The beautiful thing about indie games is that they're all but the usual, common, money-making, idustrial games you usually find. It's all done a bit differently and in a special way. Now, my question is, what happens when it's all too different, up to the level of 'oh god why am I doing this to myself?', to which I've just arrived.
Never have I seen before a video game, or any sort of media, which is so magical and at the same time is so frustrating and, well... bad. For me, at least.
The game looks very interesting and it is definitely very original. At first I did enjoy it, but later it became tedious and frustrating, as there seemed to be no reason to what I'm doing (I couldn't make up any story of the bland details the game gave me), and the levels got more and more complicated, but not in a way that makes you think more or anything alike, but rather makes you press the exact correct button at the exact correct time.
So yeah, that game was pretty hard for me, and for the wrong reasons I believe. Also, success doesn't feel very rewarding, and that made me quit...
Although I won't recommend the game to anyone, I guess that there are some people that will actually enjoy it. And this game really isn't that bad, it has interesting graphics and sounds, interesting gameplay... But it all gets too tedious and frustrating too early. Not for me folks. Suit yourself