The unique cyberpunk-meets-fantasy world of Shadowrun has gained a huge cult following since its creation nearly 25 years ago. Now, creator Jordan Weisman returns to the world of Shadowrun, modernizing this classic game setting as a single player, turn-based tactical RPG.
User reviews:
Recent:
Very Positive (39 reviews) - 87% of the 39 user reviews in the last 30 days are positive.
Overall:
Very Positive (7,106 reviews) - 89% of the 7,106 user reviews for this game are positive.
Release Date: Jul 25, 2013

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Includes: Shadowrun Returns + Anthology + Soundtrack

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Buy Shadowrun: Dragonfall - Director's Cut

 

Reviews

“Diehard GameFAN: 2013 Game of the Year/Best PC Game/Best Digital-Downloadable Game/Best Tactical RPG, Softpedia: Best RPG 2013, Hardcoregamer: Nominated Best Strategy Game 2013, Gamezebo: Best Games of 2013, Gamasutra: Top Games of the 2013”
Best of 2013 Awards

“Shadowrun Returns drops players headfirst into this richly realized fiction, combining classic role-playing storytelling with modern tactical battles . . . running the shadows has never been more fun.”
8.5/10 – Game Informer

“This is one of the most satisfying and complete tactical roleplaying experiences to come out of 2013 and realistically the last few years.”
4.5/5 – HardcoreGamer

About This Game

MAN MEETS MAGIC & MACHINE. The year is 2054. Magic has returned to the world, awakening powerful creatures of myth and legend. Technology merges with flesh and consciousness. Elves, trolls, orks and dwarves walk among us, while ruthless corporations bleed the world dry. You are a shadowrunner - a mercenary living on the fringes of society, in the shadows of massive corporate arcologies, surviving day-by-day on skill and instinct alone. When the powerful or the desperate need a job done, you get it done... by any means necessary.

In the urban sprawl of the Seattle metroplex, the search for a mysterious killer sets you on a trail that leads from the darkest slums to the city’s most powerful megacorps. You will need to tread carefully, enlist the aid of other runners, and master powerful forces of technology and magic in order to emerge from the shadows of Seattle unscathed.

The unique cyberpunk-meets-fantasy world of Shadowrun has gained a huge cult following since its creation nearly 25 years ago. Now, creator Jordan Weisman returns to the world of Shadowrun, modernizing this classic game setting as a single player, turn-based tactical RPG.

Key Features

  • Gripping Tactical Combat: When you’re running the shadows, every turn matters. Choose your actions wisely - move to better cover, charge into melee, or lob a fireball into a crowd of enemies. With the variety of weapons and spells at your disposal, every turn is filled with meaningful choices. A successful run requires commanding a team of runners with the right balance of combat, tech, and magical abilities.
  • Skill-Based Character Progression: Choose a starting character archetype and build from there! Street Samurai and Physical Adepts use advanced combat skills to dominate the battlefield, Shamans and Mages summon powerful allies and cast deadly spells, while Riggers and Deckers provide critical technological support, projecting their consciousness directly into drones and computer systems. Shadowrun Returns’ classless skill system allows you to grow your character in any direction you choose. Want to start summoning spirits as an ork Shaman and evolve into a cybered-up weapon specialist? Do it!
  • Engaging 2D/3D Art Style: Shadowrun Returns mixes dynamic 3D characters and lighting with a vibrant, hand-painted environment. Illustrated character portraits bring every conversation to life. Explore a world filled with detail, from the slums of the Redmond Barrens to the extravagant offices of powerful corporations.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP SP3/Vista/Windows 7
    • Processor: x86-compatible 1.4GHz or faster processor
    • Memory:2 GB RAM
    • Graphics:DirectX compatible 3D graphics card with at least 256MB of addressable memory
    • DirectX®:9.0
    • Hard Drive:2 GB HD space
    Minimum:
    • OS: OSX 10.6
    • Processor: Intel-based Macs only (x86-compatible, 1.4GHz or better)
    • Memory: 2 GB RAM
    • Hard disk space: 2 GB HD space
    Minimum:
    • Processor: x86-compatible 1.4GHz or faster processor
    • Memory:2 GB RAM
    • Graphics:Modern 3D graphics card with at least 256MB of addressable memory
    • Hard Drive:2 GB HD space
Customer reviews
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Recent:
Very Positive (39 reviews)
Overall:
Very Positive (7,106 reviews)
Recently Posted
asthyril
316.3 hrs
Posted: August 26
Arguably I love anything shadowrun related, but this game is just as much fun to a game with similar mechanics, XCOM if you enjoy turn based strategy
Helpful? Yes No Funny
♥ Alexis Teenage DataR10T♥
28.4 hrs
Posted: August 24
Amazing Cyberpunk Adventure ^_^ ...
Helpful? Yes No Funny
McGargoyle
17.4 hrs
Posted: August 24
pro:
-Great atmosphere
-Really captures the spirit of the Pen & Paper game
-Engaging story
-Canon

contra:
-A bit linear
-I wish, Dragonfall was still a DLC instead of a standalone game
Helpful? Yes No Funny
Ta997
16.8 hrs
Posted: August 22
This game is 8/10. The music is fitting, the art is terrific, and the story is instriguing.
Helpful? Yes No Funny
sdowns77
3.0 hrs
Posted: August 22
This game has all the hallmarks of a great RPG with the futuristic settings I personally enjoy. Can't wait to play in full.
Helpful? Yes No Funny
Silvermane06
28.5 hrs
Posted: August 21
Decent game, well worth the money I paid for it. If it had been any more expensive though, I think I would have regretted the purchase.

