Viking Age Multiplayer Close Quarter Combat set in Saxon controlled Britannia! Built on the same CQC Tech as War of the Roses; War of the Vikings delivers the next generation of Paradox’s close quarter combat focused brands that moves the setting to the Viking Age.
User reviews: Mixed (1,399 reviews)
Release Date: Apr 15, 2014

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Buy Vikings & Roses - Unleash the War Pack

Includes 4 items: War of the Roses: Kingmaker, War of the Vikings, War of the Roses Novel, War of the Vikings E-book: Berserker King

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Recent updates View all (18)

June 25

1.2b Patch Notes

War of the Vikings
1.2b Patch Notes


[Design]
BERSERKER

Background:
We felt the sudden speed boost forward when the berserker enters frenzy was both jarring to the berserker himself and made the experience for his opponents trying to defend just too unpredictable, especially when high network latency is present. To combat this, we have decided to first and foremost lower the speed bonus given when in frenzy. We have been pleased with the berserkers ability to cover ground to reach his target and how this plays into the frenzy timer, so to offset the lowered movement speed in this regard we have decided to slightly nudge the amount of time the berserker has to get his kill. This also plays into giving the berserker some slight more breathing room and time to think when going frenzy which should hopefully reduce the amount of accidental team damage that occurs in these conditions simply out of desperation on the berserker's part.

Changes:
- Forward speed bonus when in frenzy reduced to 15% from 20%
- Duration of frenzy increased to 12 seconds from 10 seconds.



[Fixes]
- Added some collision to Ravine, Stronghold and Village to prevent exploits.
- Fixed client crash that could occur while loading a new level.
- Fixed client crash that could occur while disconnecting from a game.
- Fixed server crash that could occur if a player reached level 60.
- Made some minor CPU optimizations.

13 comments Read more

June 18

Update 1.2 is now LIVE!

Community!

Berserkers! Maps! New game mode! Faces! Blood! Odin be praised, it is here!

Check out the patch notes!

Yes! Good!

Servers are currently being updated, you will be able to play soon!

Talk to us if you have any issues, we listen!

Regards,
The War of the Vikings Team

P.S.

!!!!!!!!

D.S.

10 comments Read more

Standard Edition

  • Historically Inspired Viking Age Setting.
  • Play as both the Vikings and Saxons to take or defend Britannia!
  • Skill-Based Combat System. Claim victory by mastering swinging, chopping, blocking, dodging, and a wide range of special moves to perfect your play style.
  • Best-in-Class Ranged Combat. Ranged combat that blends naturally with the close quarters experience as arrows, javelins and throwing axes soar through the air towards their targets.

Blood Eagle Edition


  • Shieldmaiden Customization DLC
  • Digital Art Book (concept art, level screen art, etc…)
  • Soundtrack
  • Unique Premium Viking Helmet
  • Unique Premium Saxon Helmet
  • All tier 1 & 2 armor patterns unlocked (leveling required)
  • Bonus Coins to begin customizing faster

Valhalla Edition


  • Digital Art Book (concept art, level screen art, etc…)
  • War of the Vikings Strategy Guide (Digital Version)
  • War of the Vikings: Berserker King (Digital Novel)
  • Deluxe Soundtrack
  • Unique Premium Viking Helmet
  • Unique Premium Saxon Helmet
  • Blood Eagle's Unique Premium Saxon Helmet
  • Blood Eagle's Unique Premium Viking Helmet
  • Lifetime Viking Pass: All current content, future content, and DLC (Shieldmaiden and Berserker) included at no extra cost for the lifetime of War of the Vikings.
  • Weapon, Perk & Gear Shortcut: All items unlocked without an in-game coin price (leveling to gain access still required).
  • Giftable Bonus Coins to help a friend-in-arms begin customizing faster

About This Game

Viking Age Multiplayer Close Quarter Combat set in Saxon controlled Britannia!
Built on the same CQC Tech as War of the Roses; War of the Vikings delivers the next generation of Paradox’s close quarter combat focused brands that moves the setting to the Viking Age. All of these factors enabled us to create a game experience that has an increased intensity, improved accessibility, and more intuitive combat experiences ensuring you're always presented with interesting choices.


Coins will be used for unlocking cosmetic items in War of the Vikings and earned during normal gameplay or added by purchase.
Note: The "Lifetime Viking Pass" does not include special event or charity items.

System Requirements

    Minimum:
    • OS: Windows Vista (Service Pack 2)
    • Processor: Dual Core 2.6 GHz processor
    • Memory: 4 GB RAM
    • Graphics: 512MB DDR3 Shader Model 4.0 compatible card (minimum: Nvidia GeForce™ GTX 560, AMD Radeon™ HD 6870) 512mb
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 20 GB available space
    • Additional Notes: Non-gaming Laptops and Onboard Video Cards and 4:3 resolution are not officially supported.
    Recommended:
    • OS: Windows 7 64-bit (Service Pack 1)
    • Processor: Quad Core Intel or AMD processor
    • Memory: 8 GB RAM
    • Graphics: 2048MB DDR5 Shader Model 5.0 compatible card (recommended: Nvidia GeForce™ GTX 680, AMD Radeon™ HD 7990)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 20 GB available space
    • Additional Notes: Non-gaming Laptops and Onboard Video Cards and 4:3 resolution are not officially supported.
Helpful customer reviews
167 of 209 people (80%) found this review helpful
355.2 hrs on record
- Combat System is Broken and Unbalanced
- Game lacks all manors of customization
- Servers lags, freezes & crashes at random (Consistantly)
- Latency is a big issue whilst fighting (Such a ghost hitting etc)
- Some maps are to small for certain game types
- The game isn't optimized
- Updates and fixes aren't regularly implemented
- The progression sysytem is slow and works on a coin based system (E.g 36k for a helm) (Maybe to eventually make way for Cash based system simialr to War of The Roses)
- Feels Unfinished and Alpha/Beta like.

