Captain your own space ship and roam the galaxy in 3D in this tactical space simulator with tons of RPG depth ! Space has never looked so inviting - but images can betray... It has been two years since the end of the second Gemini war, the situation in the wartorn system is further from resolution than ever.
Gebruikersrecensies:
Recent:
Verdeeld (57 recensies) - 66% van de 57 gebruikersrecensies in de laatste 30 dagen zijn positief.
Totaal:
Grotendeels positief (2,580 recensies) - 73% van de 2,580 gebruikersrecensies voor deze game is positief.
Releasedatum: 26 sep 2014

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Recente updates Alles weergeven (63)

21 april

"Starpoint Gemini Warlords", in Early Access, receives its first update!

Successor to the Starpoint Gemini franchise, Starpoint Gemini Warlords entered Steam Early Access a week ago and it's high time to start dishing out updates at a regular pace. The first one brings many bug fixes (a big thanks goes out to the community for sending in your game logs which made it massively easier to hunt them buggers down and squash them), but also some new content as well.

you can read more about it here!

7 opmerkingen Meer informatie

14 april

Starpoint Gemini Warlords now available



We're proud to announce that Warlords is now available in the Early Access program.

Warlords began as a result of the thousands and thousands of posts members of the community made during the Early Access of Staroint Gemini 2, and it is only appropriate we continue in this tradition. We're eager to see what You think of the game in its current state, what you think of our plans for it and to contribute to the discussions on the Steam board.

You'll notice we've reorganized the discussion board a bit, but the key addition is the Early Access Sitrep. We hope this will explain everything you wanted to know about Warlords. If not, please don't hesitate to ask. We'll be happy to answer.

Two new trailers are also ready for your capable review. You can find them on the store page.

Welcome back to Gemini, warlords!

15 opmerkingen Meer informatie

Recensies

“...one of the most positive and relaxing game experiences I’ve had in a long time”
80 – PC Gamer

“… if you’re the kind of gamer who really enjoyed the likes of Freelancer and the X-series, then you’ll want to keep an eye on this game.”
Escapist Magazine

“...largely nails that feeling of being a grizzled starship captain who doesn't play by the rules, making his living any way he can.”
75 – Strategy Informer

Over dit spel

Captain your own space ship and roam the galaxy in 3D in this tactical space simulator with tons of RPG depth ! Space has never looked so inviting - but images can betray...






It has been two years since the end of the second Gemini war, the situation in the wartorn system is further from resolution than ever.
The collection of freedom fighters named Gemini League is now reduced to a small group, with no power or influence, after losing their leaders. The Empire meanwhile, has used the re-opened Starpoint to occupy the once renegade Gemini sector - and beyond.



A multitude of Imperial warship fleets and mammoth motherships have crushed every trace of opposition. The situation was looking bleak, when they suddenly halted their armada and re-shifted their focus on fortifying Starpoint with staggering numbers. Rumours soon spread that they were afraid of something coming after them through the T-gate, from what was supposed to be the core of the Empire. What are they running from that makes even the mighty Empire tremble?



Starpoint Gemini 2 will take players on a breath taking journey, with dark secrets and unimaginable twists that will finally unveil the incredible truth...

Key features:

  • Complex, but easy-to-use RPG system, now coupled with dynamic real-time 3D combat.
  • Explore the dynamic game world as a whole, rather than through individual maps.
  • Use T-Gates, wormholes and riftways to travel faster around the Gemini system .
  • Fifty diverse factions ranging from states and companies to outlaws, locked in a powerstruggle, with over 100 commodities to trade or plunder.
  • Special revocable licenses acquired from factions offer various bonuses and unlock new options.
  • Hire mercenary captains to follow you on your travels and share your fate, and employ officers to fill key positions on your ship (engineering, navigation, tactical).
  • Random missions get generated depending on the player’s actions and allegiances.
  • Over 70 unique ships, fully upgradeable with various ship systems, with a.o. visible turrets, and a large arsenal of destructive weapons to blast enemies to pieces.
  • Direct ship controls create complete immersion.
  • Advanced physics provided by NVIDIA PhysX technology

