Immerse yourself in a gorgeous hand-painted world on a search for your true identity. As the mysterious warrior, Dust, your action-packed journey will take you from peaceful glades to snowy mountaintops and beyond.
User reviews: Overwhelmingly Positive (8,913 reviews)
Release Date: May 24, 2013

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Recommended By Curators

"A gorgeous and action packed 2d game made by a single person. It's a real labour of love and it shows, if you can get past how annoying the sidekick is."
Read the full review here.

Reviews

"... Fabulously executed."
EGM 9/10

"Dust pretty much has it all."
Giant Bomb 5/5

"... A beautiful, well-written, and entirely fun action-RPG."
Digital Trends 9/10

Steam Big Picture

About This Game

Immerse yourself in a gorgeous hand-painted world on a search for your true identity. As the mysterious warrior, Dust, your action-packed journey will take you from peaceful glades to snowy mountaintops and beyond. At your disposal is the mythical Blade of Ahrah, capable of turning its wielder into an unstoppable force of nature, and the blade's diminutive guardian, Fidget. Battle dozens of enemies at once with an easy-to-learn, difficult-to-master combat system, take on a variety of quests from friendly villagers, discover ancient secrets and powerful upgrades hidden throughout the massive, open world, and uncover the story of an ancient civilization on the brink of extinction as you fight to uncover your own past.

Key Features


  • A traditionally-animated action-adventure tale, now in gorgeous 1080p
  • An expansive world filled with unique characters, quests, and secrets
  • Action-packed nonlinear platforming rewards exploration and experimentation
  • Fully voiced cast and a deep, rewarding storyline
  • Full support for gamepad, mouse+keyboard, or keyboard-only controls
  • A wide range of performance options to cater to every PC
  • Award-winning musical score by Hyperduck Soundworks

System Requirements

Windows
Mac OS X
SteamOS + Linux
    • OS: Windows Vista
    • Processor: Intel Core 2 Duo 2.8Ghz or equivalent
    • Memory: 1 GB RAM
    • Graphics: DirectX 10 compatible video card with shader model 3.0 support
    • Direct X®: 10, Windows Media Player
    • Hard Disk Space: 1.5 GB HD space
    • Sound: 100% DirectX 9.0c compatible sound card and drivers
    • Input: Keyboard
    • OS: Windows 7
    • Processor: Intel Core 2 Duo or AMD Athlon 64 X2 5600+
    • Memory: 2 GB RAM
    • Graphics: NVIDIA® 9600GT or ATI Radeon™ HD 5000+ or better
    • Direct X®: 10, Windows Media Player
    • Hard Disk Space: 1.5 GB HD space
    • Sound: 100% DirectX 9.0c compatible sound card and drivers
    • Input: Mouse and Keyboard or XInput-compatible Gamepad
    • OS: Snow Leopard 10.6.8, 32/64-bit
    • Processor: Intel Core 2 Duo 2.8Ghz or equivalent
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Disk Space: 1.5 GB HD space
    • Input: Keyboard
    • OS: Mountain Lion 10.8.5, 64-bit
    • Processor: Quad Core CPU
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.2+ support
    • Hard Disk Space: 1.5 GB HD space
    • Input: Mouse and Keyboard or Gamepad
    • OS: glibc 2.15+, 32/64-bit (S3TC NOT required)
    • Processor: Intel Core 2 Duo 2.8Ghz or equivalent
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Disk Space: 1.5 GB HD space
    • Input: Keyboard
    • OS: glibc 2.15+, 64-bit, S3TC texture support
    • Processor: Quad Core CPU
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.2+ support
    • Hard Disk Space: 1.5 GB HD space
    • Input: Mouse and Keyboard or Gamepad
Helpful customer reviews
184 of 204 people (90%) found this review helpful
21.6 hrs on record
Posted: August 17
Initially Dust: An Elysian Tail was supposed to be a cartoon, titled Elysian Tail. Most of the work was done just by one person, Dean Dodrill, who was an artist, animator, screenwriter, producer etc. Development lasted 7 years and it seemed that Elysian Tail will never be finished. And may be so would be if Dean Dodrill had not decided to turn his project into the game.

