Ride your music. Use your own music to create your own experience on a roller-coaster-like track. The shape, the speed, and the mood of each ride is determined by the song you choose.
Data de lançamento: 2 Out, 2013
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O que os desenvolvedores têm a dizer:

“Customizable mods are a big part of Audiosurf 2. I've finished a few already, but now I want to open it up to the community. There are lots of ways to play with Audiosurf's visual anticipation technology and I'm excited to see what the community comes up with. But more than that, I need you to tell me what to focus on next! Like the first Audiosurf, community feedback will shape it into the best game it can be. If you're interested in creating and sharing mods (scripting required) or skins (can be done with image, sound, and 3d model changes - and optionally with scripting), even better!

Wakeboard mode is my favorite way to ride (so far) because it uses the song's overall shape as a central part of the gameplay. You anticipate upcoming changes in the music visually and try to build up a big trick multiplier (full puzzle grid) just before jumping from a wavetop. The classic modes are still great and will evolve and twist in different directions. Audiosprint, the local-multiplayer party mode is simple (2 buttons) and a blast with friends.

Warning - there will be bugs! Please use the forum to report problems, request additions, or just discuss what's working well and what isn't. See you there.

Major Features not yet finished:
-- Scoreboard for every song, for every mod (scoreboards are currently sparse and unreliable)
-- Graphical music collection browser
-- Gamepad support in menus
-- Mac, Linux, SteamOS support
-- Translations from English
-- VR (Oculus Rift)
-- Even more official modes
-- Even more official skins
-- Important things I didn't think of yet!”
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Comprar Audiosurf 2

$14.99

Atualizações recentes Ver todas (24)

Puzzle Puzzle Joy Joy!

19 Setembro


Highlights from this update:

  • New puzzle modes Vegas, Eraser, and Pointman with powerups and corkscrew loops synchronized to your music.
  • Full Gamepad and Big Picture support.
  • Puzzle League with vegas, eraser, pusher, and pointman all competing on the same scoreboards.
  • Enhanced Mono mode with more loops, more lane variance, and less troll powerups.
  • In-game "live" leaderboards now show more players competing alongside you.


Changes:

Puzzle League
  • Added new (enhanced) puzzle modes based on the classic puzzle modes from the original Audiosurf: vegas, pointman, and eraser
  • These new puzzle modes include a chain bonus (for hitting blocks and making matches continually) and a clean finish bonus (for ending the run with an empty puzzle grid).
  • Puzzle modes (including Pusher) place powerups at key moments in the music. Like Audiosurf 2's Mono mode, you should try to have a grid full of matches when you hit the big corkscrew loop powerups.
  • Vegas generates powerups: Sort, Paint (even white paint), and Storm (even white storm).
  • Scoreboards now show all 4 puzzle modes together on the "League" tab. You can still use the "Global" tab to see scores from only one mode (for example, Pusher only).

Full Gamepad and Big Picture support
  • Vibration support (xinput controllers only)
  • Daisywheel support for adding scoreboard comments (or searching songs) via gamepad
  • Tip: the gamepad's "start" button can be used as a hotkey for the in-game play button (triangle button).
  • Tip: the gamepad's bumpers can be pressed to increase the scroll speed
  • The game now autodetects the best quality settings for your PC. It will do it once for each resolution you run at, or you can manually set the rendering quality and the autodetector will never run again.
  • In-game settings added for resolution, quality, and windowed mode
  • Game launcher removed

Mono mode improvements
  • more corkscrew loops allowed (if the song wants them)
  • more lane variance. Blocks were often set up in a long chains in one lane.
  • fixed most troll powerups. Powerups that came just after your puzzle collected have had their chainspans (ribbon) extended.

General
  • Fixed unicode problems in the soundcloud part of the song browser
  • Added support for following more than 50 soundcloud musicians
  • Added support for your own (public) soundcloud playlists
  • Fix: added soundcloud link above scoreboard when in song browser
  • Fixed occasional problem with web-streamed music block synchronization.
  • Stadium skin now uses darker colors for puzzle modes
  • Improved skin loading speed. Stadium skin now loads in about half the time.
  • Loading screen now correctly shows when a skin is loading vs. when a mod is loading
  • Fixed chainspan (block ribbon) rendering inside corkscrew loops
  • In-game "live" scoreboards now show more players competing alongside you and, for puzzle league modes, shows players using other modes from the league
  • Fix: Live scoreboards now work when gameplay is launched from the Song of the Day tab

Improvements for mod and skin authors:
  • mods can now load sounds (skins can change them)
  • air debris now flashes automatically when blocks are hit. Mods can override this by flashing the air debris manually one or more times.
  • fixed skyboxes
  • Vegas, pusher, pointman, and eraser all use nearly the same lua script, so any of them are a good baseline for a new puzzle-style mod
  • Mods gained: AddMinimapMarkers and RumbleActiveGamepad. See a new puzzle mode's lua file for example uses.

