Eador: Genesis is an indie turn-based strategy game created by Alexey Bokulev. It has inspired the development of Eador: Masters of the Broken World. Take the role of a mighty Master and shape the destiny of Eador, on land and within the astral plane itself.
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Дата на излизане: 7 август 2009
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Закупуване на Eador. Genesis

 

Препоръчано от куратори

"It's one of those "one more turn" games that has you up till sunrise. It's like Heroes of Might & Magic with infinite content."
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Рецензии

“It's indie roots show in the production values but it also has heart and provides both depth of gameplay and challenge I've not seen in more commercial products in ages. Eador: Genesis is both charming and rock hard with a fiendishly sharp sense of humor.”
Tacticular Cancer

Относно тази игра

Eador: Genesis is an indie turn-based strategy game created by Alexey Bokulev. It has inspired the development of Eador: Masters of the Broken World.

Take the role of a mighty Master and shape the destiny of Eador, on land and within the astral plane itself. Explore the land and rule provinces as you see fit, defend them, and keep the populace in line or they may rebel. Choose from thousands of items — swords, spells, weapons, armor, and more — to outfit the heroes you recruit so they may best meet any challenge. Keep your heroes healthy and they will grow stronger as they gain experience from battle. Forge alliances and engage in the delicate art of diplomacy as you negotiate trade agreements or wage war against a mutual foe. Eador, with its many wonders and adventures, awaits. Will you answer the call?

Key Features:

  • The critically acclaimed indie TBS inspired by classic strategy games
  • A balanced fusion of grand strategy, turn-based tactics, and RPG elements
  • Over 170 buildings, 80 spells, and 70 units available that can be used in any combination

Системни изисквания

    Minimum:
    • OS: Windows XP, Windows Vista or Windows 7
    • Processor: 1 GHz Processor
    • Memory: 1 GB RAM
    • Graphics: 3D graphics card compatible with DirectX 9.0c
    • Hard Drive: 150 MB available space
    Recommended:
    • OS: Windows XP, Windows Vista or Windows 7
    • Processor: 1 GHz Processor
    • Memory: 2 GB RAM
    • Graphics: 3D graphics card compatible with DirectX 9.0c
    • Hard Drive: 150 MB available space
Полезни рецензии от клиенти
19 от 22 човека (86%) сметнаха тази рецензия за полезна
480.1 изиграни часа
Публикувани: 21 декември 2014
A true hidden gem. If you like old school turn-based strategies you should try this one, it's ridiculously complex and ridiculously hard. The amount of content is really staggering, there is more than 200 buildings in your stronghold and I'm still getting new random events and discovering new things after 100+ hours of play. If I have one complaint it's that the game does poor job at explaining anything else than the very basics and the tutorial barely scratches the surface of the real gameplay. Which is not necessarily all bad, if you don't mind mastering the game the hard way and learning from your mistakes.
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15 от 18 човека (83%) сметнаха тази рецензия за полезна
1 човек намери тази рецензия за забавна
32.6 изиграни часа
Публикувани: 3 февруари
-Started on a shard with one hero versus two or three.
-Managed to carve out a kingdom for myself regardless.
-Kept beating back enemy heroes and slowly taking their land until we reach an unsteady status quo.
-Bunch of inquisitors asked to torture my citizens for God. I kicked them out.
-They came back and started taking my cities in their little inquisition, one by one. The inquisitors are too powerful, and me stuck in a war.
-The inquisition/crusade took half my kingdom.
-I got strong enough to fight back AND continue the war.

Will continue playing! :D
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11 от 11 човека (100%) сметнаха тази рецензия за полезна
1 човек намери тази рецензия за забавна
84.9 изиграни часа
Публикувани: 27 април
I recently purchased GTAV.... About a week later I purchased Eador: Genesis.

Now I don't play GTAV.

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7 от 7 човека (100%) сметнаха тази рецензия за полезна
49.9 изиграни часа
Публикувани: 8 април
Must say I've become a bit addicted to this simple turn based strategy game. The references to the HoMM series are certainly apt, as even on the easiest difficulties Eador can be somewhat unforgiving at times with its checkmate AI making a nuisance in every uncovered corner. The amount of content is basically unlimited, which would be normally be a frustration for a completist such as myself, but oddly it's become instead one of the game's attractions and now I look at Eador as an excellent drop in/drop out strategy game, one I could actually beat were I to 'drop in' for about 300 hours or so.