I would love to see the developers expand upon the game/game world. I will hold back further comment until I've played the other two Shadowrun games availabe.
Helpful? Yes No Funny
DMINATOR
11.7 hrs
Posted: August 20
Nice little indie turn-based game.

Positive
+ Interesting story, and setting
+ Graphically solid, love the environment art
+ Good, solid combat, lot's of varieties of skills and specializations

Negative
-Too much reading, voice acting wouldn't really hurt
Helpful? Yes No Funny
Roxas Ryder
14.2 hrs
Posted: August 19
Harlequin one of my favorite charaters right before Coyote
God Damn DO I feel ♥♥♥♥ing Satisfied
Helpful? Yes No Funny
johndoe1927
32.1 hrs
Posted: August 18
The character creation feels so hollow... I wanted to love all of these games, but i just get bored after a few hours. I want to be able to feel the impact of my choices on my characters development.
Helpful? Yes No Funny
DeadSquirrel
16.6 hrs
Posted: August 18
Well... I don't regret that spent 17 hours playing that game!

Story 9/10
Gameplay 7/10
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Recommended
181.2 hrs on record
Posted: August 11
All SR:R titles have been overall positive experiences, though the first here certainly feels like Harebrained Schemes just cautiously dipping their collective toes into the franchise, being very "contained", and very "safe", with little that really stands out.

By now with its deep price cut, it's plenty worth the price, and prep for the swansong that is Dragonfall: Director's Cut.
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1 of 1 people (100%) found this review helpful
Recommended
11.5 hrs on record
Posted: July 28
Well i grew up playing the SNES game Shadow Runners and It was a title that I was quite fond of. I saw this game on steam one day and I thought taking a chance on a purchase was a no brainer...

I'm glad I did.

While it is not an official sequal to the SNES classic the story does continue on in the same shadowrun world. The story is a little cliche' you play a shadow runner avenging the death of your friend. I don't want to give away too much of the plot as the campaign is quite small and unfortunately linear however the story and gameplay do create an enjoyable experience. There are many different character classes. Some specialise in close or ranged combat. Others specialise in magic and summoning. There is also a decker class that specializes in breaking into computers and invading cyberspace. You get a choice of how you would like to play the game based on Karma (attribute points) to apply to your skills. Party Combat itself is fun although not difficult just requires basic tactical common sense.

Overall I have really enjoyed the experience and recommend this game 100% when its on sale. Thanks to the steam workshop there is some replayability however the main story is only worth one playthrough. I hear the other Shadowrun games on steam are even better so I am excited to try!
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1 of 1 people (100%) found this review helpful
Recommended
167.4 hrs on record
Posted: August 8
No experience with the previous NES title or the tabletop game but this game (& the awesome community mods) made me adore the system. Baldur's Gate meets X-Com. 11/10. Janitor respeck.
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1 of 1 people (100%) found this review helpful
Recommended
52.9 hrs on record
Posted: August 2
As a fan of the Shadowrun tabletop RPG setting since way before playing the videogames, I can say this game is a dream.

Shadowrun Returns is based on a setting that I know and love for a long time. The main campaign has great writing and it feels like it was made for old time fans. But the best idea is the editor. This tool was a dream for people like me, that spent hours creating shadowrun adventures that where never played to the end.

The world of Shadowrun takes some time to understand. It is a cyberpunk future where magic has returned, elves, dwarfs, orcs and trolls, dragons and magical swords get along with high-tech cyberware modifications, virtual realities that you access directly in your brain and self-conscious AIs. The gameplay of Shadowrun Returns is turn-based combat and text dialogues, no voice-acting. Still, the story is worth reading.

Great game, offers a lot, but it is just a first step. The sequels are now a much better option.

Positive points
* Very faithful adaptation of a tabletop RPG
* Easy to play, also on Android

