As Sam McRae, last surviving member of the “Titan Hauler” crew, you must hack and blast your way through an onslaught of truly bad 'bots to find a way to prevent a potential planet-destroying catastrophe.
Release Date: May 17, 2013

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Recommended By Curators

"Bad Bots is a well put together and highly enjoyable retro styled indie title brought to us by a small development team."
Read the full review here.

Reviews

“Bad Bots is a well put together and highly enjoyable retro styled indie title brought to us by a small development team... I definitely recommend giving this game a chance.”
Capsule Computers

“Bad Bots lives up to everything it claims to be: A retro, 2D side scrolling shooter, which brings up nostalgia while maintaining excellent gameplay and graphics. When you have a solid game like this, time flies while you’re killing bots and trying to save the world.”
Gaming Shogun

“From the first second I turned the game on until the last moment I had with the campaign mode, I had fun... I would recommend the game to anyone.”
4/5 – Operation Rainfall

About This Game

As Sam McRae, last surviving member of the “Titan Hauler” crew, you must hack and blast your way through an onslaught of truly bad 'bots to find a way to prevent a potential planet-destroying catastrophe. The mystery of what happened to everyone while you were in cryostasis unfolds around you as you wade through the bodies of your fallen shipmates, unloading round after round into your relentless automaton attackers.


  • Explore 170 danger-filled rooms throughout the ship including the Evacuation Bay, Mechanical Shafts and Robot Workshops while the rich sci-fi story unfolds in the Campaign Mode.
  • Engage in combat against more than 2000 deranged robots comprised of several unique types, all programmed to kill you.
  • Face off against 7 deadly bosses, each with distinctive attacks including the fire spewing Flamebot, electrified Orbs, the lethal grip of the Spider and Jack Hammer’s brutal pistons
  • Defend yourself with 8 robot bustin' weapons including your trusty Axe, Rifle, Shotgun, explosive Grenade Launcher, Pulsar Gun and more.
  • Try to survive 60 seconds against an endless onslaught of especially persistent and cranky gun-toting, knife wielding robots in 3 unique rooms in Challenge Mode.
  • Earn 14 challenging Achievements including “Run Amok,” “Top Dog” and “Reaper’s Friend.”
  • Enjoy full Controller and Steam Big Picture support so you can partake in all the ‘bot slayin’ goodness from the comforts of your couch.
Award-winning indie developer Vanni del Moral (Point Five Projects) has crafted an intense experience that pays homage to his gaming roots. Bad Bots is filled with 2D run-and-gun excitement coated in a bold visual style set in a large open space craft. Put your mettle to the metal in Bad Bots for both PC and Mac!

System Requirements

Windows
Mac OS X
    Minimum:
    • OS:Windows XP, Vista, 7 or 8
    • Processor:Intel Core 2 Duo 1.6 GHZ
    • Memory:1 GB RAM
    • Graphics:256MB memory 800x600 16-bit Color
    • DirectX®:9.0
    • Hard Drive:50 MB HD space
    • Sound:DirectX 9 compatible or above
    Recommended:
    • Memory:2 GB RAM
    Minimum:
    • OS:Snow Leopard (OSX 10.6.X)
    • Processor:Intel Core 2 Duo 1.6GHz
    • Memory:1 GB RAM
    • Graphics:256MB memory 800x600 resolution with 16-bit color
    • Hard Drive:50 MB HD space
    • Sound:Apple Sound Card or equivalent
    Recommended:
    • Processor:Intel Core i7 2.8GHz
    • Memory:2 GB RAM
Helpful customer reviews
6 of 8 people (75%) found this review helpful
1 person found this review funny
37.9 hrs on record
Posted: November 25, 2014
definitely worth $2 but just remember that once you start the game you will lose 30 hours of your life just like that
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33 of 48 people (69%) found this review helpful
2.9 hrs on record
Posted: May 4, 2014
The premise for bad bots is the standard sci-fi trope about robots that have been programmed to kill, with you, the main character, being the only one capable of stopping them. The story isn't very good but it isn't terrible either, it's kind of just there to move the game along. The set pieces and art style are servicable - you end up seeing a lot of the same sprites and textures, but there's enough variance that you don't feel like you're going down the same corridor for the hundredth time. The music and sound are, well, below average at best, but it wasn't so bad that I felt like I had to turn it off or anything.

