An Environmental Puzzle Game About Family, Grit, and Survival. Grays roam the land, largely in the absence of human interference. These aren't your typical Zed -- theirs is a very different sort of apocalypse. Animals spontaneously transform into twisted, violent beings. The earth decays, collapsing into a network of abysses.
Évaluations des utilisateurs : Plutôt négative (39 évaluation(s))
Date de parution: 18 mar 2013
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11 juillet

Shattered Haven 1.500 "Linux Support!" Released!

This one brings official linux support to the game for the first time, as well as a 64bit build for OSX. There are also a couple of other minor tweaks in here for your enjoyment.

Enjoy!

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An Environmental Puzzle Game About Family, Grit, and Survival.

Grays roam the land, largely in the absence of human interference. These aren't your typical Zed -- theirs is a very different sort of apocalypse. Animals spontaneously transform into twisted, violent beings. The earth decays, collapsing into a network of abysses. The wilderness thickens.

It has been nine years since That Day when it all started. Pockets of humanity still exist, but are ignorant of one another. Within these isolated havens people try to live as best they can -- for even in a world so broken and dark, daily life must go on.

Darrell and Mary Williams were able to build such a life inside a five-acre fenced yard out in the country. They were even secure enough in their isolated compound that they had a daughter five years after the zombie-like grays appeared.

Life carried on as normally as it could, until another refugee on the run is killed during a nearby attack. Her son is saved and taken in by the Williamses -- who do not realize that this kind action will destroy their home and threaten their entire family. They find themselves caught in the midst of a struggle between two eldritch horrors, and the path to survival is anything but clear.

Key Features

  • Solve environmental puzzles under pressure. Figure out how to use the tools, traps, and weapons in each level to clear all the Grays.
  • Nearly 100 hand-crafted levels with multiple difficulty levels ranging between casual and hardcore, developed end to end by two experienced adventure level designers.
  • Complete bonus objectives for higher scores and gold markers.
  • Follow the story of Darrell and Mary as they try to save their family from a new and unexpected threat through in-game storytelling and painted-style cutscenes.
  • Guide different members of the Williams family through branching story paths that result in one of several endings. Depending on your actions, the story may end very poorly, happily, or anywhere in between.
  • Music and sound by composer Pablo Vega provides a chilling atmosphere for players to experience.
  • Included level editor: The same editor used to make the main adventure will let you make your own levels, cutscenes, or even entire adventures.
  • Local 2-player co-op. Using two gamepads, two players on the keyboard, or any combination of the above.

Configuration requise

Windows
Mac OS X
SteamOS + Linux
    Minimum :
    • Système d'exploitation : Windows XP SP2 ou ultérieur
    • Processeur : 1.6 GHz
    • Mémoire vive : 1 Go de RAM
    • Carte graphique : Carte avec support des textures 1024x1024 (la plupart des cartes comportant 32 Mo de mémoire vidéo suffisent) et support d'une résolution 1024x768 ou supérieure (couleurs 32 bit recommandées)
    • Disque dur : 500 Mo d'espace disque disponible
    Minimum :
    • Système d'exploitation : Mac OS X 10.5.8 Leopard ou ultérieur
    • Processeur : Intel 1.6 GHz
    • Mémoire vive : 1 Go de RAM
    • Carte graphique : Carte avec support des textures 1024x1024 (la plupart des cartes comportant 32 Mo de mémoire vidéo suffisent) et support d'une résolution 1024x768 ou supérieure (couleurs 32 bit recommandées)
    • Disque dur : 500 Mo d'espace disque disponible
    Minimum:
    • OS:Ubuntu 10.10 or later, although other unsupported distros may very well work
    • Processor:1.6Ghz Intel CPU
    • Memory:1 GB RAM
    • Graphics:Graphics card must support 1024x1024 textures (most 32MB and up graphics cards do), 1024x768 or greater (32 bit color recommended)
    • Hard Drive:500 MB HD space
Évaluations intéressantes des utilisateurs
3 personne(s) sur 8 (38%) ont trouvé cette évaluation utile
0.6 heures en tout
Posté le : 9 novembre
Recieved as a freebie from a PC Gamer magazine. Glad I didn't pay for the game as it's total rubbish. Story has potential, but doesn't reach it. The monsters are boring as is most of the game, mostly due to the poor 8-bit graphics. Also there is little info on what is going on in the story.

Therefore I rate this game 1/10.
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1 personne(s) sur 4 (25%) ont trouvé cette évaluation utile
1.0 heures en tout
Posté le : 11 novembre
I think this was one of the biggest cluster♥♥♥♥ I played in the last 5 years
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4 personne(s) sur 12 (33%) ont trouvé cette évaluation utile
0.2 heures en tout
Posté le : 10 novembre
Simply bad.
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7 personne(s) sur 29 (24%) ont trouvé cette évaluation utile
0.2 heures en tout
Posté le : 10 novembre
9/11 This game will give you Autism.
Cette évaluation vous a-t-elle été utile ? Oui Non
15 personne(s) sur 20 (75%) ont trouvé cette évaluation utile
0.7 heures en tout
Posté le : 19 octobre
So, a freebie from PC Gamer Mag. Yay!
Described within as "A zombie game for those who dislike Zombie games". I'm not the greatest fan of Survival horror, as most Zombie games tend to be, so I thought I'd give ths a shot.

