In Anodyne, you explore and fight your way through surreal and at times, creepy, nature, urban and abstract themed areas in the human Young's subconscious, evoked by a 16-bit-era visual style and a moody, dream-like soundtrack. created by http://www.twitter.com/seagaia2 and http://www.twitter.com/jonathankittaka .
User reviews: Very Positive (549 reviews)
Release Date: Mar 22, 2013

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Recommended By Curators

"An emotionally divergent coming of age story that takes Nintendo’s early 2d arcade RPGs as its blueprint, puzzles and all"
Read the full review here.

Recent updates View all (11)

September 22

Follow Sean's curations!

Right here!
http://store.steampowered.com/curator/6856091/

Also check out our new in development game , Even the Ocean! www.eventheocean.com

1 comments Read more

May 30

Korean version now available (Windows only right now)

The Korean version of Anodyne is now available and included within the game for Windows. Hooray! Mac and Linux versions will follow shortly.

3 comments Read more

Reviews

"Simultaneously, the game creates a sensation of lost, but not abandonment. In this, you are in a mysterious world, unfamiliar and bizarre, yet the eerily nostalgic design instills the necessary knowledge to proceed in your adventure."
The Ambivalest

"Sean Hogan and Jonathan Kittaka have made magic with this game, creating a world that I could be afraid to enter but never want to leave...The locations are vibrant and detailed, going to all manner of different places...[the music] can take the visual mood and shift it into territory that pixel art shouldn't be able to inhabit...I know we're only in February, but this has Game of the Year written all over it."
Mash Those Buttons - 4.7/5

"Anodyne can be as funny and charming as Link’s Awakening on occasion, but the overall tone is one of unease, with a subtle malevolence – the ‘something seems a bit off here’ factor – reminiscent of the indie horror Lone Survivor. Meaning is elusive, but themes and motifs soon begin to take form, in a game that feels increasingly personal the more you burrow into it."
PC Gamer - 84/100

Steam Greenlight

9/4: Available in Japanese !日本語版発売!

A japanese translation of Anodyne will be available on September 4th!

About This Game

In Anodyne, you explore and fight your way through surreal and at times, creepy, nature, urban and abstract themed areas in the human Young's subconscious, evoked by a 16-bit-era visual style and a moody, dream-like soundtrack. created by http://www.twitter.com/seagaia2 and http://www.twitter.com/jonathankittaka .

They are working on Even The Ocean http://www.twitter.com/eventheocean , a new adventure platforming / hybrid walk-&-press slice-of-life adventure/daydream platforming game. It will also be released on Steam.

System Requirements

PC
Mac
Linux
    Minimum:
    • OS:Windows XP
    • Processor:1.5 GHz, single core
    • Memory:1 GB RAM
    • Graphics:Any
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Additional:This is not a GPU-intensive game.
    Recommended:
    • OS:Windows XP or better
    • Processor:(2.0 GHz, single core) or better
    • Memory:2 GB RAM
    • Graphics:Any
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Additional:This is not a GPU-intensive game.
    Minimum:
    • OS:10.6 or Newer
    • Processor:Intel 1.5 Ghz, single core
    • Memory:1 GB RAM
    • Graphics:Any
    • Hard Drive:150 MB HD space
    • Sound:Any
    • Additional:This is not a GPU-intensive game.
    Recommended:
    • OS:10.6 or Newer
    • Processor:(Intel 2.0 GHz, single core) or better
    • Memory:2 GB RAM
    • Graphics:Any
    • Hard Drive:150 MB HD space
    • Sound:Any
    • Additional:This is not a GPU-intensive game.
    • Processor:1.5 GHz, single core
    • Memory:1 GB RAM
    • Graphics:Any
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Additional: Requires Adobe AIR 2.6 to be installed (installer scripts included)
    • Additional: Steam Cloud unavailable on Linux
Helpful customer reviews
2 of 2 people (100%) found this review helpful
9.2 hrs on record
Writing this review such a long time after finishing Anodyne leaves me grasping to describe the game.

Zelda by way of Earthbound seems to be a good summary though. Basic combat, sometimes awkward controls and movement set in a very unusual world that often tries to throw bizarre metaphors and philosophical discussions at your mute protagonist.

At this point though, the few people who have not played the game would be remiss to pass up on the opportunity to play this delightfully unique game, especially with how often it is on sale and features in bundles. There's the enough challenges peppered throughout, accompanied by an effectively simple soundtrack and the dialogue does have a few moments of humour and insight.
Posted: October 15
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1 of 1 people (100%) found this review helpful
24.3 hrs on record
Hmm. On one hand, I did enjoy the game. The Zelda-like description for gameplay is pretty accurate; top-down exploration, venturing through dungeons, powering up (although this game is a bit simpler than Zelda in terms of attacks and abilities). The plot was interesting; a bit obtuse at times, but overall an interesting take on what I assume to be self-reflection and issues with depression and anxiety. I enjoyed it... but I'm not sure there's $10 worth of play time here unless you're a 100% completionist or if what you've read about the plot speaks to you on a personal level. If it goes on sale at all though, I'd say give it a shot.
Posted: September 25
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1 of 2 people (50%) found this review helpful
5.8 hrs on record
Most mediocre game of the year, 2014.