Negative points
* Limited combat and character options
* The editor engine is not optimized, you have to buy the sequels to have access to better options.
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1 of 1 people (100%) found this review helpful
Recommended
28.4 hrs on record
Posted: August 24
Amazing Cyberpunk Adventure ^_^ ...
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2 of 3 people (67%) found this review helpful
Not Recommended
3.1 hrs on record
Posted: August 17
I've been almost desperately looking for something to fill the hole, pause, left by Fallout 2. (I'm waiting for the sales to buy Wasteland 2...) In any case, played for a couple of hours and it was enough to realise it wasn't what I was looking for. It's a nice "normal" RPG, the graphics are beautiful - kind of a Sin City feel - but biggest issue is the lack of control over your character and just the world in general. You can only do what you're set to do, and then within it you have your "normal" RPG choices to make.
Oh well, just writing this review as I'd loved to read something like this before I purchased the game. There should be kind of a comprehensive table comparing these sort of games (maybe it already exists and I just don't know...).
Cheers.
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2 of 4 people (50%) found this review helpful
Not Recommended
32.1 hrs on record
Posted: August 18
The character creation feels so hollow... I wanted to love all of these games, but i just get bored after a few hours. I want to be able to feel the impact of my choices on my characters development.
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Most Helpful Reviews  Overall
551 of 561 people (98%) found this review helpful
7 people found this review funny
Recommended
11.0 hrs on record
Posted: April 27, 2015
Now I've never played a Shadowrun game before, however I'm not exactly new to turn based/strategy RPG games, having played games in a similar vein like the Shin Megami Tensei: Devil Survivor series and Fire Emblem. However, I'll be the first to admit I'm far from a veteran in the genre.

One of the key things I think Returns did right, is the tricky task of drawing me into the story immediately. It's pretty simple: your friend is dead, he's left you a "dead man's switch" - a recorded message promising a hefty reward if you can find the killer. OK. I'm in.

As for the ease of playing the game... as someone who's often daunted by complex RPG interfaces with endless choices, decisions, and items to equip, I thought Shadowrun's interface is a breeze. It clearly shows you your weapon slots, inventory slots, and which body parts you can equip on armor or modifications. As for playing the game itself, you can simply click on your HUD to switch between weapons or end turns, but there are hotkeys for the more practiced player, too.

You encounter many characters on your way to solve your friend's murder, and you get to pick and choose your own team of Shadowrunners to go on every mission with you. Each has their own specialty - summoning mechs, specializing in "decking" (hacking), melee combat, guns, magic, and so on, and I had a great time testing out all the different classes.

All of the characters have their own specialties, but the game is forgiving, and you could probably get by just using guns on everyone. I realized one of my runners had a healing ability 3/4 of the way through the game, and had been getting by just fine without knowing that. So if you're worried about difficulty or complexity, don't be.

Another positive for me is the game is heavily text based. There is a lot more discovery and reading than combat. You can also save anywhere except an NPC turn in combat, or in conversation. So I could get up to answer the door or grab some food without bothering to pause, or quit at a moment's notice if my friends asked me to play a multiplayer game.

I know I'm writing a review no one will ever read, for a two year old game, but it gets an easy recommendation from me, especially if you're a busy person who can only enjoy games in bits and pieces before you're on the go again.
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361 of 413 people (87%) found this review helpful
27 people found this review funny
Recommended
18.9 hrs on record
Posted: November 24, 2014
First all, let me tell you about my background - 39, working professional, married with kids. Was looking for an RPG game that I can really sink my teeth into without getting bored, and coming from a gamer background myself, not many games can catch my attention.

Then saw a recommended game review somewhere about this Shadowrun, so being the typical gamer that I am since I dont like to pay for something I haven't tried yet....so I *cough*cough* got a copy of the game to try.....

...and then I closed the game, went to the Steam website, and purchased a legitimate copy. Let me tell you why :-

a) this is an RPG - story, story, story - this is what's it all about
b) the interface and game - slick, modern XCOM style combat, with that turn based system thats good for my pace and strategy.
c) the real world/cyber world - the transitions are nice, a good break from the routine.
d) Story - did I mention story? I like how I have to slow down to read, even the freaking Splash screens got something to really read

So I parted with my cash to show support to this developer. Keep up the good work and I look forward to purchase Dragonfall and any more of DLC of this kind :)
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407 of 501 people (81%) found this review helpful
Recommended
31.9 hrs on record
Posted: October 31, 2013
Strongest point of Shadowrun Returns is its writing. In best tradition of older RPGs, game describes what you character sees in flowery language. Character introductions, location descriptions and dialogues are smart and charming. The setting of Shadowrun is a blend of cyberpunk and urban fantasy - don't think I knew something like this exists before. I wouldn't mind experiencing Shadowrun Returns in book or graphical novel form.

As a game, however, it is not so magnificent.

SR was made by relatively inexperienced developers on tight budget using Unity and it shows. Graphics are mixed bag - wonderful character portraits, bright and detailed, if somewhat cartoony 2D backgrounds, but awful character models and awkward animations. Sound direction feels cheap overall - music are fine, but forgettable and there is absolutely no voice acting. Combat mechanics ripped straight off X-COM: Enemy Unknown.

The biggest flaw of SR is its linearity. I just didn't have the opportunity to explore the world of Shadowrun - game kept railroading me on one story after another, with brief breaks in same small hub. All two side missions are one chance affairs - go on them right now or miss it forever. While writing itself is great, spending points to improve charisma and get new dialogue options felt like total waste - game is too short and there is almost no opportunity to use your mad speech skills - I think I used each etiquette only once or twice in whole game. Story starts as a noir-like murder mystery, but after halfway point abruptly turns into "save the world" scenario and ends with series of boring battles against bugs. Absolutely unnecessary twist, in my opinion.

My final impression: SR is an enjoyable short RPG; not without flaws but if you are able to overlook them, you will have a great time playing it.
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