While not stunningly great, Strider is pretty solid experience from start to finish. While buying I was worried that this game may not deliver its promises. Luckily for me, most of those dark predictions were proven untrue.
The biggest problem of this game is that it could use a tad bigger budget. Some areas like voice acting, textures and level variety could use some more polish and work. This is most noticeable while navigating the main menu which in contrast to action packed game, is pretty dull. Not very Capcom-like. There are just some aspects of this game that contrast to the great ideas and design decisions in gameplay department. I also lamented the lack of interesting story that could frame the adventure in broader context. In this situation only the gameplay pushes us to finish the game. This complements mechanics, but plot-less game still feels a bit empty.
That said, Strider delivers... This is a button-mash-through-your-enemies gameplay at its finest. Press attack button as fast as you can and see how those Techno Commies are sliced into pieces. Yes, I said Techno Commies. There are also some robotic dragons, panthers, eagles, mad scientists, weird martial-arts sisters and bounty hunters as bosses and all other cool characteristic Capcom-esque stuff. Action is explosive and it rarely slows down. I like it. Otherwise, this is a solid made metroidvania game which spoils you with upgrades every time you explore a bit. Feels rewarding.
In conclusion, while production values and the plot disappoint in places, the gameplay drives this game nicely to its home destination. Recommended to all fans of action platformer genre.