Ride your music in more ways than ever before. Audiosurf 2 is the music game for your entire music collection, plus online music streaming and Song of the Day. Hundreds of mods/skins on Workshop. Free demo available.
User reviews:
Recent:
Very Positive (44 reviews) - 86% of the 44 user reviews in the last 30 days are positive.
Overall:
Very Positive (3,064 reviews) - 87% of the 3,064 user reviews for this game are positive.
Release Date: May 26, 2015

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Reviews

“Every track is a different journey, and the algorithm for analysing music and building fun and challenging courses is superb.”
IGN

About This Game

By blending gameplay with music visualization, Audiosurf puts you inside your music in a way nothing else can. Use your own music to create your own experience. The shape, the speed, and the mood of each ride is determined by the song you choose.

What are the biggest improvements from Audiosurf 1?

Ever-expanding new ways to play with over 500 and counting player-created mods and skins on Workshop.. Additional layers of strategy tied to the song’s biggest moments. In-game leaderboards let you compare your score moment to moment against your friends and rivals even when they’re not online. Enhanced graphics quality. Ability to search for music (including online music). Available on Mac and Linux!


What’s new about Mono mode in Audiosurf 2?

In Audiosurf 2 your timing in mono mode is more important than ever. You’ve got to strategize to get your grid full at the most intense moments of songs to get the most points. Look ahead in the distance for corkscrew loops with powerups to know when these moments will occur.


What do I get in the demo?

The demo allows players to play any song they want, for their first 3 songs. After that, they can play the Song of the Day, everyday, as many times as they want.


Is there a mode that focuses on dodging blocks?

Yes, there's a new Ninja mode. It has a big bonus for hitting no spikes and creates intense spike fields to weave through. It’s faster than regular Mono and the second-to-second challenge of avoiding spikes is harder. For even more challenge there’s ninja turbo. It’s too fast for you.


What’s new about the Puzzle modes in Audiosurf 2:

Just as with Mono mode, your timing on Puzzle modes is now more important than ever. Push, Shuffle, Erase, or Scoop blocks at the just the right moments to take full advantage of multiplier powerups that come at the most intense moments of songs.


Can players make their own mods and skins to share on Steam Workshop?

Yes! There’s detailed documentation on making Audiosurf 2 skins available here: http://steamcommunity.com/sharedfiles/filedetails/?id=413812198
Also, every mode and skin in the games comes with the script source code and assets. Players can use any of the official modes/skins as a starting place.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista/7/8
    • Processor: 32 or 64-bit Dual Core or better
    • Memory: 2 GB RAM
    • Graphics: Intel HD3000
    • DirectX: Version 9.0c
    • Storage: 400 MB available space
    Minimum:
    • OS: OSX 10.10
    • Processor: 32 or 64-bit Dual Core or better
    • Memory: 2 GB RAM
    • Graphics: Intel HD3000
    • Storage: 400 MB available space
    Minimum:
    • OS: Ubuntu 12.04 or compatible
    • Processor: 64-bit Dual Core or better
    • Memory: 2 GB RAM
    • Graphics: Intel HD3000
    • Storage: 400 MB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Recent:
Very Positive (44 reviews)
Overall:
Very Positive (3,064 reviews)
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1,898 reviews match the filters above ( Very Positive)
Recently Posted
Idoclass
2.7 hrs
Posted: September 25
A casual Rhythm game that can quickly become a competitive Rhythm game.

Very basic gameplay, 3 lanes, hit objects on each lane to fill up that lane's bar, hit spikes and a that lane's bar goes down by one, once's a bar's complete, all lane bars are cleared and you get points based on how full each lane bar was.

Seems simple enough, right? Here's where the competitive aspect comes in. Use spikes to your advantage. If you don't collect anything for a couple of seconds, all lane bars are consumed. But what if you need to hit some objects on the left lane but the right and centre lanes are full? Hit spikes, they'll decrease the lane bar of the lane they hit, but it'll give you more slack to hit something before the bars expire. The more full all the bars are when a you hit an object on a full lane (And therefore clear the bars) results in how many points you get.

