Esittelyssä
Pelit
Sovellukset Demot UUTISET Suosittelemme
Eador: Genesis is an indie turn-based strategy game created by Alexey Bokulev. It has inspired the development of Eador: Masters of the Broken World. Take the role of a mighty Master and shape the destiny of Eador, on land and within the astral plane itself.
Julkaisupäivä: 7 Elokuu 2009
Suositut tunnisteet tälle tuotteelle:

Osta Eador. Genesis

Arvostelut

“It's indie roots show in the production values but it also has heart and provides both depth of gameplay and challenge I've not seen in more commercial products in ages. Eador: Genesis is both charming and rock hard with a fiendishly sharp sense of humor.”
Tacticular Cancer

Tietoja pelistä

Eador: Genesis is an indie turn-based strategy game created by Alexey Bokulev. It has inspired the development of Eador: Masters of the Broken World.

Take the role of a mighty Master and shape the destiny of Eador, on land and within the astral plane itself. Explore the land and rule provinces as you see fit, defend them, and keep the populace in line or they may rebel. Choose from thousands of items — swords, spells, weapons, armor, and more — to outfit the heroes you recruit so they may best meet any challenge. Keep your heroes healthy and they will grow stronger as they gain experience from battle. Forge alliances and engage in the delicate art of diplomacy as you negotiate trade agreements or wage war against a mutual foe. Eador, with its many wonders and adventures, awaits. Will you answer the call?

Key Features:

  • The critically acclaimed indie TBS inspired by classic strategy games
  • A balanced fusion of grand strategy, turn-based tactics, and RPG elements
  • Over 170 buildings, 80 spells, and 70 units available that can be used in any combination

Järjestelmävaatimukset

    Minimum:
    • OS: Windows XP, Windows Vista or Windows 7
    • Processor: 1 GHz Processor
    • Memory: 1 GB RAM
    • Graphics: 3D graphics card compatible with DirectX 9.0c
    • Hard Drive: 150 MB available space
    Recommended:
    • OS: Windows XP, Windows Vista or Windows 7
    • Processor: 1 GHz Processor
    • Memory: 2 GB RAM
    • Graphics: 3D graphics card compatible with DirectX 9.0c
    • Hard Drive: 150 MB available space
Hyödylliset arvostelut
7/7 (100%) arvioi tämän hyödylliseksi
93 tuotetta tällä tilillä.
4 arvostelua
305.1 tuntia pelattu
Alright, what's the deal with this game? It's got crappy graphics and looks like it's from 1998!

Let's ignore those facts for a moment. Suspend your disbelief, if you will. What's going on beneath the surface with the game mechanics?

As of this review writing, I've got 305 hours spent on this game (I'm a bit ashamed of that). So, there's something being done right here. It certainly scratches a lot of my itches and gives me what I'm looking for.

In terms of strategy, there are multiple layers of complexity. You're first introduced to the game in a small starting scenario which introduces the game mechanics to you. Most of the time, you are moving your hero armies around on the campaign map. On occassion, your hero will get into a tactical battle against monsters or other heros. This takes place on a hexagonal grid system and each side takes turns moving all of their creatures.

The battles are quite tactical. Your creatures come in 4 different tiers of strength. Each unit comes with certain strengths and weaknesses, and abilities. For example, the thief has a dagger strike which poisons his foes and doesn't let them counter attack. However, the thief doesn't have a lot of HP or armor, so they can easily be killed. Archers can't shoot at adjacent enemies, so they have to move away. Sometimes, your archers can only move away and can't act, so adjacent units can keep following them and killing the archers. So, you certainly want to protect the archers with blocking melee units. The game also has a pretty interesting list of battle spells. If you can't get behind a melee wall to the squishy archers, you could always resurrect one of the dead corpses as a zombie which can do the job. Just as well, the enemy could do that to you! So, to prevent that, you want to move your creatures on top of corpses to prevent their reanimation. That could also cause you to move onto a strategically disadvantageous position. Every army has a hero leading it, so the heros also directly participate in the battles. Heros can become very, very powerful as they level up. I find that an appropriately maxed warrior can pretty much solo every fight, but that strategy won't work forever.

Your kingdom consists of your capitol and any conquered provinces. Each province yields a little bit of mana and/or gold per turn. This mana and gold is used for spells and recruiting units or constructing buildings. Some provinces will have strategic resources (such as logs) which will reduce the building costs of a building within your capitol. Each province can be improved to provide more resources. It seems that every turn, there are also a bunch of random events which happen within your kingdom. You have to read each event story and navigate a dialogue tree to respond to the event in some way. Each dialogue choice has a variable chance that it creates a favorable result or a negative result. The game events work on a sort of "karma" system, where choosing the "evil" choices results in negative karma but a short term gain, and choosing the "good" choice results in positive karma but generally incurs a cost. Over time, if your karma becomes really good, your kingdom will be flooded with positive events. If your karma becomes bad, you get flooded with bad events which get progressively more expensive.