In addition to the skirmish style single player, Eador also offers a campaign mode consisting of 80 randomly generated 'scenarios', which apparently allows you to say you've 'beaten' the game should you be perserverent enough to successfully conquer 80 maps, any of which could take the better part of a day to complete. The gameplay and controls are solid, and although Eador can feel repetitive at times, it's no fault of the game's design but rather the frequent battles that often play out in familiar fashion. It's like a casual drop in strategy game that's been given a surprising sense of depth, and that in turn gives a satisfying weight to your daily bouts. Thumbs up.
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6 от 6 човека (100%) сметнаха тази рецензия за полезна
8.6 изиграни часа
Публикувани: 26 март
It's the blend of civilization and heroes of might and magic. I think this game might be the best of its genre. Don't forget to install the New Horizons mod. It's a free mod that adds lots and lots of new content, basically a free dlc.
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1 от 2 човека (50%) сметнаха тази рецензия за полезна
18.3 изиграни часа
Публикувани: 15 май
There are better, more detailed and more extensive reviews for this game, so I'm just writting why I wouldn't recommend it.

The main reason I bought Eador: Genesis was for the Hero and the combat system. You're the Hero, the commander of your army, you go explore the land and you actually fight.
You improve your Hero and buy armor and weapons, and customize it to some sub-classes.

With all that said, all that fails: The customization is completely random; at every level-up you are given 3 RANDOM "masteries" and choose to boost one. They're not useless but you can't choose what you want to become.
If none of the masteries is what you want, then you HAVE TO choose the "passive" or "main" (say Magic Dmg for Wizard, Attack for Warrior, Range plus Attack for Scout).
Sorry, but for a RPG feature this is a SHAME. You don't actually know how many masteries are or when are you getting the one you'll like. You don't even know which are the sub-classes or what skills will you need. You can't customize your Hero the way you want knowing NOTHING.

Then again, the army recruitment and management system is terrible: You pay many kinds of soldiers to help you in battle. They level up and get some stats, skills and stuff... then in some random not-favorable battle they die and... your time spent in that unit, developement and EVERYTHING is just destroyed and you have to hire a lvl 0 unit again.

There's only one "save slot" for Campaign Mode, so if you want to try a class, you have to erase your previous game data.
If you played lets say... 30 hours the Warrior and you need a rest or you want to try a new Hero, you're gonna LOSE 30 hours of your life just to find you hate the Scout and want your Warrior back.

The autosave is also annoying because every time you exit the Campaign, it autosaves. This means you learn the game from your mistakes, but the hardest way possible, and nothing can be undone.

Well, if you don't mind some of these features and just like the strategy and empire building... this game is maybe for you.
Definetly not for me.
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57 от 59 човека (97%) сметнаха тази рецензия за полезна
61.1 изиграни часа
Публикувани: 25 ноември 2013
Рецензия преди официалното излизане
Very difficult TBS game, even on Beginner. Can be very frustrating till you learn the systems but people willing to plow through and figure it out will be rewarded with a very fun (and cheap) time sink. Despite losing my first two campaign attempts I stuck with it, got an idea for what was going on and suddenly lost 40 hours of the first week. Highly recommended for TBS fans and people who enjoy a challenge.
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42 от 43 човека (98%) сметнаха тази рецензия за полезна
342.5 изиграни часа
Публикувани: 9 май 2014
Alright, what's the deal with this game? It's got crappy graphics and looks like it's from 1998!

Let's ignore those facts for a moment. Suspend your disbelief, if you will. What's going on beneath the surface with the game mechanics?

As of this review writing, I've got 305 hours spent on this game (I'm a bit ashamed of that). So, there's something being done right here. It certainly scratches a lot of my itches and gives me what I'm looking for.

In terms of strategy, there are multiple layers of complexity. You're first introduced to the game in a small starting scenario which introduces the game mechanics to you. Most of the time, you are moving your hero armies around on the campaign map. On occassion, your hero will get into a tactical battle against monsters or other heros. This takes place on a hexagonal grid system and each side takes turns moving all of their creatures.

The battles are quite tactical. Your creatures come in 4 different tiers of strength. Each unit comes with certain strengths and weaknesses, and abilities. For example, the thief has a dagger strike which poisons his foes and doesn't let them counter attack. However, the thief doesn't have a lot of HP or armor, so they can easily be killed. Archers can't shoot at adjacent enemies, so they have to move away. Sometimes, your archers can only move away and can't act, so adjacent units can keep following them and killing the archers. So, you certainly want to protect the archers with blocking melee units. The game also has a pretty interesting list of battle spells. If you can't get behind a melee wall to the squishy archers, you could always resurrect one of the dead corpses as a zombie which can do the job. Just as well, the enemy could do that to you! So, to prevent that, you want to move your creatures on top of corpses to prevent their reanimation. That could also cause you to move onto a strategically disadvantageous position. Every army has a hero leading it, so the heros also directly participate in the battles. Heros can become very, very powerful as they level up. I find that an appropriately maxed warrior can pretty much solo every fight, but that strategy won't work forever.

