In a cold, dark future dominated by mega-corporations, a small lonely planet on the edge of habitable space is the site of a shadowy research facility specializing in necrotic tissue reactivation. You are a scientist who has suddenly awoken to the realization that you are the lone survivor.
User reviews:
Recent:
Very Positive (29 reviews) - 93% of the 29 user reviews in the last 30 days are positive.
Overall:
Very Positive (2,183 reviews) - 85% of the 2,183 user reviews for this game are positive.
Release Date: Jul 24, 2013

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Buy Teleglitch: Die More Edition

Packages that include this game

Buy Paradox Indie Bundle

Includes 4 items: Knights of Pen and Paper +1 Edition, Magicka, Teleglitch: Die More Edition, The Showdown Effect

Downloadable Content For This Game

 

Reviews

“Teleglitch is what happens when Dark Souls takes its training wheels off (...)”
Rock Paper Shotgun

“Teleglitch is a harsh mistress, but the cruelest lessons are often the ones that truly stick with us. 90/100”
90/100 – Joystiq

“"Beneath the lo-fi visuals and simple animation is a sophisticated, thrilling, and occasionally brutal shooter.”
85/100 – PC Gamer

Steam Big Picture


About This Game

In a cold, dark future dominated by mega-corporations, a small lonely planet on the edge of habitable space is the site of a shadowy research facility specializing in necrotic tissue reactivation. You are a scientist who has suddenly awoken to the realization that you are the lone survivor. The rest of the facility’s personnel have all been killed – micro-chipped and reactivated as combatants by the facility’s central processing AI.

Teleglitch: Die More Edition is a roguelike top-down shooter with retro pixel graphics. Featuring procedurally generated maps that change with each play through, you will never experience the same facility twice. Clutch your gun, walk down the dark corridors and enter each new room hoping those last few rounds of ammunition will be enough. Feel the anxiety, the paranoia and the sheer terror of Teleglitch.

Key Features

  • Over 20 types of enemies to combat
  • More than 40 types of weapons and items
  • 10 levels that radically change their structure every time you play
  • 10+ hours of play time (it gets harder the further you get)
  • Detailed database with full dossiers of each monster
  • Scavenge random equipment to craft new and deadly gear like The Can Gun (empty can + nails + explosives)
  • A sinister narrative filled with greedy military corporations covert experiments
  • The risk of permanent death creates an atmosphere of fear and dread

The Die More Edition features:
  • 5 bonus levels
  • Additional items and weapons
  • Upgraded and more deadly enemy AI
  • Expanded dossiers and lore content

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP or later
    • Processor:3000 MHz
    • Memory:1024 MB RAM
    • Graphics:Geforce 6600 or equivalent (Direct3D/OpenGL compatible card with at least 256MB)
    • DirectX®:9.0c
    • Hard Drive:100 MB HD space
    • Sound:2D sound compatible card
    Minimum:
    • OS: OS X Mountain Lion (version 10.8)
    • Processor:3000 MHz
    • Memory:1024 MB RAM
    • Graphics:Geforce 6600 or equivalent (Direct3D/OpenGL compatible card with at least 256MB)
    • Hard Drive:100 MB HD space
    • Sound:2D sound compatible card
    Minimum:
    • OS:Ubuntu 12.04
    • Processor:3000 MHz
    • Memory:1024 MB RAM
    • Graphics:Geforce 6600 or equivalent (OpenGL compatible card with at least 256MB)
    • Hard Drive:100 MB HD space
    • Sound:2D sound compatible card
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (29 reviews)
Overall:
Very Positive (2,183 reviews)
Recently Posted
Saint Aaron
( 23.7 hrs on record )
Posted: July 25
Product received for free
I love this game. It has fun gameplay with good shooting and easy crafting. The stranger the weapons the more fun they are because everyone wants a revolver with 6 trigers that fires every bullet at once. another thing to note is the cool way that things distort when you shoot or teleport. another thing I must complement them on is the fact that it feels really tense exspecialy when you are low on ammo.