 TOTAL RECALL

  The protagonist (Named Dust) wakes up in the woods and doesn't remember anything about his past. Immediately he meets new friends who will be with him all the way. Wise and calm speaking Blade of Ahrah and the keeper of this sword, a charming flying little creature (Nimbat) named Fidget. By the end of the game, we'll know who is actually Dust and what hides his past.

 ELYSIAN TALE

  From 2D game with cartoon furry characters i didn't expect epic or exciting stories. But in fact, everything is different. The story begins with a fairly quiet atmosphere of a small adventure, but ends by epic confrontation between the two armies fighting for their cause. And the personal story of the protagonist is intriguing to the end of the story. I can’t don't say special thanks to the awesome work of actors. I want to underline a terrific job of actors and artist. With their help, the game fascinates and keeps interest until the end.

 DUST IN ACTION

  Dust: An Elysian Tail is 2D beat ‘em up action RPG. Combat system uses 4 buttons with which you can perform various combos. In the game is not very many kinds of enemies, but their combinations create a variety of interesting situations, making fights interesting enough. Boss battles can be quite difficult, but still interesting.

 DUST TO DUST

  Quite unexpectedly (at least to me) the game was not just entertainment for few evenings, but very exciting story with charming characters and interesting gameplay. Watching the final credits, i had only the pleasant sensations. Wants to be back to this enchanting world to see more adventurous of the Dust and Fidget.

  Special attention is worthy of the music written by the composer HyperDuck SoundWorks. Alluring beautiful songs which helps plunge into this fabulous world and enjoy while playing Dust: An Elysian Tail.

 Multiplayer:
  Online: Θ Θ Θ Θ Θ Θ Θ Θ Θ Θ
  Co-op: Θ Θ Θ Θ Θ Θ Θ Θ Θ Θ
 Storyline: ☺☺☺☺☺☺☺☺☺☺
 Graphics: ☺☺☺☺☺☺☺☺☺O
 Gameplay: ☺☺☺☺☺☺☺☺☺O
 


 Complexity of the achievements: All achievements can be easily earned for 10-20 hours (Depending on the chosen difficulty)

     Surprisingly interesting story
  about furry, telling us about the inner
  demons, worthy of the good movie
  (or cartoon, probably).

                   Amazing story and cutest companion Fidget [9/10].
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94 of 100 people (94%) found this review helpful
33.7 hrs on record
Posted: November 5
Before I start, I have to say something, if you're looking for some short review of this game, this is probably not the right place to search but I'd like to encourage you to read those "few" words I have in my mind for quite some time.

The game itself is a work of art, a masterpiece, practically made by one man who just wanted to show and share his story, it took him almost 4 years to make it real. It's not just a simple platform/slasher game with a pinch of RPG. This game gives you what AAA games don't, when you play it, it stays in your mind and your heart for a long time, you just can't stop thinking about main characters and their quest until you turn this game on again. Then, after 15-20 hours of playing which is a very long time for an indie game, the end comes leaving us with emptiness and one thought in mind... why it had to end so "quickly"?

But that's enough of my jabbering, lets talk about the structure of this game.

The playthrough gives you a lot of pleasure, both of fighting hundreds of enemies and of finding well-hidden secrets or collecting your "friends". You can reach some of them only before the final bossfight, which is a great opportunity to backtrack a little and find out what we missed during our journey. Exploring the world isn't something that the game force you to do so, you just want to do it yourself. Why? Because the environment is just marvelous.

A hand-made graphics and backgrounds are one of the biggest advantages of this production because it looks like a fairy tale that you can live in. You can explore it and admire such a fantastic and well-planned world. Every single location has its own charm and atmospfere without any unneccessary elements that could distruct us. Literally, every little piece of it is in the right place.

Of course this game has some flaws and bugs but it just doesn't matter when you're experiencing such a wonderful adventure.

And lets say something about it. You can't say a bad word about the main plot, if that was a movie, the author would definitely receive an oscar for it. The enjoyable mixture of both main and side quests gives you a wide range of every known and unknown feelings human ever had. I'd like to say it that way... from happines to sadness with sorrow and anger along the way in only 10 seconds.

Let me say something about soundtrack too. Maybe while beating opponents to death, it's hard to pay attention to music playing in the background but when we stop slaughtering everything around, it's nice to hold on for a second, watch the view and listen to those wonderful tracks. This music is magic and it fits perfectly but listening to it without playing Dust is as much pleasurable. Ideal for a quiet, alone night with a cup of tea...

