An American geological expedition, under a UN mandate, assesses the natural resources in a distant part of Siberia, deep in the trackless steppes of Eastern Russia. But instead of oil, they discover a deposit of a hitherto unknown mineral.
Recent Reviews:
Very Positive (16) - 87% of the 16 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (720) - 92% of the 720 user reviews for this game are positive.
Release Date:
Jun 15, 2001
Developer:
Publisher:

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Recent updates View all (6)

January 16

Original War - dedicated server release

Good news keep on coming - the OW Support Team brings you dedicated server tool for Original War. Everybody who owns a copy of the game can run the server manager from the Tools section of their Steam Library. It is listed as "Original War Server".
2 comments Read more

January 15

Original War - update 2.0.6.132

We're starting the 2018 with a surprise update! Check out the fixes and multi-player improvements that the OW Support Team brought you in the change log below:

Added: Equalize Hex Height Tool (Issue #398)
Added: Wall Building Type
Added: COLOR parameter to grass (R G B)
Added: CLASS_OVERRIDE to people
Added: ICON to People and Buildings
Added: HEIGHT to people (For laser end point)
Added: SPAWNONDEATH to buldings (ClassID Count)
Added: WEAPON to buildings (WeaponID)
Added: EnterVehicle event to SAIL
Added: EnterVehicleFromBuilding event to SAIL
Added: LeaveVehicle event to SAIL
Added: CrateSpawn event to SAIL
Added: Identify and Note area to SAIL Editor main window
Added: IsSleeping, GetBuildingCost, PlaySoundXYLoop and StopSound to SAIL
Added: top_right, right, bottom_right, bottom_left, left and top_left SAIL constants
Added: CommunityMaps folder allowing community maps in Vanilla OW Multiplayer
Added: Arabian Interface to SGUI
Added: SGUI version of Editor
Added: ToLua Sail Command (SGUI only, no effect in normal OW)
Added: solar_recharge_percent variable to SAIL
Added: changing the colour of crate/artifact in a map
Added: texts.wri can now be used for Skirmish and Multiplayer maps
Added: PakView can now extract all WAV files
Added: Multiplayer Host can now change game speed in game
Added: sound.owp can now be used by mods
Added: Ident Descriptions for Editor
Added: Wood Tool to Editor
Added: GroundAnims now support 16bit BMPs (24bit is converted to 16Bit)
Added: GBIs now support an imbedded PNG image
Added: Vehicles and Buildings can now force an attack Ground button (Issue #370)
Added: CacheColorsTXT SAIL command added
Added: profile_name SAIL variable (read only)
Added: simple editions of all multiplayer maps
Added: Small graphics included in Ow_editorOGL_Small.exe and owarOGL_Small.exe
Added: CUSTOMSOUND added to people.txt allowing custom sounds
Added: HEAD added to people.txt with 0 being no head (Defaults to 1)
Added: SGUI New Command OW_CUSTOM_COMMAND
Added: CustomCommand SAIL event
Added: GetEnvironmentType and IsEnvironmentDestroyable SAIL Commands
Added: GM Factory now included (Successor to GM Editor)
Added: SINGLEDIRECTION added to buildings.txt removing the need for a building to have graphics for each direction
Added: SIGHT added to buildings.txt allowing the default to be changed (Defaults to 0)
Added: Buildings can now have a charge animation
Changed: Multiplayer Lobby will now show all games
Changed: Counters.wri, BNames.wri and CharName.wri will load from maps folder if they exist
Changed: Increased Scroll Speed
Changed: Increased MaxRegBackRects from 1000 to 2000
Changed: Increased max Building Phases to 70
Changed: Window Scroll Speed Increased
Changed: Increased Multiplayer Protocol Version (73)
Changed: crc.bin is now redundent
Changed: only editor will compile SAIL if code.bin exists
Changed: Maps can now have up to 20000 units (10x more)
Changed: Texts.txt will only be loaded from mod folder (Unless wri is missing) (Issue #258)
Changed: Multiple Core Mode is now default. Use singlecore parameter to force singlecore
Fixed: various MC errors
Fixed: Invincible but dead russian apeman armed with machinegun (Issue #392)
Fixed: PlaySoundXY now works correctly
Fixed: Minimap Window in Editor
Fixed: Rare Crash relating to placing or destroying a unit
Fixed: Sound Systems StopAll could prevent future sounds playing (Issue #387)
Fixed: StoneEd now works from the Original War Directory (Its not mod compatible)
Fixed: OW's Bin format can't handle strings larger than 255 (Issue 180)
Fixed: WaterZBuffer is calculated when using the Water Editor
Fixed: Saves with -1 as a unit id reference crash OW (Issue #366)
Fixed: SetCargo - 100 resources limit (Issue #368)
Fixed: AM12 - Russian attack script (Issue 321)
Fixed: Multiplayer maps, Polish corrections needed (Issue 109)
Fixed: Multiplayer map Siberia - fixed Czech translations
Fixed: Ru03 - Missing Russian translation of dialogue D10a-Bur-1
Fixed: counter in Am06 (Polish) showed digits when it should show time
Fixed: Editor not showing Weapon colour updates(On Buildings) when palettes are changed
Fixed: AM15 - Legion secondary objective (Issue 326)
Fixed: AM06 - An event spawning Joan Fergusson doesn't trigger (Issue 378)
Fixed: Ru03 - The player would always get the medal for destroying many American reinforcements
Fixed: Am13 - The final objective was given a few seconds after mission start (Issue #369)
Fixed: ComBuild fixed (RU05)
Fixed: RU02, RU06, RU07, RU11 fixes (Issue #446)
Fixed: AM09, AM10, RU03, RU11 fixes (Issue #452)
Fixed: AM15 - Wrong condition for appearance of arabians (Issue #324)
Fixed: RU14 - Arabian attacks not commencing (Issue #214)
Improved: OW Editor interface
Improved: Multiplayer Stability
Improved: Error Logging
Improved: Reduced CPU usage
Improved: Editor tool speed increased (ALOT)
Improved: Most tools now work when click and dragged
Improved: OW_EditorOGL now uses FastMM for the memory manager
Improved: OW_EditorOGL now uses LARGE_ADDRESS_AWARE allowing up to 4GB of memory in 64Bit systems
Improved: Czech translation of multiplayer map names
Improved: Czech translation to multiplayer map Siberia
Improved: Translated the technology option to Czech
Improved: You can now add new People (99 total)
Improved: exclamations will now search through the different nations for a sound (Meaning you only need them in one nation)
15 comments Read more

