In Anodyne, you explore and fight your way through surreal and at times, creepy, nature, urban and abstract themed areas in the human Young's subconscious, evoked by a 16-bit-era visual style and a moody, dream-like soundtrack. created by http://www.twitter.com/seagaia2 and http://www.twitter.com/jonathankittaka .
Vásárlói értékelés: Nagyon pozitív (578 értékelés)
Megjelenés dátuma: 2013. márc. 22.

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Anodyne vásárlása

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"An emotionally divergent coming of age story that takes Nintendo’s early 2d arcade RPGs as its blueprint, puzzles and all"
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Legutóbbi frissítések Összes megnézése (12)

november 12.

Anodyne OST released!

Finally, the Anodyne OST is now available for purchase on Steam for $5. When downloaded, it will be put into (YOUR STEAM FOLDER)/steamapps/common/Anodyne/Anodyne_OST.zip .

Be sure to follow updates on our next game, Even the Ocean -

www.eventheocean.com
twitter.com/eventheocean

And listen to more of my music at http://www.soundcloud.com/seagaia

4 megjegyzés Tovább

szeptember 22.

Follow Sean's curations!

Right here!
http://store.steampowered.com/curator/6856091/

Also check out our new in development game , Even the Ocean! www.eventheocean.com

1 megjegyzés Tovább

Értékelések

"Simultaneously, the game creates a sensation of lost, but not abandonment. In this, you are in a mysterious world, unfamiliar and bizarre, yet the eerily nostalgic design instills the necessary knowledge to proceed in your adventure."
The Ambivalest

"Sean Hogan and Jonathan Kittaka have made magic with this game, creating a world that I could be afraid to enter but never want to leave...The locations are vibrant and detailed, going to all manner of different places...[the music] can take the visual mood and shift it into territory that pixel art shouldn't be able to inhabit...I know we're only in February, but this has Game of the Year written all over it."
Mash Those Buttons - 4.7/5

"Anodyne can be as funny and charming as Link’s Awakening on occasion, but the overall tone is one of unease, with a subtle malevolence – the ‘something seems a bit off here’ factor – reminiscent of the indie horror Lone Survivor. Meaning is elusive, but themes and motifs soon begin to take form, in a game that feels increasingly personal the more you burrow into it."
PC Gamer - 84/100

Steam Greenlight

9/4: Available in Japanese !日本語版発売!

A japanese translation of Anodyne will be available on September 4th!

A játékról

In Anodyne, you explore and fight your way through surreal and at times, creepy, nature, urban and abstract themed areas in the human Young's subconscious, evoked by a 16-bit-era visual style and a moody, dream-like soundtrack. created by http://www.twitter.com/seagaia2 and http://www.twitter.com/jonathankittaka .

They are working on Even The Ocean http://www.twitter.com/eventheocean , a new adventure platforming / hybrid walk-&-press slice-of-life adventure/daydream platforming game. It will also be released on Steam.

Rendszerkövetelmények

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP
    • Processor:1.5 GHz, single core
    • Memory:1 GB RAM
    • Graphics:Any
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Additional:This is not a GPU-intensive game.
    Recommended:
    • OS:Windows XP or better
    • Processor:(2.0 GHz, single core) or better
    • Memory:2 GB RAM
    • Graphics:Any
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Additional:This is not a GPU-intensive game.
    Minimum:
    • OS:10.6 or Newer
    • Processor:Intel 1.5 Ghz, single core
    • Memory:1 GB RAM
    • Graphics:Any
    • Hard Drive:150 MB HD space
    • Sound:Any
    • Additional:This is not a GPU-intensive game.
    Recommended:
    • OS:10.6 or Newer
    • Processor:(Intel 2.0 GHz, single core) or better
    • Memory:2 GB RAM
    • Graphics:Any
    • Hard Drive:150 MB HD space
    • Sound:Any
    • Additional:This is not a GPU-intensive game.
    • Processor:1.5 GHz, single core
    • Memory:1 GB RAM
    • Graphics:Any
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Additional: Requires Adobe AIR 2.6 to be installed (installer scripts included)
    • Additional: Steam Cloud unavailable on Linux
Hasznos vásárlói értékelések
45 emberből 45 (100%) találta hasznosnak ezt az értékelést
285.9 óra a nyilvántartásban
Közzétéve: november 27.
-
Click for Gameplay Trailer - Review
-
I Like:
+ beautiful art style and musical score
+ satisfying balance of combat and puzzles
+ enjoyable combination of nostalgia and surreal settings
+ good gameplay
+ great atmosphere and story
+ beautiful and unique environments

