In Anodyne, you explore and fight your way through surreal and at times, creepy, nature, urban and abstract themed areas in the human Young's subconscious, evoked by a 16-bit-era visual style and a moody, dream-like soundtrack. created by http://www.twitter.com/seagaia2 and http://www.twitter.com/jonathankittaka .
User reviews: Very Positive (684 reviews)
Release Date: Mar 22, 2013

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Recommended By Curators

"An emotionally divergent coming of age story that takes Nintendo’s early 2d arcade RPGs as its blueprint, puzzles and all"
Read the full review here.

Reviews

"Simultaneously, the game creates a sensation of lost, but not abandonment. In this, you are in a mysterious world, unfamiliar and bizarre, yet the eerily nostalgic design instills the necessary knowledge to proceed in your adventure."
The Ambivalest

"Sean Hogan and Jonathan Kittaka have made magic with this game, creating a world that I could be afraid to enter but never want to leave...The locations are vibrant and detailed, going to all manner of different places...[the music] can take the visual mood and shift it into territory that pixel art shouldn't be able to inhabit...I know we're only in February, but this has Game of the Year written all over it."
Mash Those Buttons - 4.7/5

"Anodyne can be as funny and charming as Link’s Awakening on occasion, but the overall tone is one of unease, with a subtle malevolence – the ‘something seems a bit off here’ factor – reminiscent of the indie horror Lone Survivor. Meaning is elusive, but themes and motifs soon begin to take form, in a game that feels increasingly personal the more you burrow into it."
PC Gamer - 84/100

Steam Greenlight

9/4: Available in Japanese !日本語版発売!

A japanese translation of Anodyne will be available on September 4th!

About This Game

In Anodyne, you explore and fight your way through surreal and at times, creepy, nature, urban and abstract themed areas in the human Young's subconscious, evoked by a 16-bit-era visual style and a moody, dream-like soundtrack. created by http://www.twitter.com/seagaia2 and http://www.twitter.com/jonathankittaka .

They are working on Even The Ocean http://www.twitter.com/eventheocean , a new adventure platforming / hybrid walk-&-press slice-of-life adventure/daydream platforming game. It will also be released on Steam.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP
    • Processor:1.5 GHz, single core
    • Memory:1 GB RAM
    • Graphics:Any
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Additional:This is not a GPU-intensive game.
    Recommended:
    • OS:Windows XP or better
    • Processor:(2.0 GHz, single core) or better
    • Memory:2 GB RAM
    • Graphics:Any
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Additional:This is not a GPU-intensive game.
    Minimum:
    • OS:10.6 or Newer
    • Processor:Intel 1.5 Ghz, single core
    • Memory:1 GB RAM
    • Graphics:Any
    • Hard Drive:150 MB HD space
    • Sound:Any
    • Additional:This is not a GPU-intensive game.
    Recommended:
    • OS:10.6 or Newer
    • Processor:(Intel 2.0 GHz, single core) or better
    • Memory:2 GB RAM
    • Graphics:Any
    • Hard Drive:150 MB HD space
    • Sound:Any
    • Additional:This is not a GPU-intensive game.
    • Processor:1.5 GHz, single core
    • Memory:1 GB RAM
    • Graphics:Any
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Additional: Requires Adobe AIR 2.6 to be installed (installer scripts included)
    • Additional: Steam Cloud unavailable on Linux
Helpful customer reviews
9 of 11 people (82%) found this review helpful
1 person found this review funny
9.1 hrs on record
Posted: March 11
If you like good 2D adventure action games... this fits the bill with higher than average production values.

Enjoyable romp for any and all gamers.
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6 of 6 people (100%) found this review helpful
6.4 hrs on record
Posted: March 23
Anodyne feels like an homage to The Legend of Zelda: Link's Awakening, but everything is just very... strange. Just like the classic Zelda game, it's played from a top-down perspective and many of the enemies are even based on similar enemies from the Zelda series. Some of the dialog is even a direct reference to Link's Awakening.