Pros
Challenging
Sound
Crafting
Rogue-like elements, procedurally generated
Steam achievements & trading cards
Cool environments, ambiance

Cons
Inventory management
Annoying flashing screen when teleporting at the end of a level
Helpful? Yes No Funny
LittleLuigi737
( 2.8 hrs on record )
Posted: July 23
Once I actually beat this ♥♥♥♥ing game i'll give a more detailed review until then see you at mankind's end.
Helpful? Yes No Funny
William
( 3.6 hrs on record )
Posted: July 21
Teleglitch: Die More Edition is a top-down 3D, yet highly pixelated, rogue-like shooter in which you play the role as a lone survivor of some drastic event. Fighting through hordes of mutants, this game is hard as nails and can be quite frustrating at some points with the games perma-death feature causing you to restart the entire game. With that being said, I doubt a casual gamer would enjoy this game due to the extreme difficulty at some points. The controls are simplistic and easy to use for keyboard and mouse but proved to be a slight challenge with aiming on a controller due to enemies moving quickly. Text can be difficult to decypher at some points in large blocks due to it's low resolution making the plot hard to follow causing me not to want to bother. Even with these faults, the game is pretty fun to play and can be done in short bursts with the ability to save after a level which can be continued later. I never played whatever the normal edition of Teleglitch, assuming there is one, so I am unable to compare what is updated in this edition. If you wan't a challenge, definitely try this game out.

Overall : ★ ★ ★ ★ ☆
Helpful? Yes No Funny
LoseR
( 34.3 hrs on record )
Posted: July 18
It is hard. There is nothing quite like it on the market at the moment.
Story is good, everything is in its place.
Its a cool game, a challenge.
I suggest you give it a try. I do not think you will regret it.
Helpful? Yes No Funny
Spooks
( 25.1 hrs on record )
Posted: July 17
First off, I'm no stranger to difficult games. I like a fair challenge. But this game feels like it it built with the intention of not being beaten. The game is really fun, very challenging. But I have to give it a negative review because after 25 hrs playing the game. I haven't been able to play through a large portion of the game because of the permadeath mechanic. It works in many games, but not this one. This particular game takes way more time to beat to beat than any other rougelike and offers no reward for doing well. (Isaac gives the player access to special items if they accomplish certain task.) When you lose nothing is gained for the player and the game just mocks you. The majority of deaths you will suffer will be instant, making you lose all of your progress. Because the game spawns aimbot enemies in rooms you've cleared already, the game doesn't prepare or warn you for certain encounters. One example is the cyborgs you encounter after level 3. If you haven't seen them before, they will guaranteed kill immediatley. These are the first enemies you encounter with firearms and will fire at you with pinpoint accuracy. Unless you have materials to make armor. But rng may prevent you from aquiring the materials needed to build it. If this happens you are screwed. And it will.

I feel they only implememented the permadeath mechanic to make the game feel harder. But realistically many games like Dark Souls are considered to be very hard despite having a lenient checkpoint/ bonfire system. If they were to alter the game so that people could play through the whole game to have the full experience it can offer it would be more fun. If they do that, I just hope they do it in such a way that the difficulty isn't compromised. I keep going back to this game hoping some things would change. However, no matter how many times I've attempted it thus far, I can't reach level 6. I won't get to reach the final boss, build the best weapons, or explore the endgame maps. Thats why I can't rate the game positively.
Helpful? Yes No Funny
Captain Crowbar
( 2.6 hrs on record )
Posted: July 17
This game is hard. Properly hard.

Definitely pick this up if you like the art style and can handle a challenge.
Helpful? Yes No Funny
Iamnotanumber
( 1.7 hrs on record )
Posted: July 16
A roguelike with item crafting mixed with Doom. Awesome.
Helpful? Yes No Funny
wtfcnote
( 37.2 hrs on record )
Posted: July 11
This game is a prime example of more made from less. Despite its simple pixelated graphics it more than compensates with atmosphere, storyline dictated through terminals, awesome game mechanics, and the feeling of tension and horror in every moment you play. I've logged upwards of 40 some hrs and only beat it once. By the skin of my teeth. Definatley agree there should be a sequel (doesnt matter graphics revamp or no). this game proved a great game isnt dependent upon looks alone.
Helpful? Yes No Funny
U WOT M8
( 9.9 hrs on record )
Posted: July 9
Awesome game!

Tbh I was not expecting this game to be that good based on its looks. But thank God I decided to try this game out.

7.8/10

Don't be fooled by its looks!
Helpful? Yes No Funny
Iraq_Lobster
( 3.5 hrs on record )
Posted: July 9
This game is, needless to say, a game that is pretty hard. But, the game is also very fun and easy to learn. It however isn't all that hard to master.

