An American geological expedition, under a UN mandate, assesses the natural resources in a distant part of Siberia, deep in the trackless steppes of Eastern Russia. But instead of oil, they discover a deposit of a hitherto unknown mineral.
User reviews: Very Positive (355 reviews) - 91% of the 355 user reviews for this game are positive.
Release Date: Jun 15, 2001

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Recommended By Curators

"Challenging RTS game with role-playing elements. Unique characters as a limited resource, interesting time-travel story - an underrated gem from 2001!"

Recent updates View all (3)

July 14

Original War updated to

OWSupport Team from did it again and created another MAJOR update to this classic jewel of a game. The new version adds OpenGL support and fixes a large amount of issues.

Change Log:
Bug Fix: No Scrolling (Issue 95)
Added: increased OpenGL FPS
Added: OpenGL 3 support
Added: AVI support

Bug Fix: Editor does not extract files from patch.owp when creating a new mod (Issue 85)
Bug Fix: Invalid Colour Codes can crash OW (OGL) (Issue 88)
Bug Fix: HTTPHandler only sends information once and then never again (Issue 89)
Bug Fix: Invalid Hint Types set in Custom Maps do not show the fallback image (OGL) (Issue 90)
Bug Fix: Chance for some Interface Elements not to be initialized before they were drawn (OGL) (Issue 91)

Added: OpenGL Renderer (98% Complete)
Added: Basic Zoom to Editor (Overlays do not zoom)
Added: When creating a new mod via the editor you can now make it extract files from the game
Added: Ability to scroll the SAIL Editor window with the mouse wheel
Added: Ability to view variable values at runtime by hovering over them (Except Local variables)
Added: CenterWindow parameter (Can also be set via eset.ini)
Bug Fix: Bloody valley - far away siberite detection (Issue 10)
Bug Fix: Controlling enemy's factories (Issue 13)
Bug Fix: Restoration of 15a Ru/Am (Issue 48)
Bug Fix: multiplayer almost always synchronisation lost (Issue 51)
Bug Fix: Non-Existent Steam Achievements causing Lag (Issue 52)
Bug Fix: Game longer than 999999 ticks crashes when commands are issued to units (Issue 53)
Bug Fix: Increased FPS in-game (Issue 54)
Bug Fix: RU09 - Epsilon mission - messed up dialogs after ammo research (Issue 55)
Bug Fix: RU11 - Beta base attack mission - Russian soldiers die sometimes during scouting (Issue 56)
Bug Fix: Bloody Valley - Tree (Issue 59)
Bug Fix: Windowex parameter: Window resizing & FPS drops (Issue 60)
Bug Fix: Ar and Ru can use partial invisibility (Issue 63)
Bug Fix: 11RU mission - bug? (Issue 67)
Bug Fix: Missing/incorrect voice for Burlak's dialogue in RU14a (English) (Issue 69)
Bug Fix: Joan Fergusson is available in RU15a when she should be dead (Issue 70)
Bug Fix: Spelling - Czech version (Issue 74)
Bug Fix: Ru_04 T. Gaidar (Issue 75)
Bug Fix: Hacked vehicle can still be controlled if it was the active unit (Issue 77)
Bug Fix: Inability to use non-default commands when player's side equals 0 (any) (Issue 78)
Bug Fix: Formation move cursor is constantly blinking in editor + access violations + sticky ALT (Issue 79)
Bug Fix: When GetTickCount returns negative number Range Check Error is tripped (Issue 84)
Bug Fix: Gaining experience from repairing own damage
Bug Fix: A vast majority of control exploits was fixed

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About This Game

An American geological expedition, under a UN mandate, assesses the natural resources in a distant part of Siberia, deep in the trackless steppes of Eastern Russia. But instead of oil, they discover a deposit of a hitherto unknown mineral.

American scientists working for Department of Defense find out that this mineral is in fact identical to the substance used to power an extraterrestrial artifact in their possession. This object is called the EON (Extraterrestrial Object Nexus).