Your kingdom consists of your capitol and any conquered provinces. Each province yields a little bit of mana and/or gold per turn. This mana and gold is used for spells and recruiting units or constructing buildings. Some provinces will have strategic resources (such as logs) which will reduce the building costs of a building within your capitol. Each province can be improved to provide more resources. It seems that every turn, there are also a bunch of random events which happen within your kingdom. You have to read each event story and navigate a dialogue tree to respond to the event in some way. Each dialogue choice has a variable chance that it creates a favorable result or a negative result. The game events work on a sort of "karma" system, where choosing the "evil" choices results in negative karma but a short term gain, and choosing the "good" choice results in positive karma but generally incurs a cost. Over time, if your karma becomes really good, your kingdom will be flooded with positive events. If your karma becomes bad, you get flooded with bad events which get progressively more expensive.

Meanwhile, you also also contending against one or more AI players who usually play with a slight advantage (cheaters!). You have to play particularly well in order to beat the AI.

The game is also a bit unforgiving. You can't really just start a level, save at turn 15, play to turn 25, and then reload turn 15 if things go bad. The save game system only allows you to go back one turn, and if you reload, it also penalizes you by subtracting from your final score. You can restart an entire scenario from the beginning, but that too has a campaign cost (in terms of astral energy). So, you don't want to screw around and experiment. In some scenarios, an enemy wizard will directly attack your home world and you have to fend them off. If you lose, that's it. Game over. You lose. Roll credits. No reloading and trying again.

In the campaign mode, you select which "shards" you want to conquer. Each shard unlocks two or more buildings for your capitol for each subsequent scenario. Some shards are extremely difficult to conquer if you don't have sufficient tech. So, you have to pick carefully which shards you want to conquer and in which order you want to conquer them based on the buildings they unlock.

This game is very fun, very interesting, and very complex. If you can look past the graphics, I highly recommend it for any strategy minded players. There is a newer version of this game out which pretty much is this exact game (in terms of mechanics) but overhauls the graphics and UI (ooh, pretty sparkles!).

There is only one significant downside to the game, and that is the drawback of its unforgiving save game system. I encountered a problem midway into one of my campaigns where my save game file got corrupted somehow. Since there wasn't any previous saved games, I lost hours of progress. I almost lost my entire campaign! I had to restart my shard scenario from the beginning.

Currently, I haven't been playing this game lately because I am stuck on a particularly difficult invasion. An enemy wizard decided to attack my homeworld and the AI difficulty is set very high. In the three times I've tried, I can't seem to beat him. I must fight him off, and if I lose, the game is completely over. I've given up for now, but maybe in a few months I'll try again.
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35 от 37 човека (95%) сметнаха тази рецензия за полезна
142.0 изиграни часа
Публикувани: 19 декември 2013
My new favorite game. Built on the shoulders of games like Master of Magic, Heroes of M&M, Westnoth, Warlords, it takes the best elements of these games and puts them all in one place.

Warning: The game is super long and super challenging, I'll probably never finish it, but then that's not actually a problem ;)
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24 от 25 човека (96%) сметнаха тази рецензия за полезна
24.0 изиграни часа
Публикувани: 20 май 2014
I've put loads of money to obtain PC with high-end Radeon just to get bored with modern games and spend my time playing this gem. This definietly is not a game for everyone, people who don't remember and love 90's gaming might not like these graphics and gameplay. But if you do, surely should you try it. Mix HoMM with Age of Wonders, some Civilization and add bonus content and it it Eador: Genesis. Game is very complex and, depending of your skills and terrain available, you might choose plenty of different approaches. Battles seem simplified, but when you dig into them, you discover more and more relevant factors, that can, literally, transform heavy defeat into a glorious victory. I'd write more, but have to play. Just one more turn. Or maybe, a hundred ;)
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25 от 27 човека (93%) сметнаха тази рецензия за полезна
1 човек намери тази рецензия за забавна
49.2 изиграни часа
Публикувани: 1 ноември 2014
I second every recommendation made on this game so far, with ONE addition :

This game, doesn't give you its full research tree until you are veeeeeeeery deep into it, unlike other similar games where you get some really powerful game-breaking units after, let us say, 10 hours of gaming ... with Eador it might take you 30 hours to see the first building that will create a tier 2 unit for your cities.

For me that is a definite plus as it keeps the playing time - and the mystery of the game - much much longer and much more interesting since the benefits of the shards which you have to choose from in each of the "pick a shard to conquer" turns is random as well.