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Next big Audiosurf 2 update coming soon!

29 Agosto

Just a quick note to let everyone know the next big update is only about 2 weeks away.
Update: It's out! description coming soon (won't take 3 weeks). Biggest features are Puzzle League and Full Gamepad support

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Comunica a existência de bugs e deixa o teu feedback sobre este jogo nos fóruns

Acerca do Jogo

Audiosurf 2 is not yet finished, but if you get it during Early Access you can play right away, you’ll get every update, and you’ll get the finished game. Watch here to see what’s new with each update, and watch Steam Workshop to see what new gameplay (mods) and graphic styles (skins) others in the community are inventing.

You’ll also get to help shape the future of Audiosurf, and you’ll get to try out all the experimental new modes before anybody else does. Which ones are too wacky to go into the final product? Which are jaw-droppingly amazing? Which have potential but need more work before they’re released? You get to help decide.



By blending gameplay with music visualization, Audiosurf puts you inside your music in a way nothing else can.

Audiosurf 2’s music analysis engine knows when the best moments of a song are coming, and it allows you to experience these moments on a roller-coaster-like track as beat-matched blocks, corkscrews, loops, deafening applause, shimmering colors, and accelerating drops. Head out to Workshop to see the latest experimental modes and things get wild--the track can become water where a wakeboarder catches huge air at a song’s biggest moments; a dirt track where runners jump over musically-timed hurdles; or anything else anybody who wants to use the game’s built-in modding tools can dream up. The possibilities for experiencing your music in Audiosurf 2 are endless.

Audiosurf has been called a near-religious music experience and it's like nothing else in the world of music games. Ride your music.

Requisitos do Sistema

    Minimum:
    • OS: Windows XP
    • Processor: Intel Core i3
    • Memory: 2 GB RAM
    • Graphics: Intel HD3000
    • DirectX: Version 9.0c
    • Hard Drive: 350 MB available space
    • Additional Notes: Runs well on even older systems with minimal settings
Análises úteis de clientes
2 de 2 pessoas (100%) acharam esta análise útil
19.2 hrs em registo
Análise de Acesso Antecipado
Good game, lots of mods and skins, fun to play, recomended to play when you are in the mood to listen to some of your favourite music.
Still on beta but it is already a lot better than the first one, a bit to heavy though.
Publicada: 20 Junho
Achaste esta análise útil? Sim Não
89 de 139 pessoas (64%) acharam esta análise útil
186.6 hrs em registo
Análise de Acesso Antecipado
9/10 Game Play -
It retains those funny mods in audiosurf1. What's more, it develops a new surfing mod that we could truly surfing our music, pretty fantastic. But I feel its synchronization is not good as audiosurf1.

10/10 Graphics -
Audiosurf2 uses cool colors, with 3 kinds of skins. Gaming likes lightning and Tsunami, very cool.

9/10 Sound -
Totally depended on your own music library.

5/10 Difficulty -
More difficuty than it before, very fast. Even me can not suit the high speed mod. And the surfing mod has more playing techniques, slowly enjoy it.

10/10 Lasting Appeal -
Music games never have their ends, and you can never finish those mods.

Total Score - 43/50 Extrem Gut
Publicada: 7 Maio
Achaste esta análise útil? Sim Não
24 de 29 pessoas (83%) acharam esta análise útil
20.2 hrs em registo
Análise de Acesso Antecipado
This is absolutely AWESOME especially the WAKEBOARD mode. LITERALLY, RIDE YOUR OWN MUSIC... if you prefer animal sounds or a recording of your boss' voice while going ballistic about your unpunctuality, YOU CAN RIDE IT. Just plug in almost any sound file in the game. But preferably put your own music that pumps you up. ITS ALL ABOUT THE WAVE DUDE. RIDE OR DIE. I'm sure there are a lot more GOOD things to come when this game is complete!

PS
Don't lose your job.
Publicada: 25 Junho
Achaste esta análise útil? Sim Não
23 de 28 pessoas (82%) acharam esta análise útil
22.4 hrs em registo
Análise de Acesso Antecipado
Love this game to just relax in the evenings after work playing some music, I like it more than the first one since this has an integrated workshop & you can beat other people by getting a higher score!

Also if you like music then you'll probably enjoy this too.
10/10
Publicada: 2 Julho
Achaste esta análise útil? Sim Não
11 de 13 pessoas (85%) acharam esta análise útil
3.1 hrs em registo
Análise de Acesso Antecipado
Very nice visuals, I enjoy the new gameplay styles, and much nicer graphics than the first.
Publicada: 26 Junho
Achaste esta análise útil? Sim Não