It was found in 1919 by Colonel Emerson near the site of the Tunguska explosion. Emerson was the commander of a US military unit in charge of transporting US war supplies from the city of Vladivostok to the Eastern front during World War I.

DoD Experiments have shown that items placed in the capsule are transported hundreds of thousands of years back in time. The American scientists were not able to understand its construction, nor could they manage to synthesize its fuel. Eventually, the machine - classified Top Secret - was stored, pending further advances in human science.

System Requirements

    • OS: Windows 95/98/2000/XP/7 (Windows 8 not supported)
    • Processor: Intel Pentium® III - 700MHz
    • Memory: 128 MB RAM
    • Graphics: nVidia® GeForce™2 - 32 MB
    • Hard Drive: 1 GB available space
    • OS: Windows 2000/XP (Windows 8 not supported)
    • Processor: Intel Pentium® IV - 2GHz
    • Memory: 512 MB RAM
    • Graphics: nVidia® GeForce™4 - 256 MB
    • Hard Drive: 2 GB available space
Helpful customer reviews
5 of 7 people (71%) found this review helpful
10.4 hrs on record
Posted: June 16
The best PC strategy game ever!
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2 of 2 people (100%) found this review helpful
8.8 hrs on record
Posted: June 7
Great game memories coming back. 10/10 in my opinion gameplay music and whole idea of traveling in time its like some old good books about soldiers sended back in time :)
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3 of 4 people (75%) found this review helpful
52.2 hrs on record
Posted: June 17
I think this game is awesome,and there are not many players to play with.
I would like to play multiplayer with someone,even if they don't speak the same language.
This game is the game of my childhood and i play it to this day.
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204 of 218 people (94%) found this review helpful
7.1 hrs on record
Posted: January 27, 2014
I still have the boxset from this game in my closet since 2002ish. This game is pure awesome. Don't let its retro looks fool you.

Its something along the vibes of jagged alliance. you get character progression and permadeath. Most of the main characters have their own lines and personalities written for throughout the entire campaign; i always tried to keep em alive just for that ;D

other than that, the storyline, while slightly convoluted, simply serves as a backdrop for a great rts/rpg game where you manage not only your resources, but your human resources as well. 4 Character classes where your characters can switch between and gain experience in during missions carry out specific tasks, where soldiers fight, scientists do research and heal people up, engineers start buildings and collect resources, and mechanics drive and build vehicles.

Decisions you make within each mission affect subsequent missions. Somewhere down the line you will be forced to make one which will split your campagin progress into two trees. *spoiler :D*

I really loved the vehicle design in this game, where you slowly overtime research and unlock modules to provide more options for modular vehicle construction. Gun+Chassis+Power source+ wheels/tracks is awesome. I like the really distinctive look of the double gun cars. <3

all in all, this game is worth my 20 bucks then, and the 5 bucks now. buy it. you wont be disappointed.
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127 of 130 people (98%) found this review helpful
42.0 hrs on record
Posted: January 27, 2014
Two words: BUY IT!

Its old, and forgotten by their developers, but ist great anyway. It has all what good RTS game should have:
- Unique story, never seen anything similar in other RTS games
- Unique resorces gathering system (not seen in any other games, and still fits 100% to the story)
- Unique crew management (loosing man in first mission, can make others harder up to the last one, cause crew advance with you, crew members are limited, no respawn, no training units, permadeath)
- Crew has skills (and they train them on mission, and as reward for good mission score)
- Three factions quite balanced even while having different units, and different technologies
- Modular vehicle construction (you choose vehicle type, engine type, weapon type, and steering type)

I played this game when it came out 13 years ago - still having box version, and playing from time to time. Today I saw it on steam and bought it without even small doubt.

P.S. To STEAM crew. Why its marked as "indie"? Its made by Altair Interactive ( now called Altar Games )-> the same that made UFO;Afterlight, UFO:Aftermatch etc. Its also beeing published by Bohemia Interactive (Arma game series, Operation Flashpoint, Take on Helicopters). Its not indie...
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