In Anodyne, you explore and fight your way through surreal and at times, creepy, nature, urban and abstract themed areas in the human Young's subconscious, evoked by a 16-bit-era visual style and a moody, dream-like soundtrack. created by http://www.twitter.com/seagaia2 and http://www.twitter.com/jonathankittaka .
Évaluations des utilisateurs : Très positive (669 évaluation(s))
Date de parution: 22 mar 2013

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Acheter Anodyne

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Recommandé par les curateurs

"An emotionally divergent coming of age story that takes Nintendo’s early 2d arcade RPGs as its blueprint, puzzles and all"
Lire la critique complète ici.

Mises à jour récentes Tout voir (13)

9 février

2nd Anodyne Anniversary!

Anodyne, the surreal indie zelda-like is on sale! It's the 2nd anniversary of anodyne ! 50% off! Hooray! Follow our new game Even the Ocean: http://twitter.com/eventheocean . Note: Sale won't start till normal steam sale start time.


(note: this is the 2nd anniversary of the original release, which is feb 4, 2013, not steam's initial release whichw as in march 2013)

4 commentaires Lire la suite

Articles

"Simultaneously, the game creates a sensation of lost, but not abandonment. In this, you are in a mysterious world, unfamiliar and bizarre, yet the eerily nostalgic design instills the necessary knowledge to proceed in your adventure."
The Ambivalest

"Sean Hogan and Jonathan Kittaka have made magic with this game, creating a world that I could be afraid to enter but never want to leave...The locations are vibrant and detailed, going to all manner of different places...[the music] can take the visual mood and shift it into territory that pixel art shouldn't be able to inhabit...I know we're only in February, but this has Game of the Year written all over it."
Mash Those Buttons - 4.7/5

"Anodyne can be as funny and charming as Link’s Awakening on occasion, but the overall tone is one of unease, with a subtle malevolence – the ‘something seems a bit off here’ factor – reminiscent of the indie horror Lone Survivor. Meaning is elusive, but themes and motifs soon begin to take form, in a game that feels increasingly personal the more you burrow into it."
PC Gamer - 84/100

Steam Greenlight

9/4: Available in Japanese !日本語版発売!

A japanese translation of Anodyne will be available on September 4th!

À propos de ce jeu

In Anodyne, you explore and fight your way through surreal and at times, creepy, nature, urban and abstract themed areas in the human Young's subconscious, evoked by a 16-bit-era visual style and a moody, dream-like soundtrack. created by http://www.twitter.com/seagaia2 and http://www.twitter.com/jonathankittaka .

They are working on Even The Ocean http://www.twitter.com/eventheocean , a new adventure platforming / hybrid walk-&-press slice-of-life adventure/daydream platforming game. It will also be released on Steam.