Now, as for the actualy gameplay. It's a side-scrolling shooter, you have your axe, a rifle, and can pick up various "special" weapons along the way. The axe and rifle work well enough for most enemies, and the different special weapons each behave a little differently, which spices things up a bit. I played on medium difficulty, and it wasn't too difficult, but there is one fatal gameplay flaw that kind of ruins the game. Whenever you get hit by anything other than a gun, you have to go through a 1-2 second "getting hit" animation where you can't move. Now, for the first half of the game, it's not really noticable, since there aren't too many enemies at one time, and most of them are shooting at you, but in the second half when the game locks you into rooms with 20-30 melee enemies? Yeah, not so fun. There are multiple times where I would get "stunlocked" by melee enemies to the point where I couldn't even move, and I just had to watch them slowly drain my health to zero while I repeated the "getting hit" animation for god knows how many times. The only way to clear those rooms is to never get hit, which, when there are 30+ killer robots in a locked room with you, is harder than it looks. This is also especially frustrating for the few "boss" sequences, in a game, where you're locked in a tiny room with a robot that's as big as your jump height, making it almost impossible to dodge, and each time you get hit you go through the "getting hit" animation so that the boss has ample time to hit you again, making you stunned again, ad infinum.

So yeah, an average game ruined by a fatal game flaw. I wish it wasn't so because for the first hour or two I played, it was actually enjoyable, which is a pleasant surprise for bundle fodder, but during the second half I was cursing the game and wanting to get it over with more than I was having fun.
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31 of 45 people (69%) found this review helpful
1 person found this review funny
1.4 hrs on record
Posted: July 20, 2014
Bad rats has competition. Buy it while it's still 20c!
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14 of 20 people (70%) found this review helpful
7.7 hrs on record
Posted: July 28, 2013
With so many negative reviews it was hard for me to make the choice of whether or not to buy this game. I spent a great deal of time combing the forums to get a feel for what Bad Bots exactly was. Not to mention starting a post that insisted that games such as Bad Bots should have a demo when mixed reviews come into play.

Once the demo was made available, I spent about an hour playing Bad Bots, got a feel for the dynamics, and quickly realized that I needed this game ASAP.

That being said... The game is great. Bad Bots has an old school vibe that reminds me of a SEGA game called "Slime World." If you're into murdering blood thirsty robots and trying to save Earth from being attacked by the Titan Hauler, this is the game for you. As the only living human survivor aboard the ship its up to YOU to save the Earth from being overrun by millions of murderous robots.

Bad Bots has several different weapon upgrades and choices, tons of hidden rooms, and a great story that keeps you on your toes and guessing the whole time. Plot twists and hard bosses round out the game and make it a must have for anyone who enjoys a good platformer.

Graphics: 6/10
Playablity: 7/10
Story: 8/10
Challenge: 7/10
Replay Value: 8/10
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17 of 26 people (65%) found this review helpful
5.7 hrs on record
Posted: December 7, 2013
In Bad Bots you're a mechanic who finds himself on a spaceship that's overrun by berserk robots. The story begins promisingly: you find yourself in a compactor akin to Star Wars and have to escape there with a portable AI who aids you on the way. Story advances in static cutscenes like a comic.

Then you meet the first knife bots. Their animation is annoyingly clunky. The bots will be armed with guns soon, thankfully with a better animation, and so are you: they will shoot you from behind boxes and will take cover if shot, which is cool. However, it is soon realized that their damage output is appalling: if faced with a single bot, it would take forever to die, for most attacks cause 1 HP of damage and you have 100 HP. Coupled with the fact the spaceship is full of health packs with 20 HP heal each, you probably won't die unintentionally during the story campaign except maybe to the final boss (or that death trap of a compactor along the way). You can effectively charge any non-boss enemy. To amend this, the game later throws at you tens or even hundreds of melee bots, electrocuting service droids and wall-crawling critter bots whose purpose is not explained.

These "waves" become easy when you start to understand the controls. Those are at times rather quirky. Jumping, you might hold on to a ledge you did not want to. Character defaults to climbing ladders, during which you cannot shoot, and you can't fall off the ladder except by jumping sideways upwards. At the top of the ladder the character might not take off the ladder at all to the direction you wanted, requiring awkward multiple tries to get it working.

There's no music except in the title screen. The game could have benefited from some eerie music, but now it's just awkward. Maybe you could put some scifi-style music on the background.

One thing that works is the spaceship interior design. The ship has everything a dreadnought is supposed to have from living quarters to storage to waste disposal, and it's used as well within the story. However the story, while beginning nicely, quickly proves to be rather stereotypic. And due to the bots' damage output being so low, it is implausible that the bots ever succeeded killing the rest of the crew.