Systeemeisen

    Minimum:
    • Besturingssysteem: Microsoft Windows 7, 8
    • Processor: 2.2 GHz Dual core or equivalent
    • Geheugen: 2 GB RAM
    • Grafische kaart: DirectX 10 compliant graphics card with 512MB RAM
    • DirectX: Versie 10
    • Opslagruimte: 8 GB beschikbare ruimte
    • Geluidskaart: DirectX compatible sound card
    Aanbevolen:
    • Besturingssysteem: Microsoft Windows 7, 8
    • Processor: 3.0 GHz Dual core or equivalent
    • Geheugen: 4 GB RAM
    • Grafische kaart: DirectX 11 compliant graphics card with 1GB RAM
    • DirectX: Versie 11
    • Opslagruimte: 8 GB beschikbare ruimte
    • Geluidskaart: DirectX compatible sound card
Klantenrecensies
Klantrecensiesysteem bijgewerkt! Meer informatie
Recent:
Verdeeld (57 recensies)
Totaal:
Grotendeels positief (2,580 recensies)
Recentelijk geplaatst
Redrusty66
( 7.7 uur in totaal )
Geplaatst: 21 juli
Grand Space Sim that puts you in command of a space ship to fly, shoot, trade, save the universe, blow up stuff, do the laundry, collect files hidden in floating junk, level up, hire recruits, upgrade your ship, and do pretty much anything else your starfaring heart desires. The game looks nice, plays well (albeit at a slowish pace), has enjoyably 'space-y' ambient music, and offers a ton of different content that may not always 'wow', but will definitely satisfy.
Behulpzaam? Ja Nee Grappig
druce
( 14.9 uur in totaal )
Geplaatst: 20 juli
it's a good game but i wouldnt pay full price for it...i wouldnt even pay half the asking price,,,but, im pretty cheap (or so im told)...
Behulpzaam? Ja Nee Grappig
rubyismycat
( 73.9 uur in totaal )
Geplaatst: 18 juli
OK so if your a grumpy old git gamer like me who played feelancer on its release day you will know that this game is a blatent attempt to COPY FREELANCER without the massive budget and holiwood actors used to make the oridginal. The game uses places ship names faction names directly from freelancer without even trying in any way to hide that fact. Frankly im amazed Microsoft havent sued them into bancruptsy by now lol. But heres the mindblowing TRUTH this game is infinately better than eve better than star citizen which so far is a catastrophe and X rebirth a game for which egosoft should be stripped naked in public and pelted with rotten eggs. If you want a goode game similar to no sorry directly plageriseing Freelancer this is the game you want its a lot more fun than Elite dangerous too so BUY IT NOW before it gets banned. 8 out of 10
Behulpzaam? Ja Nee Grappig
ebonweaver
( 3.7 uur in totaal )
Geplaatst: 17 juli
The apeal of this game is very specific. If you are looking for a thrilling story filled action packed game, this is NOT it! If you are looking for an open sandbox to just play in space, this is a great game. You can mine asteroids, take down pirates, explore space anomalies, and overall just roam the galaxy. There is a story option, I have not tried it, I wanted the sandbox. Controls are explained, there is no tutorial, you're just dropped in space and free to go and figure things out. Finding an asteroid belt of rare minerals sound fun? This is your game. Sound dull? Move along.
Behulpzaam? Ja Nee Grappig
Letalis13
( 21.2 uur in totaal )
Geplaatst: 16 juli
Up front: Not deep enough or fun enough to warrant a $35 entry fee. Definitely worth it for $10.