And at the end... what about the fighting system? At the beginning you might think that simple sword-swinging combined with jumping isn't going to drag your interest for a long, even if it looks astonishing, but during the game we can find various of unique moves and techniques that can provide new ways of making incredible hit-combos up to 1000 hits!

There's much more I would like to say about this game but no amount of simple words can express the way I feel after playing this, for me prefect at any aspect, game. I hope my review will give you a proper answer to the question: "Is this game's worth playing?"

And one last thing, you may think that 15 euro for this game is a little to much and you may be right, you can just buy it in a bundle or wait for a discount but... this game is worth much more... 15 euro is nothing for such an experience like this that not many games can give you, really, honestly.

Thanks for your time and have fun, you'll have it, that's for sure.
(and sorry for possible mistakes in this text)
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69 of 88 people (78%) found this review helpful
0.7 hrs on record
Posted: November 23
castlevania but with furries

how could you go wrong with that
Was this review helpful? Yes No
42 of 48 people (88%) found this review helpful
34.7 hrs on record
Posted: July 23
Dust is quite an amazing game if I do say so myself. I had no idea how much I was going to fall in love with this game. The storyline really sucked me in, I enjoyed the voice acting as well. The art and soundtrack is far beyong amazing in my opinion. To think only 1 man created this entire game blows my mind. I was never bored in this game, I always enjoyed my gameplay and combat that I dragged out the gameplay as long as I could. I'm going to play it all over again for sure. I really think everybody should give this game a try, you have nothing to lose. :)
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26 of 27 people (96%) found this review helpful
22.2 hrs on record
Posted: October 20
Dust: An Elysian Tail is an awesome action platformer! The story in this game is just fantastic... I felt excitement, compassion... and I even dropped a tear! (As far as I know, only 1 other game made me cry). The feelings are really strong in this game. There's way more to the game then just the story though! The platforming is good and the combat is fine. The art is simply amazing and the music is extremely good also!

I can't believe i've stopped playing about 1 hour in when I bought this game back in 2013. I came back to it just a few days ago and I had to play it until the end when I really got into the story. I've finished the game way past bedtime...

I actually really like the item system and character stats. You have to put your skill gems where you want your strength to be and it affects how you will play the game. I love finding new materials and crafting items too, it's quite simple, but well done. The metroid-style layout of the map is very enjoyable and the numerous save points makes the game a non-frustating experience.

Honestly, apart for some aspects of the combat (such as no food cooldown and clunky movement during melee strikes) and the game only taking 13 hours to 100%, this game is perfect. I would recommend anyone to purchase this game if you want a good story and an amazing game in general!
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22 of 23 people (96%) found this review helpful
28.8 hrs on record
Posted: August 30
Gorgeous gem of a game

Just to get straight into this: I fell completely for the unique charms of this game. During the past month of so, I've played a lot of Dust: An Elysian Tail, and I enjoyed every single minute of it. This is one of those games I bought during this year's Summer Sales, at a very neat price. It's basically a 2D sidescroller hack and slash game, with basic RPG elements. You play as Dust, a strange character who doesn't know where he is, who he is or what he has to do. There a two friends on your journey: a magical sword, and one of the most cute characters EVER in a game: Fidget, who has to look after the sword. It took me only minutes to fall in love with Fidget, especially thanks to the exceptional voice-acting. The story may look bland at first sight, but actually is very good and cleverly built: there is one mani storyline throughout the game which unfolds in an often unexpected but still easy-to-follow way.

As far as the actual gameplay is concerned, Dust mainly focuses on swift attacting combo's (which are ideally suited for an Xbox 360 gamepad, the game actually being an Xbox-port) and some jumping and puzzle-solving action. None of these are really difficult, but there are some hidden places which need some skill to be found, and six arena's that offer a good challenge to anyone. Combat combo's are limited, and once one gets up to strength by levelling up, things get a bit too easy. During the last third or so of the game, I felt like incincible, only to realise at the very end I needed all my strenght for the final boss fight. I strongly suggest playing the game on the "hard" difficulty setting - it will be difficult during the first hour or so, but then the extra challenge really pays of.