As a basic platformer this game is okay. I would not call it a good platformer game though and can't recommend it. There's nothing new to the genre and it's otherwise too basic and simplistic to stand out. If you're still interested and/or just love platformers, I'd advice to get it on sale. For achievement hunters, it's quite alright, as it is fast to get them all: 4 to 5 hours should do it, unless you miss some on the first campaign run like I did.
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17 of 27 people (63%) found this review helpful
6.1 hrs on record
Posted: March 27, 2014
Sigh, where to begin... The game looks nice and the idea is good. The story is... Meh. The audio is not good and the crane audio hurts my ears. The music is repetitive and simple, but not that bad. The game so far is very easy on medium difficulty, hitting a trap removes 1 to 2% of my life...

Now, I have to list alot of CONS:

-Some sounds will annoy you and make you want to leave some rooms ASAP.
-Gameplay is extremely repetitive.
-Lots of crash ( as of now, anyways. ) I crashed 3 times within 30 minutes and now I am stuck forever because whenever I exit the saveroom, my game crashes. I am trying to contact the Dev at moment because I know he is active. UPDATE: The devs fixed this bug and now after finding a key and dying, I cannot reload my game anymore.
-The monster variety is almost inexistant.
-The balance is not the best (some rooms have 4-5 monsters, some have a swarm of 30 at once...)
-No graphic options other than fullscreen.
-Cannot customize controls, SPACE to change weapons, W to jump, S to crouch.
-Screen tearing.
-The game feels clunky.
-There's no reloading on any guns, they have infinite ammos if you find that many.
-In some rooms, after making the slight mistake and letting the 50 robots chasing you hit you a single time, you be unable to control your character until you die.

I don't recommend this game, all of this is fixable by the Devs if they want to make the game better (and playable, for me.)
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10 of 15 people (67%) found this review helpful
0.2 hrs on record
Posted: April 29, 2014
Great mindless two stick shooter game. Just have to get use to jumping using up.
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5 of 6 people (83%) found this review helpful
5.1 hrs on record
Posted: February 13, 2014
Pretty decent side-scrolling platformer. A fun and short game if you want to play something more casual. Nice comic-book style cutscenes for the story, but don't expect anything too in-depth. Pick it up if it's on sale.
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4 of 5 people (80%) found this review helpful
0.9 hrs on record
Posted: February 14, 2014
In this small 2D indie game with its comic book-ish art style and retro feel you play as a sole survivor on a spaceship filled with killer robots. With your only hope being any guns you might come across and finding some means of escape. Unfortunately the fun here is a bit detracted due to the games short length and the controls being a bit clunky (keyboard & mouse only). But despite all that blasting away at a ton of killer robots is a pretty fun way to spend a few hours.
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5 of 7 people (71%) found this review helpful
8.4 hrs on record
Posted: December 11, 2013
What a fun little game..

Bat Bots is 2D action/platform shooter, similar to classics like Contra or Metal Slug. Even though it's not anywhere near these gems, it is about 4 hours of fun gameplay. Space Station, robots, boss fights which can be both tough or easy (if you find out the tactics), few different guns, ok save system..and even some kind of a story.

It sure has some flaws as well.. Jumping on controller is sometimes frustrating. At least for me, alt+tab usually crashes the game. The game is not challenging, I barely died on my first run. And if you are into achievements, you will find yourself grinding ("Die 50x times") and probably reading a guide too (if you don't want play the game twice because of one achievement).

Current price 10$ might be a bit pricy, but if you encounter it at half price or less, I would recommend it.

note: played only on controller
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5 of 7 people (71%) found this review helpful
2.9 hrs on record
Posted: December 24, 2013
Pretty fun little game. Worth picking up if it's cheap.
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5 of 7 people (71%) found this review helpful
0.4 hrs on record
Posted: January 16, 2014
I was plesently surprised by the way this game made me think and react to all the retro goodness. The bots are diabolical in that they will test the limits of your gaming ability. This is no Mafia II where you are told everthing to do but the story brings you along quite nicely.
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6 of 9 people (67%) found this review helpful
4.8 hrs on record
Posted: August 22, 2014
Hope this will help other gamers, have fun! ^.^

Bad Bots is the clasical story of machines gone rogue in space and killing people, you being the less experienced in combat, mechanic have to defeat the rogue AI that controls the ship;

Cons:
- map is mazey so you can get lost at some points and you don't have any maps available except a small icon map that appear in 2-3 rooms;
- some areas can get really overwhelmed by mobs so expect some trial and error tactics being used;
- except in some places most of the game is quite easy and a bit boring;
- little variety in enemies;
- nothing special in the plot;
- short story;

