MAN MEETS MAGIC & MACHINE. The year is 2054. Magic has returned to the world, awakening powerful creatures of myth and legend. Technology merges with flesh and consciousness. Elves, trolls, orks and dwarves walk among us, while ruthless corporations bleed the world dry.
User reviews:
Recent:
Very Positive (87 reviews) - 86% of the 87 user reviews in the last 30 days are positive.
Overall:
Very Positive (6,915 reviews) - 89% of the 6,915 user reviews for this game are positive.
Release Date: Jul 25, 2013

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Shadowrun Returns

Buy Shadowrun Returns Deluxe

Includes: Shadowrun Returns + Anthology + Soundtrack

Packages that include this game

Buy Shadowrun Triple Pack

Includes 3 items: Shadowrun Returns, Shadowrun: Dragonfall - Director's Cut, Shadowrun: Hong Kong - Extended Edition

Buy Shadowrun Returns Upgrade to Deluxe

Upgrade from the Standard to the Deluxe Edition. Only available for owners of the Standard Edition.

Buy Shadowrun: Dragonfall - Director's Cut

 

Reviews

“Diehard GameFAN: 2013 Game of the Year/Best PC Game/Best Digital-Downloadable Game/Best Tactical RPG, Softpedia: Best RPG 2013, Hardcoregamer: Nominated Best Strategy Game 2013, Gamezebo: Best Games of 2013, Gamasutra: Top Games of the 2013”
Best of 2013 Awards

“Shadowrun Returns drops players headfirst into this richly realized fiction, combining classic role-playing storytelling with modern tactical battles . . . running the shadows has never been more fun.”
8.5/10 – Game Informer

“This is one of the most satisfying and complete tactical roleplaying experiences to come out of 2013 and realistically the last few years.”
4.5/5 – HardcoreGamer

Shadowrun: Hong Kong - Pre-Order Now!



Shadowrun: Hong Kong is the third standalone game in Harebrained Schemes’ critically-acclaimed Shadowrun cRPG series. Experience the most impressive Shadowrun yet with an all new crew, expanded magic and cyberware, a revamped Matrix, an upgraded Shadowrun Editor, and much more! Coming Summer 2015 - Pre-Order Now!

Steam Workshop

With the Shadowrun Returns Editor, everyone is empowered to create and share their own stories and campaigns with the Steam Workshop community. You can even explore the entire Shadowrun Returns Seattle campaign in the Editor directly - see how it was built and borrow as much as you need to jump-start your own creations! No advanced coding or art skills are required to create content using the SRR Editor.

Digital Deluxe Edition

The Shadowrun Returns Soundtrack
From the composers of the classic Shadowrun SEGA and SNES games, the Shadowrun Returns Soundtrack pays homage to the past with a modern sentiment.

Shadowrun Returns Anthology
Explore the story of Shadowrun Returns even further with an illustrated PDF of 16 short stories written by authors from Shadowrun’s past, present and future. As a bonus, the anthology also Includes over 60 pages of concept art from the creation of the game.

About This Game

MAN MEETS MAGIC & MACHINE. The year is 2054. Magic has returned to the world, awakening powerful creatures of myth and legend. Technology merges with flesh and consciousness. Elves, trolls, orks and dwarves walk among us, while ruthless corporations bleed the world dry. You are a shadowrunner - a mercenary living on the fringes of society, in the shadows of massive corporate arcologies, surviving day-by-day on skill and instinct alone. When the powerful or the desperate need a job done, you get it done... by any means necessary.

In the urban sprawl of the Seattle metroplex, the search for a mysterious killer sets you on a trail that leads from the darkest slums to the city’s most powerful megacorps. You will need to tread carefully, enlist the aid of other runners, and master powerful forces of technology and magic in order to emerge from the shadows of Seattle unscathed.

The unique cyberpunk-meets-fantasy world of Shadowrun has gained a huge cult following since its creation nearly 25 years ago. Now, creator Jordan Weisman returns to the world of Shadowrun, modernizing this classic game setting as a single player, turn-based tactical RPG.

