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Pervasive. Literary. Brutal. Experimental. MINERVA, by Adam Foster, takes you to a remote island under the control of Combine forces. Something is going on here. Your goal is to uncover what that is and destroy it. Oh, yes-- and try to survive. This is the newly released 2013 edition of the famous Half Life 2: Episode One mod.
Release Date: Apr 28, 2013
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This game requires that you own Half-Life 2: Episode One .

Play MINERVA

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Reviews

"...really rather brilliant."
Rock Paper Shotgun
"Superb."
– Edge Magazine

"I've played through it a half dozen times since its release, always finding some new aspect to appreciate more."
9.6 – ModDB

About the Game

Pervasive. Literary. Brutal. Experimental.

MINERVA, by Adam Foster, takes you to a remote island under the control of Combine forces. Something is going on here. Your goal is to uncover what that is and destroy it. Oh, yes-- and try to survive.

This is the newly released 2013 edition of the famous Half Life 2: Episode One mod.

Special Thanks

Minerva Soundtrack - Available Here

Translations by LocWorks

System Requirements

    Minimum:
    • OS:Windows® 7 (32/64-bit)/Vista/XP
    • Processor:1.7 GHz Processor
    • Memory:512 MB RAM
    • Graphics:DirectX® 8.1 level Graphics Card (Requires support for SSE)
    • DirectX®:8.0
    • Hard Drive:500 MB HD space
    • Other Requirements:Broadband Internet connection
    Recommended:
    • OS:Windows® 7 (32/64-bit)/Vista/XP
    • Processor:Pentium 4 processor (3.0GHz, or better)
    • Memory:1 GB RAM
    • Graphics:DirectX® 9 level Graphics Card
    • DirectX®:9.0b
    • Hard Drive:500 MB HD space
    • Other Requirements:Broadband Internet connection
Helpful customer reviews
14 of 17 people (82%) found this review helpful
89 products in account
10 reviews
4.3 hrs on record
If what you're looking for is more Half-Life--and you don't think you can wait on Valve to satisfy--then MINERVA gives you a bit of what you want. As much high praise as this game has received, though, I feel obligated to make a few criticisms.

The first is obvious: this is MORE Half-Life. Nothing here hasn't been done already, or better. It has a few problems of its own, though. Some encounters seemed almost designed to annoy. In several places the direction the player should take is not at all obvious. Of course, MINVERVA (the character) is always there to berate you for not seeing what should be, but isn't, clear. Speaking of which, what's worse than poorly-written monologue? Why, poorly-written monologue that's supposed to sound clever but comes off as ham-fisted.

Of course, these criticisms somewhat overlook the fact that, in the end, this is a mod. And as mods go, it's pretty good. It's also free. So if you've already finished Half-Life 2, might as well give it a whirl.
Posted: January 27th, 2014
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4 of 4 people (100%) found this review helpful
646 products in account
3 reviews
5.6 hrs on record
A well done & free four-chapter campaign/mod developed from 2005-2007 which utilizes Half Life 2 resources. The difficulty is very high (even on Normal) but can be excused with an abundance of ammo and no quicksave penalty. While this island seems small on the outside: you are left to "infiltrate and observe" at your own pace. Storyline is presented well although predictable. Several multiple-path scenarios, some decent puzzle solving, lots of high tension encounters, and plenty of baddies keep things interesting.

My only complaint is that most baddies take more than a clip to kill while all weapons have poor accuracy. Rushing & spraying most enemies can get frustrating. Perfect length for a campaign, which was about 5.5 hours while taking my time. Music is done well and used to bring tension.
Posted: February 10th, 2014
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3 of 3 people (100%) found this review helpful
220 products in account
1 review
5.3 hrs on record
Wow! This was very good! If only all mods for HL2 were this good. You guys rocked this.
Posted: January 29th, 2014
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3 of 3 people (100%) found this review helpful
212 products in account
10 reviews
2.2 hrs on record
They was all "plz, u no trespass lolk?"
But I'm all cool and junk and go where I want.
Posted: February 9th, 2014
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1 of 1 people (100%) found this review helpful
67 products in account
9 reviews
2.0 hrs on record
Amazing mod. One of the best mods on Half-Life I'd ever played.
Posted: February 15th, 2014
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63 of 64 people (98%) found this review helpful
109 products in account
4 reviews
5.3 hrs on record
Free if you have Half Life: Episode One. I completed it in about 4 hours last night on Hard so it's not a very time consuming game either. Was very entertaining, very difficult at times which I think is positive. Actionpacked to the max, always a firefight behind every corner. The map was amazing, a bit like The Silent Cartographer from Halo: Combat Evolved. Music in true Half Life-style, pumping beats to get your heart rate up. Puzzles and combat as in Half Life although more combat oriented, set in the same universe.

Spawn system/level design is one of the best I've seen. There's a set number of enemies per "event" (like opening a door, there's a lot of these), meaning you can clear it out entirely and feel somewhat safe. But the "events" put spawns far away at times, making the enemies then run towards the sound of fire but only arrive after most things are dead, surprising you without feeling random and making the experience harder and more lifelike at the same time. Never coming at you alone, always from several angles. At times scaring me to screams, panicing against what seemed like impossible odds in the moment. Fast paced, fluid, brutal. Excellent.

If you have Episode One and like combat more than running around looking at the view then you should play it. That's not to say it's not a beautiful game, it's probably the best looking game in the entire franchise... and it's a mod.
Posted: September 17th, 2013
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