Seriously, this is the most banal and bland game I have ever attempted to play. It's neither good, nor is it particular bad. While the areas are varied, the terrible ones go on forever while the interesting ones are kept really short as well as having a really boring mode of progressing the story.

Overall, I really wish I could give a neutral review, although I'm leaning toward negative simply because I can't recommend it. If it seems interesting to you, try waiting for a sale, I can't say it's worth the full asking price.
Posted: September 28
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0 of 1 people (0%) found this review helpful
2.5 hrs on record
I love Zelda-like games, so this looked promising. But it lacked charm, and it wasn't all that engaging. I tried a couple times to get back into it, but it just couldn't hold my interest long enough to see it through.
Posted: September 26
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0 of 1 people (0%) found this review helpful
2.4 hrs on record
you play with a broom and collect cards, in a womb full of weird shooty puzzle things

not for me
Posted: October 9
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0 of 1 people (0%) found this review helpful
6.2 hrs on record
世界観、システムも良い出来…だったが、
クリア手前でかなりの操作スキルを要するであろう難所に遭遇。
何度挑戦しても無理だったので諦めた。
斜めダッシュジャンプの箇所に救済措置がない現状では
アクションが苦手な人がクリアできるとは思えないのでお勧めしない
Posted: October 14
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0 of 2 people (0%) found this review helpful
3.9 hrs on record
♥♥♥♥ing good game, 10/10.
Posted: October 15
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0 of 2 people (0%) found this review helpful
1.1 hrs on record
8-bit 2D RPG game... it's OK!
Posted: October 1
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0 of 6 people (0%) found this review helpful
1.9 hrs on record
I'm lost, and bored, screw it.
1/10
Posted: September 27
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2.5 hrs on record
This game retains both the gameplay feel of the original Zelda, and the quirkiness and psychological absurdity of Earthbound fused into one, mysterious and, at times, wonderful, RPG. For me, I think this game by its own merits is a very interesting game at the very least, with a unique feel to the artwork, and some of the most luscious, entrancing melodies I have ever heard in a videogame. They seem to shimmer with celestial mystery, and at other times, shift into quaint, innocent tunes which fits perfectly with the idylic, art inspired world. The fact that this game, was done by literally only two people is beyond incredible, and the complexity of the project and beauty of the music when looking at the budget and manpower attests to the ingenuity and imagination of the developers.

However, there are some flaws which certainly makes me think this game often betrays good gameplay or even an entertaining story for overly abstract and 'out there' symbolism. The use of the broom, although an amusing play on the sound of Link's sword, makes for an especially boring weapon and means of interacting with the world. Never mind the grating sound as the broom emerges before you, the lack of any other notable weapons and tools (unlike Zelda which had a whole set of tools to diversify gameplay) makes being stuck with this weapon feel limiting and maddening at times. This same lack of variety also plagues the enemies, who don't necessarily feel special or unique enough to employ any more meaningful strategy than 'attack with your broom and hope for the best'. Having said this, whilst the combat gameplay feels beyond mundane, some of the puzzles are much more convincing, and reminded me of the good days of more challenging Zelda puzzles.

In the end, definitely get this game and try it out, it is, in my opinion, one of the most innovative and atmospheric RPGs I've seen in a long time, but it is plagued by a few narrative decisions that seriously hinder the gameplay and a story that often seems to run away from concrete themes and ideas into the black abyss of abstract meaning. I seriously hope for the next game by these two talented developers, and hope they continue to pour resources to channel their amazing ideas into a more solid gameplay experience to match the incredible sophistication of the atmosphere and beauty their games attain.

Posted: September 26
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24.7 hrs on record
Easily one of my favorite steam games. It is definitely an insane trip worth taking.
It plays kind of like LoZ, but with less time spent in the overworld. Basically dungeon after dungeon.
The scenery, music, and general creepiness of Anodyne produce an addictive dreamlike atmosphere.
When I bought it I sat and played it to completion, which took a little over 5 hours.
The only real downside is that Anodyne is short I didn't really want to play through it again.
Posted: October 19
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1.6 hrs on record
Zelda-esque. Slightly more confusing than Zelda, and the puzzles are just as hard. Oh, and your weapon is a ♥♥♥♥♥♥♥ broom.

8/10
Posted: October 7
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5.9 hrs on record
Yes. Yes yes yes yes. YES. THIS GAME. I LOVE THIS GAME. *cough*

Uh. I mean this in a very objective manner. Yeah. Not cause I'm a sucker for anything similar to Link to the Past. Nope. You'd be crazy if you thought I absolutely love adventure games that reward exploration and not only makes said exploration extremely fun but the world itself is so intruiging that it makes you curious about the story behind all of this. Don't even think that just cause the game is super fun that my opinion will be influenced.