Configuration requise

Windows
Mac OS X
SteamOS + Linux
    Minimum :
    • Système d'exploitation : Windows XP
    • Processeur : Mono-cœur 1.5 GHz
    • Mémoire vive : 1 Go de RAM
    • Carte graphique : N'importe laquelle
    • Disque dur : 100 Mo d'espace disque disponible
    • Son : N'importe quelle carte son
    • Supplémentaire : Ce jeu n'est pas très gourmand en GPU.
    Recommandée :
    • Système d'exploitation : Windows XP ou ultérieur
    • Processeur : Mono-cœur 2.0 GHz ou meilleur
    • Mémoire vive : 2 Go de RAM
    • Carte graphique : N'importe laquelle
    • Disque dur : 100 Mo d'espace disque disponible
    • Son : N'importe quelle carte son
    • Supplémentaire : Ce jeu n'est pas très gourmand en GPU.
    Minimum :
    • Système d'exploitation : Mac OS X 10.6 ou ultérieur
    • Processeur : Intel mono-cœur 1.5 GHz
    • Mémoire vive : 1 Go de RAM
    • Carte graphique : N'importe laquelle
    • Disque dur : 150 Mo d'espace disque disponible
    • Son : N'importe quelle carte son
    • Supplémentaire : Ce jeu n'est pas très gourmand en terme de GPU.
    Recommandée :
    • Système d'exploitation : Mac OS X 10.6 ou ultérieur
    • Processeur : Intel mono-cœur 2.0 GHz ou meilleur
    • Mémoire vive :2 Go de RAM
    • Carte graphique : N'importe laquelle
    • Disque dur : 150 Mo d'espace disque disponible
    • Son : N'importe quelle carte son
    • Supplémentaire : Ce jeu n'est pas très gourmand en terme de GPU.
    • Processor:1.5 GHz, single core
    • Memory:1 GB RAM
    • Graphics:Any
    • Hard Drive:100 MB HD space
    • Sound:Any
    • Additional: Requires Adobe AIR 2.6 to be installed (installer scripts included)
    • Additional: Steam Cloud unavailable on Linux
Évaluations intéressantes des utilisateurs
8 personne(s) sur 9 (89%) ont trouvé cette évaluation utile
9.1 heures en tout
Posté le : 11 mars
If you like good 2D adventure action games... this fits the bill with higher than average production values.

Enjoyable romp for any and all gamers.
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
32.9 heures en tout
Posté le : 13 avril
I haven't finished the game yet but so far I really I like it, it is reminding my a lot of the Zelda's, which in my opinion is a good thing and I do not belive that they are copying Nintendo at all however it is pretty similar to Zelda. Defintly a real good game and very fun.
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
6.4 heures en tout
Posté le : 23 mars
Anodyne feels like an homage to The Legend of Zelda: Link's Awakening, but everything is just very... strange. Just like the classic Zelda game, it's played from a top-down perspective and many of the enemies are even based on similar enemies from the Zelda series. Some of the dialog is even a direct reference to Link's Awakening.

Young, the character you play as, wields a trusty broom instead of a sword. Sometimes the broom must be used to push around piles of dust in order to solve simple puzzles. These puzzles never feel to be the main focus, though, and there's an unexpected amount of jumping obstacles in many of the dungeons. You discover a few add-ons for your broom throughout the game, but that's the limit of the items you can use.

You travel through varied environments and have many odd encounters. Throughout the game, the mood shifts between being slightly "off" to very wrong. It's hard to explain, but here's an example: in one dungeon, there are inexplicably a bunch of identical-looking men that just wander the screen. You can't speak to them or attack them, but they stop your movement and you can push them out of the way. Whenever these men are on screen, there is a creepy sound effect. At another point in the game, you walk down a dock to a fisherman. When you press the button to try to talk to him, Young instead pushes him into the lake and he drowns in a bloody whirlpool. Even later, you must kill a bunch of townspeople so a guy will let you into his house. It's some very odd stuff, and much of it is accompanied by a somewhat creepy atmospheric soundtrack without much of a melody.

As a big fan of classic 2D Zelda games, I was excited to try out Anodyne. It's definitely a unique experience. Gameplay-wise, it never feels as well-polished as your typical Zelda game, but I did enjoy my time with it for the most part. There were a few times when I got lost and had to consult some maps online, though. At the very end of the game, I found that I had to get 36 of the hidden "cards" to progress. Fortunately I had gotten most of them while playing through, but it could have been particularly frustrating if I hadn't been collecting them throughout my game.
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3 personne(s) sur 5 (60%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
6.9 heures en tout
Posté le : 13 février
Murdered everybody in a town for a card.....unique game play with a weird story, if you could call it that. Its fun tho and i got it for free.
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
2.1 heures en tout
Posté le : 4 janvier 2014
Un Zelda-like bien sympa...
Il n'est pas long et pas en Français, mais il reste bien rigolo à parcourir, le prendre en promo serait une bonne idée mais en trois heures on en fait facilement le tour.
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