性,只是个人不抱太大希望……

2、自由模式除了探索,其他主要就是接随机任务,但是整个游戏框架基本没有跳出自由枪骑兵的模式,归根结底无非就是根据玩家跟各个派系之间的关系而生成的;不过总是这样接任务攒钱,非常容易厌倦。游戏有很多RPG元素,包括职业、技能、可以雇佣船员和雇佣兵等,倒是还有点代入感。

3、飞船的装备设定比较传统,槽位主要分轻武器和重武器,就是炮台和导弹/鱼雷之分。武器和引擎、护盾之类的几乎所有装备都可以升级,可以换船,大船火力更大、也更耐久,也就是说,整个游戏流程基本上还是小船换大船的节奏。可能我要求太高,EVE里面二级科技舰船这个概念实在太吸引人了……

4、画面方面很优秀,对配置要求也不高,飞船都很有质感,虽然飞船数量不多,但是设计还算可以。至于操作,可能一开始不太习惯,但是上手也不难,而且炮台是可以自动开火的,所以很多时候只需要操作船的方向即可。我经常使用的就是炮台视角,键盘操作飞船,鼠标控制视角,因为船身上每个炮位都有射击范围(细节处理很不错),所以需要经常调节姿态,颇有一番太空战舰近身格斗战的紧张感。

如果喜欢太空RPG游戏,不妨可以等打折的时候考虑一下。(因为还是测试版,所以以上写的将来都可能会有变动)
发布于:2014年3月27日
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