Obviously, this is all done to the beats and tempo of the song you're playing.

Songs of the Day change daily (Duh), and players compete for a high score. If you get within the top 10 (I think its 10?) then you'll appear on the leaderboard for everyone to see. Pretty satisfying to see yourself on the leaderboard of 'You reposted in the wrong neighbourhood'.

However, uses soundcloud for songs, or local files. You won't always find the song you wanna play to.

9/10 would surf to dank memes again.
Helpful? Yes No Funny
despicablealex10
26.7 hrs
Posted: September 24
It's so addicting!
Helpful? Yes No Funny
MusicMajor20
2.9 hrs
Posted: September 23
Great for any music lover!

- Great graohics (3D Rendering and Quality)
- Good Audio Quality
- Song Library

Cons:
-Soundcloud Links (Some are broken and should be removed)
-Resolution Setting has to be re configured each time you open the game
Helpful? Yes No Funny
Sepko
76.5 hrs
Posted: September 22
"It’s one of the most unique games out there and it’s probably the only franchise that I will keep playing until the day I die."

Read the whole review/retrospective at Ready Players
Helpful? Yes No Funny
Ethereal HD
11.0 hrs
Posted: September 21
I enjoy the game alot because I love music and honestly its really addictive.
Helpful? Yes No Funny
さよならCrawl
0.4 hrs
Posted: September 20
It really uncomfortable how after letting go of arrow button you come back to the middle but if you play with a mouse its much much more doable lol
Helpful? Yes No Funny
Weng
8.8 hrs
Posted: September 19
Music to my ears
Helpful? Yes No Funny
Llamati
57.3 hrs
Posted: September 18
Im addicted
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
6 of 7 people (86%) found this review helpful
4 people found this review funny
Recommended
28.9 hrs on record
Posted: September 22
When you're playing a really chill song and getting into it

but then you hit a star and the audience suddenly cheers at three times the volume of the song

and instead of swallowing the water in your mouth, you inhale it

and then it comes out of your nose.

10/10 would be spooked by audience again
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
Recommended
61.1 hrs on record
Posted: September 18
Audiosurf 2

Story - Well, there is none. This is a song based game. You choose a song, and you collect these boxes to the rythm of the song. It's a simple idea, but a damn good one. 10/10

Storyline Length - You literally never get bored.

AI - There is none, so I can't really say anything. There is a 2-player mode like in the original Audiosurf. --/--

Experience - It all depends on you and the songs you have / choose. I recommend playing fast paced songs (list of recommended songs at the bottom) 10/10

Graphics - I love the detail they put into everything. The spirals, whatever those are at the sides, the spikes that you pass and don't really pay attention to, your spaceship thing that collects the blocks. All amazing. 10/10

Sounds - I turned them off, but they sound ok. (I didn't turn the music off, just the sound that plays when you get a block. It isn't really that great to listen to whilst playing your favourite song.) 8/10

Controls - Mouse to move side to side. Arrows to move side to side. Choose one, that's it. xD 10/10

Overall - 10/10

*Songs I recommend trying out at least once.

Alesso - Sweet Escape
Alesso - Tear The Roof Up
A-Trak - Out The Speakers
AWOLNATION - Sail (Unlimited Gravity Remix)
Axwell /\ Ingrosso - Sun Is Shining
Basshunter - Russia Privjet
Chiara Hunter - War (Embody Remix)
Deorro - Five More Hours
Dillon Francis - Get Low
Dimitri Vegas - Tremor
Disclosure - Help Me Lose My Mind (Mazde Remix)
Disclosure - Together (MooZ Remix)
Disclosure - You & Me (Flume Remix)
Droideka - Get Hyper
Garmiani - Zaza (Original Mix)
Gigi D'Agostino - Silence
Gigi D'Agostino - The Riddle
Jetta - I'd Love To Change The World (Matstubs Remix)
KDrew - Bullseye
Krewella - Alive (Stephen Remix)
Macklemore - Downtown
Måns Zelmerlöw - Heroes
Mike Posner - Buried In Detroit (Lucas Lowe Remix)
Nightcore - Only One
Skrillex - Make It Bun Dem
Stephen - Survivor
The M Machine - The Palace
The Weeknd - Can't Feel My Face (Martin Garrix Remix)
Tribe Society - Kings
Troye Sivan - Youth (Gryffin Remix)
twenty one pilots - Heathens
Usher - Scream
Yellow Claw - Shotgun (Flaxo Remix)
Was this review helpful? Yes No Funny
8 of 15 people (53%) found this review helpful
Not Recommended
146.4 hrs on record
Posted: September 17
Short story: Buy Audiosurf 1 instead. Stay away from this.