PROS:
-superb retro style and sound
-interesting story that you get more of from terminals you encounter
-enemies are moreorless fun to combat

CONS:
-so far for me, the lack of enemy variety is kinda disappointing*
-melee combat is an easy way to die(for me, at least).

All in all, the game is fun and interesting, but definatly not worth the asking price. i'd prefer it to be $4.99, so get it when there's a sale

9.9/10 would Die More again

*NOTICE: I haven't played that far into the game, so this may change.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
Recommended
23.7 hrs on record
Posted: July 25
Product received for free
I love this game. It has fun gameplay with good shooting and easy crafting. The stranger the weapons the more fun they are because everyone wants a revolver with 6 trigers that fires every bullet at once. another thing to note is the cool way that things distort when you shoot or teleport. another thing I must complement them on is the fact that it feels really tense exspecialy when you are low on ammo.

Pros
Challenging
Sound
Crafting
Rogue-like elements, procedurally generated
Steam achievements & trading cards
Cool environments, ambiance

Cons
Inventory management
Annoying flashing screen when teleporting at the end of a level
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
Recommended
34.3 hrs on record
Posted: July 18
It is hard. There is nothing quite like it on the market at the moment.
Story is good, everything is in its place.
Its a cool game, a challenge.
I suggest you give it a try. I do not think you will regret it.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
2 of 3 people (67%) found this review helpful
1 person found this review funny
Recommended
35.5 hrs on record
Posted: July 6
minimalistic doom-souls.
Was this review helpful? Yes No Funny
4 of 7 people (57%) found this review helpful
1 person found this review funny
Recommended
0.6 hrs on record
Posted: July 2
dark souls prepare to die more edition
Was this review helpful? Yes No Funny
5 of 9 people (56%) found this review helpful
Not Recommended
25.1 hrs on record
Posted: July 17
First off, I'm no stranger to difficult games. I like a fair challenge. But this game feels like it it built with the intention of not being beaten. The game is really fun, very challenging. But I have to give it a negative review because after 25 hrs playing the game. I haven't been able to play through a large portion of the game because of the permadeath mechanic. It works in many games, but not this one. This particular game takes way more time to beat to beat than any other rougelike and offers no reward for doing well. (Isaac gives the player access to special items if they accomplish certain task.) When you lose nothing is gained for the player and the game just mocks you. The majority of deaths you will suffer will be instant, making you lose all of your progress. Because the game spawns aimbot enemies in rooms you've cleared already, the game doesn't prepare or warn you for certain encounters. One example is the cyborgs you encounter after level 3. If you haven't seen them before, they will guaranteed kill immediatley. These are the first enemies you encounter with firearms and will fire at you with pinpoint accuracy. Unless you have materials to make armor. But rng may prevent you from aquiring the materials needed to build it. If this happens you are screwed. And it will.

I feel they only implememented the permadeath mechanic to make the game feel harder. But realistically many games like Dark Souls are considered to be very hard despite having a lenient checkpoint/ bonfire system. If they were to alter the game so that people could play through the whole game to have the full experience it can offer it would be more fun. If they do that, I just hope they do it in such a way that the difficulty isn't compromised. I keep going back to this game hoping some things would change. However, no matter how many times I've attempted it thus far, I can't reach level 6. I won't get to reach the final boss, build the best weapons, or explore the endgame maps. Thats why I can't rate the game positively.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
201 of 219 people (92%) found this review helpful
3 people found this review funny
Recommended
24.6 hrs on record
Posted: October 22, 2013
Normally when you play this sort of game you find yourself saving your good weapons and ammo for some hypothetical time of need that never seems to arrive.

In Teleglitch you will find that time. You will run out of ammo. And then you will die.

Usually around level 3.

This game is amazing.
Was this review helpful? Yes No Funny
173 of 187 people (93%) found this review helpful
15 people found this review funny
Recommended
6.8 hrs on record
Posted: October 11, 2014
I like everything about this game except the difficulty. I'm only a very casual gamer so I'd probably get on better with the die-less edition, but everything else about it appeals to me, just a shame I'm no good at it.
Was this review helpful? Yes No Funny
128 of 131 people (98%) found this review helpful
46 people found this review funny
Recommended
27.3 hrs on record
Posted: June 27, 2015
This game defies description. By screenshots, you might think you're buying a pixelated puddle of mud. Wrong.

