In a cold, dark future dominated by mega-corporations, a small lonely planet on the edge of habitable space is the site of a shadowy research facility specializing in necrotic tissue reactivation. You are a scientist who has suddenly awoken to the realization that you are the lone survivor.
User reviews: Very Positive (2,090 reviews) - 84% of the 2,090 user reviews for this game are positive.
Release Date: Jul 24, 2013

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Buy Teleglitch: Die More Edition

Packages that include this game

Buy Paradox Indie Bundle

Includes 4 items: Knights of Pen and Paper +1 Edition, Magicka, Teleglitch: Die More Edition, The Showdown Effect

Downloadable Content For This Game

 

Reviews

“Teleglitch is what happens when Dark Souls takes its training wheels off (...)”
Rock Paper Shotgun

“Teleglitch is a harsh mistress, but the cruelest lessons are often the ones that truly stick with us. 90/100”
90/100 – Joystiq

“"Beneath the lo-fi visuals and simple animation is a sophisticated, thrilling, and occasionally brutal shooter.”
85/100 – PC Gamer

Steam Big Picture


About This Game

In a cold, dark future dominated by mega-corporations, a small lonely planet on the edge of habitable space is the site of a shadowy research facility specializing in necrotic tissue reactivation. You are a scientist who has suddenly awoken to the realization that you are the lone survivor. The rest of the facility’s personnel have all been killed – micro-chipped and reactivated as combatants by the facility’s central processing AI.

Teleglitch: Die More Edition is a roguelike top-down shooter with retro pixel graphics. Featuring procedurally generated maps that change with each play through, you will never experience the same facility twice. Clutch your gun, walk down the dark corridors and enter each new room hoping those last few rounds of ammunition will be enough. Feel the anxiety, the paranoia and the sheer terror of Teleglitch.

Key Features

  • Over 20 types of enemies to combat
  • More than 40 types of weapons and items
  • 10 levels that radically change their structure every time you play
  • 10+ hours of play time (it gets harder the further you get)
  • Detailed database with full dossiers of each monster
  • Scavenge random equipment to craft new and deadly gear like The Can Gun (empty can + nails + explosives)
  • A sinister narrative filled with greedy military corporations covert experiments
  • The risk of permanent death creates an atmosphere of fear and dread

The Die More Edition features:
  • 5 bonus levels
  • Additional items and weapons
  • Upgraded and more deadly enemy AI
  • Expanded dossiers and lore content

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP or later
    • Processor:3000 MHz
    • Memory:1024 MB RAM
    • Graphics:Geforce 6600 or equivalent (Direct3D/OpenGL compatible card with at least 256MB)
    • DirectX®:9.0c
    • Hard Drive:100 MB HD space
    • Sound:2D sound compatible card
    Minimum:
    • OS: OS X Mountain Lion (version 10.8)
    • Processor:3000 MHz
    • Memory:1024 MB RAM
    • Graphics:Geforce 6600 or equivalent (Direct3D/OpenGL compatible card with at least 256MB)
    • Hard Drive:100 MB HD space
    • Sound:2D sound compatible card
    Minimum:
    • OS:Ubuntu 12.04
    • Processor:3000 MHz
    • Memory:1024 MB RAM
    • Graphics:Geforce 6600 or equivalent (OpenGL compatible card with at least 256MB)
    • Hard Drive:100 MB HD space
    • Sound:2D sound compatible card
Helpful customer reviews
18 of 21 people (86%) found this review helpful
7 people found this review funny
1.5 hrs on record
Posted: September 10, 2015
You're Gonna Die, A Lot

Do you like Dark Souls tough?

Are you a masochist?

The premise is, I assume, pretty straight forward and simple: You're on a military base on a distant planet after a disaster which kills everyone else but you, naturally...and this is where the game starts, a top-down view of smudges and pixels and a nifty shadow system that enhances the atmosphere.

You got a gun and some bullets, but bullets are limited, adding to the challenge.

So far, this sounds easy peasy, but that's where the simplicity ends.

This game is tough as nails, harder than steel, and as unforgiving as your inlaws.