Visually, Dust is stunning. The combines a gorgeous 2D sidescrolling scenery with a handpainted look with very distinctive figures of all characters, used during the dialogues. Some of these are so cute that I'd like to have them printed out and hung above my bedside. The visual style gives the game an unique artistic look: it feels like having a soul of its own, just like a good comics book or a series of drawings. Soundwise, Dust is a blast as well, with very well suited music, and absolutely fantastic sound-effects, not to mention the exceptional voice-acting.

All in all, this is a gem of a game, a non-pretentious masterwork with a touch very much of its own. I can't think of any other game using the same visual style, nor the adorable cuteness of Fidget.

Gameplay: 24/30 (there could be more of a challenge during the later parts of the game, and the rpg-element feels a bit underdeveloped, but all the rest, including exemplary controls and inventory is perfect)
Grapics: 18/20 (gorgeous, and with made with obvious love for the game)
Sound: 9/10
Longelivety: 7/10 (it's a quite long game all the sidequests included, but once finished, I felt no need for a second playthrough)
Steam integration: 8/10 (there are trading cards and a good bunch of achievements, cleverly devised)
Technical: 10/10 (running flawless really)
Personal appreciation: 10/10

Overall: 86/100

Go and get it, and enjoy it to the full.
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23 of 25 people (92%) found this review helpful
38.7 hrs on record
Posted: November 22
An action/platforming RPG in the vein of Castlevania, Dust drew me in, hook, line, and sinker.

The game puts you in the shoes of an anthropomorphic amnesiac called Dust, and teams him up with floating friend Fidget and wizened talking sword Ahrah. Together, the three of you travel the land of Falana, righting wrongs and uncovering the secrets of Dust's true identity. The plot walks a tight balancing act between family-friendly and dire darkness, and while it's successful overall, some characters (Fidget) do tend to add a somewhat childish, yet still charming flavor to the tale. Despite the world's somewhat medieval vibe, the dialogue is wholly modern, which is oddly jarring, but in a Disney-film-set-in-the-olden-days-but-everyone-talks-like-it's-1990 sort of way. The banter between the three leads is mostly fun, and goes a long way to establishing them as companions — and eventually, friends.

As I mentioned, the game unfolds much in the same way as the Symphony of the Night flavor of Castlevanias: explore a variety of locations in 2D space, gather new equipment and ability upgrades to slowly expand your movement possibilities, fight lots of enemies and bosses, help out others via side quests, and gather hidden treasure. While Dust only has access to his sword and several of Fidget's magical projectiles, the tight physics and the outstanding combat keep the game feeling exciting all the way through. Mixing and matching various attacks and combos is thrilling, and combined with the awesome animation, the battles are utterly chaotic and begin to seem like one epic, violent dance. The final level and battle of the game are an utter symphony of carnage. Fortunately, the controls are tight, and you're very much in control of every slash, smash, and dodge. Dust occasionally turns to face a target other than the one desired, but it doesn't happen nearly often enough to really bother me. Also, while the entire game felt very fair, there is one particular enemy late in the adventure that can break all of the established rules of battle. Parrying you while facing the opposite direction or knocked down to the ground and dodging into the background with far greater frequency than even the final boss, this enemy felt a little cheap — though this is admittedly a nitpick that only affects the final hour or two of the game.

Visually, Dust looks like what every Disney game from the 1990's aspired to be. The hand-drawn background art is gorgeous and diverse, and the character models are big, colorful, and move with a fluid grace that gives Rayman a run for his lums. There are numerous particle effects like rain, wind, snow, and ash, and tons of dramatic lighting and blur effects during combat. If 2D graphics were food, I would eat Dust all day.

The musical score is deep, emotional, and diverse, and lends a huge degree of weight to the various locations and scenes it underscores. There's plenty of audio feedback during combat and in menus too, and all of it lives up to the high-water mark set by the graphics and music. The voice acting is generally pretty good — Dust in particular gives a great performance — but a few here and there (Fidget) are a wee bit cutesy for my taste. Still, no character's voice is outright bad.

The PC version automatically detects your control setup and changes the menu layout to suit your choice of mouse and keyboard, keyboard, or gamepad. Keyboard/mouse combinations are certainly serviceable, but the best way to play is undoubtedly with a controller in your hands. There's also a nice selection of knobs and dials to prettify your visual experience if you've got the hardware for it. Considering all of that, Dust absolutely makes a great transition to PC.