Pros:
+Artwork. Ships and backdrops are pleasant enough to look at and cruising through space in your ride of choice is nice.
+Simple, easy to use interface and controls. Love the interface.
+Straightforward missions
+Stable and nicely refined. Have yet to run in to a "broken quest" or a significant bug of any kind.
+Decent enough sized sandbox system to play in. It takes 15 minutes to fly across Gemini even with the fastest ship.
+Game adjusts difficulty rather well as you progress to bigger ships.
+Soundtrack is a definite plus that matches the mood of the task at hand.
+Lots of factions. No, they don't really fight all that differently but...they are labeled differently.
+Faction loyalty. It is simple to see who you are friends with and who you should avoid. System is easy and intuitive.
+Decent variety of ships, loots and weapons keeps things interesting.
+Fighters and bombers can be launched from you ship.
+Perk system. As you gain rank you can shape your fighting style and abilities. Easy and effective without being OP.
+Steam workshop enabled. I find looking at the hind end of an Intrepid Class is nicer than the stock ships.

Cons:
-Game progression can be very grindy at times.
-Uncompelling campaign became unbearable because of horrid voice acting. I began playing free-roam instead.
-Ships all fly and feel the same. A battleship handles just as well as a frigate, it just has more weapons, shields etc. :(
-Unable to target specific enemy ship systems.
-Sensor range is pitifully low. You'll always see things before your sensors do.
-Combat feels shallow a good portion of the time. Tactics rarely decide outcome, usually ship stats are it.
-Combat AI is downright stupid at times. As a level 18 I destroyed a level 70 pirate because they kept chasing me. My one pea-shooter gun could hit them from 800 out, their guns could only reach 550. As they chased me I eventually wore down their forward shield and nearly destroyed them before they turned and ran. At that point I ran them down, overtook and finished by shooting through their non-existent forward shield.
-Controls are simple, but can be awkward at times. No target padlock option. (Really?)
-3rd person views only. You will never be "in your ship"and that hurts immersion.
-Game does not track ships destroyed, troops lost, total money accrued etc. Nice touches that are easy to make.
-Small variety in mission types. Scan something, shoot something, ferry something. That's pretty much it.
-No ability to build up a true fleet, can just hire a couple mercs.
-No feel of actually influencing events in the game world.
-When you dock at a station or planet, all interactions are handled through a simple splash screen.

Summary:
Starpoint Gemini 2 is a nice little space romp for casual/arcade crowds. I would personally prefer options available to transform this basic game experience into something a little more hardcore. Replayability is hurt by lack of simulation options, inability to shape conflict and shallow combat mechanics. Less than 20 hours in I have a dreadnought class warship, have maxed out alliances with half the factions and explored roughly 60% of the systems in the game. I do not feel as though I will make any substantial new discoveries at this point, but may come back if I find myself in the mood for mindless point and click with a spaceship involved. Score: 7.5
Behulpzaam? Ja Nee Grappig
riffraffbri
( 31.0 uur in totaal )
Geplaatst: 15 juli
I've been playing this game about a week, and got up to level 10.
It's not a bad little game, but don't expect too much, and don't pay more than $10 for it. The learning curve isn't too bad, but the controls aren't intuitive, so expect to stare at the screen dumbfounded a few times at the start.
The tutorial is not much. It's all reading with no in-game walkthrough. On the other hand, after only a few tries you should have the contols down pat.
The storyline is so Byzantine that you could never keep up with it, and their are no cut scenes, just cardboard cutouts in the top left of your screen trying to keep you abreast of the storyline. It's almost as if they made the game first, and then inserted a story. Also the voice acting is subpar, but to tell you the truth, there are very few games where I cared about the story (Homeworld, Starcraft, and that's about it).
The visuals are actually superb. Just flying through space and looking at the colorful planets and nebula is fun in itself. The combat is good, though there really is no dogfighting. If you are in combat and you have any kind of acceleration, you'll be miles away after only a few shots, and then you have to turn around and go back. Basically it's like the British and French during the Napolianic wars. You just stand there and hammer away at each other until one of you is dead.
Upgrading ships is practically unkown in the beginning of the game. When the next ship costs 10 million and you only have 250,000 and the missions give you a paltry 10,000, you aren't upgrading fast.
That too goes for the ship modules. Upgrading weapons, shields, propulsion, and the like is the same as upgrading ships; expensive.
The thing that I don't understand is that Freelancer was put out in 2003, and yet this game isn't a quantum leap in game play. In fact it's actually a step backward. It's like we didn't have 13 years of game development.