It's a gut punch, a nut kick, and an ♥♥♥ rape all in one horrible and fast thrust. You will rage quit. You will ♥♥♥♥ing uninstall this game so fast you'll forget its ♥♥♥♥ing existence until you're drunk and redownload it and it is staring you in the face the next terrible morning mocking you with it's insane difficulty.

Should you get it?

See questions at the top, but add impossibility to the list.
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9 of 9 people (100%) found this review helpful
56.3 hrs on record
Posted: November 23, 2015
Teleglitch is like a procedurally generated classic DOOM with a top-down view. Lots of weapons, a map that reminds me of the good old Doom one, the color palette, the choice of mutants and monsters... yet it's different, and adds more to it.

It really takes some effort to get through the first levels when you're new to the game, but when you get a hang of it, you can even slay the most atrocious enemies the game throws at you! Collect and manage your inventory, craft enhancements, weapons, even drugs! Find your way to the core to destroy it once and for all!

I haven't found the core yet but I'm inching my way forward bit by bit. Permadeath prevents ma from using savegames, but you get the chance to pick up a game with a randomized inventory two stages below the one you just entered. Say I get to stage 7, which triggers my ability to start a game in stage 5. Getting through every level in one go is favorable though, because you might get a better inventory than what the game generates for you! Too many times I failed at the end of stage 8 because I ran out of ammo on that huge robot killing machine... until I finally beat it, barely!

The story is interesting, with little snippets to discover along the way. Hidden areas give you a little headway if you can find them, and you should invest in some advanced scanners or mutant hordes will devour you alive when you make the wrong step!

This game runs well on lower end machines, and it builds a very dense horror atmosphere, now even with an arena mode to practice all those weapons before you head on out to use them for real.

A defeinite recommendation!
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16 of 22 people (73%) found this review helpful
4 people found this review funny
3.0 hrs on record
Posted: September 30, 2015
This game is ♥♥♥♥ing brutal and I love it. This is one of my favorite games at the moment. If you have the funds GET IT.
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13 of 17 people (76%) found this review helpful
76.5 hrs on record
Posted: January 9
I feel like this game is overly pretentious and utterly underachieving. Bear with me, I will explain why.

Let us start with the bugs. Sometimes (fairly rarely) you'll find yourself locked in an area because the randomization algorithm screwed it up. Tough luck bro, start again. Much worse is the randomization of the enemies, which ***relatively often*** unbalance the game. For instance,an unjustifiable large number of enemies waiting you right by the first room of a new map. Nowhere to run, no pillar to hide behind, no means of defence - it often means "death in 2s" or "good bye all ammo and medkits".

That wouldn't be all that hateable if only you would be allowed to save at the end of each map. The game "checkpoints" allowing you to start at lvl 3,5,7 or 9 once you finish lvl 5,7,9 and 10 respectively. That is mostly a trap, however, since you start with a much inferior gear in a game where ammo is already scarce.

I like a difficult game more than most (check my profile) and I have completed all the achievements (took me quite long), but this game just doesn't deserve permadeath in my opinion. If anything, there should be a "permadeath mode", for those who like a challenge - like me. Having to put up with the flaws of the randomization system while trying to learn how to play, learn which ammo is more useful against each enemy, all of this just makes this game sound overly pretentious, achieving very little or nothing and giving absolutely no satisfaction. It feels like the only reason the permadeath is there, is to make the game hard. The devs should tune down their tone.

Other remarks
- "It has Quake aesthetics!" did you mean "the colourpallete and nothing else"?
- "Wow, this is a nice horror game!!": I feel zero sympathy for my 8 pixels protagonist, and not scared or tense whatsoever.
- "But it has so many nice reviews!" I've seen an awesome explanation to this phenomena, too bad I can't find it. Teleglitch was given "for free" in a bundle, many people got it for the free cards. Those people reviewed with "good game" and "cool" and have around 3~5h gameplay. Think twice before trusting that Steam Rating up there.

At least the achievements are well developed.
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6 of 6 people (100%) found this review helpful
4.3 hrs on record
Posted: September 18, 2015
This game feels like a top-down Doom with hardcore rogue-like gameplay; nothing about this game is forgiving, and every level seems more hopeless than the last, but every attempt is as rewarding as it is challenging. A must-play for rogue-like enthusiasts.
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