The game has a set of four difficulty options, the usual suite of Steam achievements, and several challenge rooms for you to struggle with, as well. Playing on hardcore difficulty and completing 100% of the game took me in the neighborhood of 19 hours, so there's certainly plenty of game here for the price, too. Dust was undoubtedly a labor of love by its creator, and it shows. This game oozes craft, artistry, and love, and shows it off in every facet of its design. There's great gameplay, graphics, music, and heart here, and I have no reservations whatsoever in wholeheartedly recommending it to anyone that enjoys these kinds of games.

10/10 - MUST PLAY - Highly Recommended

Be sure to check out Nerd House Gaming for more reviews!
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27 of 33 people (82%) found this review helpful
1.7 hrs on record
Posted: July 24
This game is EXCELLENT! The story is great and combat is a lot of fun! However, the best thing in the game is the art. The game is beautiful and the work the developer has done with painting the environment, the enemies and the protagonists is OUTSTANDING! This game must be one of the best looking games i have ever played and the npcs are all voiced which is a nice and impressive touch. I recommend this game by all means.
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20 of 21 people (95%) found this review helpful
26.1 hrs on record
Posted: November 1
Dust: An Elysian Tail...

To be honest, I only bought the game due to the viusals on the previews. Those alone seemed to be amazing and played a decisive factor. At first, given all the reviews, I was a bit sceptycal. I was afraid that it would be an over hyped game by the community and in the end it would something bland. Fortunately, it wasnt the case.

So the big plus on Dust:
+ amazing visuals (except cut scenes - those appear to be from early free flash games)
+ cool combat system. Amazingly fluid!
+ cool soundtrack
+ interesting level construction
+ Easy to play and to master
+ gameplay length just right

The bad:
- Story is rather generic (it has a couple of twists, but nothing unseen before or trully unpredictable)
- may become repetitive at times
- can´t seem to skip some cut-scenes.
- perhaps a "nightmare" mode should be considered

I think those minus can even be neglected / forgotten given the quality of the game. I can imagine myself playing it over again in a couple of years time.

I had fun playing this game. I took my time to make my character quite strong (I think I was level 50 - 52 when I finished the game. I had a lot of fun in some levels, and loved the final boss battle. I have finished the game, recovered my last save, gained a couple of levels only to play the final boss battle again.

I thought that the game could be a bit more difficult. Appart from a couple of situations that were actually tricky, you can almost go through the whole game without actually feeling that you are in an eminent risk of dying. However, this is a dream game at every level for a younger audiance.

My recommendation - get the game and play it. You will often find it on steam sales w 75% discount (I have seen it like that 3 or 4 times until decided that I should buy it), but after playing it, I feel that the full price would be a fair deal.

Hope the analysis was useful for all the undecided.

Cheers,
Latinnus
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20 of 24 people (83%) found this review helpful
17.1 hrs on record
Posted: October 28
>Furries

Ok. That's out of the way.

What I liked:
+Background Design
+Music and Sound Effects
+Combat* and Control
+Level Design

*Combat feels good but is ultimately pretty shallow. I played on hardcore my first time and by the endgame I was feeling like the game wants you to abuse the Dust Storm and lightning too much. The few combos that are in the game aren't super flashy and the dust storm outshines them really early unless you ignore Fidget and don't craft rings. The dodge ability could have been soley on the right stick and the triggers could've been freed up to modify combos and give some more variety.

What I disliked:
-Character design
-Story is nothing special
-Voice Acting*
-The ♥♥♥♥ing poison shooting plants in Chapter 2 (Seriously ♥♥♥♥ you)

*I actually didn't mind Fidget at all. My issue here might be more with dialog writing than acting. Some of Dust's lines are stupidly edgy and overly dramatic. And the country bumpkin Mudpot people annoyed me a little too. Again that might be a writing issue. I felt a lot of the voices and characters were just fine barring these few.

Overall Dust is a very solid game that I would recommend to fans of action platformers or Metroid style exploration. Made 95% by one dude, it's impressive that a game of this length and scope turned out as well as it did.
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13 of 14 people (93%) found this review helpful
10.5 hrs on record
Posted: November 19
Let me first by stating that this is everything I wanted Odin Sphere to be.