I Dont Like:
- jumping puzzles get annoying
- promising storyline loses its focus
- hunting down collectible cards feels like filler
- lasts a little longer than it should
- difficult to find your way around the overworld and remember where dungeons are located

Created by two-person developer Analgesic Productions, in a 16-bit-styled world is a tapestry of lightly strange, largely unexplained locations, evoked by a moody, dream-like soundtrack.
The game’s non-story begins full of mysterious potential. Two shadowy figures tell you to find a third shadowy figure.
Anodyne‘s story, which is itself abstract and simply used as motivation to begin exploring the world—begins with the Village Elder summoning our hero, Young. For the duration of the dream, however, Young is the vocally silent protagonist, swinging a broom as a weapon and travel the country in search of positions of power.

Dungeons are filled with riddles, playing into the hands of Anodyne dust sweeping mechanic, but never reach a climax in the design filled. Collectible cards involving the game’s NPC’s and enemies are involved somehow. You’re thrust into a gloomy, creepy fantasy world, and the existence of Dark Secrets is strongly suggested. The whole world is connected by a series of portals, the main portal hub helpfully informing players which areas still have cards to be searched out. Meanwhile,the extensive dungeons are all tracked helpful from an in-game map that shows which paths are not met.

Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled.
Anodyne is a surprisingly lengthy 16-bit Zelda inspired adventure filled with much to do in a beautifully crafted world. It stays close to its inspirations and risks growing repetitive, but Anodyne’s darkly surreal atmosphere is gripping.

Score: 72 / 100


Sorry for my bad english.
Thanks for reading! If you Like my Review, give me a Thumbs up in Steam.
Your help is greatly appreciated :)

My Curator Page:
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Steam Reviews
Hasznos volt ez az értékelés? Igen Nem
61 emberből 39 (64%) találta hasznosnak ezt az értékelést
9.1 óra a nyilvántartásban
Közzétéve: július 18.
I wanted to like this game, I really did. While I appreciate what the developers were striving for, I just can't recommend this game to others. On the surface this appears to be a Zelda clone. While that sounds promising, on delving deeper into this title nothing could be further from the truth. While Zelda relies on great combat and clever puzzles, Anodyne relies on unfair combat and ridiculously hard platforming. Enemies don’t stop in their tracks or bounce back when you hit them, so enemies that require numerous hits invariably result in damage to you as they just plow forward through your attacks. In addition, the number of times you die from attempting next to impossible jumps becomes too much to bear. Add in that native controller support simply does not work (in the forums the developers even go so far as to suggest getting a third party program such as xpadder or joy2key to make it work) even though partial controller support is listed on the store page, and I feel you have a product that could have used a lot more polishing before releasing on Steam. For every moment of fun I experienced with this game, I experienced several more of frustration. On a side note, towards the end of the game suddenly the F word appeared several times in dialog, whereas the rest of the game had been devoid of swearing. While I have no problem with swearing in video games, I was playing through this game with my young niece and this sudden unexpected change in tone was not appreciated nor did it seem to fit the game. Overall I would rank this game a 5/10.
Hasznos volt ez az értékelés? Igen Nem
10 emberből 10 (100%) találta hasznosnak ezt az értékelést
9.2 óra a nyilvántartásban
Közzétéve: október 15.
Writing this review such a long time after finishing Anodyne leaves me grasping to describe the game.

Zelda by way of Earthbound seems to be a good summary though. Basic combat, sometimes awkward controls and movement set in a very unusual world that often tries to throw bizarre metaphors and philosophical discussions at your mute protagonist.

At this point though, the few people who have not played the game would be remiss to pass up on the opportunity to play this delightfully unique game, especially with how often it is on sale and features in bundles. There's the enough challenges peppered throughout, accompanied by an effectively simple soundtrack and the dialogue does have a few moments of humour and insight.
Hasznos volt ez az értékelés? Igen Nem
5 emberből 5 (100%) találta hasznosnak ezt az értékelést
12.0 óra a nyilvántartásban
Közzétéve: szeptember 7.
A top-down action-adventure with great retro art style and awesome soundtrack. The fairly big world map has many environments to explore and its surreal settings and attention to detail keeps the visuals fresh and intriguing also with the help of the beautiful music.

