In Anodyne, you explore and fight your way through surreal and at times, creepy, nature, urban and abstract themed areas in the human Young's subconscious, evoked by a 16-bit-era visual style and a moody, dream-like soundtrack. created by http://www.twitter.com/seagaia2 and http://www.twitter.com/jonathankittaka .
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Дата выхода: 22 мар, 2013

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Рекомендовано кураторами

"An emotionally divergent coming of age story that takes Nintendo’s early 2d arcade RPGs as its blueprint, puzzles and all"

Рецензии

"Simultaneously, the game creates a sensation of lost, but not abandonment. In this, you are in a mysterious world, unfamiliar and bizarre, yet the eerily nostalgic design instills the necessary knowledge to proceed in your adventure."
The Ambivalest

"Sean Hogan and Jonathan Kittaka have made magic with this game, creating a world that I could be afraid to enter but never want to leave...The locations are vibrant and detailed, going to all manner of different places...[the music] can take the visual mood and shift it into territory that pixel art shouldn't be able to inhabit...I know we're only in February, but this has Game of the Year written all over it."
Mash Those Buttons - 4.7/5

"Anodyne can be as funny and charming as Link’s Awakening on occasion, but the overall tone is one of unease, with a subtle malevolence – the ‘something seems a bit off here’ factor – reminiscent of the indie horror Lone Survivor. Meaning is elusive, but themes and motifs soon begin to take form, in a game that feels increasingly personal the more you burrow into it."
PC Gamer - 84/100

Steam Greenlight

9/4: Available in Japanese !日本語版発売!

A japanese translation of Anodyne will be available on September 4th!

Об этой игре

In Anodyne, you explore and fight your way through surreal and at times, creepy, nature, urban and abstract themed areas in the human Young's subconscious, evoked by a 16-bit-era visual style and a moody, dream-like soundtrack. created by http://www.twitter.com/seagaia2 and http://www.twitter.com/jonathankittaka .

They are working on Even The Ocean http://www.twitter.com/eventheocean , a new adventure platforming / hybrid walk-&-press slice-of-life adventure/daydream platforming game. It will also be released on Steam.

Системные требования

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP
    • Processor:1.5 GHz, single core
    • Memory:1 GB RAM
    • Graphics:Any
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Additional:This is not a GPU-intensive game.
    Recommended:
    • OS:Windows XP or better
    • Processor:(2.0 GHz, single core) or better
    • Memory:2 GB RAM
    • Graphics:Any
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Additional:This is not a GPU-intensive game.
    Minimum:
    • OS:10.6 or Newer
    • Processor:Intel 1.5 Ghz, single core
    • Memory:1 GB RAM
    • Graphics:Any
    • Hard Drive:150 MB HD space
    • Sound:Any
    • Additional:This is not a GPU-intensive game.
    Recommended:
    • OS:10.6 or Newer
    • Processor:(Intel 2.0 GHz, single core) or better
    • Memory:2 GB RAM
    • Graphics:Any
    • Hard Drive:150 MB HD space
    • Sound:Any
    • Additional:This is not a GPU-intensive game.
    • Processor:1.5 GHz, single core
    • Memory:1 GB RAM
    • Graphics:Any
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Additional: Requires Adobe AIR 2.6 to be installed (installer scripts included)
    • Additional: Steam Cloud unavailable on Linux
Полезные обзоры покупателей
4 из 6 пользователей (67%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
0.2 ч. в игре
Опубликовано: 25 июня
УХХХХ! играл 14 минут, а уже обоссался от счастья!
Был ли этот обзор полезен? Да Нет Забавный
2 из 3 пользователей (67%) посчитали этот обзор полезным
3.0 ч. в игре
Опубликовано: 14 июня
Метла - ваш главный инструмент в этой игре. Наверное, это все, что можно в ней выделить. Интересного в ней не так уж и много. Сюжет как таковой там присутствует, но он не оставляет каких-либо ощущений, как, например в Dream Machine(игры совсем разные, но я сравниваю сюжет). Игрулька достаточно короткая, можно пособирать разные ништяки, но это развлечение на любителя. Я бы не советовал брать ее, думаю, можно найти более удачное вложение денег. Всегда ваш
Семен Грендель
Был ли этот обзор полезен? Да Нет Забавный
10 из 12 пользователей (83%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
9.1 ч. в игре
Опубликовано: 11 марта
If you like good 2D adventure action games... this fits the bill with higher than average production values.

Enjoyable romp for any and all gamers.
Был ли этот обзор полезен? Да Нет Забавный
6 из 6 пользователей (100%) посчитали этот обзор полезным
6.4 ч. в игре
Опубликовано: 23 марта
Anodyne feels like an homage to The Legend of Zelda: Link's Awakening, but everything is just very... strange. Just like the classic Zelda game, it's played from a top-down perspective and many of the enemies are even based on similar enemies from the Zelda series. Some of the dialog is even a direct reference to Link's Awakening.

Young, the character you play as, wields a trusty broom instead of a sword. Sometimes the broom must be used to push around piles of dust in order to solve simple puzzles. These puzzles never feel to be the main focus, though, and there's an unexpected amount of jumping obstacles in many of the dungeons. You discover a few add-ons for your broom throughout the game, but that's the limit of the items you can use.

You travel through varied environments and have many odd encounters. Throughout the game, the mood shifts between being slightly "off" to very wrong. It's hard to explain, but here's an example: in one dungeon, there are inexplicably a bunch of identical-looking men that just wander the screen. You can't speak to them or attack them, but they stop your movement and you can push them out of the way. Whenever these men are on screen, there is a creepy sound effect. At another point in the game, you walk down a dock to a fisherman. When you press the button to try to talk to him, Young instead pushes him into the lake and he drowns in a bloody whirlpool. Even later, you must kill a bunch of townspeople so a guy will let you into his house. It's some very odd stuff, and much of it is accompanied by a somewhat creepy atmospheric soundtrack without much of a melody.

As a big fan of classic 2D Zelda games, I was excited to try out Anodyne. It's definitely a unique experience. Gameplay-wise, it never feels as well-polished as your typical Zelda game, but I did enjoy my time with it for the most part. There were a few times when I got lost and had to consult some maps online, though. At the very end of the game, I found that I had to get 36 of the hidden "cards" to progress. Fortunately I had gotten most of them while playing through, but it could have been particularly frustrating if I hadn't been collecting them throughout my game.
Был ли этот обзор полезен? Да Нет Забавный
2 из 2 пользователей (100%) посчитали этот обзор полезным
2.8 ч. в игре
Опубликовано: 6 августа
Do you like Zelda games? Odds are, you'll like this too.

Anodyne is a definite Zelda clone, but that's not a bad thing.

Like Zelda, it has a (kinda) open world for you to explore, with a number of dungeons to keep you busy inbetween. While I wouldn't say that the music is iconic, the soundtrack does create an excelent atmosphere throughout the entire game. (I found myself humming along to one of the overworld themes.)

The game looks great and controls very smoothly. And it is certainly not without its challenges. I can't say it's the hardest game of its type that I've played, not by a long shot, but it's certainly far from being easy.

The game isn't ALL upsides though. More than once when playing, I felt that some of the difficulty seemed... artificial. what I mean by that is, I felt on quite a few occasions that a part of the game was hard because it was annoying or repeditive, instead of actually challenging my skill at the game. that said, this wasn't a thing that happened OFTEN, but just barely enough for me to notice.

Another possible issue is the length. I haven't beaten the game yet, but after just 2 hours of gameplay, I'm at the halfway point of the game. So, if short games bother you, you may want to overlook this one.

All in all, I'd give this game an 8/10
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