This is a semi open world 2D RPG with mechanics not dissimilar to a fighting game.

- Great art style, the game is gorgeous
- really fun/ in depth mechanics in dealing with enemies
- the soundtrack, my goodness, I listen to it while playing other games due its epicness.

I believe this game suffers from the Psychonauts syndrome. Highly critically acclaimed, however no one heard about it.

This is a beautiful game. I recommend to anyone interested in any genre no matter what you say you play.
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11 of 11 people (100%) found this review helpful
11.1 hrs on record
Posted: November 25
+ Agreeable game-length for a platformer
+ Very fluid, solid, and thoroughly enjoyable combat system
+ Amazing soundtrack
+ Beautiful level designs
+ Gorgeous art-style

- Uninspired narrative; not terrible, but little that you haven't seen before
- Marginal replay value
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9 of 9 people (100%) found this review helpful
14.8 hrs on record
Posted: September 27
This game is one of the most impressive games I've seen made by a single man. The main draw of the game for me was the combat system, but I ended up getting hooked by the story and exploration much more. The game is very reminiscent of old Metroid and Castlevania games, especially Metroid due to the fact that you will unlock new abilities through the game that can be used to access new areas in levels that you've already been to. There aren't an incredibly large amount of levels, but the levels still take a decent amount of time to get through and have plenty of secrets all over the place.

Back to the combat system that I said interested me before, it is very satisfying but tends to get boring quickly. I found myself just repeating the same combo over and over since there was little reason to use much else. Also, I'd highly recommend playing sidequests rather than just rushing through the main story because enemies become VERY damage-spongey if you aren't properly leveled.

Now, the story; I got quite hooked into the world this game created, despite it's somewhat childish appearance at first glance the story actually gets fairly dark at times while the writing still manages to have a good amount of humor(Mostly from your flying sidekick, Fidget). All the characters seemed well-written to me, except for the main character, Dust. Dust came off as an awfully generic reluctant hero, and what little character development he had seemed forced and out of nowhere. The voiceacting is also very good, aside from, again, Dust himself. I can't pinpoint exactly why, but Dust's voiceacting made me cringe often. A lot of people hate Fidget's voiceactor, but I found it well-done and fitting for the character.

Now, one big complaint people have about this game is the artstyle. A lot of people don't like the sort of "furry" artstyle this game has, but personally, aside from Fidget, all the characters reminded me more of something you'd see in an old Disney cartoon than something you'd see in some lonely wolf-kin's DeviantART gallery. The artwork for the levels is also VERY detailed and well-done, and the animations are very impressive as well. Except for during the cutscenes, for some reason the pre-rendered cutscenes have AWFUL animation quality at times. There were a lot of cutscenes where I wished they had just stuck with the in-game dialogue and preset animations rather than a fully rendered cutscene.

Overall, this game is absolutely fantastic, and I'd recommend it to anyone who enjoys those old Metroidvania-style games and people who enjoy a good story. Don't be turned away by the artstyle, I assure you there is no yiffing involved in this game. ...Just don't look up any fanart.
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10 of 11 people (91%) found this review helpful
53.4 hrs on record
Posted: July 23
Not even 15 minutes before I started writing this did I beat the game a second time, finish with 100%, and earn all but one achievement. Despite the fact that this says I love this game, I will acknowledge that it isn't perfect. Let's get started, shall we?

First things first, for those of you who are uneasy about the furry tag this game has, I can personally assure you that the characters in here are safe for all ages. The worst you'll notice is some language, yet even this is used rather lightly –almost not at all.

The way the story is executed leaves me little to say in here without giving spoilers. You play as Dust who has woken up in glade with no memory of who he is. A talking sword called The Blade of Ahrah as well as the sword's little guardian, Fidget, accompany him on his journey of self-discovery. Because of this kind of story, there is a lot of dialogue to go through. Whether you can enjoy that or not I cannot determine. Personally, I loved it. All of the characters had personality, and it was well brought out with the voice actors hired. The only exception to this, and this depends on your own perspective, would be Fidget. Her squeaky voice and quirky personality will either be a hit or miss. On a separated note, the only technical flaw was that the voice actors didn't use the same equipment.