Key Features

  • Gripping Tactical Combat: When you’re running the shadows, every turn matters. Choose your actions wisely - move to better cover, charge into melee, or lob a fireball into a crowd of enemies. With the variety of weapons and spells at your disposal, every turn is filled with meaningful choices. A successful run requires commanding a team of runners with the right balance of combat, tech, and magical abilities.
  • Skill-Based Character Progression: Choose a starting character archetype and build from there! Street Samurai and Physical Adepts use advanced combat skills to dominate the battlefield, Shamans and Mages summon powerful allies and cast deadly spells, while Riggers and Deckers provide critical technological support, projecting their consciousness directly into drones and computer systems. Shadowrun Returns’ classless skill system allows you to grow your character in any direction you choose. Want to start summoning spirits as an ork Shaman and evolve into a cybered-up weapon specialist? Do it!
  • Engaging 2D/3D Art Style: Shadowrun Returns mixes dynamic 3D characters and lighting with a vibrant, hand-painted environment. Illustrated character portraits bring every conversation to life. Explore a world filled with detail, from the slums of the Redmond Barrens to the extravagant offices of powerful corporations.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP SP3/Vista/Windows 7
    • Processor: x86-compatible 1.4GHz or faster processor
    • Memory:2 GB RAM
    • Graphics:DirectX compatible 3D graphics card with at least 256MB of addressable memory
    • DirectX®:9.0
    • Hard Drive:2 GB HD space
    Minimum:
    • OS: OSX 10.6
    • Processor: Intel-based Macs only (x86-compatible, 1.4GHz or better)
    • Memory: 2 GB RAM
    • Hard disk space: 2 GB HD space
    Minimum:
    • Processor: x86-compatible 1.4GHz or faster processor
    • Memory:2 GB RAM
    • Graphics:Modern 3D graphics card with at least 256MB of addressable memory
    • Hard Drive:2 GB HD space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (87 reviews)
Overall:
Very Positive (6,915 reviews)
Recently Posted
omegacat
( 13.0 hrs on record )
Posted: May 4
So I never played the tabletop version of Shadowrun. I did play, and love, both the Super Nintendo and Genesis versions. I loved the world and the story and the lore. For me, this game doesn't capture that. It's not a bad turn-based strategy game, but if you're looking to capture that special something Shadowrun has/had, this doesn't deliver in my opinion. I'm not compeltely sure you would even recognize this as Shadowrun if they had named it soemthing else, it's more of a generic turn-based with a Shadowrun skin on it.
Helpful? Yes No Funny
THE GODDAMN BATMAN
( 16.9 hrs on record )
Posted: May 4
While some-what short and features a predictable story, with little plot twists in 'Dead Man's Switch'. I found the simplistic, yet intriguing turned-combat system to be better than the frankly paper thin story. Over all I enjoyed Shadowrun Returns. As it's richness lies not only in the combat, but the role-playing aspect of the game. I can be almost literally anyone. Whether it is a character I come up with on my own, or "steal" and make an Adam Jensen like character for example. I personally went with a Street Samurai wielding various swords and equipped myself with cyberware. I enjoyed the richness of the depicted Seattle, the atmospheric overtones of the art direction, it was befitting of the time and story. The slang in the game was very fitting and not at all difficult to understand. There isn't much to say about the graphics. A simplistic, more artistic approach designed to resemble more of a tabletop RPG, which is a good thing. I enjoyed picking out my team for each run that I undertook, spending a good ten minutes weighing their pros and cons. I always stuck to one mage, a support mage; Falk. I always had a weapons master of some sort to deal good ranged damage. For the last choice I would play it by ear, unless one slot was filled by a story character. I've yet to try out any of the mods. And maybe one day I'll comeback to Shadowrun Returns and try some mods.

Despite the lackluster story, the combat was rich and fun, though not terribly deep or challenging. For the price it's worth checking out. At the root of the game Shadowrun Returns is fun and it's as simple as that. Now, I'm looking forward to Shadowrun Dragonfall. A lot changed with that Shadowrun for the better I hear..
Helpful? Yes No Funny
Me Grimlock
( 16.6 hrs on record )
Posted: May 3
Do you want an actual Shadowrun game? Play Dragonfall. Don't bother with this one.
Helpful? Yes No Funny
blade_runner6909
( 3.7 hrs on record )
Posted: May 2
a million times better than that abortion that came out on the xbox a few years back. suprisingly close to the tabletop rpg
Helpful? Yes No Funny
Kamgusta
( 26.5 hrs on record )
Posted: May 1
I played it after playing Dragonfall... [KAMGUSTA's REVIEW]

...so the reviews will look the same!
Finished in about 13 hours, so I will talk very consciously about it. I didn't know it was an indie kickstarted project developed for smartphones and tablets in mind and this explains a lot of cons.