Long story:

1. It costs 50% more than Audiosurf 1, and the only improvement is graphics. Game mechanics are EXACTLY the same.

2. There is virtually no literature explaining how each game mode works. You have to figure it out on your own or go to poorly written guides in half-English, half-Korean.

3a. While Audiosurf 1 has challenging achievements, Audiosurf 2's are either trivial and stupid (e.g. download a skin) or virtually impossible. If you're into achievement hunting, they are immensely frustrating.

3b. There is no encouragement to try any game modes other than Mono, since one of the achievements requires you to accumulate 1,000,000,000 points in said mode. It'll take over 100 hours of gameplay to achieve that.

3c. The game mechanic of some game modes is so buggy that I was able to get some achievements without even playing due to the game crashing to windows and considering the song being beaten with a perfect score. (Seriously, WTF??)

3d. Some achievements are only obtainable with custom noise audio files available from the community due to their difficulty impossibility. Seriously, don't even bother trying to get them the honest way with real songs.

4. The interface with which you choose the music is completly bugged. And the cross on the top-right corner takes you back to Windows with no confirmation, instead of closing the pop-up window. Instead you have to find a back arrow that counter-intuitively is on the left side, INSIDE the folder tree.

5. The Soundcloud support is a cool feature, but it's poorly implemented. Half of the songs Dylan (the developer) chooses as 'Song of the Day' are bugged and cannot be played. The other half is in low or ultra-low quality. Spotify support would have been a much better idea.

6. The only graphics really worth playing this game for, have to be downloaded from the Community. The original ones are just a combo of neon and ugliness.

7. Audiosurf support is completely dead. The websites for Audiosurf 1 and 2 are completely different, are on different domains and both are virtually dead. Creating an account to appear in the leaderboards is harder than obtaining a degree in Quantum Physics.

8. ID3 Tags are still a loophole for cheaters, who replace low-traffic* songs with higher-traffic ones, by exchanging MP3 ID3 Tags (basically the bit that stores all the artist/title/album info), as long as the song length fits. You can even use external software to trim songs to the desired length. Therefore, leaderboards are close to irrelevant in this game. Someone is always going to dethrone you.

8b. There is a button to report cheating, but it's as useful as containing a fart inside a wooden basket. Nobody cares, nobody does anything about it, therefore encouraging you to cheat as well.

9. There is no way to check your own high scores, so if you're interested, keep score in notepad or something, of the songs you've already played.

10. The latest patch makes the game crash regularly. But NO. It will NOT close itself up. You'll have to find a way to kill it. And sooner than later you'll realise that neither Alt-F4 nor Task Manager can kill it. No! You have to reset your computer!! Great work, Dylan.

11. THEY STILL HAVEN'T FIXED THE SPACESHIP SPEED NOT BEING CONSTANT THROUGHOUT THE SONG. YOU HAVE TO GUESS WHEN THE NOTES ARE COMING, BECAUSE IT SLAMS BACK AND FORTH LIKE A PIDGEON/RAPPER'S NECK.

The only reason I am still playing this brain-fart of a game is becasue I'm lacking 2 achievements and I will not give up just yet. But trust me, stay away. Don't even play it for free, it will ruin your achievement stats. Play Audiosurf 1. That game is incredibly good. And challenging. Read my review for it.

My score: 3/10 - Very bad game.

