As Sam McRae, last surviving member of the “Titan Hauler” crew, you must hack and blast your way through an onslaught of truly bad 'bots to find a way to prevent a potential planet-destroying catastrophe.
User reviews: Mixed (211 reviews) - 56% of the 211 user reviews for this game are positive.
Release Date: May 17, 2013

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Recommended By Curators

"Bad Bots is a well put together and highly enjoyable retro styled indie title brought to us by a small development team."
Read the full review here.


“Bad Bots is a well put together and highly enjoyable retro styled indie title brought to us by a small development team... I definitely recommend giving this game a chance.”
Capsule Computers

“Bad Bots lives up to everything it claims to be: A retro, 2D side scrolling shooter, which brings up nostalgia while maintaining excellent gameplay and graphics. When you have a solid game like this, time flies while you’re killing bots and trying to save the world.”
Gaming Shogun

“From the first second I turned the game on until the last moment I had with the campaign mode, I had fun... I would recommend the game to anyone.”
4/5 – Operation Rainfall

About This Game

As Sam McRae, last surviving member of the “Titan Hauler” crew, you must hack and blast your way through an onslaught of truly bad 'bots to find a way to prevent a potential planet-destroying catastrophe. The mystery of what happened to everyone while you were in cryostasis unfolds around you as you wade through the bodies of your fallen shipmates, unloading round after round into your relentless automaton attackers.

  • Explore 170 danger-filled rooms throughout the ship including the Evacuation Bay, Mechanical Shafts and Robot Workshops while the rich sci-fi story unfolds in the Campaign Mode.
  • Engage in combat against more than 2000 deranged robots comprised of several unique types, all programmed to kill you.
  • Face off against 7 deadly bosses, each with distinctive attacks including the fire spewing Flamebot, electrified Orbs, the lethal grip of the Spider and Jack Hammer’s brutal pistons
  • Defend yourself with 8 robot bustin' weapons including your trusty Axe, Rifle, Shotgun, explosive Grenade Launcher, Pulsar Gun and more.
  • Try to survive 60 seconds against an endless onslaught of especially persistent and cranky gun-toting, knife wielding robots in 3 unique rooms in Challenge Mode.
  • Earn 14 challenging Achievements including “Run Amok,” “Top Dog” and “Reaper’s Friend.”
  • Enjoy full Controller and Steam Big Picture support so you can partake in all the ‘bot slayin’ goodness from the comforts of your couch.
Award-winning indie developer Vanni del Moral (Point Five Projects) has crafted an intense experience that pays homage to his gaming roots. Bad Bots is filled with 2D run-and-gun excitement coated in a bold visual style set in a large open space craft. Put your mettle to the metal in Bad Bots for both PC and Mac!

System Requirements

Mac OS X
    • OS:Windows XP, Vista, 7 or 8
    • Processor:Intel Core 2 Duo 1.6 GHZ
    • Memory:1 GB RAM
    • Graphics:256MB memory 800x600 16-bit Color
    • DirectX®:9.0
    • Hard Drive:50 MB HD space
    • Sound:DirectX 9 compatible or above
    • Memory:2 GB RAM
    • OS:Snow Leopard (OSX 10.6.X)
    • Processor:Intel Core 2 Duo 1.6GHz
    • Memory:1 GB RAM
    • Graphics:256MB memory 800x600 resolution with 16-bit color
    • Hard Drive:50 MB HD space
    • Sound:Apple Sound Card or equivalent
    • Processor:Intel Core i7 2.8GHz
    • Memory:2 GB RAM
Helpful customer reviews
5 of 5 people (100%) found this review helpful
7.2 hrs on record
Posted: October 29

_A retro platformer action game where you have to find your way out of an enormous spaceship
_Quite short and its arena mode isn't really good to expand its duration
_Pretty nice about the graphics if you may like the SNES style otherwise ignore that sentence
_Telling you a cool story far to be an original one
_Granted by great moments (I really like the first scene or the crusher one and many others)
_A bit repetitive about the bestiary which is quite unforgivable on this kind of game
_Ponctued by many boss fights who are quite hard ONLY if you care about its achievements, otherwise they're fair enough.