First, I would like to talk about the gameplay. Having experience with a lot of RPGs and turn-based games I have been disappointed: percentages to hit seem to be flawed, covering system is ridiculous, inventory is caotic, some combo are overpowered (you'll instakill with rifles and relative stats at 8+), experience points are given not by killing enemies, your party doesn't upgrade, AI always attacks first (resolved in S:HK) and it' also dumb (you can wait for them at corners and instakill with overwatch), you are not given so many possibilities of attacking, you can't use your items outside of combat, you are not given the option of using your teamates abilities in the quests, you have a limited choice of weapons and upgrades, etc.

Then, the story: the first hours were nice (I felt like in sci-fi crime scene) but when things started to became interesting... game ended. This is not the only con: 1) Dialogues are scripted, the choices you'll make DO NOT alter the game 2) Skills are useless for dialogues: even when you are given the choice to use them, they just provide a couple of more rows of text to read or just a 20% more money 3) *someone die, so we have to find the culprit* bla bla *turns out all the city is in danger* bla bla *gear up and go final attack*.

Graphics: from the screenshots it seems to be very powerful... it's not. Just colourful.

The matrix puzzles are few and could be passed easily. Same as the envinroment puzzles: you just have to search a little around. There isn't enough attention to the gameplay.

I enjoyed it? Yes and no. Yes because I like these type of games, no because X-Com, Civilizations, Fallout still stand on a higher level. I would call it a nice time waster. If you are looking for a solid game, you should look elsewhere. Dragonfall is better, but I hope they'll get even better in the next chapters.

Best played with Keyboard & Mouse
Recommended Buy Price < 10$
Score 6,5/10
Helpful? Yes No Funny
Simtastic
( 17.2 hrs on record )
Posted: May 1
17 hours in i kind of still feel very on rails, without very much freedom of choice, but i like it in it's own way. It's very interesting, esp in narrative.
Helpful? Yes No Funny
Dracgnar
( 16.7 hrs on record )
Posted: April 30
Worth it
Helpful? Yes No Funny
The Hagen
( 22.2 hrs on record )
Posted: April 30
Nice turn-based RPG that encapsulates the atmosphere of Shadowrun very well.
Minor complaint: Too easy - puzzles were quickly solvable, I never really ran out of money, all of the encounters were clear wins (played a bad-♥♥♥ ogre specializing in shotgun, SMG, and assault rifle, with a healing spell for emergencies and a few cyber bodymods).

Story is well written, with several surprising twists and good character and background descriptions.
Helpful? Yes No Funny
SaturnNova
( 14.6 hrs on record )
Posted: April 29
Blast from the past! Love it still. Wish the FPS could come to Steam...that would be epic.
Helpful? Yes No Funny
Pies
( 10.7 hrs on record )
Posted: April 29
Great start to a new game series! Shadowrun is a turn-based RPG set in the Shadowrun universe, which is basically a futuristic DnD. The story is the heart of this game, and the combat is pretty fun.

For tactical RPG fans, I feel like this is a must-play.
Helpful? Yes No Funny
HeadShot
( 5.7 hrs on record )
Posted: April 29
Play it, Chummers!

+ : graphics, nostalgia and memories (for the peeps who played it back then), controls are alright, Workshop! <- big feature, trading cards, sweet story, spells, enemies, locations, artwork, characters, lore

- : turn based combat is flipping boring sometimes. If it weren't turn based, it would be one of the best games ever. But you have some companions there and you couldn't control them, so good choice for turn based combat. I just don't like it.