Young, the character you play as, wields a trusty broom instead of a sword. Sometimes the broom must be used to push around piles of dust in order to solve simple puzzles. These puzzles never feel to be the main focus, though, and there's an unexpected amount of jumping obstacles in many of the dungeons. You discover a few add-ons for your broom throughout the game, but that's the limit of the items you can use.

You travel through varied environments and have many odd encounters. Throughout the game, the mood shifts between being slightly "off" to very wrong. It's hard to explain, but here's an example: in one dungeon, there are inexplicably a bunch of identical-looking men that just wander the screen. You can't speak to them or attack them, but they stop your movement and you can push them out of the way. Whenever these men are on screen, there is a creepy sound effect. At another point in the game, you walk down a dock to a fisherman. When you press the button to try to talk to him, Young instead pushes him into the lake and he drowns in a bloody whirlpool. Even later, you must kill a bunch of townspeople so a guy will let you into his house. It's some very odd stuff, and much of it is accompanied by a somewhat creepy atmospheric soundtrack without much of a melody.

As a big fan of classic 2D Zelda games, I was excited to try out Anodyne. It's definitely a unique experience. Gameplay-wise, it never feels as well-polished as your typical Zelda game, but I did enjoy my time with it for the most part. There were a few times when I got lost and had to consult some maps online, though. At the very end of the game, I found that I had to get 36 of the hidden "cards" to progress. Fortunately I had gotten most of them while playing through, but it could have been particularly frustrating if I hadn't been collecting them throughout my game.
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2 of 2 people (100%) found this review helpful
2.8 hrs on record
Posted: August 6
Do you like Zelda games? Odds are, you'll like this too.

Anodyne is a definite Zelda clone, but that's not a bad thing.

Like Zelda, it has a (kinda) open world for you to explore, with a number of dungeons to keep you busy inbetween. While I wouldn't say that the music is iconic, the soundtrack does create an excelent atmosphere throughout the entire game. (I found myself humming along to one of the overworld themes.)

The game looks great and controls very smoothly. And it is certainly not without its challenges. I can't say it's the hardest game of its type that I've played, not by a long shot, but it's certainly far from being easy.

The game isn't ALL upsides though. More than once when playing, I felt that some of the difficulty seemed... artificial. what I mean by that is, I felt on quite a few occasions that a part of the game was hard because it was annoying or repeditive, instead of actually challenging my skill at the game. that said, this wasn't a thing that happened OFTEN, but just barely enough for me to notice.

Another possible issue is the length. I haven't beaten the game yet, but after just 2 hours of gameplay, I'm at the halfway point of the game. So, if short games bother you, you may want to overlook this one.

All in all, I'd give this game an 8/10
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1 of 1 people (100%) found this review helpful
1.6 hrs on record
Posted: August 14
So here's the game that is being called the Zelda clone. Well, Anodyne, I got Zelda back in the day, I played Zelda over and over, and can say quite honestly ---- you are no Zelda.
Not to say that this one doesn't have its moments ---- it does ---- there are some interesting mechanics, tricky puzzles, and even some decent, if convoluted, exploration.
But, for me, the game lacks the most fundamental aspect ---- an interesting story. And, hey, maybe there is and it does ---- I just wasn't willing to spend more time to find it.
Too much dialogue that leaves you with a "huh?" feeling, too many screens where absolutely nothing is going on, the lack of enough tutorial or instruction leaves the player on his/her own to find their way, and some really strange and confusing controls ---- and, again, I wasn't interested or patient enough to figure things out.

To me, a game needs to have enough interesting things happening pretty early to capture my willingness to continue ---- and though this game had some nice qualities (ok graphics, some clever puzzles, challenging exploration) ---- it might be a while before I play this one some more.

But I recognize that this might be a great game for some people, so I'll recommend it ---- with the above mentioned reservations.
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2 of 3 people (67%) found this review helpful
32.9 hrs on record
Posted: April 13
I haven't finished the game yet but so far I really I like it, it is reminding my a lot of the Zelda's, which in my opinion is a good thing and I do not belive that they are copying Nintendo at all however it is pretty similar to Zelda. Defintly a real good game and very fun.
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