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WINNER: IGF China award for BEST GAME! Cubetractor is a neo-retroesque action-strategy-puzzle hybrid where you defeat enemies through an unconventional cube-pulling, turret-buildling mechanic. The game carries elements of a reverse tower defence and a grounded bullet-hell dodger to deliver a unique gameplay experience presented in a...
发行日期: 2013年5月29日
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评测

"It quickly won be over" Rock Paper Shotgun
"like a puzzle driven Dark Souls" 8/10 Examiner
"engaging story and some tricky puzzles" Tignews

关于游戏

WINNER: IGF China award for BEST GAME!

Cubetractor is a neo-retroesque action-strategy-puzzle hybrid where you defeat enemies through an unconventional cube-pulling, turret-buildling mechanic.


The game carries elements of a reverse tower defence and a grounded bullet-hell dodger to deliver a unique gameplay experience presented in a classic top-down perspective.


You play as Endroi, a menacingly happy-go-lucky quadrubot as he strives to master the art of Cubetracting -- the art of attracting Cubes. It's a deceptively straightforward skill that involves dexterity, acute awareness, multi-tasking and tactical positioning. You'll have to strategize, solve and fight your way through multitudes of enemy installations to achieve your coveted goal.

Features

  • 40+ maps for you to pull, crush and build: Levels carefully designed to bring out the emergent dynamics in a unique mechanic.
  • Symmetrical Balance: Why do bad guys always have to be stronger than you? In Cubetractor, the enemy structures are exactly the same as yours, other than they got there first. Defeating them is a matter of thoughtful timing and positioning.
  • Purely indie-made: Done by 2 people, living off their savings, working off random coffee joints.
  • Hardcore Awards for Hardcore Players: The main levels are designed for speedruns. Collect all the batteries, reach the finishing goal within impressively tight time limits -- do all that without a scratch -- to earn the most coveted of accolades. Don't worry, there are also options for those of us that are more human.

系统需求(PC)

    Minimum:
    • Processor:2.0GHz processor
    Recommended:
    • Processor:2.66GHz processor

系统需求(MAC)

    Minimum:
    • Processor:2.0GHz processor
    Recommended:
    • Processor:2.66GHz processor
有价值的用户评测
15 人中有 15 人(100%)觉得这篇评测有价值
0.8 小时(记录在案的)
只是一个简单的小游戏,吸砖块过来攻击敌人或者吸两个砖块互组成炮塔,关卡设计的还算比较巧妙,但游戏难度不大,打发时间的小游戏。
发布于:3月28日
这篇评测是否有价值?
14 人中有 12 人(86%)觉得这篇评测有价值
0.5 小时(记录在案的)
If you're willing to dig into mechanics that'll make you count distance and learn the timing on when to fling what where, this is a fun game where you're dodging and combining objects to make protection/offense against the environment to solve puzzles and survive. It's also exceedingly cutesy.

If you're not, though, you'll probably get tired of this a few stages in like I did. Doesn't make it a bad game, just makes it not my cup of tea.

Other cool facts: game has a ranking system which is pretty good and also doesn't expect you to get ALL THE STARS every time - the highest rank can be earned from minute one of the game, but clearly is designed for a replay once you've gotten good at it (they require obscenely tight timing + offing all enemies and collecting their batteries + never taking a hit). So that's cool.
发布于:5月20日
这篇评测是否有价值?
13 人中有 11 人(85%)觉得这篇评测有价值
2.3 小时(记录在案的)
If you can settle with gold/silver/bronze, this game is fun and easy.

If you're a perfectionist, like me, and NEED master.... It's harder than Impossible Game, Dark Souls, Quake, and Superhexagon combined. ♥♥♥♥ing me the ♥♥♥♥ off the entire time I'm playing it.

11/10 surprisingly fun for what it looks like.
发布于:6月21日
这篇评测是否有价值?
30 人中有 20 人(67%)觉得这篇评测有价值
8.5 小时(记录在案的)
It's like fu­cking tower defence but instead of fu­cking tower defence it's fu­cking tower attack. Fu­cking boss.
发布于:6月27日
这篇评测是否有价值?
8 人中有 6 人(75%)觉得这篇评测有价值
6.6 小时(记录在案的)
This game is essentially the reverse of a tower defense game, and it will provide you with roughly 6 or 7 hours of gameplay.
If it's in a humble bundle, you must buy it! -8/10
发布于:7月6日
这篇评测是否有价值?

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