overall GG, 8/10 would run again, wiz
Helpful? Yes No Funny
life loves to shit on me
( 2.2 hrs on record )
Posted: April 27
Just get a black loading screen on startup, tried looking all over the place for a fix and haven't found anything. Have tried this on two seperate computers. Basically just a waste of my money at this point.
Helpful? Yes No Funny
Roy Batty
( 20.0 hrs on record )
Posted: April 23
If you're a fan of the old Shadowrun games on Genesis or SNES, this might be for you. If you enjoyed the Shadowrun FPS/Counter-Strike clone from a few years back, you probably won't like this so much. I give this a mixed thumbs up- the combat and leveling system are fun, but the story/writing and conclusion are pretty balls.
Helpful? Yes No Funny
HobbityHobs
( 28.3 hrs on record )
Posted: April 20
Shadowrun Returns did a wonderful job with it's writing, and it's presentation. Not only did the game keep my engaged and immersed, but it did so without being overly visual, or lewd. Overall I would say I'm impressed with the level of detail and accuracy that went into the game. The only issue I could find was the obvious unbalanced play between melee and caster classes. Overall I would call this a good investment, and a fun game to play!
Helpful? Yes No Funny
DocTarr
( 13.2 hrs on record )
Posted: April 19
Story and artwork are great.

Game mechanics are meh and don't follow anything like actual Shadowrun rules. Spirits especially. They ♥♥♥♥ed that up good.
Helpful? Yes No Funny
cosmicvisitor
( 12.3 hrs on record )
Posted: April 17
Great atmosphere
Helpful? Yes No Funny
Alpha_Scion
( 7.4 hrs on record )
Posted: April 17
Absolutley amazing game, been a fan of shadowrun since the snes days and this game delivers
Helpful? Yes No Funny
Joseph
( 13.3 hrs on record )
Posted: April 17
The first of the new Shadowrun games. A FANTASTIC noir-like story with decent, if somewhat janky, gameplay.

----

+ The story is very good
+ The writing oozes style
+ A ton of workshop content
+ Graphics and music set the scene well

+/- Gameplay is functional but does have a few quality of life issues
+/- The music is good but it does repeat often

----

I've played the Dead Man's Switch campaign three times so far (twice not on steam) and I've thoroughly enjoyed it every time. The writing is truly phenomenal, making the experience akin to reading a great novel.

As far as the gameplay goes, for the most part it is a competant grid based tactical affair though I do have a few gripes. The cover indicators often don't align with the visual cover correctly and sometimes misclicking on the character model instead of the square they are standing on can cause you to move behind them instead of shoot at them. These are quite minor in the grand scheme of the game however and from what I understand future entries into the series are much tighter in this regard.

If you like a good yarn you should absolutely check this game out - it's quite incredible.
Helpful? Yes No Funny
Jan Solo
( 57.0 hrs on record )
Posted: April 17
Great game. I've finished it twice.

Pro's:
- Great atmosphere
- Great story
- Things are not always whet they seem
- Intresting character-creation and leveling system. You can train everything, but this probably will stop you from finishing the game. You will need to make a choice with what kind of character you wanna play (fighter/mage/hacker/rigger/...). This game doesn't rewards munchkins.
- Side quests!
- Hacking system is greatly visualized.
- Backgrounds are really cool (this is a personal observation, not an absolete statement though).


Con's:
- Very short main campain. It runs for about 30 hours, if you do the side quests. So to play this a little more, you will have to depend on player generated content.


Neutral:
- Turn based system. I love it, specially for this game, due to it's stealty and tactical combat system.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
9 of 9 people (100%) found this review helpful
Recommended
20.0 hrs on record
Posted: April 23
If you're a fan of the old Shadowrun games on Genesis or SNES, this might be for you. If you enjoyed the Shadowrun FPS/Counter-Strike clone from a few years back, you probably won't like this so much. I give this a mixed thumbs up- the combat and leveling system are fun, but the story/writing and conclusion are pretty balls.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
16.2 hrs on record
Posted: April 11
This is a great RPG. It has good writing, interesting characters, fun combat, and overall i really liked this one. 8/10 would recommend.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
12.1 hrs on record
Posted: April 9
Shadowrun Returns is a first installment of the Shadowrun Returns trilogy (followed by Dragonfall and concluded by Hong Kong).

A kickstarter success, the project led by Jordan Weisman, the creator of the Shadowrun tabletop role-playing game met its funding goal of $400,000 within 28 hours. The game ultimately had gathered $1,895,772.

The first installment in the series comes with one story campaign called “the dead man switch” - which takes about 12 hours to complete. The story itself consists of two distinctive parts: first 4 to 5 hours you're tracking down a serial killer, and the rest 7-8 hours you are fighting crazy doomsday cult. The story concludes with you stopping the invasion... of giant spiritual bugs representing ancient evil. Sigh.

The combat is weak too- it is extremely slow, repetitive and plain stupid. The only saving grace is that no predetermined class approach guaranties a lot of freedom in character building (same goes for roleplaying as well).