Pros:
- variety in guns;
- short story;
- easy to 100%;
- apart from certain rooms, game isn't very challenging;
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7 of 11 people (64%) found this review helpful
2.9 hrs on record
Posted: October 19, 2013
This was an ok little game. Got it in some bundle and played it while watching TV on my laptop. Run around, kill robots with guns, run more. The last boss was frustrating, and they added some time by having certain rooms go into quarantine until you kill a ton of enemies. So an ok game, but not great.
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9 of 15 people (60%) found this review helpful
5.5 hrs on record
Posted: February 2, 2014
As the name kind of give away its a bad game so there is at least honest advertising. Its a mediocre 2d sidescrolling shooter with among the most repetitive gameplay I have come across in a shooter game ever and the game has really poor pacing since the game goes on forever and ever before the first thing happen...and then you are all of a sudden on the end boss. The game has no music while you play at all and has a bunch of other strange design choices that really weirdly defended by the developer in a FAQ on the forums: http://steamcommunity.com/app/235070/discussions/0/828939797184939390/

The achievements in the game are fairly straight forward but has some missable stuff just towards the end so would hunt down the save folder location and duplicate your saves as you are getting close to the end in case you mess them up and overwrite your autosave forcing you to replay the entire game to be able to do things again. The most annoying achievement in the game is for dying 50 times which is surprisingly hard and actually is something you have to intentionally grind to get.

Time to 100%: 6 hours
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11 of 19 people (58%) found this review helpful
0.4 hrs on record
Posted: January 12, 2014
This game is the epitome of amazing. With the nostalgic controls of an early DOS game, the visuals of a 5 year old in paint, the AI of Q*Bert, and the game feel of a text adventure. I would recommend this game to anyone who has had a stroke or is legally blind, as you may not want to fully percieve the greatness of it. I would highly recommend this game to anyone who can port it to the Commodore 64, as that shouldnt be an issue, considering the magnitude of it. I have one issue with this game, the title lies, the bots are not bad, no, they are horrendous. If I were to be given the opportunity to give this game to my worst enemy, I would decline, because he doesn't deserve this beautiful of a game. I am surprised that this game is not 60 dollars. I mean, what a steal. Look at the high quality, you can practically feel the amount of hard work and effort put into the creation of this game. The creators must have gone through thousands of boxes uncooked spaghetti to acquire the energy needed to create this game. Gotta get those carbohydrates amirite. But i'm not stopping there. In short, this is truly horrendous and I would highly recommend it. And i'm not done yet.
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7 of 12 people (58%) found this review helpful
1 person found this review funny
6.0 hrs on record
Posted: May 2, 2014
I have seen better flash games than this heap of garbage. It is so bad, that I will not even waste any more time writing a review of why it is so bad.
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11 of 20 people (55%) found this review helpful
3.5 hrs on record
Posted: November 25, 2013
Back in '92 I would have loved this - if it had been on a 386 IBM PC running in DOS. Unfortunately, for a rather modern release it feels unfinished if not broken at times. There is almost no music, a lot of sound-effects seem to be missing and the controls feel kind of weird.

There is a certain "flash-game" vibe to this - which is a shame, cause the pixelart/artwork is really nice and the storyline pretty fun for what it is. It seems Metroid-ish at first but is a pretty linear affair. You shoot stuff and then you shoot some more stuff, watching a few comic-style cutscenes in between every now and then and then it's back to shooting stuff.

This could have been really cool with a bit more polish and care (what's with the robots aiming at you the second you enter a new screen?) - in it's current state I can't really recommend this for anyone but the most diehard 2D-fans that absolutely need to try everything that kind of resembles our favourite games from the past.
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1 of 1 people (100%) found this review helpful
2.4 hrs on record
Posted: June 8, 2013
this game has bad meta reviews, but it's really not that bad. It's a fun little indie-game that brings back memories of early to mid 90's side-scrolling shoot-em-ups
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3 of 5 people (60%) found this review helpful
1.3 hrs on record
Posted: March 26, 2014
For a side scroller platformer, this is highly (I guess lowly maybe a better word for it) under-rated game. I've said it before and I'll reiterate, to give a game a bad rating for bugs that are later fixed down the road and not update your rating is just poor judgement. There are little quirks about this game that kind of bug me but all around is a solid game. Critics and even the gamers here need to revaluate the ratings for this after the fixes have been made. I'd give this a 7/10 on the fun scale an hour into this. I will be continuing this one further and update but I just had to show a little love for a game that has seen very little.
-RoX
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