It's... poor, to say the least. There is potentially a phenomenal story in there but the control scheme, lack of ingame information (or perhaps lack of clarity) and pre-8bit graphics let it down badly - to the point that, after a mere 45 minutes, I find myself not caring about the plot and just quitting without saving.

It's not difficult to start with but where the items you pick up change slots when you enter a new area (and re-aquire them, in the case of portals) means that your control keys change frequently and this adds frustration to an already underwhelming experience.

The concept behind the Greys is intriging however since they can only be hurt by iron. This means the things that you would typically find to use against a typical zombie horde don't actually do anything (like the steel axe). This unfortunately has the effect of starving the player of actual weapons, increasing the likelyhood of being touched (hurt) by the greys - a factor common in (and the primary reason I dislike) other Zombie games.

Other items that you would expect to use in a sensible manner are ill-concieved at best. The aformentioned Steel Axe for example. Good for smashing windows, bookshelves, tables and 'thin' trees.and... That's it. Wooden doors are immortal - as are other trees (despite being virtually the same thickness due to the low quality graphics). This lack of versatility grates somewhat, since you only get 4 inventory slots and they fill up faster than one expects.

I am glad PC gamer gave me a chance to test this. I wouldn't have even given it a second glance before and perhaps I would have missed out on something great. This is not great - it's barely even good. There are worse games out there, for sure but I don't think I'll be coming back to this one unless it gets a major interface, control and graphical overhaul.
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32 personne(s) sur 55 (58%) ont trouvé cette évaluation utile
0.3 heures en tout
Posté le : 18 juin
0/10
Badly written, characters not worth caring about, awful control setup, just bad in every way.
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6 personne(s) sur 19 (32%) ont trouvé cette évaluation utile
0.6 heures en tout
Posté le : 22 août
Allright i got this game with the pc gaming magazine as a freebie so i didnt to of a high in hope for this and i shoudent have
------------------------------------
WHY BECAUSE:

.IT LAGS FOR NO RESON

.THE SOUND TRACK IS ANNOYING

.THE CONTROLLS SUCK

.AND ITS WORTH £6.99
________________________

in my honsty buy another game like rainbow six or goat and surgon sim becuse u at lest get fun from them

RATING

3/10
SUCKS
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5 personne(s) sur 20 (25%) ont trouvé cette évaluation utile
0.7 heures en tout
Posté le : 6 juin
When you want to waste your time then it´s perfect for you.
this is a 2D "cloud view" game with some pointless story.
The thing is that you are in a umm..... let´s just say zombie apocalypse and you have to find your family and so on.
the best graphics are on cutcenes that are just a picture with some text scrolling and a guy narrating it.
this is just pointless.
those few hundred megabytes does not make it to be good on old computers.
on some older cards (I mean GPU cards) the game will screw up your gamma and you need to restart your computer to fix it.
this whole thing is just a waste of time.
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2 personne(s) sur 17 (12%) ont trouvé cette évaluation utile
0.4 heures en tout
Posté le : 7 septembre
Notice that play time? Pretty self explanatory.

Not gripping AT ALL.
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1 personne(s) sur 16 (6%) ont trouvé cette évaluation utile
0.4 heures en tout
Posté le : 13 septembre
Pc Gamer gave it to me for free.
It's not good
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0 personne(s) sur 17 (0%) ont trouvé cette évaluation utile
0.1 heures en tout
Posté le : 23 septembre
Got this free with PCGamer Mag, wouldn't buy this however!
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11 personne(s) sur 47 (23%) ont trouvé cette évaluation utile
1.0 heures en tout
Posté le : 19 juin
♥♥♥♥
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2 personne(s) sur 27 (7%) ont trouvé cette évaluation utile
1.0 heures en tout
Posté le : 20 septembre
♥♥♥♥
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5 personne(s) sur 59 (8%) ont trouvé cette évaluation utile
0.1 heures en tout
Posté le : 24 octobre
Buy if you like ♥♥♥♥ games.
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56 personne(s) sur 65 (86%) ont trouvé cette évaluation utile
16.0 heures en tout
Posté le : 21 décembre 2013
Shattered Haven feels like the dev(s) were conflicted during development. There are underpinnings of a really great game here but it's execution feels schizophrenic at times. I have to wonder if there were multiple developers involved that weren't on the same page. The overall mechanics aren't bad on their own but at times give off a rushed feeling. It doesn't mesh together as well as it should. The difficulty can spike between easy and insane in an instant which creates an aggravating experience.

The graphics are ok for a 2D game, the music is pretty good but can be jarring at times when it switches style all of the sudden. Some tracks were apparently not done by Pablo, their regular soundtrack composer, and it what they put in there is generic, not good for a game like this one. Additionally, the control scheme isn't the best either. It doesn't execute intuitively which is bad for a survival game like this one. It's hard to describe why it doesn't, but I think I'd point the blame at the inventory management and incredibly wonky combat this game features. Having to get close to the monsters in this game (that can hurt you) as well as avoid the multitude of traps and pitfalls only makes the experience more aggravating.