Honestly, the story and combat are pretty weak, but that's not the point. The point- SR R is a prologue, first act, exposition if you will, to one of the best game trilogies in recent years. It misses on story and combat, but it menages to create a feel, to add some context and to set a scene to the amazing second act (Dragonfall), and good third act (Hong Kong)

So in conclusion- if you have some time to spare- start at the beginning, and play Shadowrun Returns first, before attempting Dragonfall or Hong Kong. If you don't- go for the Dragonfall and Hong Kong, you cant afford to miss them. They are THAT good.


P. S. If you re playing Shadowrun Returns first, then lower your expectations and remember 2 simple things: firstly- its an introduction of the setting, and secondly- it gets better with second and third games in the series.


P.P.S. While tracking down serial killer, you come across a suspicious and creepy man at the crime scene. He' s mumbling something about how he loves to strangle kittens and that his mother never loved him. "Leave him" says the game, we still have 10-12 hours to investigate these strange murders.

10 out of 10, would investigate strange murders again.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
14.6 hrs on record
Posted: April 29
Blast from the past! Love it still. Wish the FPS could come to Steam...that would be epic.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Not Recommended
26.5 hrs on record
Posted: May 1
I played it after playing Dragonfall... [KAMGUSTA's REVIEW]

...so the reviews will look the same!
Finished in about 13 hours, so I will talk very consciously about it. I didn't know it was an indie kickstarted project developed for smartphones and tablets in mind and this explains a lot of cons.

First, I would like to talk about the gameplay. Having experience with a lot of RPGs and turn-based games I have been disappointed: percentages to hit seem to be flawed, covering system is ridiculous, inventory is caotic, some combo are overpowered (you'll instakill with rifles and relative stats at 8+), experience points are given not by killing enemies, your party doesn't upgrade, AI always attacks first (resolved in S:HK) and it' also dumb (you can wait for them at corners and instakill with overwatch), you are not given so many possibilities of attacking, you can't use your items outside of combat, you are not given the option of using your teamates abilities in the quests, you have a limited choice of weapons and upgrades, etc.

Then, the story: the first hours were nice (I felt like in sci-fi crime scene) but when things started to became interesting... game ended. This is not the only con: 1) Dialogues are scripted, the choices you'll make DO NOT alter the game 2) Skills are useless for dialogues: even when you are given the choice to use them, they just provide a couple of more rows of text to read or just a 20% more money 3) *someone die, so we have to find the culprit* bla bla *turns out all the city is in danger* bla bla *gear up and go final attack*.

Graphics: from the screenshots it seems to be very powerful... it's not. Just colourful.

The matrix puzzles are few and could be passed easily. Same as the envinroment puzzles: you just have to search a little around. There isn't enough attention to the gameplay.

I enjoyed it? Yes and no. Yes because I like these type of games, no because X-Com, Civilizations, Fallout still stand on a higher level. I would call it a nice time waster. If you are looking for a solid game, you should look elsewhere. Dragonfall is better, but I hope they'll get even better in the next chapters.

Best played with Keyboard & Mouse
Recommended Buy Price < 10$
Score 6,5/10
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
23 of 33 people (70%) found this review helpful
Not Recommended
23.3 hrs on record
Posted: March 13
Huge oversight on the design of this game, is that noncombat "skill checks" for interacting with the environment can only be done by your character.

What this means is, say you have three hired mercenaries on your team. One of them is the "hacker" role. You go to a computer in a noncombat situation, and want to hack it. You have no hack skill, but the hacker merc you hired has plenty of hacker skill level to break into the computer.

But the game doesn't let your use your hacker to open the computer - only YOUR character's hack skill is checked. So, there is NO reason to hire a hacker, since they can't be used to hack in noncombat situations.

Utterly stupid. If you don't take the hacker role for your character, you literally have NO ability to hack outside of combat situations, since your hacker mercearies can only hack in combat. Thus, hacker mercs are pretty terrible.

There's things like Strength checks too. Like, your character is not strong enought to move a fridge, but the troll you hired has enough to move it. But again, it's not combat, so your troll can't help you. WTF.