Meanwhile, you also also contending against one or more AI players who usually play with a slight advantage (cheaters!). You have to play particularly well in order to beat the AI.

The game is also a bit unforgiving. You can't really just start a level, save at turn 15, play to turn 25, and then reload turn 15 if things go bad. The save game system only allows you to go back one turn, and if you reload, it also penalizes you by subtracting from your final score. You can restart an entire scenario from the beginning, but that too has a campaign cost (in terms of astral energy). So, you don't want to screw around and experiment. In some scenarios, an enemy wizard will directly attack your home world and you have to fend them off. If you lose, that's it. Game over. You lose. Roll credits. No reloading and trying again.

In the campaign mode, you select which "shards" you want to conquer. Each shard unlocks two or more buildings for your capitol for each subsequent scenario. Some shards are extremely difficult to conquer if you don't have sufficient tech. So, you have to pick carefully which shards you want to conquer and in which order you want to conquer them based on the buildings they unlock.

This game is very fun, very interesting, and very complex. If you can look past the graphics, I highly recommend it for any strategy minded players. There is a newer version of this game out which pretty much is this exact game (in terms of mechanics) but overhauls the graphics and UI (ooh, pretty sparkles!).

There is only one significant downside to the game, and that is the drawback of its unforgiving save game system. I encountered a problem midway into one of my campaigns where my save game file got corrupted somehow. Since there wasn't any previous saved games, I lost hours of progress. I almost lost my entire campaign! I had to restart my shard scenario from the beginning.

Currently, I haven't been playing this game lately because I am stuck on a particularly difficult invasion. An enemy wizard decided to attack my homeworld and the AI difficulty is set very high. In the three times I've tried, I can't seem to beat him. I must fight him off, and if I lose, the game is completely over. I've given up for now, but maybe in a few months I'll try again.
Julkaistu 9 toukokuu(ta) 2014.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
3/3 (100%) arvioi tämän hyödylliseksi
47 tuotetta tällä tilillä.
2 arvostelua
15.2 tuntia pelattu
I've put loads of money to obtain PC with high-end Radeon just to get bored with modern games and spend my time playing this gem. This definietly is not a game for everyone, people who don't remember and love 90's gaming might not like these graphics and gameplay. But if you do, surely should you try it. Mix HoMM with Age of Wonders, some Civilization and add bonus content and it it Eador: Genesis. Game is very complex and, depending of your skills and terrain available, you might choose plenty of different approaches. Battles seem simplified, but when you dig into them, you discover more and more relevant factors, that can, literally, transform heavy defeat into a glorious victory. I'd write more, but have to play. Just one more turn. Or maybe, a hundred ;)
Julkaistu 20 toukokuu(ta) 2014.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
3/3 (100%) arvioi tämän hyödylliseksi
39 tuotetta tällä tilillä.
2 arvostelua
0.4 tuntia pelattu
One of the best turn-based strategies of them all. If you like complex and deep games to this genre you definetly must try it out.
Julkaistu 1 toukokuu(ta) 2014.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
0/6 (0%) arvioi tämän hyödylliseksi
26 tuotetta tällä tilillä.
2 arvostelua
52.0 tuntia pelattu
To hard! You can spend hours leveling your heros and collecting rescources. You get wiped out when you bump into the AI.
Julkaistu 28 kesäkuu(ta) 2014.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
0/14 (0%) arvioi tämän hyödylliseksi
62 tuotetta tällä tilillä.
1 arvostelu
0.2 tuntia pelattu
After spending about 30 minutes scouring the forums and trying all the suggested fixes to try to get this game running, I was unsuccessful. Buy this game, and you may get a pretty magenta screen like I did, but probably won't get it to run. I wish I would have bought a soda pop with the $1.50 instead.
Julkaistu 2 toukokuu(ta) 2014.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
32/33 (97%) arvioi tämän hyödylliseksi
346 tuotetta tällä tilillä.
39 arvostelua
61.1 tuntia pelattu
Very difficult TBS game, even on Beginner. Can be very frustrating till you learn the systems but people willing to plow through and figure it out will be rewarded with a very fun (and cheap) time sink. Despite losing my first two campaign attempts I stuck with it, got an idea for what was going on and suddenly lost 40 hours of the first week. Highly recommended for TBS fans and people who enjoy a challenge.
Julkaistu 25 marraskuu(ta) 2013.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei