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Viking Age Multiplayer Close Quarter Combat set in Saxon controlled Britannia! Built on the same CQC Tech as War of the Roses; War of the Vikings delivers the next generation of Paradox’s close quarter combat focused brands that moves the setting to the Viking Age.
Release Date: Oct 1, 2013
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Buy War of the Vikings - Valhalla Edition


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Upgrade to the Blood Eagle Edition to receive Art Book, Soundtrack, special items, and more!


Buy War of the Vikings - Valhalla Edition Upgrade

Upgrade to the Valhalla Edition to receive Art Book, Soundtrack, special items, all future content, and more!


Recent updates View all (15)

War of the Vikings has LAUNCHED!

April 15th, 2014

Greetings dear Vikings (and Saxons)!

Today we are proud to bring you our release version of War of the Vikings. We have never done Early Access before, it has been a long and challenging process and ultimately it has had amazing results on the final game. This could not have happened without you, dearest players, and we will be forever grateful for all the assistance, feedback, testing, thoughts and efforts you have invested in this project. Thank you.

We will of course continue to support the game with new content, bugfixes, optimization and more.


Patch Notes: Version 1.0

Welcome to War of the Vikings 1.0!

- Added Map: Stronghold (PB, CQ)
- Added Map: Icefloe (Arena, TDM)
- Added Map: Ravine (CQ, PB, TDM)
- Added Map: Tide (Arena, TDM)
- Added Map: Ruins (Arena)
- Unlocked DLC Bonuses: Strategy Guide, Soundtrack, Artbook
- Increased XP Requirements for later ranks
- Updated Credits
- Removed Early Access icon(!)
- Reset all custom loadouts and shield paints
- Wiped progression*
All players above rank 10 have been reset to 10, all players below will keep their current rank. Coins have been reset (DLC Bonuses re-added)
- Added Video Setting: Extreme
- Tweaked overall Video Setting variables to better match expectations

- Fixed an issue with announcements not showing in Russian
- Fixed several server and client crashes

The War of the Vikings Team

13 comments Read more

Update 0.9.9 is LIVE!

April 4th, 2014

Greetings community!

Update 0.9.9 (wow, that is seriously close to launch!) is now live and ready to download.

This update brings you memory optimization, bugfixes and experience changes.

Full patch notes here: http://steamcommunity.com/app/234530/discussions/1/540738050938396036/

The War of the Vikings Team

4 comments Read more

Standard Edition**

  • Historically Inspired Viking Age Setting.
  • Play as both the Vikings and Saxons to take or defend Britannia!
  • Skill-Based Combat System. Claim victory by mastering swinging, chopping, blocking, dodging, and a wide range of special moves to perfect your play style.
  • Best-in-Class Ranged Combat. Ranged combat that blends naturally with the close quarters experience as arrows, javelins and throwing axes soar through the air towards their targets.

Blood Eagle Edition**

  • Digital Art Book (concept art, level screen art, etc…)
  • Soundtrack
  • Unique Premium Viking Helmet
  • Unique Premium Saxon Helmet
  • All tier 1 & 2 armor patterns unlocked (leveling required)
  • First DLC Archetype without a coin price
  • Bonus Coins to begin customizing faster

Valhalla Edition

  • Digital Art Book (concept art, level screen art, etc…)
  • War of the Vikings Strategy Guide (Digital Version)
  • War of the Vikings: Berserker King (Digital Novel)
  • Deluxe Soundtrack
  • Unique Premium Viking Helmet
  • Unique Premium Saxon Helmet
  • Blood Eagle's Unique Premium Saxon Helmet
  • Blood Eagle's Unique Premium Viking Helmet
  • Lifetime Viking Pass: All current content, future content, and DLC included at no extra cost for the lifetime of War of the Vikings.
  • Weapon, Perk & Gear Shortcut: All items unlocked without an in-game coin price (leveling to gain access still required).
  • Giftable Bonus Coins to help a friend-in-arms begin customizing faster

About the Game

Viking Age Multiplayer Close Quarter Combat set in Saxon controlled Britannia!
Built on the same CQC Tech as War of the Roses; War of the Vikings delivers the next generation of Paradox’s close quarter combat focused brands that moves the setting to the Viking Age. All of these factors enabled us to create a game experience that has an increased intensity, improved accessibility, and more intuitive combat experiences ensuring you're always presented with interesting choices.

Coins will be used for unlocking cosmetic items in the final release version of the game. These coins will be earnable during normal gameplay or by purchase.
Note: The "Lifetime Viking Pass" does not include special event or charity items.

System Requirements

    • OS: Windows Vista (Service Pack 2)
    • Processor: Dual Core 2.6 GHz processor
    • Memory: 4 GB RAM
    • Graphics: 512MB DDR3 Shader Model 4.0 compatible card (minimum: Nvidia GeForce™ GTX 560, AMD Radeon™ HD 6870) 512mb
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 20 GB available space
    • Additional Notes: Non-gaming Laptops and Onboard Video Cards are not officially supported.
    • OS: Windows 7 64-bit (Service Pack 1)
    • Processor: Quad Core Intel or AMD processor
    • Memory: 8 GB RAM
    • Graphics: 2048MB DDR5 Shader Model 5.0 compatible card (recommended: Nvidia GeForce™ GTX 680, AMD Radeon™ HD 7990)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 20 GB available space
    • Additional Notes: Non-gaming Laptops and Onboard Video Cards are not officially supported.
Helpful customer reviews
232 of 342 people (68%) found this review helpful
150 products in account
3 reviews
249.9 hrs on record
War of the Vikings is everything I wanted in a sequel to War of the Roses. The combat is a lot less clunky, and of a much faster pace. The graphics look extremely nice, I'm able to play on ultra graphics @ 60fps using duel GTX 560Ti's, and they're fairly old cards. I heard somewhere Fatshark will be adding APEX clothing, so that will be very cool. There are some issues however, which is expected as the game is still in alpha. The largest issues in my opinion is that using right and left blocks interchangeably doesn't always work, a lot of people don't realize how to correctly use shields, low population, and that server lag causes a lot of problems. I imagine the population will spike when the game enters Beta, and then again when it gets released. I'm hoping that they fix the lag problems and add better / some clan support to the game. Overall though it's a very fun game and definitely worth buying in it's current state, I've managed to get well over 100 hours of joy out of the game.
Posted: November 26th, 2013
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54 of 70 people (77%) found this review helpful
174 products in account
1 review
170.9 hrs on record
Review at 2014/04/14 (Onde day before release).
Current patch: 0.9.9
My specs: I7 920 oc @3,4Ghz, GTX 470 1Gb, 8 GB RAM @1600 Mhz. 1920x1080.


General description:
- It isn't the same as WoTR. Some people prefer one, some people prefer the other one. This is more dynamic, and fast paced game with less variables and easier handling.
- Hard at start if you have not played M&B or WoTR but either way is a challenging game.
- Smaller maps than WoTR to increase game speed, but usually with more ways to flank the enemy.
- Beautiful art, graphics and music.

- Unbalance with some weapons. Some day one, some day another. And some spammeable and lammer game mechanics can annoy you sometimes as in the majority of games.
- Bad servers (Multiplay) and ATM you can only rent them, so you cannot make a dedicated server in your own machine.
- Lag related issues. The ping is fine in Europe but as I said, the bad server performance is ruining the game. (I have to say that this may not be directly the fault of the developers of WOTV)
- Game performance is worse than before. For me, of course. Now I have to run the game in 'low' settings except the textures to achieve 35-65 FPS. (My specs in top).
- Gameplay bugs. The shields don't work perfectly, some crappy animations, etc.

- The game will be supported for a long time. Solving issues, balancing, adding a lot of content, etc.
- Good customization level and options, and this will increase with time.
- The game can be really enjoyable regardless of winning or losing, etc. but you have to take your time to master the playstyle. So be patient if someone instakill you every time, or if you can't hit/parry anybody.
(That is fine, you will be good in less time than in WoTR. It is easier to play for newcomers, but still hard to master).
- External anticheat system. This was a very great thing.
- You can sprint :D
- Cosmetics only. The item's stats are equal in a sword that costs 320 coins to another that costs 30000. That allow new players to play in the same conditions as a veteran. It just will look ugliest or more beautiful.


If you don't have patience, this may not be your game. Neither if you expect be the king in your first match.

If you can deal with some bugs, lammers and archers (I won't lie you, sometimes is an arrow fest) you will have good moments.

I approve this game, it could be better but i'm sure it will get better. It's just a matter of time.

//////////////////////////////////// VERY OLD ////////////////////////////////////////////////////////////////

Great game in BETA stage. I think it's a logic evolution of its predecessor (War of the Roses).
The combat speed has been increased and the animations are much more smooth and realistic. The learning curve is long, its a hard and kinda frustrating game at the begining. (If you come from WoTR the learning curve will be much more soft).

FAQ: It's the same as WoTR? - No, it isn't. The evolution is really tangible; improved graphics, physics, animations, (for now) balance. New weapons, fight styles, attacks, habilities and game mechanics.

In my opinion it is less difficult to play than WoTR and more satisfactory. For now, all the weapons are pretty well balanced, you can win a fight with all of them, really the acquired skill and teamplay are your best friends.