AND THERE'S SO MANY BUGS! Scripted events fail to trigger, game freezes, can't progress in missions...Sloppy.
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
Recommended
8.5 hrs on record
Posted: February 14
Ressurrection of 20 years old RPG. Simplistic visuals but very pretty, good gameplay, very deep and profound story. With no voice acting whatsoever still offers deep story, lots of crazy characters and tons hours of good gameplay. If you are RPG fan grab the game you won't regret it.
Conclusion 8 out of 10
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
15.9 hrs on record
Posted: February 7
Shadowrun Returns: Dead Man's Switch

Drek or not?

Shadowrun Returns has been out for awhile. I'm late to the party but figured I would leave a quick review for anyone that shows up after I did. In keeping with the spirit of today's digital world I will make this brief.

Gameplay

Shadowrun Returns is a top down, isometric view computer role playing game (CRPG). Story and dialogue are delivered through text (NFPWDLTR). Combat is tactical and turn based, incorporating gunplay, melee, and magic into a system that plays a bit like Xcom, or Wasteland 2.

Combat is handled on a grid with an action point (AP) system. You move your character and any other runners (think mercenaries or other temporary party members) into and out of cover, shooting, swiping, using spells and or abilities to defeat your foes.

There is more to it than this but for the sake of brevity I will leave the rest up to you to figure out. One key point to reiterate is that this is turn based. Each unit on the field, both friend and foe take a turn. They move/shoot/swing/cast/use an ability then on to the next unit. If you are going to enjoy this game you must be comfortable with this type of gameplay. This is NOT real time with pause (RTWP) like Baldur's Gate or Icewind Dale. This is NOT real time top down like Diablo or Sacred.

I like all three types of gameplay but your mileage may vary. If you do not like turn based combat then do not buy the game, you won't enjoy it. If you you aren't the biggest fan of turn based but really enjoy RPG's and are interested in the Shadowrun setting then put the game on the easiest difficulty setting, plow through the encounters, and have fun building your character and playing through the fun, albeit linear story.

Story

This is a short (for an RPG) game. The central storyline involves you, a runner, a dead buddy, a murder mystery intertwined with a larger murder mystery intertwined with a larger mystery mystery. That's about as spoilery as I am going to get.

The story is passable but it won't knock your socks off or anything. Progression through the story is quite linear, this can be good or bad depending on your mood. If you just want to play a short and straightforward RPG adventure then you will have a good time. If you are looking for something with a branching storyline featuring heavy choice and consequence (C&C) this won't do it for you.

Dialogue and story play in tandem with your choice of character quite well however and the game throws ample skill and stat checks at you in dialogue throughout the game. This will provide you with possibilities for higher paying rewards, avoidance of combat (in some situations), chances to receive additional intel, and alternative solutions to some quests.

Character Building System

The best part of the game in my opinion. I am biased on this as I really enjoy the Shadowrun universe. The blend of high tech and fantasy with cybernetics, hacking the matrix, and wielding magic, all co-existing in the same world is a strong draw for me.

The skill based character system is very well done and you can make some really unique builds if you so desire.

Once you get a feel for how the stats and abilities work my number one suggestion is to create a fully custom character. The templates provided throw points into stats where you won't need them. Create an idea for your character and try and specialize in two key areas while maintaining a sense of durability that shares a direct relationship with the difficulty you choose you tackle.

The only negative in this regard, and it is significant, is the way the hired Shadowrunners have been built. It's almost like the developers either don't understand their own mechanics (unlikely) or just wanted to build a bunch of gimps for you adventure with. If I were to alter this module in any way the first thing I would do is rebuild the stat and ability allocations for all the hired mercs.

Conclusion

Not drek ...

Introductory I think is the best descriptor here. The Dead Man's Switch (the primary story module for Shadowrun Returns) serves as an introduction. An introduction to the gameplay systems, the dialogue system, the storytelling style, and the editor for the game. It feels like an introduction for both the players and the developers and while it leaves plenty of room for improvement I still had a great time.

I played from start to finish over the course of one long weekend. Steam says I clocked 15.9 hours.

I played a Human Decker/SMG/Toughguy. My ending stats were something like: (Body -7-, Quickness -7-, Ranged -7-, SMG -3-, Dodge-6-, Intelligence -7-, Decking -7-, Charisma -2-) My main character was always the most deadly in a fight and I could hack the matrix like an awesome nerd.

I can definitely see myself playing this again just to run through the story with another build. I already have several character ideas.

Recommended for:
CRPG enthusiasts that enjoy isometric games with turn based combat and can look past the linear story. Think of it as the introductory module for a larger role playing experience in the Shadowrun universe as imagined by Harebrained Schemes.

Not recommended for:
Gamers not interested in having all of the story and dialogue in a game deliverd via text. Gamers looking for heavy C&C in the storyline and or branching storylines based on player agency. Gamers who do not enjoy RPG's.

Provisional mega bonuses:

The game comes with an editor. Make your own Shadowruns!

The game runs great on older machines. As of this review I don't even have a video card in my rig and the game ran fine using only my Intel integrated graphics chipset.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
3.7 hrs on record
Posted: March 12
A terrific game. I was a huge fan of Shadowrun in my youth during the 80's and enjoyed playing it table top. As a video game it is a really good immersive feel. I am not a huge fan of so much reading usually and would have enjoyed more voice acting but this was a fun game non the less.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
22.5 hrs on record
Posted: March 21
I've heard "this game is like XCOM." Scratch that, because it's nothing like XCOM. Sure there are some minor similarities in battle mechanics but that's where the similarities end. This game is good in it's own right. You've got a pretty interesting plot about finding your old friend's killer to make a couple of bucks. From there the story goes down a rabbit hole to uncover the culprit and turns into quite the adventure.

This game isn't necessarily about saving the world or some greater good. You're pretty low on cash and a lot of times I compromised my morals to make a couple bucks. Mercenaries don't come cheap in this run down futuristic, magic tech world and we've all gotta eat. That being said although this game is short, for an RPG you'll end up taking a lot of jobs and get to meet a few brothers in arms. There are many characters you'll encounter but aside from the handful you actually get to know a bit most are for fighting purposes.

There are numerous skills to customize your character with. When you complete missions or do good deals it rewards you with karma points pretty frequently to upgrade whatever you like. I suggest finding a particular specialty and sticking with it. When I started my I decided I'd be a decker with focus on melee skills. Decker was a good choice as there are a couple of situations later in the game that require that particular skill set. But I soon found that most enemies carry guns and you know what they say about bringing a knife to a gun fight. Charisma was an important skill as you can get more money by charming the pants off of people using your words. This also had a couple of layers to it as you learn new etiquette surprisingly it's the choices I don't expect that pop up in dialogue.

Like most strategy RPGs having a diverse range of companions helps in all missions but you'll end up hiring the same people who complement your style. Battles require a bit of strategy as AI isn't stupid. If you cluster all your forces in one spot an enemy will likely bomb your group. That being said you'll have more of the "kill all foes" variety of missions. How you do it is up to you.

This game is good but I would have liked to see more locations or other town like places you could meet runners in between missions. There are conversations referencing other places in the Matrix but sadly you never get to experience them. There were also a couple of bugs that froze my game during missions. They were random and seemed to fix it self after a restart but saving often helps. Hopefully all these issues are resolved in the Dragonfall sequel but in itself it's an alright game and you should try it if you're into tactical, futuristic RPGs.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
9.2 hrs on record
Posted: February 6
I haven't played any other Shadowrun games before this one, so i can't say if it Returns in a fashinable way or not.

For me it was quite fun but a short one nontheless.

Pros:

-Good Story Quest
-Interesting Turn Based Combat
-Nice hacking interface(combat style)
-Street Samurai


Cons:

-Some animation/sound combination may look outdated for 2013
-Short


Cons are not really cons but more like whining but whatever. If you find it on sale or something and fancy games like XCOM, Baldur's Gate etc, definetly give it a go.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
17.4 hrs on record
Posted: February 12
Shadowrun Returns is a light tactical RPG focusing on story and pretty graphics. The game is fairly short (~10h), but just the right length to not overstay its welcome.

The gameplay elements are fairly simple as far as Tactical RPGs go, and those looking for challenging and meaningful systems should look elsewhere. It is still entertaining though, and perfect for those looking for a more casual experience.

The real meat of the game is the story, the setup and the writing. The plot is of a noir detective style with conspirations and social commentaries mixed in, well written, served by beautifully hand painted 2D graphics.