With smooth and responsive controls, the combat is simplistic and enjoyable. All you need to do is hit your foes hard with your trusty broom (which can be upgraded), and learn the patterns. There is a good variety of enemies and bosses (the final boss battle is pretty cool).

Most of the puzzles are somewhat easy to overcome but fun nonetheless. In general, the difficulty is well balanced with some annoying exceptions (e.g., the platforms where you need to make diagonal jumps and one of the final puzzles).

Anodyne is an entertaining experience and worth the asking price.
Hasznos volt ez az értékelés? Igen Nem
4 emberből 4 (100%) találta hasznosnak ezt az értékelést
8.0 óra a nyilvántartásban
Közzétéve: július 23.
Huge fan of Link's Awakening on Game Boy. I probably beat it 4-5 times as a kid.

Anodyne is directly influenced by LA in many ways, and other Zelda titles. A sort of postmodern Zelda for an older audience.
Mechanics and art style are spot on in this vein. Challenging puzzles, unique environments and dungeons.

Also a lot of good humor.
Highly recommended.
Hasznos volt ez az értékelés? Igen Nem
4 emberből 4 (100%) találta hasznosnak ezt az értékelést
13.7 óra a nyilvántartásban
Közzétéve: november 1.
Similar to surreal games like blaster master or earthbound, cute characters with strange dialog for example. The background music sounds like zen music.
Hasznos volt ez az értékelés? Igen Nem
4 emberből 4 (100%) találta hasznosnak ezt az értékelést
4.9 óra a nyilvántartásban
Közzétéve: november 4.
Anodyne is a zelda-like with a strange unsettling themed world. I really don't have a grasp on what's going on yet other than I'm in a strange place trying to open portals to different areas. The HUD and the gameplay are exactly like Zelda classic. Your weapon is a broom which can be used to hit enemies, but also can pick up dust on the ground and place it for platform puzzles. You search areas for dungeons which you can enter and complete puzzles to fight a big boss. The art style is pretty classic 16-bit low resolution pixels. The beginning music is really annoying but the music from areas I'm in now are getting better. The programming/UI itself seems glitchy and could use some polish, but the engine is actually pretty good. Honestly, I'm enjoying it so far. I just wish I had a better grasp on what was going on. Also nothing has really jumped out at me as being awesome that separates it from Zelda. It's really just 100% Zelda clone so far with a strange feeling of unease.
Hasznos volt ez az értékelés? Igen Nem
3 emberből 3 (100%) találta hasznosnak ezt az értékelést
1.2 óra a nyilvántartásban
Közzétéve: október 14.
It's as if you had a dream, You're playing A link to the past and then wake up playing a different game. The Zelda classics influence has seeped into Anodynes subconscious and is better for it. Even within the first hour the areas you encounter are varied but share a distinct ambient feel reminiscent of Addams Family Values for the SNES and A Link to the Pasts penchant for tooled puzzles. The music pushes curiosity and retains a sense of exploration and puzzlement as the text is cryptic and at times humorous leading you to one area after another. My one nitpick is that the game may be a bit too easy, or at least for those who've been around top down RPG's like Zelda before. None the less there are not enough games the can be played for simple exploration and promote more relaxation that hard grinding and I'd recommend it to any fans of Zelda or someone who's looking for a game to sit and chill with at night.
Hasznos volt ez az értékelés? Igen Nem
2 emberből 2 (100%) találta hasznosnak ezt az értékelést
4.8 óra a nyilvántartásban
Közzétéve: június 20.
This is by far the best indie adventure RPG I've ever played. It is heavily derivative of top-down Zelda games like A Link to the Past, so fans of Zelda and Zelda-like games will enjoy Anodyne.


Gameplay

Anodyne's controls are very well-designed. The fact that the game is controlled by a grand total of seven buttons (arrows, select/attack, back/jump, and menu) is an excellent design choice: far too often have I played games with separate buttons for every tool or weapon or action, or so many items that additional controls are needed to cycle through them. The menu very rarely has to be used to play the game, only needed to equip the occasional broom upgrade.