But, like I said, it's not a bad game, just don't expect too much and don't spend too much money on it.
Behulpzaam? Ja Nee Grappig
Riverstone
( 2.3 uur in totaal )
Geplaatst: 15 juli
Great sound track, cool space graphics. Make sure you get the version that comes with the game soundtrack. Get this game on Steam sale. $4.99 = worth it.
Behulpzaam? Ja Nee Grappig
DaiShan011
( 41.2 uur in totaal )
Geplaatst: 12 juli
9/10 This game is a total an amazing space simulator. You start off with a tiny little gunship and move up to commanding Dreadnaughts and Carriers. You can command a mini fleet of 2 other warships. The AI is decent, storyline is phenomenal, gameplay is great! I did not feel like there was any grind at all in this game, making money and moving on to the next level and ship was fast and easy. Game was very intuitive with a very helpful UI, biggest complaint is the blech voiceacting and the horrific accents. Other then that the devs are super responsive and made a great game. I own almost 200 games and rarely give out reviews, when I do I either loved the game or hated the heck out of it. I loved this game and if you enjoyed playing Freelancer, Wing Commander Series including Privateer, this is like those games except on crack.
Behulpzaam? Ja Nee Grappig
is that a WEED???
( 0.2 uur in totaal )
Geplaatst: 11 juli
played like half an hour... i want my money back lol
Behulpzaam? Ja Nee Grappig
NineSky
( 50.1 uur in totaal )
Geplaatst: 9 juli
Bugs like Crash to Desktop and Random Instadeath still exist.
Behulpzaam? Ja Nee Grappig
Meest behulpzame recensies  In de afgelopen 30 dagen
21 van de 24 mensen (88%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
Niet aanbevolen
55.3 uur in totaal
Geplaatst: 29 juni
So here's the kind of stuff that happens in SG2:

I'm flying in my cloaked Freya-class stealth carrier towards a small fleet of enemy vessels. I drop to cruising speed (drawing power from engines to weapons + shields) in the middle of the ship cluster and release 1 wing each of fighters + bombers, which wreak havoc in their ranks. I lock a grappling beam on the flagship, drop out of cloak and set weapons free. Turning the ship, I shoot missile salvos from my port, bow and starboard ports, crushing the flaship's shields and bringing hull integrity to critical levels. I then use transporters to launch a boarding party, which subdues the vessel's defenders in less than a minute. All the while my guns, bombers and fighters make short work of the supporting vessels and I leave with a prize ship worth millions of credits.

That's the game in a nutshell. It's really, really, really cool and accomplishes what few games like it can... but has giant glaring holes in it. I recommend the game if you get it on sale or if you don't mind taking the good with the bad. I'm not one of those weird people who likes s***ty games and *I* played it for 55 hours and counting.

Here are my gripes:
* Capturing ships? Yeah, pretty much the only sensible thing to do towards the end game for cash.

* The system is kind of arcane. Most of it becomes intuitive after you get a chance to tweak it (for instance, I've set my mouse page Back/Forward buttons to lock on the nearest target and mark it for fighters/fleet vessels). However... it wasn't until like 40-50 hours into the game that I realized that "Power-To-Engines" didn't actually put full power to engines and you boosted speed significantly if you used the power allocation tab to set Engines to 100% while in PTE mode.