So, on to the gameplay. The majority of your attacks will be with the use of your sword. Even though Fidget provides some ranged combat, it will end up feeling like a brawler. The controls are very responsive. The actually difficulty of this game may feel a bit low, and this is something I had to find out for myself during my second playthrough. A wide variety of items are dropped by slayed enemies, some more common than others, but all have their uses for crafting augments (for Ahrah), armor, pendants, and rings –of which the last you can wear two. These items can enhance, or in a few cases weaken, your attack, defense, luck (chance of a critical hit), and Fidget's power. Overall, very solid.

The artistic side of this game is probably what can put this game above many others. The artwork in here is stunning to say the least. You might find yourself staring at anything and everything in this game. It has all been hand-drawn by the one and only member of developer Humble Hearts, Dean Dodrill. The soundtrack is likewise stellar. Most tracks were created by the Northern Ireland duo Hyperduck Soundworks with a few others done by Funky Rustic, a.k.a. Alex Brandon. The only times I felt the soundtrack was lacking was during the majority of boss fights, though even this is more so of my expectations. I still listen to this game's soundtrack very often when I'm doing my weekly chores. Challenging for me to find something I enjoy as much as this.


Thanks for reading. If you have any questions/comments/critiques on this “review” of mine, feel free to share. I will appreciate it.
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10 of 11 people (91%) found this review helpful
21.5 hrs on record
Posted: October 26
One of the best platformers you can get on PC and it's made by 1 person (if you don't count soud designers & Voice actors)

Right when you jump in, you'll have a hard time believing that only 1 person could create this game, and this feeling will last till the end of the game. It's beautiful hand-drawn world that you are going to fall in love with.
You are playing as Dust, which is a boy that can't quite remember who he is or how he ended up where he is right now, shortly his swords begins to talk to him, but it's not going to reveal much. And after that, you are going to meet your sidekick fidget. She can be a bit annoying but it's a cute character that's making the game more interesting. She is not there just for the heck of it, she is a guardian of the sword your hero weilds and she decides to follow you if you are not going to retur the sword and in fact, she proves to be useful on your jurney.

The combat is flawless, fluid and responsive. Even tho there's alot to do, you'll be right at home with the mechanics. you are not only going to be killing stuff with your sword, you are going to learn some magic too and that's where fidget is going to proof useful to you. She cast it, you make it better. It's as simple as that.

You are going to be picking up some loot and coins alog the way, it's a RPG game after all complete with vendors and some crafting. While you can't craft yourself, you are going to meet a blacksmith, that's going to craft you whatever she can, you'll just have to find the resources and pay a fee. In the end, the gear can change how you play and what bonuses your character is going to have. You are also leveling up and each level you get to choose what stat are you going to increase.

You get quests as well as side quests and each is unique in its own way. I'd suggest you to complete every single one, it's worth your time. You can also find challanging places in the wrold. You have to complete certain challanges in them (run through an area fast and destroy all targets).

The story is easy to follow and yet it's great. You may think that you know who your character is after a while, but in the end it's all quite different and surprising. Each character have its own individuality, which makes it even better.

The music is one of the most important aspects of any game for me and here it's outstanding. I love the soundtrack, it's memorable and is making the game even better! I guarantee you are not going to be disapointed.

I 100% the game and I would play it again, any time! It's full of nice references from other games that don't get in the way. It's working great with both a controller (it's ported from xbox after all) and keyboard. The PC port is one of the best ports out there, some major AAA devs could learn a thing or two (I am not kidding).
If you like platformers and you don't own this game yet, for the love of god get it! It's well worth the 14€
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9 of 10 people (90%) found this review helpful
6.1 hrs on record
Posted: September 12
This game is like absorbing an art exhibit through your fingertips. Beautiful.
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9 of 10 people (90%) found this review helpful
23.4 hrs on record
Posted: July 2
Bravo, Dean Dodrill. You have made one amazing game. I feel like I am playing an extremely well made cartoon. Intriguing story, high quality voice acting, graphics I can't stop drooling over, gorgeous music, and addicting action. Everything is top notch. There are many times when I pull off multiple platform jumps or fighting combos with a huge grin on my face because it's just such fun. If you aren't a huge action fan, you can play the game on casual which makes the fighting significantly easier. There's so much more to this game than fighting monsters. I highly recommend.
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7 of 7 people (100%) found this review helpful
20.7 hrs on record
Posted: August 30
What do we get if Dark Souls (Well... The game is difficult on Hardcore.), fighter games and platformer get combined?
Dust.