No excuse for an early access game. Shame, the game felt great at one point during beta early access. But no longer the case.
Posted: April 26
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18 of 23 people (78%) found this review helpful
410.4 hrs on record
Great ideea of a game, but a vey bad netcode, people just teleporting and ghosting, hitting from nowhere, alot of game crashes and very few people on servers...
Posted: May 30
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22 of 32 people (69%) found this review helpful
73.6 hrs on record
War of the Vikings, despite bonus points for a wonderfully creative attempt to generate brand recognition for a niche game franchise, is essentially a dumbed down version of Roses, which in and of itself is a dumbed down version of Warband with some nice extra bells and whistles. The only major upside to this game over its predecessor is that Vikings is not horribly imbalanced due to a series of progressively more destructive patches by the ever so responsive developers. Though not as casual as Chivalry, Vikings displays how great game mechanics can be essentially ruined in order to appeal to a more general audience of casual gamers. Hopefully, as this pattern continues we'll see an increased push for hardcoar game developers to make the move to mobile platforms. After all, because casual games sell far better than any niche PC game, they are obviously better, rite?
Posted: May 2
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11 of 13 people (85%) found this review helpful
66.1 hrs on record
Not worth it till they fix at least 70% of the current bugs. The game is still fun tho, but all those glitches and broken stuff will end up getting on ur nerves.
Posted: May 30
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12 of 17 people (71%) found this review helpful
23.6 hrs on record
Have had some fun with this game but the bad is now taken over what I once thought was a great experience, blocking dont work, glitches, and game crashes every other game, does feel like its still in early access.

There are some great concepts here but unfortunately all of these cons makes for an unpleasent experience after awhile and it does get extremely repetitive, can't say I recommend but if the developers fix most of the issues it sure can turn into something more enjoyable
Posted: May 8
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385 of 509 people (76%) found this review helpful
306.1 hrs on record
EDIT:
Quite possibly the buggiest, laggiest and sloppiest production of all time. You have to say it exemplifies Fatshark's ineptitude at making a game that is even slightly polished. Frankly, it is an utter embarrassment in that regard.

ORIGINAL:
Having played the first installment of the 'War of' games for over 1500 hours one might be inclined to call me a fan of the style of game Fatshark had created and I was hugely enthusiatic about the next chapter in what could be a blossoming franchise.

However, the game has failed miserably in delivering an improved performance and gaming experience on the previous game. This is a watered down version of War of the Roses, but by no means does that make it easy. Hitboxes are non-existent as the game is all about movement of you body postion rather than skill/precision of aiming your weapon and feinting attacks. Consequently if you get average FPS (like me) then you need to steer well clear of this title as smoothness is imperative.

FIghting mechanics seemed to have had a huge overhaul in WotV, which isn't necessarily a good thing. There are 3 ways to attack (when in melee combat) instead of the 4 in WotR and there are perks that can give you 'autoblock' for one specific direction, taking the total number of ways to concentrate on to 2. You also have the ability to carry out special attacks, which if connect give insta-kills (or so I believe). Thanks to the above the game provides no real satisfaction when killing an opponent (during melee), as you don't feel like it materialized through your in-game education or skill progression, but rather came about thanks to the hack and slash elements of the game. Don't get me wrong, there is skill in EVERY game, but it isn't a skill that inspires you to learn more, want more and basically....play more.

Ranged wise the game has got similarities to WotR and there wasn't a desperate need for change, as the ranged system was smooth and worked well. It was satisfying and still is, with the addition of throwing weapons like axes etc it has added another string to it's bow, so to speak, so all in all ranged is pretty good.

In addition to the new implementations on the ranged side of things, customization has also been given a boost. Though so far I haven't seen anywhere near the weapon count of WotR, having said that it is in beta and will almost certainly be getting more content as the game develops. Nevertheless customizing the look of your character is still good. Capes, beards and helmets are all included as is the look of you clothes...I think.

Graphically the game is still pretty nice, I am not sure if it is as good as the previous game, but that is something YOU should make your mind up on. Although let it be said it certainly isn't bad!

There are issues with server drop outs and total game crashes, which one would hope to see ironed out when the final product is released. However I wouldn't hold your breath as these issues are a known problem on WotR and have so far been overlooked in every patch release.

In all honesty on a personal note I was hoping for a re-skin of War of the Roses with maybe a few new features chucked in, whilst seeing some of the bugs and glitches addressed. Unfortunately that was not the case, and instead of getting a very in depth, hand to hand combat game like it's predecessor, we were provided with a competitor to Chivalry for the people who have an ephemeral attention span, want a quick fix and nothing more. It does have some new features which are nice, but the core of the game is just poo.

For the discerning consumer out there, do youself a favour and give War of the Roses a try (and give it some time) or, if you want a quick fix go for Chivalry, but don't waste your hard earned cash on this sloppy execution of a game. For people wanting and expecting War of the Roses part 2, forget it, it is a completely different game. For those wanting a Chivalry emulator, snap this puppy up and spam until your hearts content.

In conclusion, a thoroughly disappointing game. Essentially it is all geared towards a fast paced, hack and slash game rather than the slower, more realistic fighting we came to love (and loathe) on WotR. Given time I am sure that improvements will be made, but addressing the core fighting mechanics is essential and unfortunately that is not going to happen.

3/10
Posted: February 2
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