About This Game

An American geological expedition, under a UN mandate, assesses the natural resources in a distant part of Siberia, deep in the trackless steppes of Eastern Russia. But instead of oil, they discover a deposit of a hitherto unknown mineral.

American scientists working for Department of Defense find out that this mineral is in fact identical to the substance used to power an extraterrestrial artifact in their possession. This object is called the EON (Extraterrestrial Object Nexus).

It was found in 1919 by Colonel Emerson near the site of the Tunguska explosion. Emerson was the commander of a US military unit in charge of transporting US war supplies from the city of Vladivostok to the Eastern front during World War I.

DoD Experiments have shown that items placed in the capsule are transported hundreds of thousands of years back in time. The American scientists were not able to understand its construction, nor could they manage to synthesize its fuel. Eventually, the machine - classified Top Secret - was stored, pending further advances in human science.

System Requirements

    Minimum:
    • OS: Windows XP/7/8/10
    • Processor: Intel Pentium® III - 900MHz
    • Memory: 256 MB RAM
    • Graphics: OpenGL 2.1 compatible with alteast 64 MB of VRAM
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows 7
    • Processor: Intel Pentium® IV - 2GHz
    • Memory: 512 MB RAM
    • Graphics: nVidia® GeForce™4 - 256 MB
    • Storage: 2 GB available space
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