Pros in beta stage:
- Really enjoyable and funny. (For now without xp and customizing system)
- In my case without performance issues since the alpha stage. (GTX 470)
- The developers are there listening and answering to the players.
- When you win a close battle is really satisfactory.

Cons in beta stage:
- Third party anti-cheat system isn't enabled yet so there are a lot of speedhackers.
(It will be applied in a few weeks).
- Due to the pre-release stage, the difficulty, and the "casual" players that has only played a few minutes, the servers are usually not full, and in Europe is difficult to play passed 2:00 a.m.
- few little maps and game modes for now, a little repetitive.

Cya and sorry for my english!
Posted: December 28th, 2013
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53 of 75 people (71%) found this review helpful
50 products in account
2 reviews
103.3 hrs on record
I highly recommend this game to anyone who enjoys historically themed games and fun ones at that! Although this game does have some weak spots I got over them because of the amazing gameplay, I mean how could you go wrong with cutting someones head off with an axe!
Posted: December 21st, 2013
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57 of 83 people (69%) found this review helpful
62 products in account
3 reviews
38.0 hrs on record
Having played the first installment of the 'War of' games for over 800 hours one might be inclined to call me a fan of the style of game Paradox had created and I was hugely enthusiatic about the next chapter in what could be a blossoming franchise.

However, (and this is taking into account the game is still in beta as I write this) the game has failed miserably in delivering an improved performance and gaming experience on the previous game. This is a watered down version of War of the Roses, but by no means does that make it easy. Hitboxes are non-existent as the game is all about movement of you body postion rather than skill/precision of aiming your weapon and feinting attacks. Consequently if you get average FPS (like me) then you need to steer well clear of this title as smoothness is imperative.

FIghting mechanics seemed to have had a huge overhaul in WotV, which isn't necessarily a good thing. There are 3 ways to attack (when in melee combat) instead of the 4 in WotR and there are perks that can give you 'autoblock' for one specific direction, taking the total number of ways to concentrate on to 2. You also have the ability to carry out special attacks, which if connect give insta-kills (or so I believe). Thanks to the above the game provides no real satisfaction when killing an opponent (during melee), as you don't feel like it materialized through your in-game education or skill progression, but rather came about thanks to the hack and slash elements of the game. Don't get me wrong, there is skill in EVERY game, but it isn't a skill that inspires you to learn more, want more and basically....play more.

Ranged wise the game has got similarities to WotR and there wasn't a desperate need for change, as the ranged system was smooth and worked well. It was satisfying and still is, with the addition of throwing weapons like axes etc it has added another string to it's bow, so to speak, so all in all ranged is pretty good.

In addition to the new implementations on the ranged side of things, customization has also been given a boost. Though so far I haven't seen anywhere near the weapon count of WotR, having said that it is in beta and will almost certainly be getting more content as the game develops. Nevertheless customizing the look of your character is still good. Capes, beards and helmets are all included as is the look of you clothes...I think.

Graphically the game is still pretty nice, I am not sure if it is as good as the previous game, but that is something YOU should make your mind up on. Although let it be said it certainly isn't bad!

There are issues with server drop outs and total game crashes, which one would hope to see ironed out when the final product is released. However I wouldn't hold your breath as these issues are a known problem on WotR and have so far been overlooked in every patch release.

In all honesty on a personal note I was hoping for a re-skin of War of the Roses with maybe a few new features chucked in, whilst seeing some of the bugs and glitches addressed. Unfortunately that was not the case, and instead of getting a very in depth, hand to hand combat game like it's predecessor, we were provided with a competitor to Chivalry for the people who have an ephemeral attention span, want a quick fix and nothing more. It does have some new features which are nice, but the core of the game is just poo.

For the discerning consumer out there, do youself a favour and give War of the Roses a try (and give it some time) or, if you want a quick fix go for Chivalry, but don't waste your hard earned cash on this sloppy execution of a game. For people wanting and expecting War of the Roses part 2, forget it, it is a completely different game. For those wanting a Chivalry emulator, snap this puppy up and spam until your hearts content.

In conclusion, a thoroughly disappointing game. Essentially it is all geared towards a fast paced, hack and slash game rather than the slower, more realistic fighting we came to love (and loathe) on WotR. Given time I am sure that improvements will be made, but addressing the core fighting mechanics is essential and unfortunately that is not going to happen.

Posted: February 2nd, 2014
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69 of 115 people (60%) found this review helpful
398 products in account
3 reviews
2.6 hrs on record
Im playing this over the free weekend and its awesome. Its like a combo of RUNE and CHIVALRY. If u own RUNE or CHIVALRY then this is a MUST HAVE game. If u own MOUNT AND BLADE u get 10% off.
Posted: December 6th, 2013
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