Monday February 23, 2015
* Added Russian language version, long awaited and many thanks to Geolion and our russian speaking players to help make this happen
* Fixed an issue where in rare case camera could lock-up in combat when assisting an ally and would not display combat summary
Thursday January 15, 2015
* Ships with Survey Instruments will now automatically survey a system when they have no other orders
* Improved how the AI fleet manager handles sending troop transports, it should result with larger more even strength forces before invading
* Ships queued for construction will now be displayed in the Command Points tooltip summary
* Replenishing Troop transports will no longer be instantaneous, instead it has been changed to one troop pod per turn per ship
* The power requirement for cloaking device has been reduced
* Fixed an issue where the movement grid would not update correctly if a ship was out of power for multiple rounds
* Fixed a crash on completion of the Har'kan mission if that empire was not an active race (disabled race)
“One to keep an eye on, definitely.”
70 – Strategy Informer
“Best of all, the way Horizon handles technological progress is one of the most elegant I've seen in a grand strategy game.”
65 – IGN
“With the excellent foundation that has already been developed and the dedication that L3O is showing to their fans, it promises to be a true 4X classic in its own right.”
90 – Aesthetic Magazine Toronto
Horizon © 2014 L3O Interactive Inc. Developed by L3O Interactive. Licensed exclusively to and published worldwide by Iceberg Interactive. Iceberg Interactive design and mark are registered trademarks of Iceberg Interactive B.V. Microsoft®, Windows® and DirectX® are registered trademarks of Microsoft Corporation. All other brands, product names, and logos are trademarks or registered trademarks of their respective owners. All rights reserved. Made in Canada.
|Terrible||Passable (doesn't affect game)||Very low (for that to happen, the game has to end in the first place)[/table]|
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