Do you like swinging your sword like a ninja/samurai/anyone and slashing monsters like crazy?
Play Dust.

Do you like grinding? Crafting recipes are a good way to improve your character, aren't they?
Play Dust.

Do you like a nice art-style?
Play Dust.

Do you want to have a small, orange cute thing and talking sword as companions?
Play Dust.

JUST PLAY IT. IT MAY LOOK "FURRY", BUT IT'S GREAT.

P.S. This game reminds me of Metroid and Megaman Zero... *sniff* Megaman... *sniff*
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7 of 7 people (100%) found this review helpful
21.8 hrs on record
Posted: August 16
A very good member of the uncommon sub-genre of RPG platformers, Dust: An Elysian Tail puts you in the robes of Dust, a mysterious warrior both because of his shady looks and his amnesia. You are accompanied by Fidget, a flying weasel-creature, and the blade of Ahrah, a sentient sword of typically quirky appearance.

Sending you on your way, the game amazingly avoids the "stupid tutorial", instead making the learning of all your skills part of the story. That in turn is delivered through dialogue between Dust and his new friends and any non-player characters (i.e. peasants) that give oddjob quests to keep you busy. Quests are pretty basic: "bring me my stuff from over there", "save my friend from monsters", "bring 5 goblin hides", but some are special or significant, along lines like "you are totally cursed" and "save video game characters", to mention a few trying to avoid spoilers. I'd like to emphasize that ALL of that is delivered through a spoken, animated dialogue. Especially I found it funny how Fidget lampshades your accomplishments and troubles by bragging and whining about them in many a dialogue.

While strong in story, the gameplay and especially combat is the second important part of the game. You hack, slash and sweep through the air and enemy alike through all of the levels. Basic enemies, like goblins and zombies, are weak and at the mercy of the Dust Storm, my attack of choice that makes the enemies (and Dust himself) fly high in the air. Special enemies have special defenses and attacks, like having invulnerability frames, requiring parrying or using Fidget to make them vulnerable to attacks. Also, there are bosses every few hours. Combat doesn't even get boring after a while because despite repetitive it's always pretty awesome and there's that risk of getting hit and losing "chain".

That is at least the case on Hardcore difficulty level. Combat isn't that hard: if you know how to play and like to challenge yourself, I'd advice to pick the hardest difficulty level because then you actually have to avoid getting hit and combat becomes ruthless at times. I tried it on Casual level as well and I can pretty much guarantee it's easy enough for those of you who like to only experience the story.

Cartoony looks, the graphics are nice and well fleshed out. I especially liked how e.g. the map screen (level selection) has got several different scenes. E.g. sometimes Fidget is sleeping but she could also be eating marshmallows looking dreamy. I would also declare the game's various musical pieces to be spot on - there are no annoying ones either to my knowledge/preference.

On Hardcore difficulty getting all the achievements (well, except for one choice-based one) the game got me some 20 hours of adventuring, constant combats, puzzle solving and treasure hunting. It would be hard to be disappointed with this one. Get it, play it and love it!
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7 of 8 people (88%) found this review helpful
11.8 hrs on record
Posted: November 13
I had this game from months ago and didn't bother to play long. I thought this game was going to be boring so I don't bother to play long, but today i played again and found out that my first impression of the game is wrong.. I actually love it after 1 hour of playing. I guess I wasn't fond of a "rabbit" as a main character and his accompanion flying cat thing (I forgot what her race name -- again), and I didn't like the control LB-RB to dodge and your first attack will be on counter direction from where you jumped to, took me about 15 minutes until I used to the control.

But after an hour of playing and see the worldmap, the village, the sidequest and everything. I think my first impression was wrong. I keep playing it for hours and found out that this game is actually highly addictive. I think the problem with me was just happened on first hour of playing, I just didn't get the feel of the game (well, this also happened to me 14 years ago with suikoden II --but later I beat this game for 10 times, with all characters +best ending without guide)

I don't want to say much, to avoid spoiling the game. you better play it yourself :)
I recommend this game!
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