I usually refrain from giving negative reviews to anything, but this one made me personally message all of my friends which had the game on their Wishlist.
Lots of great ideas, but an extremely poor implementation.
They should officially apologize to anyone who backed them on their Crowdfunding. It shows the clear flaw on Greenlight, where you vote a game up or down based on what it should be, and not on what it is.
This Diablo-like game is as repetitive as it gets, and does nothing to guide you, as a player. Your first character will probably be a bad one since there's no way to understand anything on the beginning. But that doesn't mean you'll have to restart, the game is rather easy and simplistic under its "Complexity Hood," that is but an illusion coming from the game's incompetent contextualization.
In the end, it is another 'click until its dead, repeat', and an easy one. The combat is slow paced and monotonous. The enemies are always simple and their AI is just plainly bad. The interface is just impracticable, to take an item out of a container is probably the first challenge of the game when you start to play. The game's camera is probably the worse I've seen in, long, long years.
The game has the clear symptoms of an ambitious design. But unmet ambition means nothing. It is probably the worst RPG game I've played since I first laid my hands on the genre 15+ years ago, and I've been through a lot of them.
Опубликовано: 26 января 2014