It's such an odd, clearly experimental game that I'm not sure which way I should recommend/not recommend it to others. It's good...it's bad...it's good but it's bad....gahhh, I just don't know. I definitely think more months of polish and merging of the ideas presented in Shattered Haven would have gone a long way to making this game better. I'm only going to recommend it if you're looking for an experimental 2D RPGish puzzle survival game. But be aware that there is a certain quirky/wonkyness to this game that may turn you off from playing it through.
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27 personne(s) sur 38 (71%) ont trouvé cette évaluation utile
2.4 heures en tout
Posté le : 16 mars
★★☆☆☆


I don't recommend this title because it feels too rushed onto the market. A.I. Wars was good, Bionic Dues is kinda whacked, but this game other than the music just doesn't control very good a lot of the time. And there's nothing really that will frustrate a player than a game that doesn't move correctly, and makes you want to uninstall it. There are too many better games out there for you to invest your time into. Unless you get this for a really nominal amount of money? Don't bother with it.
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18 personne(s) sur 23 (78%) ont trouvé cette évaluation utile
3.1 heures en tout
Posté le : 15 décembre 2013
From the developers of AI: Fleet Command and A Valley Without Wind comes Shattered Haven. Shattered Haven is a zombie survival game where the player is presented a variety of scenarios to overcome. The story follows Mary and Darrel as they flee from their once safe haven in search for their lost children. Shattered Haven can be played as a single player game or cooperatively.

The player is put in an 'overworld' where the player must locate various portals that lead to individual challenges. The player must complete all challenges in a given region before proceeding to the next. The overworld provides a loose framework for these individual challenges and drives the overall progression of the game.

Arcen, the developers, a small five man shop have developed several games since 2009; much more than the average indie developer in my opinion. Shattered Haven, like many games by Arcen, lacks polish. I have played a number of Arcen's games and they all have Arcen's signature mark of lacking polish. Shattered Haven is plagued disjointed and often conflicting artstyle, poor sound effects, bad UI design, and minor but persistent bugs. I am beginning to wonder if Arcen actually knows how to bring a game to completion or if they simply get bored of developing it and release it to market before it's truly finished.

The premise of Shattered Haven is good, and I actually did enjoy many of the challenges it presented me and I was somewhat compelled to keep playing but the game's lack of polish caused it to miss the mark in my book. If Arcen had spent a little more time refining this game it could have been so much better.

Shattered Haven does support USB controllers although I noticed there are some bugs. Overall I won't recommend this, although if you enjoy action puzzle games you might enjoy this.

Score: 5.5/10
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20 personne(s) sur 27 (74%) ont trouvé cette évaluation utile
0.8 heures en tout
Posté le : 29 novembre 2013
I liked AVWW. I wanted to like this game. But AVWW started you off with fire punches and kept the cheesy dialogue to a minimum. SH does neither of those things.

In this game, you start by playing as some children who use Home Alone traps to fight zombies. Later on, you play as adults who do the same thing. Basically, the adults are as effective as children in this game.

The dialogue sounds like it was written by a ten year old who doesn't read much. "(Laughs darkly)" is actually part of an actual line meant to be taken seriously. The cutscenes aren't much better. "Kids are funny. It sure is dark. I'm going home" is basically what I got out of the first poorly voice-acted specimen.

The story is ridiculously rushed. Wake up, open a gate, zombies speedwalk in, silly adventure begins. At one point, a survivor simply guesses by looking at it that a portal will empty his inventory because they didn't feel like taking the time to let us find that out ourselves. Never mind the fact that he only saw the portal five seconds ago and shouldn't be accepting the fact that it exists yet.

And finally, the gameplay itself is boring when it isn't buggy. When you're not just ambling about and clicking the "next" button, you're trying to get your AI ally to get out of the canoe so you can advance.

Basically, if the worst of game-maker and rpg-maker got stitched together and stole the cute menu from AVWW, it'd be Shattered Haven.
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12 personne(s) sur 15 (80%) ont trouvé cette évaluation utile
4.4 heures en tout
Posté le : 16 avril 2013
This game caught my attention being on weeklong sale. Never heard of it before, and it looked quite interesting to me. But when I noticed it's 75 % off not even 1 month after the game was released?! That got me really interested.

The game combines different genres, mixing puzzle, rpg and survival-horror elements in 8-bit style. Now after playing it for more than 2 hours, I have to say I really love this game! The puzzles are great, I like the art-style and the music is just awesome. The story isn't that intense but definitely okay for a game like this.
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6 personne(s) sur 8 (75%) ont trouvé cette évaluation utile
3.8 heures en tout
Posté le : 20 mars 2013
This is the best game I've played in a long time. I really can't recommend this highly enough. The story is engaging, the music is incredible, the gameplay is nostalgic and innovative. It's almost like The Legend of Zelda: A Link to the Past and the Adventures of Lolo had a lovechild. Plus, they include the same editor that they used to create the levels. Really, what are you waiting for?
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