The card system is cute and unique, with each card having a funny little quote about the featured character. NPC and enemy design is well done; the sprites are simple and fit the aesthetic of the game, and the AI, while sometimes frustrating, works very well.

Level design, while not exceptionally innovative, is well-thought-out and well-executed, although a compass item for dungeons would be helpful for keeping track of what went where in previous rooms. The overworld is expansive and elaborate, with intricate, winding pathways in some areas and wide, open expanses in others. Again, the menu map could use some improvements, such as region labels, but it may just be a design choice.


Aesthetics

Anodyne's 16-bit style is the perfect fit for what it is, and the idea of a Zelda-like game with modern and surrealist twists is certainly charming. The sprites and tileset are all well-drawn and aesthetically fitting, and the selective use of lighting and effects in some areas of the game is a small yet powerful touch.

One of the best parts of Anodyne is its music. The music is calm and distant, yet drives the gameplay in incredible ways. The player cannot help but nod along to the groovy, eccentric beats and melodies of the Hotel, the somber, melodic sways of the Temple, or the hesitant, ominous notes of the Cavern as they roam the halls and corridors and solve the grand puzzles contained within each unique dungeon.


Cons

While overall a fantastic game, it could use a bit more in the side quest department, as the game, while nonlinear in layout, is fairly linear in terms of objective.

The bosses, while generally a bit tricky on the first or second try, are overall fairly easy and simple, without much variety in fight style (dodge its attacks, strike strike strike, wait for its anger phase to pass, rinse and repeat until dead).

There is not much incentive to stay alive in the game. Death means being sent back to the last checkpoint, which in a dungeon can be fairly common. Checkpoints are easy to find and easy to use, and saving at a different checkpoint from the previous one fully heals the player, which seems a bit cheap. There is no currency to be lost, and dying does not reset progress, just position: any items collected will stay collected after death, and saving is only really needed when quitting, as there is no volatile progress in need of saving.


In Conclusion

If you are a fan of Zelda-like games and have 10 bucks to spare, give the game a go. As with any Steam game, however, waiting for a discount is probably the best course of action, as the $5 I bought the game for was the perfect price for the game in my opinion (but then again, I don't like paying for things, so there's that).

--
P~M
Hasznos volt ez az értékelés? Igen Nem
2 emberből 2 (100%) találta hasznosnak ezt az értékelést
1.6 óra a nyilvántartásban
Közzétéve: augusztus 4.
Anodyne is a charming, whatever-bit retro adventure game where you play as a little dude with a broom cleaning up dimensions. The plot and the characters dialogue is a little too self-referential in the humor sometimes, but otherwise it's a fairly compelling story. The gameplay is rudimentary but intentionally so, and from my moderate time with the game I can tell it's gonna be one of those back-track intensive titles where you pass a door midway through the first area that can only be opened with a key found in the second to last boss fight. Not necessarily a bad thing but something to consider if you're looking to pickup this game for a quick playthrough.
Hasznos volt ez az értékelés? Igen Nem
2 emberből 2 (100%) találta hasznosnak ezt az értékelést
6.7 óra a nyilvántartásban
Közzétéve: november 29.
Aside from the terrible platforming and wonky combat, the only thing noteworthy about Anodyne is how particularly un-noteworthy it is. It lives up to its namesake perfectly! The story had potential, I think I know what they were trying to go for, but they didn't actually DO anything with it. Go play a Legend of Zelda game while listening to the Earthbound soundtrack and you'll be in a better spot than this game can provide.
Hasznos volt ez az értékelés? Igen Nem
2 emberből 2 (100%) találta hasznosnak ezt az értékelést
6.7 óra a nyilvántartásban
Közzétéve: november 10.
Like a Zelda game played through a fever dream.