The only complaint would be that such an interesting universe: a blend between Blade Runner and D&D, deserved a more traditional, long lasting, content rich RPG. As it is the game is highly enjoyable as a little tread, but it's missing momentum, exploration and more involving combat. Well worth on a Steam sale though.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Not Recommended
11.8 hrs on record
Posted: February 7
I bought this game having played Dragonfall (stand-alone) and was very disappointed. I expected going 'backward' from Dragonfall would miss out on some UI improvements and such but I was shocked at how short, basic and uninteresting Shadowrun Returns storyline was. The story was poor to say the least; I won't spoil it but I genuinely thought I was in the prologue or something until the 'final boss'... I completed this game in 11 hours, despite seeking all little side quests (it feels like there were none) and talking to everyone possible (much less than Dragonfall).

I do not recommend buying this game today but STRONGLY recommend Shadowrun: Dragonfall, which despite being a "small standalone story" is infinitely better, more interesting and took me over twice as long to complete. At only £2.20 in a sale it's arguably alright but still, knowing what I do now I'd have skipped the game completely.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
71.4 hrs on record
Posted: February 22
Such a great story on top of a fantastic combat system that captures feel of the classic Fallout and Arcanum games but pulls them into the current day.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
Recommended
24.3 hrs on record
Posted: February 22
Pro: Felt like a true vigilante and hero.
Con: Was denied retirement funds over damages incurred.

10/10
Would save the world again, regardless. =D
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
49.0 hrs on record
Posted: March 15
In 2005 an arena combat shadowrun game emerged, it was a tremendous mistake. It singlehandedly destroyed the beautiful and weird property that wizkids had cultivated for tabletop gaming, for an entire digital audience. I salvaged a disc from a bargain bin a few years after it's release, and died a bit inside realizing titles meant nothing. It'd be like going to your favorite restaurant on your birthday, and getting food poisoning.

Flash forward to Harebrained's inspired idea to do this franchise right, and goodness did they.

The controls are so streamlined you could replace candy crush/angry birds for your toilet gaming habits.

The Lore is solid. This game was written by someone who not just played the tabletop, but obsessed over the subject matter so long, that they could re-create the vivid world of megacorporations and magic, and they expanded on it so well, that even their truly inspired players could use their tools to tell their own cyberpunk stories.

This game is an accomplishment, not just a successful game- not just a beautiful deluge into the gritty future of fantasy, but the redemption of an entire franchise.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
9.9 hrs on record
Posted: March 14
A pleasant surprise. I picked up Shadowrun Returns a few years ago, just coming off an XCOM-high and jumped the instant I heard "XCOM-style combat". Found plenty to stay for. The neat, if linear, story, highly customizable playstyles, and some very unique character designs/portraits.

I do have a few gripes, one of which is the inability to rotate the camera, which made combat a bit of a hassel. This is understandable, though, given the hand-drawn backgrounds.

Other wise, not bad. Get it cheap, finish it in a afternoon.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
22.1 hrs on record
Posted: March 5
Took me 3 tries to actually finish the game, but it was well worth it.
The game's got a great story and atmosphere but I really miss the voice acting I've gotten used to from other games.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
14.7 hrs on record
Posted: February 7
Being new to the PC/Steam community, I was astoniished and a little overwhelmed when I began browsing the Steam store for the first time. Something I am sure many people have experienced.

I kept at it and as I searched through the of numerous titles available along came Shadowrun Returns.....

Now, I have been gaming for many years and one of the highlights was playing Shadowrun on the SNES (Super Nintendo). This game was such fun and the world so diverce, it is one of those gaming experiences you never forget!

To find this gem among so many other great titles on Steam made my day, a chance to return to the Shadowrun world.

The setting is a future Cyber Punk world, centred around a strong story driven experience with RPG/Turn based action elements. It is a game you can play when you want to lose yourself for an hour or often more.

It is not as complex as other turn based stratergy/RPG titles, but still as rewarding due to an excellent murder mystery story line. It is above all an excellent place to start for people wanting to give this type of game a go.

I have not played the other subsequent titles that have been released, but fully intend to as they each in turn expand the game and it's complexity with new functionality. Just check out the reviews/videos for the rest of the series available!

For the price it's a steal for any gamer and will open up a new exciting experiences. Just like the SNES game did for me many years ago.

Give it a go, you won't be dissapointed.



Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
12.4 hrs on record
Posted: March 17
This game is something else. If you like anything cyberpunk, then this will definetly scratch that itch. Not to mention that the storyling and RPG elements are very well made.
Was this review helpful? Yes No Funny