I liked AVWW. I wanted to like this game. But AVWW started you off with fire punches and kept the cheesy dialogue to a minimum. SH does neither of those things.
In this game, you start by playing as some children who use Home Alone traps to fight zombies. Later on, you play as adults who do the same thing. Basically, the adults are as effective as children in this game.
The dialogue sounds like it was written by a ten year old who doesn't read much. "(Laughs darkly)" is actually part of an actual line meant to be taken seriously. The cutscenes aren't much better. "Kids are funny. It sure is dark. I'm going home" is basically what I got out of the first poorly voice-acted specimen.
The story is ridiculously rushed. Wake up, open a gate, zombies speedwalk in, silly adventure begins. At one point, a survivor simply guesses by looking at it that a portal will empty his inventory because they didn't feel like taking the time to let us find that out ourselves. Never mind the fact that he only saw the portal five seconds ago and shouldn't be accepting the fact that it exists yet.
And finally, the gameplay itself is boring when it isn't buggy. When you're not just ambling about and clicking the "next" button, you're trying to get your AI ally to get out of the canoe so you can advance.
Basically, if the worst of game-maker and rpg-maker got stitched together and stole the cute menu from AVWW, it'd be Shattered Haven.
Posted: November 29th, 2013