* AI is miserably weak. Boarding actions? They don't do 'em. Hacking your ship? Yeah they don't do that either. Grappling? Hahaha no. They seem to just go towards the nearest enemy and shoot. The most complicated thing they do is use items that drop mines or kill your fighters or knock out your engines. It leads to ridiculous situations like my Freya ship with 110 troopers destroying 6 Equinox-class carriers with 130 troopers each... when just two of them could almost guarantee taking my ship by boarding. Same goes when I'm wrecking a freighter with a small corvette-class fighter/bomber... and it could easily knock me out of commission by grappling me and pounding me to dust.

* The dialogue killed my parents. Seriously... this stuff comes across as written by a middle-schooler, translated to Russian-and-back, and voiced in the dumbest, least engaging way possible. Worst of all.. it's unskippable! There's a command for "skip dialogue" but it DOESN'T WORK.
Was deze recensie nuttig? Ja Nee Grappig
5 van de 5 mensen (100%) vonden deze recensie nuttig
Aanbevolen
73.4 uur in totaal
Geplaatst: 27 juni
The remake of the original starpoint gemini in the fashion of starpoint 2 was great and made the original evenn better. The second one has been fun to play so far.
Was deze recensie nuttig? Ja Nee Grappig
3 van de 3 mensen (100%) vonden deze recensie nuttig
Aanbevolen
17.8 uur in totaal
Geplaatst: 27 juni
I know I only have a few hours in on this game, but I already love it. It reminds me of the old game Freelancer in all the good ways, with a smattering of Darkstar One thrown in for good measure. It also has many features all its own, but if you liked either of those games, I think you will like this one. I already know that I will be coming back to play this game for long into the future.
Was deze recensie nuttig? Ja Nee Grappig
2 van de 2 mensen (100%) vonden deze recensie nuttig
Aanbevolen
17.9 uur in totaal
Geplaatst: 29 juni
Had to write a review because I looked and saw that this game was getting really negative reviews. I think that most of these come from skewed expectations.

The game, is fantastic, but not for everyone. If you are expecting an Eve style game: turn around and walk away. If you are expecting an Elite: Dangerous style of game: turn around and walk the other way. If you are expecting a Freelancer style game: then come right on in and enjoy the ride. I'm a pretty big space junkie, even bleeding into the mobile area *gag reflex*, I know. But when I'm not playing some space game on my PC, I'm playing Galaxy on Fire on my phone. As far as the game goes don't expect much "dogfight" type flying and combat. While there is a small amount of that in the early game, very quickly it turns into a game with battleships and cruisers, where the tactic is to broadside your adversary rather than run at him head on. Being that it is in space, that type of combat is amplified tenfold. Think of a great conflict with you in your dreadnought vs 3 other battleships. You launch fighters and prepare for combat. Being that this is space one of the battleships flys above you, so you rotate your ship so that your port side is now facing the underside of his ship, leaving you with a perfect angle of attack. If that doesn't sound awesome to you than this game is now for you.
Was deze recensie nuttig? Ja Nee Grappig
2 van de 2 mensen (100%) vonden deze recensie nuttig
Aanbevolen
41.2 uur in totaal
Geplaatst: 12 juli
9/10 This game is a total an amazing space simulator. You start off with a tiny little gunship and move up to commanding Dreadnaughts and Carriers. You can command a mini fleet of 2 other warships. The AI is decent, storyline is phenomenal, gameplay is great! I did not feel like there was any grind at all in this game, making money and moving on to the next level and ship was fast and easy. Game was very intuitive with a very helpful UI, biggest complaint is the blech voiceacting and the horrific accents. Other then that the devs are super responsive and made a great game. I own almost 200 games and rarely give out reviews, when I do I either loved the game or hated the heck out of it. I loved this game and if you enjoyed playing Freelancer, Wing Commander Series including Privateer, this is like those games except on crack.
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
Aanbevolen
31.0 uur in totaal
Geplaatst: 15 juli
I've been playing this game about a week, and got up to level 10.
It's not a bad little game, but don't expect too much, and don't pay more than $10 for it. The learning curve isn't too bad, but the controls aren't intuitive, so expect to stare at the screen dumbfounded a few times at the start.
The tutorial is not much. It's all reading with no in-game walkthrough. On the other hand, after only a few tries you should have the contols down pat.
The storyline is so Byzantine that you could never keep up with it, and their are no cut scenes, just cardboard cutouts in the top left of your screen trying to keep you abreast of the storyline. It's almost as if they made the game first, and then inserted a story. Also the voice acting is subpar, but to tell you the truth, there are very few games where I cared about the story (Homeworld, Starcraft, and that's about it).
The visuals are actually superb. Just flying through space and looking at the colorful planets and nebula is fun in itself. The combat is good, though there really is no dogfighting. If you are in combat and you have any kind of acceleration, you'll be miles away after only a few shots, and then you have to turn around and go back. Basically it's like the British and French during the Napolianic wars. You just stand there and hammer away at each other until one of you is dead.
Upgrading ships is practically unkown in the beginning of the game. When the next ship costs 10 million and you only have 250,000 and the missions give you a paltry 10,000, you aren't upgrading fast.
That too goes for the ship modules. Upgrading weapons, shields, propulsion, and the like is the same as upgrading ships; expensive.
The thing that I don't understand is that Freelancer was put out in 2003, and yet this game isn't a quantum leap in game play. In fact it's actually a step backward. It's like we didn't have 13 years of game development.