Full price is WORTH it ... but if you get it on a discount RUN to buy it as if it was iPhone 10 and you were the only person that knew it was coming out :p
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19 от 20 човека (95%) сметнаха тази рецензия за полезна
134.2 изиграни часа
Публикувани: 23 декември 2013
I would very much recommend this game, though if you already have "Master's of a Broken World" or vise versa then this is essentially the same game (before it got the fancy graphics). This game is hard, so far as there is almost no documentation that can help you understand every singe battle/challenge/random event. About the only thing you can do is dive in, play, lose, and do it all over again (I re-ran the tutorial about 3 times). But once you do learn, and you conquer your first shard, well I for one was hooked.
This is not a game that you can ever just bide your time with, building up enough of an army, and a powerful enough hero. Yes these are the things you must have to win, but the computer opponents are doing exactly the same things, and in many cases, they are much more aggressive. You can find yourself surrounded, fighting to keep the enemy out of your strongholds, when only rounds earlier you thought you had the game well in hand. Yes it is somewhat repetative (part of the game getting easier is that you eventually start to know what pattern or solution to a given "random" event is best), and there are times that it will feel unfair, but trust me. When you bull rush an enemy strong hold, kill off 2 of his heroes, siege his castle, then finally banish him, all before HE was able to break away, then you too will know how much fun this game can be!
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17 от 17 човека (100%) сметнаха тази рецензия за полезна
14.7 изиграни часа
Публикувани: 14 октомври 2013
Actually a little better than the newer one in my opinion, as the newer one seems more unstable. Otherwise, a very competant and interesting strategy game, with plenty of room to shape your empire's focus and troops to your whim. The tutorial is a little long and unforgiving, though.
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13 от 13 човека (100%) сметнаха тази рецензия за полезна
0.4 изиграни часа
Публикувани: 1 май 2014
One of the best turn-based strategies of them all. If you like complex and deep games to this genre you definetly must try it out.
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10 от 10 човека (100%) сметнаха тази рецензия за полезна
8.5 изиграни часа
Публикувани: 14 декември 2013
A delightful old school mix of turn based stratagy and RPG.
The learning curve is steep but if the player just takes their time to understand how things work they will be rightfully rewarded.
An awesome gem of a game.
Excellent amount of content for the money spent.
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17 от 23 човека (74%) сметнаха тази рецензия за полезна
44.1 изиграни часа
Публикувани: 14 октомври 2013
Рецензия преди официалното излизане
Virtually identical to the newer game, but the newer version of Eador has more content in the campaign mode which makes the newer version simply better. As turn based strategy slash tactical RPG goes this is a very very good game. And, surprisingly, it comes out of the soviet union...
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12 от 15 човека (80%) сметнаха тази рецензия за полезна
8.1 изиграни часа
Публикувани: 21 ноември 2014
I was extremely prejudiced against this game due to the way they marketed the game. Turned out to be one of my favorite games ever. Plays similar to HOMM or Kings Bounty, but with a much better designed strategy layer compared to those games and the tactics part is just as good.
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7 от 7 човека (100%) сметнаха тази рецензия за полезна
50.1 изиграни часа
Публикувани: 22 декември 2013
What do you get when you take Heroes of might and Magic/ Kings Bounty combat and put it to use in a hex based medieval map reminicent of Civilisation 5, add it a bunch of dialogue stuff, mix the spices of fantasy. spin the mixture and boil it in a witchs pot with dragons fire and you basically get Eador Genesis. Reminds me abit of King Arthur except with the Heroes of Might and Magic hex combat.

Its definitelly a Grand Strategy game that can go for quite along while, You are a DemiGod striving for the control of a shard, you hire heroes that you have do heroic stuff from fighting spiders and dragons. There are plenty of dialogue and choices that give morality. Will eat time really easily once you get in the paces of using rituals and managing heroes.

Youve always got choices within your castle and you have alot of tech trees to chose. You can train evil/neutral/good units which all have differing stats and usefulness. You can easily have a good necromancer or an evil paladin.

Bloody inquisition though. You either let your people get tortured witch trials style or you eternally get damned as a evil by the inquisition and will constantly attempt to ravage your lands. Still there are always more dialogue and such like a Pheonix lady that got cursed by her husband but yeah.

Graphics are dated but mechanics carry the game really well and its enjoyable :D
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6 от 6 човека (100%) сметнаха тази рецензия за полезна
25.2 изиграни часа
Публикувани: 26 декември 2013
The game is fun but can get frustrating at times if you let down your guard for even a second or fall behind in leveling your heroes.
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4 от 4 човека (100%) сметнаха тази рецензия за полезна
169.1 изиграни часа
Публикувани: 3 декември 2013
I liked it, though it was ment to kill time. I 2nd on that its better then the newer one reguardless of the 3d they have. Hotkeys are much more simplified or in general. If you like turn based, explore, etc... it might me for you. Though you start over and over again with no character progression, its not bad. 8/10.
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