*For novice users, traffic is the density of blocks to be picked up (and those to be avoided). Traffic density goes up or down depending on the density of musical notes of the song. The more blocks you pick up, the faster you fill up your score meter. Therefore, it is convenient to play faster and more upbeat songs, to achieve higher scores. If you exchange song files with nearly identical lengths and replace ID3 tags, you can get a much higher score because you will be hitting more blocks per minute than the competition.
Was this review helpful? Yes No Funny
2 of 4 people (50%) found this review helpful
1 person found this review funny
Recommended
1.1 hrs on record
Posted: September 12
Best game to play .... on clouds?
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
35.0 hrs on record
Posted: September 11
There's no better videogame to play music with than this game. The visuals and patterns are spot on, and is a great game to play to pass time.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
7.8 hrs on record
Posted: September 15
The original was great and this somehow surpassed it by miles.
Was this review helpful? Yes No Funny
2 of 4 people (50%) found this review helpful
Recommended
1.6 hrs on record
Posted: September 14
Oh my god this game is AMAZING.

Its everything you could ever want in a music game, and more!
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Most Helpful Reviews  Overall
244 of 272 people (90%) found this review helpful
146 people found this review funny
Recommended
125.7 hrs on record
Posted: August 16, 2015
Many years ago, Dylan Fitterer asked a simple question: "Wanna see me make the greatest music game you've ever played?" And so, he went on to create Audiosurf, and at the time, it was. The way it analyzed and understood music files was unparalleled, and many other games tried to match it. Some did reasonably well, some failed. Dylan began an ascension as he improved upon Audiosurf further - introducing things like (difficult to find) separate scoreboards for mono players, [as-tags], and a buff to all the characters that weren't Pointman.

Soon, Dylan's ascension took him from us and into the next plane over. And as time wore on, we began to notice flaws in the original product, many of which stem from Quest3D, its engine, being garbage, but also some discrepancies in the music matching algorithm. Then, recently, a great glowing ball of pure astral energy descended from the clouds, and in an echoy, yet very much familiar voice, it asked a simple question:

"Wanna see me do it again?"
Was this review helpful? Yes No Funny
217 of 241 people (90%) found this review helpful
23 people found this review funny
Recommended
546.3 hrs on record
Posted: May 26, 2015
The original Audiosurf is the reason I downloaded Steam. 185 games later Audiosurf 2 is still my favorite game which I play every day. Now that the official release is out it is better in every way than the original. There is no other game out there that reacts as dynamically to music. If you like attacking scores on puzzle games like Tetris Attack, then puzzle league is for you. Play Vegas as an introduction and study how the scoring system works and you'll be hooked. If at first you can't compete then pick some obscure song that only you and a handfull of people own and capture that high score. Down the road you will get an email that someone dethroned you and you will laugh and re-attack their score. Thanks Dylan for listening to the fans and making the perfect game!
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121 of 133 people (91%) found this review helpful
Recommended
26.0 hrs on record
Early Access Review
Posted: November 25, 2013
Just when you thought that listening to music couldn't get any better... Introducing Audiosurf 2, the sequel to the very popular and acclaimed indie game released back in 2008. Any song from your collection can be chosen to ride, and the game will generate a unique track for the song you choose. At slower parts, the track will rise and the block traffic will be low. At more intense parts, the track will rapidly descend, greatly increasing the block traffic. Although the original Audiosurf only had a handful of modes to choose from, thanks to the steam workshop integration that the sequel offers, the amount of game modes and skins that are available is endless, although many of the game modes do generally involve avoiding a certain object or color, while collecting another. That being said, with the many different variations that are available to download, the fear of becoming bored with this game is never an issue. The visuals look beautiful, and are definitely an improvement from the first one, not to mention the vast amount of downloadable skins that are even more aesthetically appealing.

This is, at the time of this review, an early access game, and as such, expect a few bugs and glitches that are still being worked out. In my experience thus far, however, I have yet to experience any problem that would be considered anything more than slightly inconveniencing. In conclusion, this game is a unique experience that provides endless hours of gameplay, all while enjoying your own music and having the choice of seemingly endless ways to experience it. If you are still unsure, pick up the first one during a sale, if you enjoy that one, you will undoubtedly enjoy this one as well.
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