Wait. Most of that is actually true.

In that case. IF YOU LOVE GAMES LIKE LINK TO THE PAST AND HAS SUCH AN INTERESTING WORLD THAT MAKES YOU WANT TO EXPLORE WAY WAY MORE THEN YOU SHOULD TOTES BUY THIS GAME.

Conclusion: 9/10
Not long enough. Only like five or six hours long. Will now use brooms when the world comes to an end.
Posted: September 28
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7.0 hrs on record
A very well crafted action adventure game in the likes of early Legend of Zelda titles. This game is a bit more challenging in it's game play but not overly difficult. I find it to be just at the right place. There is a lot of great design here that I'd say far exceeds that of classic action adventure games. It's only weak point is how short it is. Any fan of 2D action adventure games should check this one out. It is one of the more impressive indie titles in the retro-themed category. 9/10
Posted: September 29
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1.2 hrs on record
It's as if you had a dream, You're playing A link to the past and then wake up playing a different game. The Zelda classics influence has seeped into Anodynes subconscious and is better for it. Even within the first hour the areas you encounter are varied but share a distinct ambient feel reminiscent of Addams Family Values for the SNES and A Link to the Pasts penchant for tooled puzzles. The music pushes curiosity and retains a sense of exploration and puzzlement as the text is cryptic and at times humorous leading you to one area after another. My one nitpick is that the game may be a bit too easy, or at least for those who've been around top down RPG's like Zelda before. None the less there are not enough games the can be played for simple exploration and promote more relaxation that hard grinding and I'd recommend it to any fans of Zelda or someone who's looking for a game to sit and chill with at night.
Posted: October 14
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2.4 hrs on record
Gameplay feels clean and very Zelda like. While the game's foundation feels fairly solid, I'm not a huge fan of the world/level design. Often feel like I'm having to force myself to continue playing. Would still recommend it though, as I would love to see more games like this one emulating the style of the 8 bit era.
Posted: September 27
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15.6 hrs on record
Ridiculously good, atmosphere that'll rock your socks and give you feels. Deep, cool, nice.
10/10
Posted: October 5
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13 of 14 people (93%) found this review helpful
9.3 hrs on record
Anodyne is a top-down action/adventure game largely drawing from the SNES/Game Boy type of Legend of Zelda games for inspiration. You move between individual screens both in overworld and in dungeons, and fight enemies and solve puzzles in order to unlock new items which allow you to proceed.

Anodyne is a rather charming, laid back game, but it didn't leave any particularly lasting impression on me. It was a nice throwback to a style of game which I once enjoyed, is a little self-aware but not annoyingly so, but the story seemed secondary to everything else and was more there to string together a series of set-pieces. The music was quite good.

It's alright. If you enjoyed Link to the Past or Link's Awakening back in the day, it's worth a look, although moreso on sale when you can.
Posted: May 30
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32 of 49 people (65%) found this review helpful
9.1 hrs on record
I wanted to like this game, I really did. While I appreciate what the developers were striving for, I just can't recommend this game to others. On the surface this appears to be a Zelda clone. While that sounds promising, on delving deeper into this title nothing could be further from the truth. While Zelda relies on great combat and clever puzzles, Anodyne relies on unfair combat and ridiculously hard platforming. Enemies don’t stop in their tracks or bounce back when you hit them, so enemies that require numerous hits invariably result in damage to you as they just plow forward through your attacks. In addition, the number of times you die from attempting next to impossible jumps becomes too much to bear. Add in that native controller support simply does not work (in the forums the developers even go so far as to suggest getting a third party program such as xpadder or joy2key to make it work) even though partial controller support is listed on the store page, and I feel you have a product that could have used a lot more polishing before releasing on Steam. For every moment of fun I experienced with this game, I experienced several more of frustration. On a side note, towards the end of the game suddenly the F word appeared several times in dialog, whereas the rest of the game had been devoid of swearing. While I have no problem with swearing in video games, I was playing through this game with my young niece and this sudden unexpected change in tone was not appreciated nor did it seem to fit the game. Overall I would rank this game a 5/10.
Posted: July 18
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5 of 5 people (100%) found this review helpful
12.0 hrs on record
A top-down action-adventure with great retro art style and awesome soundtrack. The fairly big world map has many environments to explore and its surreal settings and attention to detail keeps the visuals fresh and intriguing also with the help of the beautiful music.

With smooth and responsive controls, the combat is simplistic and enjoyable. All you need to do is hit your foes hard with your trusty broom (which can be upgraded), and learn the patterns. There is a good variety of enemies and bosses (the final boss battle is pretty cool).

Most of the puzzles are somewhat easy to overcome but fun nonetheless. In general, the difficulty is well balanced with some annoying exceptions (e.g., the platforms where you need to make diagonal jumps and one of the final puzzles).

Anodyne is an entertaining experience and worth the asking price.
Posted: September 7
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