But, like I said, it's not a bad game, just don't expect too much and don't spend too much money on it.
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
Aanbevolen
14.1 uur in totaal
Geplaatst: 4 juli
Gameplay is awesome so far. Will update after I've logged more hours.

Voice acting is meh. I can't tell if Jeremy Coop is supposed to be Jamaican or French. Or both??
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
Aanbevolen
73.9 uur in totaal
Geplaatst: 18 juli
OK so if your a grumpy old git gamer like me who played feelancer on its release day you will know that this game is a blatent attempt to COPY FREELANCER without the massive budget and holiwood actors used to make the oridginal. The game uses places ship names faction names directly from freelancer without even trying in any way to hide that fact. Frankly im amazed Microsoft havent sued them into bancruptsy by now lol. But heres the mindblowing TRUTH this game is infinately better than eve better than star citizen which so far is a catastrophe and X rebirth a game for which egosoft should be stripped naked in public and pelted with rotten eggs. If you want a goode game similar to no sorry directly plageriseing Freelancer this is the game you want its a lot more fun than Elite dangerous too so BUY IT NOW before it gets banned. 8 out of 10
Was deze recensie nuttig? Ja Nee Grappig
6 van de 11 mensen (55%) vonden deze recensie nuttig
Aanbevolen
39.3 uur in totaal
Geplaatst: 26 juni
This game take a little bit to get into but it is a blast if you love space games.
Was deze recensie nuttig? Ja Nee Grappig
15 van de 29 mensen (52%) vonden deze recensie nuttig
Niet aanbevolen
11.7 uur in totaal
Geplaatst: 26 juni
It is interesting but fairly basic compared to other spaceship exploration type of games. The combat is very fast and takes some of the nuance out of the skills. The UI is clunky and ship movement isn't very intuitive. Trading is simpliofied but won't really make you much money. Just doing the same 4 types of missions will net you the bulk of your income and experience. But I would have still have left a positive review if it weren't for the frequent crashes. These crashes aren't just the game, they often freeze up my system in a way I haven't experienced in years.

In researching this problem one comes across many attempted solutions (which I tried many) from others and then dev posts that point to it being a problem with Windows 10, and that they do not and will not support this game under Windows 10. Also read from the dev posts that "this game is 2 years old" so they are not focused on supporting it further. So, buyer beware.
Was deze recensie nuttig? Ja Nee Grappig