_Nicely sounded sadly, no way to ignore that mess
_Expensive it worth the money but don't expect a big game
_Proposing you at least a map which can be frustrating for some of us, fine by me but i understand why it would be unpleasant
_Enough entertaining, it could be more immersive, its universe lends itself
_Badly done for the level design(My point of view) as you'll able to find many secrets and the spaceship has an interesting structure(It remind me good SCI-FI movies)
_Exigent obviously for the specs demanded
_Terrible about its weapons, they're not that bad but the feeling of powerness is quite absent
_So wrong on general but it could be better on every side(Well, you know it still an Indie game)

Quite good and a bit bad on some sides, does it deserves to get ignored anyway? No i guess not, if you like SCI-FI universes and if you can forgive one or two ugly things then you wouldnt pass nearby a nice little game with good intentions!

Global note:5/10
Difficulty on average & 100%:4,5/10
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3 of 3 people (100%) found this review helpful
4.4 hrs on record
Posted: August 24
Really fun game for the price! (I Paid it 1 E). Highly recommended. Easy controls, retro graphics, only bad thing is that is short and it doesnt have too much of replay value. But for the time it lasts is super fun and addicting.
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1 of 1 people (100%) found this review helpful
5.2 hrs on record
Posted: September 3
I'm giving this a negative reccomendation, but also suggesting if you really want this... get it while it is really cheap on sale.

To be completely honest... the game is competent at best of being a sidescrolling shooter.
It is short, about an hour, has a variety of weapons that differ just enough to warrant them, and the shooting itself isn't too bad. The most glaring issues are the overpowered stunlocks that can screw you over on higher difficulties, the sheer volume of enemies that are thrown at you at times (stacked on top of the stunlocking), and especially a couple bosses that basically are all about stunlocking you (see a pattern here?). After a bit, you will bunnyhop as often as possible to avoid this problem (or at least, try to, it can still get you.
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2 of 3 people (67%) found this review helpful
2 people found this review funny
0.8 hrs on record
Posted: November 29
This game is as fake as my high school exam.

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34 of 49 people (69%) found this review helpful
2.9 hrs on record
Posted: May 4, 2014
The premise for bad bots is the standard sci-fi trope about robots that have been programmed to kill, with you, the main character, being the only one capable of stopping them. The story isn't very good but it isn't terrible either, it's kind of just there to move the game along. The set pieces and art style are servicable - you end up seeing a lot of the same sprites and textures, but there's enough variance that you don't feel like you're going down the same corridor for the hundredth time. The music and sound are, well, below average at best, but it wasn't so bad that I felt like I had to turn it off or anything.

Now, as for the actualy gameplay. It's a side-scrolling shooter, you have your axe, a rifle, and can pick up various "special" weapons along the way. The axe and rifle work well enough for most enemies, and the different special weapons each behave a little differently, which spices things up a bit. I played on medium difficulty, and it wasn't too difficult, but there is one fatal gameplay flaw that kind of ruins the game. Whenever you get hit by anything other than a gun, you have to go through a 1-2 second "getting hit" animation where you can't move. Now, for the first half of the game, it's not really noticable, since there aren't too many enemies at one time, and most of them are shooting at you, but in the second half when the game locks you into rooms with 20-30 melee enemies? Yeah, not so fun. There are multiple times where I would get "stunlocked" by melee enemies to the point where I couldn't even move, and I just had to watch them slowly drain my health to zero while I repeated the "getting hit" animation for god knows how many times. The only way to clear those rooms is to never get hit, which, when there are 30+ killer robots in a locked room with you, is harder than it looks. This is also especially frustrating for the few "boss" sequences, in a game, where you're locked in a tiny room with a robot that's as big as your jump height, making it almost impossible to dodge, and each time you get hit you go through the "getting hit" animation so that the boss has ample time to hit you again, making you stunned again, ad infinum.

So yeah, an average game ruined by a fatal game flaw. I wish it wasn't so because for the first hour or two I played, it was actually enjoyable, which is a pleasant surprise for bundle fodder, but during the second half I was cursing the game and wanting to get it over with more than I was having fun.
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