You're buying a hardcore roguelike that will demand the very best from your tactical, survivalist self. You will die horribly, of course, but you will learn what it takes to survive in this bleak sci-fi future that resembles a bunch of pixelated dirt. You will learn to kill your foes with your bare hands to conserve ammo that you'll need against the true threats, robots and assault-rifle wielding pixel mutants (or something like that. Actually I remember the story here being surprisingly good and intriguing enough that I read the various data texts scattered throughout. The graphics likewise contribute to a coherent sense of style!).

Gunplay here is lightning quick violence.

You forgot that games could be so unforgiving, but with Teleglitch you remember. You remember what it was like. Beating this game is an accomplishment that you will be proud of. Not proud in any public way, you'll never really be able to tell anyone. None of your friends have ever played Teleglitch, they couldn't posssibly understand. Your spouse won't understand. Your children, the ones that are off at college and only call once a month, they won't understand. But know that when you beat this game, know that I will understand.
Was this review helpful? Yes No Funny
374 of 455 people (82%) found this review helpful
171 people found this review funny
Not Recommended
68.6 hrs on record
Posted: November 12, 2014
EDIT: A week or two after writing my review, I finally beat Teleglitch DME. In the process, I learned something that affects my review: it seems the charm of Teleglitch is the way that it becomes your gaming Arch-Nemesis. It mocks and sneers at you while committing heinous crimes, daring you to stop it. You become driven by your hate to defeat it... and hate keeps a man alive. Or at least refusing to stay dead.

NOTE: The following is not a simple "buy/don't buy" review, but more of an investment guide. There's a "buy/don't buy" verdict at the bottom, but it doesn't make much sense without the review.


================THE REVIEW================

You've probably heard two things about Teleglitch: it's a rogue-like, and it's hard.

This is an exaggeration and underestimation, respectively. Teleglitch is a rogue-like only insofar as the rooms are arranged differently each playthrough, and it's hard like a diamond ball bat to the groin. Let's examine these points in more depth, because there are some things you need to know.

Once the awe of random level layouts (sarcastic "ooooh! aaaaah!") wears off, you'll quickly start to notice that every game of Teleglitch is essentially the same. The items you receive on any given level are the same items you'll ALWAYS recieve on that level. The question is whether or not you'll find them BEFORE or AFTER that room where you always get mobbed by that one enemy type that's always in there. End result: each game of Teleglitch is unique in only the most superficial way. And because you will die SO MUCH, the whole thing quickly becomes tiresome and repetitive. This repetition wouldn't be a bad thing if, like many other rogue-likes, there was some incremental GAIN or REWARD at the end of each game. But there isn't. The recipe for success in Teleglitch is 5% experience, 10% luck, 25% resource conservation, and 70% ninja master reflexes. Yes, that adds up to 110%, because if you give less, you will FAIL. That brings us to the second topic.

I know what you're thinking: "Oh, but I'm the exception. I have superior gaming skills. I'm sure Teleglitch will be easy enough for me that I won't want to BRAIN A KITTEN in frustration."
NO. You are NOT special. Well, maybe to your mom. Lemme hit you with some cold, hard statistics. Literally NINETY NINE POINT ONE PERCENT of players never beat the game. But that's setting our sights too high. What are the odds that you'll give up before even beating level THREE? of TEN!?

91.3%

That's right. You have less than a ten percent chance of making it less than a third of the way through Teleglitch before refusing to ever play it again. Some games manage to find the recipe for making brutal difficulty enjoyable. Teleglitch's brand of hard is more like a basketball game between an NBA team going all-out and a team of middle school girls with Down Syndrome. Sure, it sounds amusing at first, but only the truly sick fail to quickly realize it's just in very poor taste.

Oh, and it also has bugs that can cause you to die, just in case you were legitimately doing well.

Honestly, I really want to like Teleglitch. Instead I just friggin' hate it. Yet for some reason I'll probably play it another 20 hours.

================END OF ORIGINAL REVIEW================

Do I still hate Teleglitch? Yes. But it is a hate tempered with respect. And... I... kinda like it.
Will I change my recommendation to "Yes"? No. You should still be afraid of Teleglitch.

"So you're saying I shouldn't buy Teleglitch?" you ask. No. I'm not saying that.

BOTTOM LINE: should you buy Teleglitch DME? Absolutely, but only if you don't have a kitten.
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