Odd and dream like, and strangely familiar, the world of Anodyne is enjoyable to explore as the broom-wielding hero, Young. The puzzles are reminiscent of cartridge Zelda games, and the musical score does well to keep up with that.
Hasznos volt ez az értékelés? Igen Nem
2 emberből 2 (100%) találta hasznosnak ezt az értékelést
8.5 óra a nyilvántartásban
Közzétéve: november 9.
Brilliantly dreamt up but executed with a few flaws. The atmosphere surrounding this game is incredible, unbelievably oneiric. This game is pretty polished and will definitely be enjoyed anyone who has loved top-down Zelda games (Link to the Past, Oracle of Seasons/Ages, etc). Made for the older crowd, it has a few suggestive themes that seem oddly places but shouldn't hamper gameplay. The polish seems to wear off near the end with the final stages/chapters (don't want to spoil anything) yet keeps a good incentive for those that want to go back into the game. Personally, I enjoyed the first time through and would love to see a spiritual successor by the creators. Two thumbs up.
Hasznos volt ez az értékelés? Igen Nem
2 emberből 2 (100%) találta hasznosnak ezt az értékelést
2.0 óra a nyilvántartásban
Közzétéve: július 22.
i have a broom
Hasznos volt ez az értékelés? Igen Nem
1 emberből 1 (100%) találta hasznosnak ezt az értékelést
24.3 óra a nyilvántartásban
Közzétéve: szeptember 25.
Hmm. On one hand, I did enjoy the game. The Zelda-like description for gameplay is pretty accurate; top-down exploration, venturing through dungeons, powering up (although this game is a bit simpler than Zelda in terms of attacks and abilities). The plot was interesting; a bit obtuse at times, but overall an interesting take on what I assume to be self-reflection and issues with depression and anxiety. I enjoyed it... but I'm not sure there's $10 worth of play time here unless you're a 100% completionist or if what you've read about the plot speaks to you on a personal level. If it goes on sale at all though, I'd say give it a shot.
Hasznos volt ez az értékelés? Igen Nem
1 emberből 1 (100%) találta hasznosnak ezt az értékelést
9.0 óra a nyilvántartásban
Közzétéve: november 2.
This is a mix of Earthbound and Zelda. It has surreal aspects and themes, some old school zelda-like dungeons and combat, with the humor and deep side of Earthbound. It is a crazy good game, you just get drawn-in and can't lose interest in this world. Unique and original game. 9.5/10
Hasznos volt ez az értékelés? Igen Nem
1 emberből 1 (100%) találta hasznosnak ezt az értékelést
6.1 óra a nyilvántartásban
Közzétéve: augusztus 10.
There's a very specific jump in the game: one that is required for an extra card(in-game collectible/plot maguffin), as well as another towards the ending. These are two instances of the game asking for roughly the same thing, for me to fiddle with speed pads and somehow jump diagonally over a ridiculously wide space. These jumps are why I am incapable of finishing this game. While I don't think they're impossible, they constitute a kind of false difficulty (in the sense that the game is asking me for finger dexterity whereas in most other situations it is just asking for puzzle solving), and I was not able to complete them. It's a shame for me, because I think this is a really cool game, with a much stronger appeal to me aesthetically than any Zelda game I have ever played. I came into it much easier because Zelda would often ask for that kind of fiddling very early on, whereas here it waited until right near the end to tell me I couldn't progress without a dexterity test. Take that however you like. I'll give it a recommendation anyway.
Hasznos volt ez az értékelés? Igen Nem
1 emberből 1 (100%) találta hasznosnak ezt az értékelést
6.4 óra a nyilvántartásban
Közzétéve: szeptember 4.
I´m in love with this game, the soundtrack is unbelievably good!
The conventional Legend of Zelda battle system and the old style graphics are very pleasant, the storyline is funny as Miley Cirus twerking with her table butt.
Really, retro fans such as myself will love the game, and the broom................that was unexpected, and really cool, i was expecting a sword (like always) but once i got the broom i always found myself saying "im gonna need a sweeper....sweep".
Also i gotta add that it runs smoothly on ANY pc, even mine, that does not have a 3d Graphic Card, OpenLG, and only 1ghz and 50gb of space.
Hasznos volt ez az értékelés? Igen Nem
1 emberből 1 (100%) találta hasznosnak ezt az értékelést
9.5 óra a nyilvántartásban
Közzétéve: szeptember 1.
I beat this game on an android device. Was hard as hell. Easy as hell on pc. Cool game.
Hasznos volt ez az értékelés? Igen Nem
1 emberből 1 (100%) találta hasznosnak ezt az értékelést
8.6 óra a nyilvántartásban
Közzétéve: július 18.
Really nice Zelda clone with heavy emphasis on exploration.
Quirky story and characters, nice pixel graphics, and a strange but nice soundtrack.
Imo level design is pretty good, though some of the jumping sections can become frustrating at times.
Overall very good game and well worth the money.
Hasznos volt ez az értékelés? Igen Nem